“The Machine for the Living” Le Corbusier on buildings that were self sufficient and independent of there natural surroundings
Energy is not free, global climate is changing, viability of natural ecosystems is diminishing
Architects must be sensitive to the local environment – Marcus Vitruvius
History of Sustainable Design
Early on builders used natural materials (stone, wood, mud, adobe bricks, and grasses)
Nomadic tribes’ built environment changed balance little, materials would disintegrate and go back into ecosystem
Human population expanded & more demanding climates populated natural materials altered to become more durable & less natural. (Fired clay, smelted ore for jewelry, tools) Can be reprocessed (grinding, melting or reworking) but never natural again
Some civilizations outgrew natural ecosystem, overused land, less fertile, they would move to a new area leaving the ecologically ruined home site
Conservation – economic management of natural resources such as fish, timber, topsoil, minerals and game.
1960’s DDT was exposed for the extremely harmful chemical that it was.
Sustainable design encourages a new, more environmentally sensitive approach to architectural design and construction.
Architects that designed w/empathy of nature and natural systems – Vitruvius, Ruskin, Wright, Alexander)
Principles of Sustainable Design
Why is it necessary to maintain the delicate balance of natural ecosystems:
Need to focus on the preservation of beneficial natural elements and diminish or extinguish natural resources contaminated with toxins and destructive human practices.
One credo, The Natural Step, created by scientists, designers, and environmentalists in 1996.
Concerned with the ecosphere (5 mi or earth’s crust) and biosphere (5 mi into troposphere)
Principles are as follows:
Built environment have monumental impact n use of materials and fuels to create shelter.
Decisions about type of systems and materials have enormous impact on future use of natural resources.
Sustainable Site Planning and Design
If the building will be influenced by sustainable design principles, its context and site should be equally sensitive to environmental planning principles.
Sustainable design encourages a re-examination of the principles of planning to include a more environmentally sensitive approach. Smart Grow or sustainable design, or environmentally sensitive development practice, all have several principles in common.
Site Selection
Influenced by many factors: cost, adjacency to utilities, transportation, building type, zoning, neighborhood compatibility
Some design standards:
Alternative Transportation
Public transportation (trains, buses, and vans), bicycling amenities (bike paths, shelters, ramps and overpasses), carpool opportunities that may also connect w/mass transit, and provisions for alternate, more environmentally sensitive fuel options suck as electricity or hydrogen.
Reduction of Site Disturbance
Site selection should conserve natural areas and restore wildlife habitat and ecologically damaged areas. Natural areas provide a visual and physical barrier between high activity zones. Natural areas are aesthetic an psychological refuges for humans and wildlife.
Storm Water Management
Ways to reduce disruption of natural water courses (rivers, streams, and natural drainage swales):
Ecologically Sensitive Landscaping
Selection of ingenious plant material, contouring the land and proper positioning of shade trees may have an effect on the landscape appearance, maintenance cost, and ecological balance.
Basic sustainable landscape techniques:
Reduction of Light Pollution
Site lighting should not transgress the property and not shine into the atmosphere. It’s wasteful and irritating to those surrounding. All site lighting should be downward to avoid “light pollution”
Open Space Preservation
Quality of life benefits from opportunities to recreate and experience open-space areas. These parks, wildlife refuges, easements, bike paths, wetlands or play lots are amenities that are necessary for any development.
Properties that help increase open-space preservation:
Ahwahnee Principles
Principles of new sustainable planning ideas (1991 in Ahwahnee Hotel in Yosemite)
Preamble
We need to plan communities that will more successfully serve the needs of those who live & work w/in them. Certain principles need to be adhered to.
Community Principles
15 principles defining how communities should work
Strong emphasis on public transportation and walking, working w/in community, using natural resources, conservation.
Regional Principles
4 principles with how the regions should work
Strong emphasis on using resources specific to an area, public transportation networks, urban cores, greenbelts
Implementation Principles
4 on how to do those things
UBGBC – U.S. Green Building Council
Nonprofit trade organization incorporated in 1993
Mission – “to promote buildings that are environmentally responsible, profitable and healthy places to live and work.”
Core work – created LEED (Leadership in Energy and Environmental Design) green building system.
LEED emphasizes state f the art strategies for sustainable site development, water savings, energy efficiency, materials selection and indoor environmental quality.
USGBC comities are collaborating on new and existing LEED standards
Architectural Process
After planning the focus is on the project
4 components to every design decision: cost, function, aesthetics and time (now sustainability)
Sustainability changes the meaning of the 4
Cost
Budgets – concerned with initial cost
Sustainable design has made the decision process more holistic
Now concerned w/life cycle costing of the design
Life-cycle costing
Not only first cost but operating, maintenance, periodic replacement and residual value of the design element.
Want to pick the element with the better life cycle cost
Matrix Costing
Type of economic analysis, evaluates cost elements in a broad matrix of interaction
Function
One of primary standards of arch. Design
Sustainability is included in selection of optimal functional design components
Time
Time is a constraint that forces systematic and progressive evaluation of the design components
More time is usually spent on a sustainable project but often produces a more integrated, sustainable project.
Aesthetics
Combo of artistry of architect and req’s of the project
Sustainable design empathizes function and cost over beauty and appeal
The architect must keep all design tools balanced
Sustainability
5 goals
1. Use less
2. Recycle components
3. Use easily recycled components
4. Use fully biodegradable components
5. DO not deplete natural resources necessary for health of future generations
Standards of Evaluation
How can we objectively evaluate the quality of a sustainable project?
It’s an new filter for the design process, has checklists for evaluating the inclusion of environmentally sensitive elements into the project
LEED (sponsored by USGBC) is big part
LEED has 6 categories:
Covers range of arch decisions
Point matrix is mixture of teaching, persuasion, example, incentive (good checklist)
Combine prerequisites (basis sustainable practices such as building commissioning, plans for erosion control, or meeting indoor air quality standards) with optional credits (water use reduction, heat island reduction, or measures of material recycled content)
Most credits are performance based against established standard (ASHRAE or American Society of Heating, Refrigeration and Air Conditioning Engineers) # of points/credit depend on how design team optimizes energy systems against ASHRAE 90.1 standard
If improve 15% get one point, if 60 the get 10 points
LEED range 40% completion = Bronze to Platinum at 81% (less than ½ dozen Platinum buildings in US)
The Sustainable Design Process
Is sustainable design organized and implemented differently from a conventional design?
The Design Team
What kind of design team is necessary for a sustainable project?
Generally have larger pool of talent. Additional members needed – wetlands scientist, energy efficient lighting consultants, native plant experts, commissioning engineers
Design Goals:
Additional Goals:
Research and Education
Is additional education and research necessary for a sustainable project?
Yes, many components for sustainable design are not normally included on a project.
Education of the Client
The client must understand the sustainable process and it’s potential economic and environmental benefits. (Things like life-cycle costing, recycled versus recyclable materials, non-VOC substances, daylighting, and alternate energy sources
Education of the Project Team
The scope should be discussed with the team to determine objectives.
Establishing Project Goals (scope of work, program elements, budget, schedule)
It’s the architect’s responsibility
Verify Extent of Work
Teams need to be briefed on additional obligations
Clearly establish extent and type pf effort required
Energy and Optimization Modeling
DOE-2 (US Dept. of Energy’s building analysis software)
Fine-tuning of a project’s energy components is an element in the architect’s design matrix
Modeling can assist in the project cost analysis
The Bid and Specification Process
The following should be included to facilitate the process:
Changes and Substitutions
This is ok but, more stringent supervision needed to ensure that requirements are met
Energy Evaluation
Solar Design
Passive solar systems – permit solar radiation to fall on areas of the building that benefit from the seasonal energy conditions of the structure
Direct and indirect systems
Direct Gain systems – allow radiation directly into the space needing heat (greenhouse effect) south facing windows are good
Indirect gain systems – sunlight strikes a thermal mass that is located between the sun and the space. Sunlight absorbed by mass then converted to thermal energy (heat) then into the living space
2 types: thermal storage walls and roof ponds (only difference is location wall vs. roof)
Strategies: Architectural sun control devices, light-colored roof systems, optimized building glazing systems
Lighting
The illumination of the interior of a sustainably designed building requires a holistic approach that balances the use of artificial and natural lighting sources
Daylighting
Properly filtered & controlled solar radiation that provides illumination to a building interior.
Techniques for controlled daylighting:
- Overhangs, fins, other architectural shading devices
- Sawtooth (not bubble) skylight design, allows glass to face north for illumination, not heat gain
- Interior window shading devices, allow solar gain during cool months & blocking of it in warmer months
- Light shelves, permit light to reflect off ceiling and penetrate w/o affecting views
Higher Efficiency Light Fixtures
Also task lighting, LED lighting
Lighting Sensors & Monitors
Monitors are good money saving items.
Sensors can be modified to work with different factors (heat, people, time)
Lighting Models
Computer models used to see amount of light needed
Benchmarking
Standard energy consumption modules for standard types of buildings
Good way to alert design team to base energy standards
Commissioning
Process to ensure that all building systems perform interactively according to the intent of the architectural and engineering design and the owners operating needs
Process required for LEED.
Innovative Technologies
Ground Water Aquifer Cooling an Heating (AETS)
Alternative to full air-conditioning w/chillers
Low cost but may need to be approved by local environmental authority
Geothermal Energy
Use of heat contained in earth’s surface
Wind Turbines
Advantages
Disadvantages:
Photovoltaic (PV) Systems
Electricity produced from solar energy when photons or particles of light are absorbed by semiconductors
Not cost effective
Fuel Cells
Invented in 1839
Electrochemical devices that generate DC electricity similar to batteries require input of hydrogen-rich fuel
Not cost effective
Biogas
Produced through a process that converts biomass such as rapid-rotation crops and selected farm and animal waste to a gas that can fuel a gas turbine
Advantages: has high energy production, good for heat and power production, almost zero carbon dioxide emissions, eliminates noxious odors and methane emissions, protects ground water & reduces landfill burden
Small-Scale Hydro
Harnessing energy from running water, good for small scale energy production w/low cost
Ice Storage Cooling Systems
Supplement building cooling w/ice storage
3 parts: tank w/liquid storage balls, heat exchanger, compressor for cooling
Balls are frozen at night, during day cool temperatures stored in the ice are transmitted to the buildings cooling system,
An architect should have an understanding of basic plumbing systems.
Supply – systems that supply clean, clear & potable water for industrial purposes, washing, cooking & drinking. Systems are under pressure and must be sealed. Can run vertically b/c under pressure.
Sanitary waste – systems for removing contaminated water, not under pressure. Must be drained by gravity & avoid other systems.
Strom drains – drained by gravity , typ require larger pipes.
Supply
Water – must be clean, clear and potable (suitable for drinking) contaminants may cause trouble
Acidity
Water from sky is free of mineral content but acidic.
Measured by pH of water. Neutral water = pH 7
Greater the acidity the lower the number. (pH 6.9-6.0 slightly acidic, pH 5 very acidic
pH above 7 is basic or alkaline solution, scale goes up to 14, most basic)
Naturally acidic rainwater can be worse in some areas from by-products of combustion in air (mostly sulfur & nitrogen) combine w/moisture to form sulfuric (most common) or nitric (less common) acid. This can be a problem for lakes that cannot support life. The water supply can be in danger.
This corrodes metal pipes. Rain water or runoff may not be as safe as absorbed groundwater that has been partially filtered.
Hardness
Hard water – water that dissolves minerals (limestone, calcium or magnesium)
Often not hazardous to humans, but bad for plumbing (leaves deposits and can clog)
Causes deposition in pipes. Really bad for heat exchangers (choke off flow or insulate pipe causing reduced heat exchange, a anode is used to cause the deposits to form on it instead)
Hardness also makes soap not lather (sometimes dirt and soap coagulate to make a paste)
Softening of after removes the minerals ions or combining them with something that will not solidify when heater.
Zeolite – in exchange process, had 2 tanks first is a zeolite mineral second the salt crystals, water goes through zeolite. It needs to be recharged. Water is backwashed then regenerated with brine from salt crystal tank. The sodium ions exchange with magnesium and calcium ones.
Carcinogens
= Cancer causing agents
Most notable – PCBs (poly chlorinated biphenyls), DDT and other insecticides and asbestos fibers.
Use of bottled water has increased b/c our natural water supply has become suspect.
Disease
Bacteria or viruses in the water come from improper disposal of human or animal waste or other organic materials that decay producing the bacteria & viruses.
Old treatment is to let it settle out by adding alum
Chlorine kills bacteria (0.5 ppm, parts per million is the level) if over 1 ppm you can taste it.
Fluorine is added to help with tooth decay.
Water can also be oxygenated if it isn’t already present
Water Pressure
Water is heavy = need lots of pressure
Lift
Static head – inches or feet of water that could be supported by a given pressure
1psi can lift a column 2.3’ high (10 psi – 23’, 100psi – 230’)
Ex: 10-story building has 12’ floor to floor. 15psi to flush, what is the required pressure at the base
Total lift = 10- stories x 12’/story = 120’
2.3 =1 psi, 120’ = 120/2.3 = 52.2 psi
52.2 psi lift + 15 psi flush = 67.2ps
Converting pressure to lift use 2.3
Converting height or lift to pressure use ½.3 of .433 psi/foot
Different fixtures use different pressures (7-8 for a faucet, 30 for a hose bibb)
High pressures cause undue wear on washers and valve seats
If over 80psi a regulator is put in to keep pressure between 40-60
Special systems to help increase pressure – downfeed system, pneumatic tank system, tankless system
Downfeed system – tank mounted on roof supplies water to upper stories, tank is filled to a level from the main boosted by a basement pump
Note: water can be pushed up to any height, only sucked up to 33’, static head eq. of atmospheric pressure of 14.7psi
Roof tank supplies the upper floors so pressure is determined by the height of the tank above a given floor, not the pump, pressure at any level is consistent
Disadvantage – lots of added roof load = more expensive & heavier structure
Pneumatic tank – pressurized tank in the basement. Air is left in the tank compressed to act like a spring to push the water up. Takes up space and some air is dissolved into the water.
Tankless system – one or more variable speed pumps that run at different speeds and different times to provide sufficient pressure for whatever the demand. Hardly takes up floor or roof space but pumps ear out quick.
Friction
Flow rate and pressure losses are caused by friction.
Friction loss – diameter of pipe and flow rate through it. The smaller the diameter the greater the friction at a constant flow rate. The greater the flow rate, the greater the friction at a given diameter.
There are also many additional losses that must be considered (valves, tanks, additional pipes, mater meter)
Ex. If additional pressure drop of 12 psi due to friction what is the required pressure?
Ptot = 52.2 psi (lift) + 15 psi (flush) + 12 psi (to overcome friction losses) = 79.2psi (min)
Hot Water Systems
2 complete systems in a building, one for cold water to fixtures, the other for cold water to a storage tank that is heated (water heater) and then hot water to faucets.
HWH always pressurized, rated in terms of volume and recharge rate.
Volume – capacity of tank in gallons
Recharge rate – length of time the tank will take to reheat itself after it’s emptied of supply of hot water
Variation is a loop system. The hot water is continually pumped around a closed loop in the building. Small but steady heat loss from the hot pipes but no wasted water. All hot pipes must be insulated. (Most cost effective step to conserve)
In-flow heater or instantaneous heater – only cold water supplied, water is heated when faucet turned on or just prior to expected need. Can be auto or manual. More efficient. First cost is higher, convenience (flow rate) is not as great. Can have electric resistance coils, small gas burners or heat exchangers.
Thermal Expansion
Pipes expand and contract from temperature changes. Diameter isn’t affected but length is.
Change is expressed by: ΔL = Lk(T2- T1)
Where
ΔL = the change in length
L = length
K = coefficient of expansion
T1 = original temperature
T2 = final temperature
Thermal Expansion Coefficients
Material Coefficient
Steel 6.5 x 10-6
Cast Iron 5.6 x 10-6
Copper 9.8 x 10-6
PVC 35 x 10-6
Ex. Temp increase of 100’ of copper pipe increases from 65 to 160 when hot water runs through it. How much does it expand?
ΔL = Lk(T2- T1)
= 100’ (9.8 x 10-6) (160-65)
= 0.0931’
= 0.0931 x 12 = 1.12”
Pipe supports should be flexible (esp. hot water pipes)
Typical pipe supports (4’ plastic, 6’ copper, 12’ steel)
Waste Systems
Main drainage consideration – keep it from causing contamination
Sanitary waste and storm drainage is kept separate
Sanitary Waste
Always assumed to be contaminated b/c sometimes it is
By-products that are produced from decay as dangerous to health, they smell and can be flammable (methane)
The trap in the sink remains full of water to prevent methane (sewer gas) from passing back up the drain into occupied spaces
2 categories s sanitary lines: soil lines (carry water from toilets, urinals, etc) and waste lines (carry all other water away)
Vents rise out of the building to relieve pressure or break the suction
3 types o venting: vent stacks, stack vents, soil stacks
Soil stack – large pipe where all of the sanitary lines from one or more floors empty. Open to outside air at top
Vent stack – smaller pipe that is the air intake for all the fixtures, also open to air at top.
In a soil stack the section above the highest fixture is called the stack vent and vents the soil stack
The vent stack is a stack of vents
The stack vent is something that vents the top of a soil sack
Min diameter 1 ¼” or ½ the diameter of the pipe (whichever is larger)
Typical Layouts
Cast iron pipe is most common for sanitary lines, ceramic for outside buildings sometimes
Copper of galv. Steel for vents
Plastic sometimes used but only for residential
3-5 gal. typical toilet usage/flush for tank toilets
Flush valve or flushometer toilets turn water on at high speed to conserve
Simplest way to conserve, use a smaller reservoir
Composting toilet – no water, waster is stored below and vented, biodegradable kitchen garbage goes here also. Over time will produce a rich fertilizer. (Ex. Clivus Multrum, brand name, has recycling time of ~2 years after that has a steady supply)
Also can separate urinal and toilet (soil lines) from sink and shower lines (grey water). Doesn’t use less water but without the organics the wash water can be processed and recycled on site or at the small community scale.
Handicapped Access
Rest Rooms
Toilet stalls need a clear turning radius of 5’ at 10” above the floor in front of it.
The toilet seat should be 1’-7” above the floor to permit transfer so it’s not uphill.
Grab bars must be on the side wall and rear wall. They should be 2’-9” to 3’ in height.
Lavatories
At least one should have proper clearance for a wheelchair to fit under it.
Large instead of small handles should be used and hot water pipes should be insulated.
The mirror should be tilted slightly forward. Faucets should be on the side if the counter is deep.
Drinking Fountains
Two different heights are used 36” to 39” for adults and 32” (preferred) to 36” with clear space for wheelchair access. The lower fountain should protrude as far into the space as safe traffic flow permits.
Baths and Showers
Bathtubs should be supplied with grab bars and at least one in every hotel should have a seat at roughly wheelchair height or height of the tub edge. Elevating the tub is a good idea.
Minimum of 1 shower should have a min. height curb or no curb, door wide enough (33”) to permit wheelchair access. A seat is also good with a flexible hose and nozzle arrangement for the shower head. If possible have a shower with a 5” dia. clear space. The seat can protrude into the 5’ space 1’ as long as it’s above 10” to permit feet and the front wheels.
Maintenance
Fittings are made to deal with clogs when they occur.
Interceptors
Interceptors – to catch grease, hair, oil, string, rags, money, toothbrushes, etc. Required by code for certain types of buildings (restaurants) that produces enough grease to create problems for the sewage system & treatment plant.
Each has cleanout access.
The system also has cleanouts ( a Y shaped segment of pipe where one arm of the y has a plug in it) Min of 1 required if draining into the sewer. Place about every 50’ in pipes under 4” dia. Every 100’ in larger. Also a every corner where direction change is more than 45 degrees. A snake is used to break up the clog when it happens.
Manholes
Eq to cleanouts for the large lines 10” dia and up at 150’ intervals & where new and old line join, also for inspection
Sewage Treatment Services
Public Systems
All sewage is treated in a plant before being returned to the nearest body of water
The solids are settled out and the remaining liquid is treated using activated sludge (rich mixture of bacteria to digest the waste materials)
The left over water is chlorinated and returned.
The solid waste is put into a anaerobic digester (no O2) and reduced in volume and digested by different bacteria. Resultant sludge is dried and put into a landfill or used as fertilizer. Today it’s probably contaminated so it can’t be used like that anymore.
When no public sewage then a septic tank with a leach field or cesspool is used.
Cesspools
Cheapest sewage treatment (least desirable)
Underground chamber w/porous bottom and walls
Sewage gets soaked up until completely clogged (new cesspool & reroute the lines when this happens)
Septic Tank & Leach Fields
Septic tank – lined chamber (also steel tank) where sewage collects. Solid stuff deposits out d liquid goes to a leach field. Solid must be removed every few years.
Sized based on flow of 100 gallons/day/person w/ min capacity of 500 gallons
Leach field (tile drain field) – grid of ceramic pipe laid underground not touching end to end so liquid can leak out over a bed of gravel (filters the liquid before getting into soil)
Where soil is impermeable a basin is dug and filled with sand ad the liquid is filtered by the sand, collected at bottom chlorinated then returned to nearest water body
Storm Drainage
Rain water runoff is kept separate from sanitary waste because it is basically clean.
Water Table and Ground Water Recharge
Before urbanization much of the rainwater soaked into the ground before running off
The steady flow recharged the water table (underground water level). Flood hazard was less. Storm draining can help with insufficient water retention for wells and springs and excessive runoff and flooding.
Swales and catch basins are allowed to flood during heavy rainfall
Swales
Shallow V-shaped sloping channels in the grass that take the surface runoff to points where it may be collected and/r disposed of.
Catch Basins
Similar to manholes, but top has grate instead of cover. Placed at lowest point of swale of depression to collect runoff and pass it into the storm drainage system, then to local stream or lake.
Materials and Methods
Each plumbing material has it’s own characteristics and typical connections.
Steel
Untreated steel – black iron (from color), susceptible to rust and corrosion. Replaced by galvanized steel (zinc bonded to surface). Standardized by wall thickness by schedules. Schedule 40 is most common.
Joined mechanically. Both ends are threaded w/sloping thread, joint compound or tape is applied to seal the minute cracks & gaps then screwed into the connecting collar. When in drainage clamped together w/rubber sleeve, steel jacket of 2 steel band clamps.
Copper
Often for supply piping. Best for the purpose b/c no rust, resistant to corrosion. Wall thicknesses are much less. 3 categories of tubing: Type K, L & M. M is most common w/thinnest walls.
Joined by a form of soldering called sweating. Flux s applied to clean surfaces, sections are heated to melt the flux, sleeve or elbow is used to form the joint. Pipes are bonded by capillary action, completely sealed. This is reversible.
Plastic
2 types: PVC (supply piping, white w/blue lettering) and ABS pipe (drainage piping, larger, black w/white lettering).
Joined in same manner w/ different solvents or cements.
No corrosion or electrolysis, breaks down under UV light.
Never use in exposed locations.
Surfaces are primed then cement (solvent) applied & joint put together. Cannot reverse.
Valves & Fixtures
Valves
Gate valve – all on or all off, min. restriction when open, lots of turbulence when partly open.
Globe valves – for water on/off also to meter r throttle the flow at intermediate rates. Restrict even when all open.
Check valve – a backflow preventer, to prevent water from moving backwards through system. Important for avoiding contamination. Simple – flap that one opens in 1 direction. Preferable – spring loaded ball pushed away from mouth by water then pops back with still water.
Typical fixtures – lavatories, sinks, showers, appliance hookups (dishwashers auto icemakers). These have a restrictor valve. Used to be like a globe. Called angle valve, screw and seat or washer and seat valve. Had a handle that you screwed down to shut off or up to regulate. Used to be twist handle and hose bibs. Now single handle systems are used. Can be costly to replace 9new washer $0.15 new cartridge $24, a 15 yr old cartridge often cannot be replaced)
Pressure release valves – safety devices that keep systems from exploding when pressure is too much. Placed over a drain or wherever the released steam/water cannot do damage. (required on water heaters)
Surge Arrestors
Water hammer – thumping sound from rapidly shut off faucet.
Surge (Shock) arrestors help cushion it. Also in lieu of SA’s you can have a length of pipe with only air in it. Air compresses absorbing the shock.
Fixtures and Flow Rates
Fixture unit (FU) – takes into account that all fixtures will be used at the same time for pipe sizing (arbitrary unit)
Gallons per minute (gpm) and FU relationship is not consistent but it varies
1000 FU = 220 gpm, 2000 FU = 330 gpm
2 tables needed FU’s /fixture type and pipe sizes for total FU’s
Waste water should not be allowed to contaminate fresh
Always design a 2” air gap in system to prevent siphoning. The overflow 2” lower than the faucet nozzle. Where siphoning likely a vacuum breaker is installed.
Primary concerns – thermal comfort. Shelter – protection from elements.
Basic Physics of Heat Transfer
Heat & temperature – related but different
Temperature – measure of stored heat energy, never transferred (only heat energy is)
Sensible heat – transferred heat causing temperature change
Latent heat – causes state change
Heat moves from hot to cold always
Specific Heat (Cp) – storage (heat) capacity of materials compared by storage capacity of water
British Thermal Unit (Btu) – amount of heat energy required to raise 1lb of water by 1°F
Specific heat is measured in Btu’s
Radiation
Heat transferred between 2 objects not in contact & not shielded from each other
Radiation is always taking place, but at a slow rate. All objects radiate at each other.
Wavelength – of radiation is based on temperature of object.
Warm things radiate infrared, really hot ones (red hot steel) glow in the visible spectrum, if hotter glow orange, if still then white hot.
Rate of exchange is based on surface temperature, viewed angle and emissivity (high emissivites radiate at higher rate than low ones)
Emissivity (ε) – of a surface is a property, usually same as absorptivity (α) at any given wavelength. (Ex. Visible spectrum – black is higher than white/shiny)
Emissivity and absorpivity are often different in the infrared spectrum.
Selective surfaces – high α in one wavelength (usually solar) and low ε in another (usually infrared). Material stores incoming solar w/o releasing it as infrared (good solar collector panel). Foil can be used to reduce radiative transfer
Transmissivity (τ) – measure of how easily material allows radiant energy to pass through it. (Glass – transparent w/high τ in visible, in infrared low τ – causes ‘greenhouse effect’)
Materials are heated through glass (solar) and radiate in infrared & get trapped in building. Similar to selective surface (selection is now what passes through rather than absorbed).
Greenhouse effect (GE) in upper atmosphere, the more CO2 released, rate of earth reradiating into space changes. Earth is getting warmer (polar ice caps melt > ocean level rises/ snow line rises > reducing water stored > worse flooding in winter/ worse droughts in summer). If warming then GE is a good benefit, is cooling it’s bad (avoid horizontal skylights).
Viewed angle – depends on size & distance from it. (ex. Stand close to a meat freezer, occupies large angle of view you lose lots of heat to is, when across the room, less heat exchange happens).
Mean Radiant Temperature (MRT) – average radiant temperature of surroundings (independent or air temp) – skiing – cold air temp but w/sun reflectance of snow & exercise makes your warm.
Globe Thermometer – special device used to measure MRT.
Convection
The heat exchange process that happens only in a fluid medium (air or liquid) i.e. hot air rising. Air expands when hot (reduces density = lighter). Cool (heavier) air falls, warm air rises. Smoke rises in chimneys b/c it’s lighter than room air. The only material that expands when cols is water and only just before it freezes.
Convection is happening at all times, especially in large atrium spaces, also in wall cavities (between the studs)
Convection is the only means of heat transfer that’s directional. It’s never downward, can be horizontal but it’s not as fast as upward. When the top of a space is warmer than the bottom hot air rises and stays (called stagnation)
Stack effect – difference in pressure in a vertical space (positive or outward @ top & negative or inward @ bottom). Rising air tries to push out @ top & pulls air in behind it down below. Can be significant in tall office towers (elevator shafts act like smokestacks)
Values for thermal resistance are different for same materials (same thickness) depending on orientation of the space (horiz. or vert.) & direction of heat flow (up or down). Orientation more critical than thickness.
Film coefficient (fi) – inverse of think film of air next to a wall that also provides resistance.
Conduction
Heat transfer process that occurs only when objects are in direct contact. (pick up a hot frying pan = ouch!)
Not directional, no preference up or down, only hot to cold.
In buildings it happens in walls (inside to out in cold climates by direct contact in layers)
Each material has a different conductivity (k) and resistivity (r) which is the inverse of k.
There are calculated conductances (C), resistances (R) using - R = x/k where x is the thickness.
Insulation specified by R value (R-19 has a resistance of 19 ft2°Fhr/Btu)
Complete wall assemblies have calculated conductance – all interactions, all materials (w/come radiation and convection) called U value (reciprocal of R)
What is the U value foe a wall – 6” conc - 140pcf, 2x4 furring @16” OC (1 ½ x3 ½ actual), R-11 batt (3” actual)1/2” airspace, 1 ½” GWB
Calculate R values @ gap & @ stud
Tabulate resistances in column format
Calculate the weighted average (=U of wall as whole)
Air film @ both sides is always considered as a vert. layer b/c of resistance to heat flow.
Winter case always assumes 15mph wind outside & low average temp in wall.
@Gap @Stud
Rtot = ΣR = 13.73 5.31
U = 1/ ΣR = 0.073 0.187
(1.5(0.187)+14.5(0.073))/16 = 0.08366
=0.08 Btuh/ft°F
Latent Heat
Form of heat transfer caused by change of state (sweating & sweat evaporating) – Phase Change. Either stores (uses up) or releases energy.
Evaporation – uses up – excess to body (latent heat of evaporation)
Ice melting in a glass (uses up) keeps a drink cool (latent heat of fusion) if remaking the ice cube energy needs to be extracted again (refrigeration) b/c energy is stored in water.
Typical in solar design to store energy using phase change materials (eutectic salts – dissolve or crystallize in water or special paraffin’s that melt or solidify @ low temps.)
Stores & releases solar energy (heat) w/o big temperature change (preferable in buildings)
Removing moisture from hot air in buildings = lots of energy b/c heat has to be extracted to get moisture out (state change)
How many Btu’s to get from freezing to boiling?
212°F - 32°F = 180°F
180°F x 1Btu/°ln = 180 Btu
How many to get from boiling to steam at 212°F?
Latent heat of evaporation = 1,000 Btu’s/lb for water
1 lb water @ 212°F + 1,000 Btu = >1lb. water vapor @ 212°F
Heating Load Calculations
Sum of all losses in a building is the heating load.
Conduction (qc or HLc)
Same formula is used for walls/windows/doors, etc.
U value, temperature difference (ΔT), exposed area (A)
qc = U(A) ΔT
= U(A) (Tin – Tout)
In Btu’s/hour (Btu/h or Btuh
Energy flow rate over long period of time
qc = U(A)24(DD)
DD = degree days
qc - total Btu’s
degree day – how cold it has been at a given pace over a given period of time. One DD = a day whose mean temperature is 1° below the reference temperature of 65°F. 2 DD’s can be a single day w/a mea temp of 63°F (2° below 65°) or 2 days at 64°.
Amount of energy to heat the building is assumed to be the same. All days above 65° are disregarded.
We can record temp & calculate DD’s for a location over a period of time (like a month) & calculate total resulting heat loss. Even for an entire winter. Mild winter = 3,000 DD, severe winter = 7,000 DD
Instantaneous version of qc is used to determine a case @ a particular moment (called a design day). A design Day is a day colder than 98% of days experienced in that climate. If HVAC is sized properly it would work for the other 98% of days as well.
The DD formula for qc may be used to compare the 2 over a longer period of time. Can determine payback period of an investment (ex. # of years of reduced energy costs it takes to pay for an increase in insulation)
If a design day for Hepizibah, NY = 10°F &we expect to maintain an interior temp of 65°F what will conducted heat loss through 200SF of wall from ex 1 be.
U = 0.08 Btuh/SF°F
qc = U(A)ΔT
= .08 Btuh/SF°F x (200SF) x (65°F-10°F)
=880 Btuh
If experience a 6,600 DD winter how much heat loss through the wall that year?
qc = U(A)24DD
= .08 Btuh/SF°F x (200SF) x 24hr x 6600DD
= 2,534,000 Btu or about 2.5 million Btu’s
Conductance below Grade
qc can apply to building elements below grade, it’s difficult to determine outside temp (varies w/depth & moisture). Also difficult to determine ΔT value. The loss through basement walls & floor is low. Values for below grade walls is taken from a table based on ground water temperature (usually same as average annual air temperature).
Slab on grade values taken from a table which considers whether or not slag edge is insulated. Total loss (qs) is the area x the factor taken from the table.
Infiltration
All buildings leak air. Steady flow of air in & out through cracks (through window sash & frame & walls where sockets & switched or sloppy construction).
Outside leaks replace internal air – must be heated/cooled to desired temperature.
Heat required is called infiltration load (qi). You calculate it in 2 steps
Amount of air infiltration
Amount of heating (or cooling) to bring to the proper temperature
The amount of air infiltration can be determined by the air change method or crack method.
The air change method you must know the # or air changes/hr in the building. Existing buildings can be measured – new must be estimated.
Useful for very tight buildings (ie. Offices) might not be much infiltration but may need a minimum # of air changes/hour for hygiene or code reasons.
Amount of air (Qcfh ft3/hr) by multiplying building volume in ft3 (V) by # of air changes (N) – Qcfh = N x V
Crack method - # of ft of crack or joint in all windows in a space (could be 1 room or whole building)
Ex. 3’x6’ window – 3’ + 6’ + 3’ + 6’ = 18’ crack. If a double hung window it has a joint in the middle so ass 3’ = 21’ total
Amount of infiltration/linear feet from a table which considers wind speed & window type – value may be multiplied by # of linear feet Qcfh = LF c CFH/linear feet
Amount of heating/cooling required by qi = .018 (Qcfh) ΔT = .018(Qcfh) (Tinside – Toutside)
Total Heating Load
Total heating load qtotal = qc + qs + qi
qc can have several sub q’s (one for each surface)
Must be broken out if materials have a different U value
Temperature Gradients
Total heating load formula tells what’s happening in a building but not in the walls. (Why do pipes in walls freeze & burst when room temperature is 65°F)
The temperature in a wall depends on resistance of each layer (Room temp = 65°F but inside the wall is below 35°F)
ΔT layer = (R layer /R total ) ΔT total
Can calculate the temperature @ the boundary between the two layers by calculating the sum of temperature gradients.
Determine the temperature in the walls (add all materials w/same R) to get ΔT layer & add all up if required.
Cooling Load Calculations
Number of internal heat sources must be considered to size cooling equipment.
People (qp)
Occupants comprise one source of heat gain. It can be minor (2-3 people in a house) or dominant constraint (3,000 in an auditorium). Both the number and activity are important (human at rest = 450 Btu, <2,500 Btu when very active)
Cooling Load = qp #people x Btuh/person
Lighting (ql)
Generates light, also heat, incandescent more heat than light. Eventually light gets absorbed & turned into heat. Fixtures generate heat in proportion to watage
ql = 3.4W where W = wattage
Equipment (qm)
Mechanical & electrical equipment produce heat. Can be calculated several ways depending on available information. Btuh can be part of the specification (stoves/heaters). Sometimes only wattage is important (typewriter, hair dryer, TV).
Then use the ql formula. If only horsepower available qm = 1,500 x Bhp where Bhp = brake horsepower (most common measurement) 1Bhp = 2,545 Btuh
Cooling Load temperature Differential (CLTD or ETD)
Calculating heat gain through walls is complicated by the fact that peak gains happen in sunny weather & often where a large diurnal (day to night to day) temperature swing. Important factors – thermal mass & storage capacity, color, orientation.
qc doesn’t take into account those factors.
qCLTD = U(A)CLTD where CLTD is Cooling Load Temperature Differential
qETD = U(A)ETD where ETD is Equipment Temperature Differential
3 steps to determine CLTD
Determine wall classification or group of the wall or roof
Determine base CLTD from time of day, wall type, wall orientation & wall or roof color
Adjust the CLTD based on the temperature history of the last 24 hours
All are straight forward except the last. Tables based on the outside temperature of 85°F (ie temp swing 75°F - 95°F). if the average temperature was 8° higher (86°F - 100°F) for a 93°F average you would add 8° to CLTD. Assumed interior temperature of 78°F. If thermostat is set cooler CLTD would have to increase by the appropriate amount.
Find the peak heat gain on an August day w/ average outside temperature (past 24 hrs) of 83°F for a wall facing south & dark in color.
What is the peak heat gain & when?
Go through the 3 steps
qCLTD = U(A)CLTD
= .08 Btuh/SF°F x 200 SF x 18°F
= 288 Btuh
Radiation Through Windows (qr or SHGF)
Several methods to calculate through glass. Also called insolation (not to be confused with insulation). CLTD doesn’t really apply to glass – glass transmits radiation & conducts heat separately (no time lag nor thermal mass)
qc can be used from conducted gain
Radiation can be calculated by intensity of direct sun on surface x glass area with % transmitted
The percentage to which is transmitted = shading coefficient (SC). Similar to transmissivity – ½ radiation is absorbed is assumed to re-radiate into the space.
The tabulated SC values are different from ones used for transmissivity.
Clear glass lets in lots of heat & light, tinted less light some heat, reflective less light & heat.
Sometimes it’s best to stop direct sunlight outside & diffuse it into the space = much less heat. With blinds & drapes the heat is already in (if light then it will reflect it)
Radiant gain (solar heat gain factor or solar factor)
qr = (SHGF = SF) = Sg (SC) A
Where Sg = the intensity (Btuh/SF) on a surface area in a given orientation
SC = shading coefficient
A = area exposed to direct sunlight
Heating Loads qtot = qc + qs + ql
Cooling Loads qtot = qp + qm + qi + qCLTD + qr
Human Comfort Ranges & Zones
Human comfort ranges vary depending on culture, recent exposure & health & age. Same factors always come into play.
Metabolism
Same heat transfer mechanisms are used to remove body heat. If heat is not removed it is uncomfortable, unhealthy then ultimately fatal.
Radiation, conduction, evaporation & convection remove heat in colder temperature ranges. Heat loss is greater than the gain (we are usually warmer than our surroundings). The body (tries to) limit heat loss by closing pores, raising goose bumps (contracts capillaries, reducing blood flow near skin, reducing skin temp – less radiative & conductive loss) we add layers (insulation & trapping convection)
As the temperature rises this reverses & we sweat & it evaporates (using up latent heat of evaporation & removing it). At 98.6°F all heat loss stops, any higher & heat flow reverses (body wants to stay at 98.6°F). Only evaporation will now work. If humidity is at 90% the sweat won’t really evaporate.
The Psychrometric Chart
A graph that shows the air at different temperatures & different humidities. It can also graph the total amount of energy stored in the air (sensible heat & latent heat) on the same chart. This combined storage is called enthalpy.
Cooling & dehumidifying air at the same time we look at the change in enthalpy.
Lines representing the dry bulb temperature (and constant stored sensible heat) run vertically. Lines of the wet bulb temperature (and constant stored enthalpy) run diagonally from lower right to upper left.
Wet bulb temperature is temperature measured using a thermometer with a wet sock on the bulb so the rate of evaporation is taken into account. Dry air = large wet bulb depression (the difference between dry & wet bulb temperature)
The thermometer with the sock on it is called a psychrometer. If it is swung in the air manually to get air movement it’s called a sling psychrometer.
Amount of water in the air = horizontal likes (measured in grains of moisture/lb. of air or lbs. of moisture/lb. of air or lbs. of moisture/1,000 cu. ft. of air)
Relative humidity – curved lines running from lower left to upper right
Constant amount of water in the air does not equal a constant relative humidity (RH)
RH = % of complete saturation (how much water in the air at a given temperature compared to how much the air could hold at that temperature)
Air holds more water if it’s warmer than colder.
0.010 lbs. of water/lb. of air = 90% RH @ 60°F but only 20% RH @ 105°F (this is why condensation of the outside of a cold drink, the air gets cooled by the glass and it can’t hold as much water so it condenses out).
This is why vapor barriers are on the warm side of a wall. The temperature drop = less water in the air. If warm air penetrated the insulation moisture would condense w/in the insulation reducing resistance & cause materials to deteriorate.
We can determine the combination that is comfortable for most. That range can be outlined on the psychrometric chart. (Called the comfort range or comfort zone).
For calm/sedentary work in light clothes 65°F - 78°F & 25%RH to 75%RH. The higher RH values need slightly lower temperatures. 75%Rh is only comfortable to 73°F but at 25%RH 78°F is ok.
There are factors not on the chart that affect the range like MRT.
Effective temperature – a combo of ambient air temperature (dry bulb) & MRT. If MRT = high then the comfort zone shifts to lower ambient air temperatures to make up for it. When MRT = low then the comfort zone shifts to higher temperatures.
When air moves fast heat & moisture can get carried away fast – this shifts the zone to higher temperatures.
Solar Design
Design must respond to 2 environmental factors: sun & climate
Solar Angles
The earth orbits the sun. the earth also rotates on its own axis = night & day
The earth’s axis is tilted 23.5°. Seasons are caused by changing the earth tilt w/respect to the sun not the distance from it (winter in north hemisphere – summer in the south)
Declination Angle (δ) – tilt of the North Pole in relation to the position of the sun. 12/21 (winter solstice) δ = -23.5°, 6/21 (summer solstice) δ = +23.5°. Spring & fall pass through the midway point (δ = 0°) on 3/21 & 9/21 (equinoxes)
δ tells us the sun’s seasonal relationship to the earth.
2 angles are used to describe the sun’s position
Altitude angle (ALT, α or h) – height of the sun in the sky
Azimuth angle (AZ, as or bearing) – compass orientation of the sun. AZ = sun’s position east or west from due south.
If the sun is due south AZ = 0°, if due east AZ = 90° east of south, if due west AZ = 90° west of south. Also you can use due north in a clockwise fashion (due east AZ=90°, south 180°, west 270°) computer programs use this convention.
In the northern hemisphere – winter sun rises south of due east, arcs low & sets south of due west. Summer sun rises earlier & north of due east, arcs high & sets later, north of due west. At noon the sun is always due south (any season) north of the tropics.
Legislated time & sidereal time (real or solar time) are only the same at the center of time zones, elsewhere sidereal is earlier or later.
Lots of sun on the south facing façade during the winter & not much elsewhere. Summer, lots of the east, roof, horizontal skylights & wets. Want to maximize southern for winter east & west & horizontal skylights & minimize to reduce summer sun.
Overhangs
South facing windows should have an overhang & let in winter sun but block the summer sun.
The overhang can be calculated to admit the winter & block the summer (can be placed higher & increasing projection proportionally or tilt it to match the winter ALT angle).
The angle of the shadow line is the profile angle (Φ) it coincides w/ ALT when the sin is directly facing the wall (perpendicular to the AZ) @ other times Φ is determined by interrelationship between AZ & ALT (varies by season)
Fins
Horizontal glass minimize in hot climates (east & west also)
Use clerestoried, lanterns or saw tooth roofs.
In cold climates saw tooth can be south (watch for glare), in warm face north
East & west protect w/vertical fins or horizontal & vertical combination.
If turned a bit south then winter sun can get in but summer sun can’t
Solar Plot
Solar plot & shadow mask are design tools
Solar plot – path of the sun plotted onto a grid (circular or rectangular)
Shadow mask – representation of shading devices plotted onto the same gris so they can be compared
Circular grid – draw a hemisphere over the site
Solar plot from the sun’s path on the hemisphere & shadow mask from masking all angles obscured by shading devices (trees, other buildings, surrounding terrain, etc.)
Radial likes are AZ lines & all concentric circles are the ALT lines.
Typical diagrams plot one day for each month results in 7 curved lines 1 each for December & June & 5 for months w/identical paths (Jan & Nov, Feb & Oct, Mar & Set) only Dec and Jun are unique.
The same information is on the rectangular graph – vertical likes are the AZ and horizontal lines are the ALT. the shading mask is like a panoramic photo of all objects that would obscure & cast a shadow on the point considered.
Shadow mask lets the designer know when windows will be in shadow and when not. He may add an overhang, fin or tree or the window may be moved of there’s too much shading.
Solar Intensities
Secondary result of solar position (in shine a flash light perpendicular to the wall it creates a round spot of high intensity, if at an angle then a large elliptical area of lower intensity)
Sun’s intensity/SF varies on the angle between a wall & solar vector (SV) (a line drawn to the sun’s position)
Highest intensity when surface is perpendicular to SV & intensity is direct normal intensity (Idh) Idh varies with time of day. Sun @ shallow angle must pass through more atmosphere = less intense
Combined effect of varying Idh & varying angular relationship = large variation on solar intensity (Is or Sg) on a given wall. Orientation at given time of day Sg varies depending on orientation & time of day = result of combined effects of ALT + AZ + Sg
Climate
Best way to study a climate is to plot it on the psychrometric chart. 4 basic prototype climates: cold, temperate, hot humid, hot arid
Cold
This is a rare type w/in the Us – mostly for Alaska & North central plains
Much of the year is too cold. In the summer months the day temperature is ok. The daily loop is always the same shape & angle.
Temperature & RH are inversely proportional to each other (high temp = low RH, low temp = high RH)
Peak temperature happens in the afternoon & peak RH coincident w/min temperature in morning
Dew point temperature – 100% RH where water condenses out (rain or dew)
Best solution for forms to minimize (qc = U(A)ΔT) exposed surface area – max. volume in minimum envelope. The best form is simplest (cube or hemisphere) Igloo is ideal for given that materials & climate.
Most cubical buildings – 2 stories w/big sloping roof. Classic salt shaker – 2 story south façade w/ single north face, also uses an airlock.
Temperate
Most of the US has this condition. Winters are to cold & summers are too hot (below the zone in winter & above it in summer with a shift through it in spring & fall)
Buildings shape is modified version of the cold climate – longer in east-west direction – south side is longer and often w/porches or awnings.
Hot Humid
Like Houston. Mostly out of the comfort zone b/c of humidity. Usually detached kitchen or 2 of them (summer & winter) breezeways or balconies. This type tries to use convection to suck fresh air through the building – thermosiphoning. Palm tree – closest to natural parasol.
Hot Arid
This type shows the greatest daily variations. Large diurnal temperature swings. B/c usually a clear sky @ night there are large radiation losses to the sky. If either extreme is w/in the zone then we can capture & store it.
Buildings are built w/high thermal mass material’s (like adobe) store (day) heat for the following night & coolness (night) for the following day.
Styles are loose elements (Spanish courtyard)
Passive Solar Design Prototypes
Passive solar design – uses sun to heat buildings w/o and moving parts or pumps
Includes buildings that don’t overheat.
Passive system – collector & storage device are one in the same (ie. Structure)
Active systems – collector & storage are separate (collector on the roof & storage tank in the basement)
Direct Gain Space
Room where structure & thermal mass are in direct sunlight.
Usually uncovered, high mass floors in southern rooms (concrete, stone, terrazzo, tile, etc.)
Mass Wall
Specially thickened walls in direct sun (typ. On south side) often behind a large window or a glass skin.
They store in coming solar w/o rapid temperature increase.
2 special types – trombe walls & water walls
Trombe Walls
Adds a convection loop to the system, traps a layer of air between the wall & glass skin. 1 way vent @ top & bottom (helps circulate air). This is an example of thermosyphoning.
Water Wall
Tank of collection of large vertical tubes filled with water next to a window. The water & tubes can be clear or oxidized. Allows some light through. Water has a high specific heat about (ex. 5 times as much heat /degree change/ lb as concrete or 2-3 times/cu. ft.)
Indirect Gain
Similar to direct gain space in terms of finish materials & thermal mass. In indirect the mass is not in direct sun (in shaded part instead). It is heated by reflected sun or warm air in the room. Windows can use diffusing glass s o much of the sun hits directly otherwise you would need 4x’s as much mass as direct.
Greenhouse
Most simple application of solar design. A fan connected to a temperature sensor & moves air from the greenhouse when the temperature differential is attained. An exhaust fan is also needed when it’s too warm.
Super Insulated
Old technique – use large amounts of insulation & sealing construction very carefully.
R-20 for walls & R-30 for roofs is used, seams of vapor barriers are carefully taped & gaps between window frames & the wall are foam filled. No pipes/conduit is the exterior walls, they are surface mounted instead.
Double Envelope
A building w/in a building. Outer shell uses passive solar (lots of south facing class) inner also uses passive w/backup heating system. The inner is maintained @ the intended temperature, outer provides mild & protected climate for the inner. The east & west sides are often a single super insulated shell.
Earth Sheltered
Partially sunken (‘snuggles into the hillside’), bermed or totally underground buildings. Best benefit is the great thermal mass of the earth. Has increased structural costs, waterproofing is critical. Increased security, durability & privacy & decreased maintenance plus there’s more useable outdoor space.
Other Passive Techniques
Nighttime flushing – venting at night to cool & closing during the day (can keep the building as much as 20° cooler)
Roof pond – sliding insulation panels over a pond or bag of water on the roof. Summer day the panels are closed & water absorbs the heat from the house at night they are opened and the heat is let go, in the winter this is reversed. This only works when the sky is clear. Some ponds have a dome – good for snowy winters – snow machine sprays fine mist of water & snow builds up. In the spring the chilled water (melting snow) is used for A/c system.
Renewable resources (energy from the sun, wind, burning wood) can be used for passive or active solar.
Active Solar Systems
Active solar is used for 4 things: heat water, heat the building, cool the building, and generate electricity.
Common elements: flat plate collector or focusing collector, air & rock bed, fluid container, or batten storage devices.
Flat plate collector – flat surface tilted @ approximately the right ALT & AZ angles to receive most of the sun’s rays as directly as possible. This also functions when conditions are not perfect.
Focusing Collector – parabolic through of parabolic dish or arrangement of lenses. Focus the incoming light onto a tube or point. More powerful than a flat plate collector but it needs direct sun rays. It moves w/the sun.
Domestic Hot Water
Most effective use – heat water for domestic hot water or for industrial hot water. Many types with either a closed or open loop.
Flat plate is heavily insulated on the back & sides w/ cover plate.
Focusing collector has reflective trough w/ tube running through it, clear tubes have collector fluid, and black ones are steel or copper w/water.
Some systems use a bent Fresnel lens to focus light. The Fresnel uses less material b/c the lens is stepped, most commonly a car headlight – rigged to help focus light so the lens isn’t as thick.
Open loop – fluid through the loop will be consumed (water for cooking or washing)
Closed loop – a medium in a collector runs through storage tank w/o mixing the water and the medium. Usually antifreeze (glycol) is run through a collector then through a coil inside a water tank. Pipes won’t freeze.
Drain down and drain back systems empty the collector when the temperature is too low.
Drain down system – has a temperature sensor & the fluid ‘drains down’ into a reservoir.
Drain back – fail safe system – collector is only full when the pump is on. When it’s turned off it drains back. The pump only turns on when the temperature in the collector is higher than the storage temperature.
Batch system – a storage tank in the sun, like a ‘bread box’, nearly a passive system.
Thermosiphon system – storage higher than the collector and adjacent to it. Water circulates by convection (warmed water moves to top & coldest at the bottom siphoned off to the base of the collector) if it’s outside then it must be insulated well.
Space Heating
Active collectors are used for space heating in 2 ways.
Air & rock bed storage – large flat plate w/air ducts (no water) heated air is blown through a bed of gravel (often under a house) and the rock is heated & stored. The air can be reversed & ducted to rooms.
The other method uses water & is similar to heating water for domestic hot water. Water is piped to a heat exchanger at the furnace or to a fan coil unit or radiant surfaces or registers or baseboard heaters.
Absorption and Desiccant Cooling
Cooling is harder than heating. 2 methods have been developed.
For small scale applications – desiccant systems – uses the sun to bake all moisture out of a desiccant. Outside air is brought past (absorbs all moisture) the dried air is passed through the building or water may be sprayed through it, the evaporation causes the temperature to drop. This method requires 2 batches of desiccant (1 to use & 1 to dry).
Absorption refrigeration cycle – fluid version of the same process. The sun evaporated the moisture out of brine (typically lithium bromide) until the solution reaches saturation. Then it’s used to absorb water vapor from a 2nd source of clean water increasing the rate of evaporation in the source and cooling it. Water from the second source can cool the building or run through a heat exchanger in the cooled pool.
Steam Generation
Focusing collectors can generate steam. Main use – generate electricity. Good for small scale use.
Photovoltaics
This is the most efficient method – direct generation of electricity from the sun.
Called photovoltaic conversion (solar cells). Flat, very thin cells of a semiconductor made from silicon (sand) create an electrical charge (a difference in electrical potential) when they are exposed to light, can be used by tapping the opposite surfaces of the cell w/a small wire. This is equivalent to a DC (direct current) battery & can run lights & other simple electronic devices or convert to AC (alternate current) & used w/ common house hold devices or sold back to the power company.
The most effective DC to AC conversion – synchronous inverter. PV cells have been in use for some time. It is more cost effective to use existing cells than to put up new power poles & lines. The cost is expected to drop (same as calculators). The early cells were made up of crystalline silicon cut from ingot & extruded to a ribbon. The most common cheap cell is an amorphous silicon cell (same as a solar calculator). Typical conversion efficiencies range from 10% - 13% a rate of 60% has been seen in lab conditions.
Wind Turbines
Generate electricity through a generator or alternator – can be used directly or converted to AC and sold back to the power company.
Any area with a wind speed of 10mph or more is good & a 13 mph average results in a steady profit from selling to the utility company.
2 basic types: vertical axis wind turbine (VAWT) and horizontal axis wind turbine (HAWT)
VAWT – Savonius or Darrieus turbine. Savonius – 2 offset cups which spill into each other (2 halves of a drum). Darrieus – single egg beater stuck in the ground. Both work no matter the wind direction. The Savonius is not as efficient but it’s self starting, the Darreius will not self start.
HAWT – more common today w/leading or trailing blades. Leading – upwind, trailing – downwind, leading blades need a tail.
HVAC equipment has 2 basic elements; the first is called the plant, it creates warm or cool water or air, usually in the mechanical room. The second is the distribution mechanism or system, it delivers the heated or cooled water or air to the zones.
Plant Types
The scale may vary (room AC, mechanical room, steam plant). There are various plants for various distribution systems.
Boilers and Chillers
The early plants were for heating only – sources of hot water or steam. Water was heated by a fire under a tank or heat exchanger tube (called a boiler). There needed to be a separate exhaust flue to vent the by products of combustion.
External combustion air – air brought in from the outside (instead of indoor air)
Forced air furnace (boiler in residential applications) – air from w/in the home brought through a manifold inside a larger combustion chamber. Oil, natural gas or propane is burned inside the chamber, warming the manifold which warms the air inside. Combustion air is vented through a flue. Convection moved the supply air from the manifold up to the residence (gravity feed) but the furnace needed to be in the basement & air didn’t move fast enough. A fan was added forcing return air through the manifold into the ducts no matter the height difference. If the flow is downward (reversing convection) it’s called a downdraft furnace.
Low boy – 5’ high furnace to fit in an overgrown closet or even an attic.
Refrigeration Cycle
Modern AC relies on the refrigeration cycle. It uses Freon (a family of chlorofluorocarbon or CFC gasses). It’s circulated in a closed loop. The pressure in the loop is varied using a pump & a constricted section of tubing or a valve, causing changes in the temperature & evaporation & condensation.
The pump increases the pressure of the fluid forcing the Freon to condense (releasing latent heat of evaporation) this part of the loop is called the condenser. After passing through the condenser the Freon passes through an expansion valve (simply a construction in the tube) this results in a pressure drop on the down stream side. This drop allows the liquid to evaporate (absorbing the latent heat of evaporation from its surroundings) this part is called the evaporator. Because of the extreme pressure difference condensation occurs at a very high temperature & loses its heat to its surroundings. Evaporation occurs at very low temperatures & absorbs heat. We can move heat from lower temperatures to higher temperatures.
Both the evaporator & condenser are usually heat exchanger coils that heat or chill. On the condenser side the coil transfers heat into the water being circulated through an evaporative chiller outside the building that dissipates heat into the outside air. This is common with large buildings or complexes. This evaporative chiller is called a cooling tower. It’s a large box w/louvers exhausting humid air or even mist (often found next to a building). Some cooling towers may function for several buildings. There is a constant loss of water b/c of evaporation so water needs to be added. Also dirt & minerals are added & left behind. These are drawn off by a small valve at the base of the tower called a blowdown.
One the evaporator side of the cycle the coil takes heat from the water or air that is brought down to 50-55°F & circulates it around the building (the cooling loop for the building). When it’s cool enough outside the outside air can be used directly & the refrigeration cycle is shut off. Cool water from a clean pond can be used for cooling the condenser w/o using a evaporative chiller. Seasonal adjustments in the source are called an economizer cycle.
Heat Pump
What if we reversed the entire system? (refrigerate the outside & heat the inside). Note: the RC doesn’t create heat or make it disappear, it only moves it but very efficiently.
Expending 1 Btu we can move 2-4 Btu’s (normal boilers & furnaces @ 80% efficiency). Using the RC we can get up to 300% because we ‘moved’ the heat energy from the outside to the inside in addition to energy expended. This is called the coefficient of performance (COP). This isn’t creating energy so we can’t call it efficiency. COP includes the heat delivered from the outside.
Efficiency = energy delivered/energy used
COP = energy delivered/energy used
COP’s vary between 2 & 3 w/2.3 being common.
System Distribution Types
3 basic categories: electrical, hydronic & forced air.
Electrical Systems
Simplest & lowest in first cost & most expensive in life cycle costs. Justifiable only in mild climates where system is mostly off.
2 categories: radiant systems (radiant panels or wires embedded in the ceiling) & baseboard heaters (heat up & circulate air by convection)
Radiant advantages – only on in occupied rooms, only objects are heated (not air)
Electrical systems are often wasteful & often a very expensive way to use energy.
Hydronic Systems
Many are also radiant. Hot water or steam is circulated through registers or even pipes & radiate into a space. Baseboard heaters using hot water or steam are common. This can be combined with forced air systems. Hot water or cold water to each zone, it is used to heat or cool the air then it’s blown into a space.
There are several loop patterns.
Single pipe – single supply & return pipe run in series or partly parallel. Hot water circulates through each register (or fan coil) & back to the pipe. The first register is hot but the temperature is decreased with each additional register. Low in first cost, limited distance.
2 pipe (parallel system) – separate supply & return pipes. The supply water is not mixed back in resulting in a more even temperature. If both heating & cooling is needed separate 2 pipe systems can be used resulting in a 4 pipe system. 2 separate heating & cooling registers, returns are also separate.
3 pipe system – hot and cold are in a common return. This saves on piping costs but it’s more to operate because the returns are at a median temperature.
Forced Air Systems
Supply ducts distribute hot or cool air. Return ducts can be used of a plenum can be used (space above the suspended ceiling & floor or roof). Occupied space can also be plenum space.
Sometimes there is a cold air registers between floors because return air is cooler than supply air, this also maintains visual privacy.
The air brought into a plant is a mix of return air & fresh air. Need to have fresh air intake. The number of air changes in a room is specified by code or good practice & must be provided.
Supply fan needs enough pressure to overcome friction (in terms of static head of water, height of a column of water lifter by pressure). If infiltration is eliminated we positively pressurize a building by running the supply fan at a rate greater than the sum of the return fan rate & leakage rate of the building.
Deck temperature (equipment temperature) – temperature of the air as it leaves the equipment room (ex. Cold deck = 55°). Insulating the supply helps maintain the temperature.
Fans need to be isolated from floors & ducts (so no vibration is transmitted). Mount fans on springs on rubber pads on a concrete pad & use rubber duct connections.
Single duct system – simplest – constant volume, furnace runs until the desired temperature is attained. Cannot heat one and cool another space, all heat or cool only. Dampers on diffusers helps control the flow. A variation is this has an electric reheat – all air is cooled & when needed air is reheated. Not an efficient & only good where heat is rarely needed.
Double duct/dual duct system – combo of 2 single duct systems, 1 hot & 1 cold – needs 2x’s as much space, can heat one & cool another at the same time. Amount of air pulled is controlled w/dampers & mixed in a mixing box controlled by a thermostat. This takes up the most space but it’s ideal for linear buildings w/many different thermal conditions. This system is run parallel.
Multizone system was developed to reduce the amount of space taken up by duct work & cost of ductwork. Similar to a double duct system, mixing boxes are in the mechanical room & pre-mixed air is sent to each zone. If the building is square then there are few zones (efficient). If many zones, there are many small ducts sent out & the system is less economical.
Fan coil system – one of the most efficient, it can heat & cool at the same time. There is a constant volume of cleaned & conditioned air is supplied from the plant in a single duct. Chilled & hot water pipes are also supplied. Each zone has a unit w/a fan & 2 coils (hot water in the hot if heat needed & cold water in the cold if cooling needed & no water is just need ventilation). First cost is high (lots of plumbing b/c it’s like a 3 or 4 pipe system & lots of sheet metal).
Most common efficient system is a variable air volume (VAV) system. Single duct system (or 3 or 4 separate singles each serving a zone). Flow rate may be varied. Can’t heat & cool w/in the same zone but it can heat 1 zone and cool another. All air going to a zone is at the same temperature, the amount of heating/cooling is determined by the volume by the volume delivered. Temperature or overall flow rate can be adjusted so the coolest or hottest room is just barely taken care of, the system runs @ high efficiencies.
Unitary systems – this term covers many types. If the air comes directly from the outside, through the unit into the room then it’s a form. 1 unit for each zone, often on the roof above the zone or in a permanent cabinet along a wall. The unit is self-contained (only needing electricity) and can be connected to a chilled/heated water supply from elsewhere. These are employed in spread out buildings where conventional systems would be impractical or costly. One of the systems used when each zone must have it’s own utility bill.
Heat pump system – a group of heat pumps that serve a building. It can be very efficient but the first cost can be high. Water circulates through a building (called a heat sink). Each zone has it’s own heat pump, fan & short ducts to recirculate air w/in the zone. It either removes the heat from the water & adds it to the air or removes heat from the air & gives it to the water. When the system is balanced only air needs to be circulated. If used for cooling the water temperature rises & the chiller in the mechanical room cools it back down. If the water temperature drops the boiler warms it back up again.
Induction – any system where a small amount of supply air is sent at a high velocity is delivered to a box-like unit & mixed with room air (induces greater air flow than supply alone).
There are many types of fans (bladed fan – most familiar). When moving lots of air – centrifugal fan (sometimes called a squirrel cage blower) is used.
Air must be cleaned before it’s used.
Fibrous filters (similar to home furnace filters) remove much of the dust & lint & must be replaced regularly.
Electrostatic filters – more expensive but less resistance to air movement. 2 sets of charged plates – attract dust – then cleaned or washed off.
Activated charcoal filters – remove odors & many chemicals – only used when necessary. Big resistance to air flow, need a very low velocities & must be replaced regularly.
Plant and Duct Sizing
How much floor space will the mechanical equipment take up?
How much space for the distribution system in cross section is needed?
Plant Sizing
Recommended floor pace for mechanical equipment is usually 5-10% of the total floor area or the building. Space can be in the basement, penthouse or roof. There must be proper access to the space for maintenance or replacement.
In a high rise building 1 out of every 15-20 stories may be for mechanical equipment.
The capacity f the plant must be adequate for all loads experiences on the design day (based on the efficiency of the distribution system). Heating load – in thousands of btu’s/hr or kBtuh
Cooling load – in tonnage. A ton of cooling = 12,000 Btuh (the rate of heat transfer that would melt a ton of ice over 24 hours).
System Sizing
Different systems need different amounts of space the layout of the system determines the space needed. Forced air systems need the most space (relationship between space, volume, velocity & noise). Higher flow volumes = greater cross-sectional area for the duct or higher velocities. Higher velocities = greater friction = more noise.
Numerical relationship A = 144 Qcfm/v
Where Qcfm = flow rate in cubic ft/ minute
V = velocity in ft/minute
A = cross sectional area of the duct in square inches
Qcfm = qtot/1.08 (Teq – Ti)
qtot = total thermal load in btuh
Teq = temperature of the supply air in the duct (55 cooling/140 heating)
Ti = desired interior temperature for the room
Duct Sizing
By picking the appropriate velocity & checking the resultant size for fit in the ceiling cavity or choosing the duct size and checking if resultant velocity will cause too much noise or friction for fans to overcome. Appropriate velocities from 300 fpm (quie at the diffuser) to 2,000 fpm (in the duct). Large office buildings with vertical ducts or ventilation shafts can be approximately 10,000 fpm range.
Duct sizes are in square inches of cross sectional indicator 12x12 duct 144 sq. in. 20x7 = 140 sq. in.). Most efficient shape – least perimeter – least resistance – least friction is the round duct shape if space allows. Often specified in equivalent circular diameter.
Fan Sizing
The friction of air traveling through ducts must be considered. Duct sizes often are determined from a graph that puts velocity, flow rate & duct size in addition to friction loss. Friction loss in inches of water/100’ (static head). 1’ of static head = pressure to support 1” column of water.
Fan ratings in the mechanical room are compared with friction loss through the system to make sure there is sufficient pressure to overcome the loss is provided & push air to the farthest diffuser at the required flow rate. If friction loss becomes excessive larger duct sizes are chosen or special fans are specified.
Energy Codes
2 basic types: prescriptive codes & performance codes.
Prescriptive – how to build a building
Performance – what final results need to be & how it will be measured but not how the result is achieved.
Best known guidelines ASHRAE 90-xx series, covers suggested practices in the external envelope, HVAC equipment, water heating equipment & electrical division (prescriptive approach)
Building Energy Performance Standards (BEPS) – (federally funded work) specify energy budget per SF for various building functions, varies by climate (California has 16 different zones) & functions with in a building.
Mostly a combination of the 2 is used.
Prescriptive version is based on overall thermal transmission value (OTTV) – weighted average U-value for all exterior surfaces (no solar factors). Based on a ‘thermal bottle.’
Most have a performance versions of the same code. Model OTTV version on a certified computer program & model as actually designed using the same program.
Benchmarking
The US department of energy provides ‘benchmark’ information of average numbers of total energy consumption in Btu/SF. This is a good way to alert the design team to the base standards. It’s a good place to start from and beat.
Commissioning
Organized process to ensure that all building systems perform interactively according to the intent of the architectural & engineering design & owners operating needs. Usually includes all HCAV & MEP systems, controls, duck work & pipe insulation, renewable & alternate technologies, life safety systems, lighting controls & day lighting systems & any thermal storage systems. Commissioning is required for LEED but it’s recommended for any building.
Innovative Technologies
Without electricity modern buildings could not function.
Basic Physics
3 basic factors: potential, current & resistance.
Analogy with water
Potential height or pressure difference Voltage V (volts)
(ft or psi)
Current flow (gal/minute) Current I (amperes)
Resistance Resistance to flow Resistance R (ohms or Ω)
(in/100’)
Ohms Law – I = V/R
I = current in amps
V = voltage in volts
R = resistance in ohms
The greater the voltage, the greater the current. The greater the resistance the smaller the current. Can have several resistances in the path or parallel paths with different resistances & flow rates in each path. Called series resistances & parallel resistances. R can be calculated. Series – the sum of all the R’s Rtot = R1 + R2 + R3 + … RN
Parallel – 1/Rtot = 1/R1 + 1/R2 + 1/R3 + … 1/RN
Transmission and Usage
Direct Current (DC)
DC means that current flows in 1 direction only at a constant voltage. Typical for low voltage appliances (like w/batteries). Low voltages are less dangerous because there’s less current running through given resistances.
P = V x I
P = is Power in Watts, V = voltage, I = Current in amps
Ex. 12V battery connected to a 4Ω resistor I=V/R = 12V/4Ω=3 amps
P=V x I = 12V x 3amps = 36 watts
Alternating Current (AC)
Based on the concept that electricity has nearly no inertia & direction of flow can be reversed rapidly by reversing the voltage. Plotted it looks like a sine wave. Current flow can lag behind the voltage reversal. The amount of power is harder than DC to calculate.
Power factor – cosine of angle between the voltage wave & resultant current wave (0.0 to 1.0 but usually a percentage 0-100%).
Single Phase Circuit P = V x I x PF
P – power in watts
V – voltage in volts
I – current in amps
PF – power factor in decimal form
Also 3-phase version of AC (3 circuits, each 120° out of phase with the others & 1 neutral ground circuit).
P = V x I x PF x √3
Ex. 3-phase motor draws 7 amps @ 240 volts & PF is 0.8
P = V x I x PF x √3
= 240 x 7 x 0.8 x 1.73
= 2,325 watts
With large amounts of power kilowatts (1,000 watts) are used or mega watts (1,000,000 watts) 2,325 watts = 2.325 kilowatts
Electrical Equipment
Motor – a machine that converts electrical energy to mechanical energy.
The converse is a generator (mechanical to electrical)
Rotating a wire loop between 2 magnetic poles will generate current (basic principle behind generating electricity).
Running current through wire wrapped around an iron core makes a magnetic field. Magnets attract or repel, the field creates motion (basic principle behind electrical motors & solenoids). Solenoids – wire wrapped around an iron core to produce a magnetic field & used as an electro magnetic switch.
Generation of Power
Single-phase alternator – most basic form of power generation.
Resultant power – AC current, the time interval from peak to peak of the voltage sine wave based on the number of revolutions per minute (rpm) of the shaft on which the wire loop is mounted. Usually 60 rpm (peak to peak time – one cycle) or 1/60 of a second or 60 cycles/second or 60 hertz, typical power frequency for the US. 50 hertz is common for Europe. 110 volts common household for US, 220 volts Europe (magnitude from bottom to peak of the voltage sine wave).
Three-phase power – 3 loops on the same shaft, separate circuits. If the loops are evenly spaced around the circumference, the sine wave current generated is shifted by 1/3 of a cycle (120°) between each circuit. Resultant currents are represented by 3 separate sine waves. Note: if only 1 of the circuits is connected, normal single-phase current is delivered.
Transformers
Devices that change voltage of AC circuit to a higher or lower value.
Iron core on which 2 separate coils of wire are wound. The coil (also called a winding) with the greater number of turns will have a higher voltage & the one with fewer turns a lower voltage. Current can be run through the winding with more turns & produce a lower voltage through the one with fewer or vice versa. The transformer changes the voltage in a circuit; this has no effect on the total power in a circuit.
Used to step up voltage to transmit power over long distances w/o excessive losses & step down voltage to more usable household levels.
Step up transformers – when it increases the voltage
Step down transformers – when it decreases the voltage (usually the case for buildings)
Transformers waste little energy (wasted energy turns to heat) the heat must be dissipated. The thermal rating is a product of voltage & amperage or VA. Not really the same as power (V x I x PF) because it represents how much heat the transformer can handle w/o melting or exploding (not power being delivered). 1,000 VA is KVA. In small ones the wires are insulated by rubber or vinyl or other insulating materials. In large ones wires are insulated with an insulating fluid that’s resistant to electricity flow & can withstand high temperatures (conduction heat away from windings). They need to be properly vented. If large ones over heats it can explode. The insulating fluid is often toxic. Transformers must be outside or within a fire proof vault, also want to isolate the noise produced.
Transformer Connections
The primary winding is for input, the secondary for output & can be in segments so the output voltage depends on the used segments.
Single-phase may have 2- or 3-wire secondaries. 2-wire secondary has 1 wire grounded (becomes neutral). 3-wire secondary has 2 segments, 1 lead at one end of the secondary. 2nd lead is connected to the midpoint of the secondary & grounded, the 3rd lead is connected at the other end of the secondary. If 240V output 1st & 3rd are used & midpoint is ignored. If 120V output 1st & midpoint or midpoint & 3rd are used.
3-phase may have multiple leads on the secondary winding & different configurations to both the primary & secondary.
2 basic types of connections: wye (shaped like the letter Y) or a delta (shaped like a Δ). The wye is sometimes called a “star” because the neutral point is at the crotch of the Y, this forms the center of a 3 pointed star.
3 phase connections: delta-wye, wye-delta, wye-wye, delta-delta, open delta.
The neutral connection is from the center of the wye or the midpoint of the secondary windings of the delta, ground typically for safety.
Primaries are usually connected to deltas & rarely have a ground. The wye is symmetrical; each phase (A, B, C) to the neutral is the same & equal to voltage from line-to-line divided by √3 (or 1.73) typical system voltages 120/208 & 277/480, where lesser voltage is line-to-neutral voltage, the greater is line-to-line.
Where a neutral to a delta voltage from B & C it neutral = ½ the phase-to-phase voltage. Voltage from A to neutral = 0.866 times the phase-to-phase voltage but there are no loads between the 2. Homes typically use 120/240 & single-phase (3-wire secondary). Larger loads (electric range, AC, refrigerator, & other semi-permanent connections) line-to-line. 240V. Light switch & outlets - line-to-neutral of 120V. Small commercial 120/240V single or 120/208V 3-phase. Larger commercial & industrial 3-phase 277/480V or 2,400/4,160V
Electric heaters
Heating coils in furnaces, also in hair dryers that warm the air flow. All are basically the same- length of stainless steel wire formed into a coil & supported on insulating prongs. Wire is a resistance to the current & generates heat. 100% efficient. Electric heat as radiant is efficient (more economical) because it heats people not air.
Electric Lighting
Lights are grouped into a circuit & switched on/off from a central panel or wall switched. 2 or more switches on the same circuit – 3-way (either turns on/off). When more than 2 are needed 2 must be 3-way & additional switches must be 4-way.
Motors
4 types in general use. DC motor – small scale applications & elevators (continuous & smooth acceleration to high speed wanted). Single-phase AC motor – many shapes/sizes, typically ¾ horsepower or less. Larger – 3-phase induction motor – constant rpm unless it’s overloaded, PF 0.7 - 0.9, very reliable. Last motor – universal motor, runs DC or AC current but speed varies w/load (mixers, hand drills & the like).
Thermal relay – shut off power when motor or housing is too hot.
Capacitors
Simplest – set of 2 plates separated by small insulating layer. Current ‘stored’ on 1 & stored amount is discharged. This helps improve PF in a circuit. Improves efficiency & overall performance. Commonly an outlet (wall plug). Outlets should be 12’ max apart. All should be 3-prong (3rd is grounded). All outlets in a large room shouldn’t be on the same circuit,
Panelboards
Set of fuses or circuit breakers that control the circuit loading in a building. Central distribution point for branch circuits for a building, floor or part of a floor. Each breaker serves a single circuit & overload protection is based on size & current-carrying capacity of the wiring in a circuit. A building may have several & 1 main panel w/a disconnect switch for the whole building.
Wiring
Standard sizes – American Wire Gage (AWG) no size less than 14 gage should be used for building wire. Aluminum wire #4 or less has been discontinued. Copper wire is standard for branch circuits. Some circuits are oversized (for motors multiply the load by 1.25 (1/0/80) for wire size). This is the same for any circuit operating for 3 hrs or more.
Conduit
Wires must be protected as well as insulated. Housing in conduit does this.
Size is determined by the interior diameter & # of wires of any given size that can fit into a given conduit is determined by code.
There are several types or classes.
Rigid conduit – safest, same wall thickness as schedule 40 plumbing pipe. Connections are rigid & threaded, similar to plumbing pipe. Conduit is installed & wires are pulled through. If for the exterior it must be galvanized, for interior enamel coated is fine.
Intermediate Metallic conduit (IMC) – steel w/thinner walls than plumbing pipe, slightly less expensive, acceptable as rigid conduit.
Electrical Metallic Tubing (EMT) – thinnest of all simple metal conduit. Galvanized, connections w/special clamping system. sometimes called thin wall.
Flexible Metal Conduit – comes with or without flexible waterproof jacket. Called “flex” or by the brand name “Greenfield.” Can be used anywhere but underground.
Interlocking Armored Cable – similar to flex, pre-wrapped set of wires in a metal spinal armor. Factory assembled, cannot add wires in the field. Designated BX cable, can’t have underground or in concrete. Cannot pull wires in the field.
Where several types of cable & power services (office buildings) or layouts may change special power grid floors or cellular metal floors. Concrete is poured directly over the floor system, has knockout panels at regular intervals to allow access to different raceways.
Sheathed wire or “Romex” – alternate to conduit for residential construction, has 2 insulated live wires & 1 ground wire all in a plastic sheath. Designated as type NM or NMC cable strung in walls, sometimes exposed (garages). No covering needed. Not for commercial garages, can’t have it in concrete.
Calculations
Voltage drop due to resistance of wire in a given circuit may be noticeable in a large circuit. 3% max allowed in lighting circuits & no more than 5% in circuits supporting motors.
Load Estimation
May be necessary to estimate overall electrical load early in a project. This is done by estimating the wattage/SF based on general experience for various building functions. Also minimum wattages/SF required for lighting. Actual loads are done by calculations.
Safety Considerations
Short Circuits
This happens when 2 conductors adjacent to each other lose so much insulation that a current flows directly between them. Since little resistance, very high currents can result, wiring can get very hot. Combustion within the walls can happen, this is bad b/c it may smolder & be undetected for some time. This term is applied whenever current flows where it shouldn’t. There are 3 types of protection available.
Shutoff Devices
Fuses – devices composed of a soft metal link in a glass plug of fiber cartridge, rated at a certain current flow. If current exceeds the rate, the metal link will get hot enough to met breaking the circuit. Only used once & must be replaced. Largest glass plug fuse is rated at 30 amps, cartridge fuses are available at much higher ratings.
Circuit breakers – devices that automatically disconnect a circuit when the current is excessive. Can be reset after a problem is corrected. Can be used as a backup switch to shut off an area being worked on or examined. More expensive than fuses but these are used in nearly all commercial applications, no replacement, low maintenance costs.
Ground Fault (Circuit) Interrupters (GFI or GFCI) – detects continual current loss to ground, even after power is off. Current might not be large enough to start a fire, might not trip the breaker or blow a fuse but its undesirable anyway. After detecting a current, GFI breaks the circuit. Required on 15 or 20 amps. Serving a bathroom, garage or outdoor area (temporary construction circuits). All large high voltage circuits (480/277 volt, 1,000 amp) are required to have a GFI.
Grounding
Basic safety precaution. Ground wire is fastened to an element that provides a path directly to the ground, dissipating any electric current w/little or no resistance (averting damage/ injury). Many appliances are housed in a metal casing, metal casing is grounded. If there’s a short circuit current will pass through the case into the ground wire & dissipate rather than through the case to an individual (causing injury). Ground wires are in green insulation or even bare. Fastened at some point to a steel cold water pipe in the plumbing system, provides a direct path into & under the ground, current will be dissipated. 3-prong outlets have the 3rd prong connected directly to the ground wire.
Services
Service drop – all services arriving on a site. Consists of wires from main lines, transformers, meters & disconnect switch. To avoid large voltage drops & flicker the transformer & meter should e 150’ max apart. Minimum service for residential is 100 amps. Panel and disconnect are usually outside for firefighter access. Some commercial buildings may have it inside but accessible from an outside door.
Meters
Electric usage is measures in 2 ways. In residential applications only the total consumption is measured. The unit is watt hours, usually in kilowatt hours (kwh) costs from $0.08 – $0.18 /kwh
In large commercial buildings the total consumption & peak demand is measures. Because large peaks require the utility company to build more power generating capacity to meet the peak then be idle. Inefficient & expensive. Charge is called a demand surcharge.
Emergency Power Sources
Emergency power is required for lighting, exit passages & exit signs, hospital life support equipment, or OR equipment often other equipment also needs it.
Power for lights is often from batteries, recharged when the power is on. Batteries are typically 12 volt, fluorescent require some conversion. Lager equipment gets a diesel generator with an automatic starting switch & an auto transfer switch usually in the equipment room. There should be a minimum of a 2 hour fuel reserve supply.
Building Automation
Buildings controls become more & more complex. Most evident on HVA & elevator controls. Other functions coming under semi-intelligent or computer control. Loads are shifted to different time of day to avoid peak demand charges. Lighting by time clock or photocell. Fire equipment by closing fire doors. All consumes power & will increase electrical loading.
Light as the Definer of Architecture
Architects use light in 2 ways: lighting (natural or artificial) allows us to see so we can perform out tasks (makes space usable), forms & spaces are perceived in terms of light.
Perception of the Eye
Light - the part of the electromagnetic radiation spectrum that can be perceived by the human eye. Ranges from blue light @ wavelengths around 450-475 nanometers (a nanometer is 1 millionth of a millimeter) through green and yellow light (@ 525 & 575) to red light (@ 650). White light is a combo of all of the wavelengths. When we see s blue wall all wavelength except blue are absorbed, blue light bounces back & that’s what we see.
The eye: a focusing device, the lens: a device that controls the amount of brightness admitted to the eye. The iris: sensing surface. The retina: composed of 2 types of pickups, the cones (sense colors) and the rods (sense black & white). Rods work efficiently at very low light levels (moonlight), cones give more information but need more light. In a dark room you lose sense of color but you can still see.
The eye is adaptive; it can adjust from levels below 1 footcandle to over 10,000 in moments. It is only damaged when the changes happen to fast or the background is dark with 1 really intense bright spot (glare).
Perception and the Mind
Incoming information into the eye is analyzed by the mind (sorts & interprets it), i.e. depth perception. There’s a slight difference between what each eye sees. The brain compares the 2, also sorts foreground from background using perspective clues & color clues. Parallel lines seem to converge; bright colors seem closer, cool ones farther. Shadows are looked at to determine the shape and form. The mind gives is a 3-D interpretation of 2-D information at the eye. Sometimes the brain can be fooled.
Concepts and Terms
Transmission, Reflection, Refraction & Absorption
All light that strikes a surface is transmitted, reflected or absorbed.
Transmitted light passes through a material. If the image is transmitted then the material is called transparent. The material may change the image (glasses lens) called refraction, occurs to some extent with nearly all transparent materials. I.E. a stick in water looks bent, the path of light rays are bent not the stick.
Translucent – no image but still pass light (i.e. frosted glass)
If the image bounces off then it’s reflective. If the image is maintained (mirror) it’s called specular, if not (matte white finish) it’s called diffusing. If no light is passed through then it’s called opaque. All light is reflected, absorbed or both.
Direct & Diffuse Light
Light is available in 2 forms.
Ambient or diffuse light – kind or light experiences on an overcast day. No sharp shadows because light is from all directions (i.e. luminous ceiling or white ceiling lit by coves on all sides). Lights the whole room or area & referred to as area lighting.
Direct light – light directly from the sun on a sunny day. Very sharp shadows & light is strong. Distinct reflections or shiny objects (i.e. light from a projector or drafting lamp). Most useful for task lighting.
Flat surfaces (murals, paintings & paper or books) best viewed in diffuse light, prevents veiling reflections or reflected glare.
Strongly molded objects (sculpture) better with dramatic lighting (direct), casts sharp shadows so we can understand the form.
Kelvin and Color Rendition Index
‘Perfect” white light – complete spectrum of wavelengths with an even distribution.
White light is transmitted through translucent surface or reflected off surface is often shifted in color (missing part of the spectrum)
“Artificial” light – created by bulbs, tubes or lamps can have part missing or the distribution shifted one way or another.
Color rendition index (CRI) – measure of how well light actually shows true color. Term most used with artificial lighting. The best rating is 100 (no colors missing).
Color temperature – another way of rating white light. Comes from the theoretical relationship between temperature of an object & color of light emitted (e.g. Red hot to white hot to daylight, surface of the sun is approx. 6,000 Kelvin). Filaments or phosphors in light source are not necessarily at the temperature indicated but the color of light is still described.
Basic Physics
Power of Intensity
Intensity (I) – amount of light put out by a source. Unit of measure is amount of light coming from a single candle called 1 candle-power (cp).
Flux
Lumen (I) – 1 lumen (1’ square in mid air at a distance of 1’ from 1 cp source) amount of light flowing through. Flow through a theoretical source is called flux (F).
Illumination
Illuminance (E) – a candle 1’ from a blackboard 1 lumen arriving on 1 SF of the surface. Value is called 1 foot-candle (fc). E = F/A
Luminance
Amount of light leaving a surface depends on it’s reflectivity & would give us a measure of how bright it looked on its luminance. Ex. A perfectly reflective surface exposed to an illumination of 1 fc would have a luminance of 1 footLambert (fL). Brightness or luminance can also refer to the amount of light passing through a translucent surface. Ex. White surface w/80% reflectance & white material w/80% transmittance will have the same brightness if exposed to the same illumination. Translucent brightness on the far side instead of the near side.
Inverse Square Law
Several basic rules are used in lighting calculations. Source of light may be approximated as a point (candle, light bulb, single tube or fluorescent fixture). The flux & resultant illumination is inversely proportional to the square of the distance from the surface. Ex. Lamp intensity 1,600cp w/a perpendicular surface 10’ away has an illumination of E = 1/d2 = 1,600fc/(10)2 = 16 fc
If the distance is doubled E = 1/d2 = 1,600fc/(20)2 = 4 fc
Doubling the distance cuts the illumination by ¼.
E2 = E1 (d1/d2)2
E2 = E1 (d1/d2)2 = 16fc (10’/20’) 2 = 4fc
Can also look at brightness. A lamp 10’ from a white wall with a surface reflectance of .75 the brightness or luminance is L = 16fc x .75 = 12fL
If frosted glass w/transmittance of .75 @ 10’ L = 16fc x .75 = 12fL
Lighting Systems
Different artificial sources produce different kinds o light & vary in efficiency (or efficacy, the calculated lumen output per watt input). There are 3 general categories: incandescent, fluorescent & high intensity discharge.
Incandescent
Contains a filament (usually a tungsten alloy) heated by passing an electric current through it. It glows giving off light & lots of heat. The gas in the lamp is inert (nitrogen or argon) so it doesn’t interact with the filament or corrode it. Incandescent light is typically ‘warmer’ than sunlight or daylight, rich in yellows & reds & weak in blues & greens. Much of the energy is wasted in the production of heat, lease efficient type of artificial light. Also has a short lifetime for individual bulbs, only 15-18 lumens/watt & 2,000 hr is typical. Lifetime & output of bulbs are inversely proportional. Burning a lamp at a lower voltage results in less light & ‘warmer’ color but a longer lifespan.
They come in various shapes with different characteristics. Most common is A shape (in table lamps). Sized in terms of wattage & in multiples 1/8” diameter. Ex. 100W A-19 bulb uses 100 watts & is 19x1/8” or 2.375” in diameter. R & PAR lamps have an internal reflector so all the light comes out the front. More expensive & more effective than a lamp lighting a specific object. Lamps with & without diffusing surfaces. Lamps run @ lower voltages *12 or 24V) allows smaller filament & better focus of beam.
Tungsten-halogen – incandescent lamps that house a filament w/in an inner quartz envelope, can tolerate higher operating temperatures. Contains special halogen gas, prevents evaporation of metal from the filament & can run @ much higher temperatures, produce more light & slightly better color. Re-deposition of metal back onto filament extends the life of the lamp slightly.
Fluorescent
Much more efficient system based on passing a current through gasses in a glass tube. Releases energy in the form of free electrons & gas ions. Glass tube can be lined with phosphors (excited by ions & glow in different colors if combined correctly). Good color renditions can be achieved.
Impossible to get current to arc through gas @ 110V & a transformer is necessary. Once the arc is formed the resistance of the tube changes & circuit must be adjusted to avoid excessive current. A fixture consists of the lamp & an associated ballast that controls the voltage & current to the lamp. Sometimes can be noisy. Sound ratings are assigned from A – E with A being the quietest.
4’ lamps, 40W or less are the most common. Now we have small U-shaped 5” long, also 8’ long high-output. Lots of color combinations. Cool white – most lumens/watt but color is unflattering to most skin tones. Warm white is a bit better. Cool white deluxe, warm white deluxe, royal white & SP series have better CRI values & slightly greater costs because of rare phosphors. The life of the tube is by the # of hours on & the # of times it’s switched on or off. For a 3 hrs burning time each time the life = 10,000 hours. Efficiencies usually range in the 60-80 lumens/watt range.
High Intensity Discharge
HID – lamp with in a lamp run @ high voltage. 4 types but only 3 used for architecture.
First HID lamp is a mercury vapor. Very bright, clear, bluish light (looks sickly). Can improve w/phosphors then it’s called a mercury vapor deluxe. 24,000hr/50L /watt range.
Metal Halide gas – typically iodine, shifted color & improved efficacy to approx. 80 Lumens/watt but only 10,000 hours.
High pressure sodium – most efficient w/the architectural HID’s @ 110 L/w, 24,000 hours. CRI suffers but “deluxe” help with a slight efficacy drop.
Low pressure sodium – highest ratings in both but monochromatic yellow light (security lighting only) looks like black & white with the white being yellow.
Least efficient types from least to most: normal incandescent, tungsten-halogen, mercury vapor, fluorescent & metal halide, high pressure sodium (then low pressure sodium)
Artificial Lighting Calculations
2 common methods for calculation lighting levels. One is best for a single fixture or small # of fixtures called the point grid method. This takes into account the orientation & distance but ignores surrounding reflection.. the zonal cavity or room cavity or lumen method is based on large numbers of fixtures & looks at reflectivity of walls & floors & compares volume of top, middle & bottom of a room. Illuminating engineering Society (IES) published a good reference manual for detailed calculations.
Point Grid Method
E = I cos Θ/d2
E = illumination at receiving surface
I = intensity at source when viewed from the direction of the receiving surface
Θ = angle between a perpendicular (normal vector) to receiving surface & line from source to the surface
d = distance from source to surface
Intensity in a given direction is taken from polar plots of fixture intensity (candlepower distribution curves). It shows how much light is given off at any given angle from a vertical reference line. If all the light is up – indirect fixture (bouncing off ceiling first). If all the light is down – direct fixture. If spread wide side to side it gives uniform light on the floor but may cause glare. If beam spread narrow fixtures need to be spaced close together so there’s no spotty illumination.
Abney’s Law – light arriving at a surface is the sum of all light arriving from all of the sources. Expressed with the point grid formula. E = I cos Θ/d2 + I cos Θ/d2 + etc…
Zonal Cavity Method
Used most for commercial & factory & office spaces. Based on coefficient of utilization (CU) for each fixture type that looks at the direction it throws light, reflections of ceiling cavity, middle level of walls & zone between work surface & floor. CU varies between 0 – 1.0 with most in .5 to .8 range. E = (N x n x LL x LLD x DDF x CU)/A
E = illuminance in footcandles
N = # of fixtures
n = number of lamps/fixtures
LL = lumens per lamp
LLD = lamp lumen depreciation factor (accounts for effects of aging on output)
DDF = dirt depreciation factor for fixtures based on scheduled maintenance & how dirty surroundings are
CU = coefficient of utilization, calculated as above
A = area of working plane (on floor) that will be illuminated by the fixtures.
Can manipulate to find N N = E x A/n x LL x LLD x DDF x CU
Recommended Illumination
Amount of light required to see well varies with age of observer & task at hand. How diffuse the light is affects light levels. Optimum lighting is called equivalent spherical illumination (ESI). Based on theoretical sphere surrounding object being with light cast evenly from all parts of the sphere, eliminating shadow & reflected bright spots. 100fc may only be 50 fc ESI
Daylight Calculations
Often a economic benefit to use daylighting in lieu of artificial lighting. Diffuse direct sun, watch summer heat gain. Use artificial lighting for nighttime illumination, good to have it on dimmers.
Daylighting Strategies
Light shelf – overhand w/glass above it, reflects light into a room & up on to the ceiling. Usually above head height.
Glass transom – translucent area over a door, shelves or bookcases. Lets light pass through a room maintaining some security & acoustical privacy.
Sawtooth roof – series of vertical or near vertical glass facing north (usually) lets in diffuse light, limits direct light.
2 methods fo calculation daylighting based on orientation, windows, & internal & external reflection.
Lighting and Sustainable Design
Illumination of a sustainable building needs a holistic approach to balance natural & artificial sources.
1. daylighting
2. higher efficiency light fixtures
3. Lighting sensors & monitors
4. Lighting models
Lumen Method
(suitable for clear or cloudy skies) amount of daylight in a room is calculated in 3 spots in the room: 5’ from the window, mid point of the room & 5’ from the back of the room. Used for 1 window wall or 2 windows on opposite sides but not a corner.
Daylight Method Factor
Assumes diffuse conditions. Can calculate at any location in a room. Expresses as a % of light available on an exterior horizontal surface. Ex. 3 at a corner = 3% of light from the outside gets in. if 2,000 fc on the ground outside = 2,000fc x 0.03 = 60 fc
Emergency and Exit Lighting
Most codes require emergency lighting.
It can be run from a generator or battery packs. Nickel-cadmium are more expensive but they recharge & there’s no fumes. Fluorescent need transformer & inverter (b/c doesn’t run on 12V DC). Exit signs are illuminated by 2 sources, general illumination & any special illumination.
Acoustics is the science of sound.
Basic Physics
Sound is similar to light. Both are transmitted in waves & both observe the inverse square law (intensity is inversely proportional to the square of the distance from the source). Transmission, reflection & refraction apply to both. Sound can only be transmitted through a medium (like air). Velocity depends on barometric pressure & altitude. Also transmitted through water, ground or building structure and materials, reflected off surfaces, even focused toward a point by proper shape. Can be refracted (bent) around objects. Light casts sharper light shadows but sound is indistinct – sounds from the other side of a free standing wall are often clearly audible.
We perceive the wavelength of sound in terms of pitch. Each note of the musical scale represents a specific wavelength of frequency of sound. Best to look at it in graph form.
1 complete wave is called a cycle. The frequency of sound (pitch) is the # of cycles per second, abbreviated cps. But more commonly known y term Hertz.. 60 cps = 60 Hertz.
A sine wave is a “pure” tone (produced by an electronic instrument). Sound can have 1 wave form super imposed on another. The ear can distinguish several notes at once (a chord, orchestra, et). The ear can distinguish between a square wave at a pitch ad a sine wave. A square wave is a harsh sound like a buzzer or outboard motor. Different sources have different wave forms.
The ear has ha hearing range of 20Hz – 20,000 Hz but it is most sensitive in the 125-6,000 range. Many animals can hear much higher frequencies. Sounds below 20 Hz are often sensed as vibrations.
The height of a wave form is related to amplitude or magnitude or intensity of sound. Long sounds have a great amplitude & represent a larger part of stored energy in a wave measured in watts/cm2.
The human ear can respond to a large variation in sound amplitudes without being damaged. The ratio between the amplitude of the quietest & loudest (w/o pain) sounds we can hear is 1:10,000,000,000.
Logarithmic Scales
Acoustics uses logarithmic scales. The decimal log of a # is the exponent to which the number 10 must be raised to equal that number. Ex. Log of 100 is 2, since 100 = 102
5 basic rules of logarithms are:
Log 10n = n
Log A x B = log A + log B
Log A/B = log A – log B
Log Cn = n log C
Log 1 = 0
Sound Intensity Level
The basic unit of sound intensity level is called the decibel (named after Alexander Graham Bell) expressed by IL = 10 log (I/I0)
Where IL = intensity level expressed in decibels (dB)
I = intensity level of the sound being measured.
IO = reference intensity of 10-16 W/cm2, which s the quietest sound that we can hear.
Intensity if sound is measured in power (watts)/ square centimeter but we generally deal with intensity level (IL) measured in decibels.
Ex. What is IL of sound 10,000,000,000 times as loud as the quietest sound we can hear?
IL = 10 log (I/I0) = 10 log (10,000,000,000 x 10-16 / 1 x 10-16 ) = 10 log (10,000,000/1)
= 10 log 1010 = 10 x 10 = 100 dB
100dB is easier to understand than 10,000,000,000 10-16 W/cm2.
How does this work for small ratios? IL of sound 2x’s the intensity off the reference sound.
IL = 10 log (I/I0) = 10 log (2/1) = 10 x 0.301 = 3.0 dB
Sound Power Level
We can measure the power at a source and convert it to a logarithmic scale. This is in watts. PWL = 10 log W/W0
Where PWL = sound power level
W = power at the source measured in watts
W0 = reference wattage, 10-12 watts
Sound Pressure Level
Third measure of sound. Pressure is exerted by a sound wave on a surface at a given location. Similar to intensity level, varies with the barometric pressure.
SPL = 20 log P/P0
Where SPL = sound pressure level
P = pressure at the measured point in newtons/meter2
P0 = reference pressure, 2 x 10-5 N/m2
IL is the most widely used. The 20 factor in SPL makes it numerically he same as IL. IL & SPL are assumed to have the same level. PWL always represents power at the source the problem with logarithmic scales is that when there are 2 sound sources you cannot just ass the 2 dB levels together. Ex. 2 @ 60dB each = IL of 63 dB not 120.
Sound of the power source is related to intensity.
I = W (4πd2930)
I = intensity in W/cm2
W = power at the source in watts
D = distance to the source in feet
930 = conversion factor to translate between feet and W/cm2
To solve for W - W = I (4πd2930)
Weighted Scales for the Human Ear
The ear is more sensitive to sounds in the middle frequencies than on the very high or low ranges. The scale most closely representing the human ear is called the A scale. When using A scale measurement are converted to decibels so the unit is dBA.
The ear may also be temporarily affected by exposure to constant loud noise. As much as a 30dB loss in sensitivity can happen. Permanent damage is also possible. OSHA has developed requirements to limit exposure to high noise levels at work places. The mind integrates incoming sensory information and infers the direction of the source. The exception is when there’s a sound right in front of or behind the head, both ears hear the sound at the same time.
Transmission and Reflection
One of the concerns w/in a building is sound transmission from one room to another through a wall. Both are affected by absorption.
Sound Absorption
Reflection of sound in a room causes 2 things. Noise level (volume of sound) is greater than in an empty field. There is a delay factor as well, sounds persist in reflective spaces (called reverberation). Similar to echo but different. Echo is the discrete reflection of a sound usually delayed 1/10th of a second or more. With sufficient delay a whole word may return intact (ex. Echo from a hard canyon wall). Reverberation is a more continuous reflection over shorter time space (organ note dying out slowly). Magnitude is related to absorption but so it reverberation time. There is an acoustical measure of reflectivity and absorptivity, designated α, measured in sabins (Wallace Clement Sabin). He pioneered acoustical work.
The absorptivity per square foot of any surface varies from 0 (all sound reflected) to 1.0 sabin (all sound absorbed).
Absorptivity of a room is the sum of all the different surface areas times their respective absorptivities. A = S1 α1 + S2 α2 + S3 α3 + … + Sn αn
A = total absorptivity
S = surface area of the material in square feet
α = absorptivity of the material in sabins
For each material present
Tables have all values that are needed.
We can calculate volume (amplitude) of sound in an enclosed reverberant space using several equations.
If power in watts at the source is known we can find the intensity
I = P/930A
I = intensity throughout the space in watts/meter2
P = power at the source, in watts
A = total absorptivity of the space in sabins.
Once IL is known we can find the IL from any given change
NR = 10 log A2/A1
NR = noise reduction in sound from case 1 to case 2 in dB’s
A2 = total absorptivity case 2, in sabins
A1 = total absorptivity case 1, in sabins
Reverberation
The amount of time that elapses before there is silence after a 60 dB sound has stopped is called reverberation time (Tr)
Tr = 0.049V/A
Tr = reverberation time, in seconds
V = volume in cubic feet
A = absorptivity in sabins
With different functions there are different optimum reverberation times. Speech best with short ones, pipe organs best with longer ones.
Materials can be used to obtain proper reverberation time. People also. Very reverberant spaces are called “live” spaces and short reverberant spaces are called “dead” spaces.
Room Acoustics
An auditorium or theater must be carefully designed to produce a satisfactory acoustical environment. Floor area is determined by the # of seats to be provided. Good rule of thumb, good sight lines = good sound lines.
Select the Tr to suit the purpose then establish the ceiling height. Average ceiling height should be H = 20 x Tr
H = height in feet
Tr = desired reverberation time
Volume should be at least 100 cubic feet per person.
2 basic design goals: reinforce reflections that arrive at the listener at the same time as the sound from the source and cancel out ones that are excessively delayed. The stage may have reflective surfaces, the rear has absorptive materials or is shaped to trap the sound. Slope the ceiling & seating upward and away from the stage. Sight lines are also improved. The length of the reflective path should not exceed the direct path by more than 34’.
Sound Transmission and Isolation
Limit communication of sound between 2 spaces. Excessive noise usually interferes with communication. 1957 Noise Criteria (NC) curves are widely used in specifying maximum noise levels in a given space under given conditions. If a NC curve is specified the noise level in each octave band centered around frequencies shown must not exceed the SPL level intercepted by the specified curve. Ex. NC-30 specified, the 250Hz octave band must not exceed 41 db. To verify if it’s satisfied the octave band SPL readings must be made at each indicated frequency & results compared to the NC curve. If all are equal to or below the intercepts of the curve then the curve has been satisfied. 1971 Perceived Noise Criteria (PNC) similar to NC curves.
Noise Reduction through a Wall
An ideal wall separating 2 non-reverberant spaces would transmit some fraction (called τ) of sound incident upon it (hitting it) on the source room to the other space. Transmission loss (TL) TL = 10 log 1/ τ
As τ increases TL decreases
Noise Reduction (NR) – difference in IL between 2 real rooms separated by a real barrier and related to TL by
NR = IL1 – IL2 = TL -10 log S/AR
TL = the free field transmission loss of the wall
S = area of the separating wall, in square feet
AR = total absorptivity in the receiving room, in sabins
The TL of a wall is determined by its construction, stiffness & mass. For every doubling of mass increase there is an increase of 5-6 dB in TL. To reduce the sound transmission, increase the mass. TL can also be improved by using staggered studs, pack all holes with insulation and seal carefully.
Sound Transmission Class
Sound Transmission Class (STC) is a widely accepted method of rating walls, doors, etc. in terms of overall resistance to sound transmission. A weighted average of all frequencies is used. The STC rating of a given wall section is established by measuring the TL of a test panel @ 16 1/3 octave bands & plotting these. The standard STC contour is fitted as closely to the curve as possible then the 500 Hz dB value of the standard curve is used as the STC rating.
The shape of the standard STC curve was chosen to be representative of a 9” thick brick wall. Other types do not fit as well and are not accurately represented by measurements. STC values are widely quoted and useful for design.
Impact Noise
Erratic sounds by footfalls, dropped objects & vibration of mechanical equipment. Resulting vibration of structure is airborne sound radiated from other locations.
The standard method of measuring the degree of isolation of impact noise in the structure has been developed. Special a “tapping machine” is placed on the floor to be tested. A sound meter with 1/3 octave filters is located in the room below the tapping machine and used to measure the SPL at each frequency. The data is plotted & the impact isolation class (IIC) contour is fitted. The 500 Hz intercept of the IIC contour becomes the IIC rating. Values used are similar to STC ones. You can improve the IIC rating with floor coverings, suspended ceilings & floating concrete slabs.
Code Requirements
The UBS established minimum airborne & impact isolation values for residential construction. STC 50 for walls, floor & ceilings. STC 26 for entrance doors.
Speech Privacy
Important factor in offices, apartment homes, etc. A tool in employing privacy increasing background noise level in innocuous ways. It’s called masking noise or white noise. HVAC air noise is a good example.
Special Cases
Outdoor Sound Barriers
Best location is very close to source or very close to the receiver, middle locations are bad. Barriers must be higher than the lone-of-sight.
Attenuation values of 10dB or more at 500Hz are possible, the upper limit at 25dB for higher frequencies. Vegetation and trees are poor acoustical barriers.
Mechanical Systems
Control of mechanical system noise is important. Typical sources: motors, fans, pumps & compressors, moving fluids. This is “white noise.”
The use of high quality mechanical components can help reduce system noise. Motor rigidly mounted to the common sub base, sub base isolated w/springs & pads 9rubber, cork or neoprene). Resonant frequency should be 1/3 or less of the motor frequency. Concrete is added to increase mass & lower resonant frequencies. Flexible connections for conduit, pipes and duct work also help.
Long ducts can be lined. Mufflers can be used in short sections. Other sound control features: shock arrestors on water pipes, resilient packing to seal around ducts/pipes when they penetrate structure.
Fire Safety Priorities
Fire protection codes have had 3 goals. First is to afford protection or escape for the occupants (by evacuation from the building (egress) r moving to a place or refuge). The second is to insure sufficient structural integrity in the building so that fire fighters may enter and fight the fire without excessive risk of being trapped or injured by collapsing portions of the building. Third goal is the least significant to allow the building to survive a faire so that it may be economically restored after. A fourth goal is becoming a major thrust of building codes is to prevent fires from starting, or once started to extinguish them immediately afterwards.
Building Code
Architects must classify a building by it’s function, construction type & location.
Occupancy
For basic classification all buildings are assigned a group letter, then form ore specific definition a # that identifies the sub-category or division within the basic classification. Ex. Open parking garages S-4.
Construction Type
Buildings are also classified by construction type that determines their degree of fire resistance.
The basic methods of assigning fire resistance ratings if to test each material or assembly under standardized conditions for a period of time (1-4 hours). There are 5 construction types from most restrictive (Type I) to conventional wood framing (Type V).
The location of a building on it’s property with regard to building setback, alleys, public streets & property lines also affect the fire resistance rating of the exterior walls. The basic intent of the requirements is that fire should not be allowed to spread from one building to the next, increased fire resistance is required at property lines, etc. Exterior openings are limited in size so fair cannot easily pass through rated walls.
The maximum floor area is limited. More restrictive construction is allowed greater area. Type I is unlimited. Automatic sprinkler systems also increase the allowable floor area.
Height & number of stories are also limited depending on sprinklers. The number of occupants is assumed to be based on a building’s occupancy.
Compartmentation
More than one occupancy group is often within a given structure. Rated walls separate occupancies.
When a design requires more floor area than permitted for occupancy the space may be separated into 2 or more portions, each must comply with exiting and other requirements as if each were a separate building. Walls & floors are separate compartments and must have a 2 or 4 hour rating depending on building type. All openings must be closed with fire rated devices, including doors, windows & air ducts. The entire assembly must have been UL (or equal) tested & approved to have the rating. The test is by burning a fire on one side & testing the assembly’s function. With doors this is done by shooting a stream of water from a fire hose at it to see if it pops out of the frame. The whole assembly must be rated. Assemblies must be self-closing or automatic of subject to an increase in temperature of products of combustion. Self-closing assemblies are typically held open by a fusible link that melts (over 165°F). The assembly will then close & latch by a spring or gravity device.
Exits
Code requires that exit passage ways be provided in every building from every part of every floor to a public street or alley (I exit from every building or compartment). Most buildings require 2 or more exits. Each stairway must be within 150’ of any point (200’ for buildings with sprinkler systems). The 1997 UBC increased these to 200’ and 250’. The total flow in the passage must also be considered. First determine the total occupant load the passage will be serving & multiply by 0.2. the result is the minimum with in inches (min. 44”). All doors must swing in the direction of travel & be un-latched or have panic hardware.
Exist must be provided for handicapped persons. Ex. Ramps or paths to safe compartments. All exit stairways must be fire-resistive construction. Stair enclosures in buildings 4 stories or greater of Type I & II have a minimum of 2 hours, 1 hour is fine for the rest of the building. In buildings 75’ in height or taller stair enclosures must be pressurized.
Large floors should be subdivided so the first means of escape is to get across the division. This limits the spread of fire.
Classes of Fire
4 classes: A, B, C, D class
Class A: ordinary materials, wood, paper, cloth & rubber. Can be extinguished with water. Class B: flammable gasses & liquids (natural gas, gas, oil). These float on top of water so water doesn’t work. Class C: electrical equipment & extinguishing medium must be electrically non-conductive (water is not acceptable). After electrical source is disconnected class A or B extinguishers may be used. Class D: combustible metals (sodium, potassium, magnesium). These require special extinguishers. Sodium at room temperature may burst into flames on contact with water..
Special Extinguishing Media
Several special media in hand-held and automatic systems. Halon (Halon 1301 or Halon 1211) are non-toxic for brief exposure, can be used safely on Class B or C fires. It displaces oxygen, useful in fires but can result in asphyxiation. Carbon Dioxide (CO2) also dies this. When either is used locally audible & visual alarms must be provided to warn. Both media are preferable where valuable documents or artwork are. Halon is common in computer installations because equipment and records are not damaged & fire is smothered.
Fire Detection
3 forms of detection available. They are based on ionization, photoelectric detection or temperature sensing.
Ion Detectors
Ionization detector responds to the chemical products of combustion 9POC) present in the air during a fire, even in early stages. May be visible or invisible, ionization detector is sensitive to both. Now they are inexpensive & available even for home use. Batteries should be checked periodically. 1 problem is that they also detect smoke from the kitchen or cigarettes.
Photoelectric Sensors
Photoelectric detectors reacts to visible smoke in the air that blocks a beam of light. They may measure across a large volume. But they may also miss some early signs that ion detectors pick up. Given the low cost of ion detectors they have surpassed the photoelectric sensors. Both systems are preferable to human detection. They can sense smoldering fires long before it’s visible to the naked eye.
Small or smoldering fires are dangerous because of flashover. Smoldering fires release gassed that are at fairly high temperatures that collect near the ceiling. The ceiling materials become very hot over a broad area. When they reach combustion temperatures they tend to do so all at once. Small fires become huge in moments. In extreme cases gasses superheat and almost explode.
All detectors should be on or very close to the ceiling. Vertical circulation spaces are good locations.
Heat Actuated Sensors
A less sensitive detector. There are several ways from the original fusible link to more sophisticated electronic devices. At it’s simplest it’s a piece of paraffin wax separating contacts of an alarm system. Fire doors in older buildings were spring loaded to shut or drop & the only thing holding them open was a piece of wax. When the wax melts the doors shuts. Primitive but surprisingly effective.
Rarely cause false alarms but often actuated too late to save the room the fire began in.
Functions that may be set into motion by fire alarms:
Standpipes
Normal water distribution systems rarely are adequate to fight a fire from within. Standpipes are used because of this. They are intended to distribute large volumes of water to each floor from which fire fighter hoses & equipment can distribute the water to spaces where it’s needed. Two types dry and wet.
Dry standpipes
Large diameter water risers, normally empty & not connected to a water supply. The lower end terminates at the street level where the fire department can connect it to a fire plug via pumper truck (can pump water up through the pipe). The fitting at the lower end is called a Siamese fitting & can accept either 2- or 4- hose connections from fire department pumpers depending if it’s a 4” or 6” diameter. A 2 ½” outlet connection must be provided at every floor level higher than the first floor & at the roof. If more than 72’ above grade there are pipe connections in every stairwell.
The dry standpipe is a portion of the fire department’s equipment (permanently installed in the building). A fire fighter can connect a pumper to the Siamese fitting at the lower end and carry hoses up inside the building connecting them to the 2 ½” outlets where necessary.
Benefits – no rusting or freezing. There’s an auto drain valve (called a ball drip) to insure that it remains dry.
Wet Standpipes
Required in buildings 4 stories or more, most theaters & other places of assembly, hazardous occupancies & groups I, B, S & M. Provided primarily for the use of occupants of the building. May also be equipped with a Siamese fitting for the fire department so that they may supply additional pressure & flow. They must be located so every point of every floor is within 30’ of the end of a 100’ hose attached to an outlet. Hoses usually are pre-attached & stored folded in a wall case with a glass panel.
Must be designed to at least 35 gpm at 25 psi minimum for at least 30 minutes. Water supply itself needs to be at 70 gpm at 25 psi for at least 30 minutes. Supply may be a pressure tank, gravity tank, or automatic pump as long as the power source is safe.
Buildings taller than 150’ need a combination standpipe for every stairway that extends from the ground to the roof. The combination has 2 ½” outlets for the fire department and 1 ½” hose racks like in a wet standpipe.
Sprinkler Systems
Automatic systems are widely used and very effective means of extinguishing or controlling fires in the early stages. Flow rates from 5 – 20” per hour. Sprinklers are required in basements & cellars of all buildings (except private houses & garages), backstage areas,, dressing rooms, workshops, storage areas of theaters, any concealed space above stairways in schools, hospitals, institutions (prisons) and places of assembly (theaters & arenas). They are required over all rubbish & linen chutes (except residential), retail sales areas over 12,000 sf/floor or over 24,000 sf gross and all places of assembly over 12,000 sf. Code permits an increase in area and height and allows wider spacing of exit stairs with sprinklers.
Wet and Dry Systems
Simplest type of system consists of a pattern of sprinkler heads each equipped with a fusible plug or fusible link. If fire or high ambient temperatures the plug or link will melt & water pressure in the pipe causes a spray of water through the sprinkler head. Some heads are inset into the ceiling and pop out when activated. Both wet and dry systems.
Wet system advantages: quick response & low initial cost. Disadvantages: possible freezing & unnecessary wetting.
The dry pipe system was developed to deal with freezing. Sprinkler piping between the dry pipe valve and air heads are empty of water and filled with compressed air. The pipe valve may be located in a warm location. The disadvantage is when it’s activated nothing but air comes out until system between the valve and sprinklers has been flushed of air. There can be a dangerous time delay with long runs.
Preaction System
Variation of a dry system and requires moth sprinkler head be activated & an independent fire sensing device to be triggered. This avoids accidental discharge. Not as fail safe as a wet or dry system.
Deluge System
Based on the idea that there is a fire somewhere within the space and wetting the entire space is the safest course of action. Areas of high fire hazard. All heads are wide open at all times but the pipes are empty. The release of water is actuated by a heat or fire detection system installed in the area to be protected and it activated a valve flooding the system with water.
All systems must have a Siamese connection outside so the fire department can augment the overall flow.
Hazard levels
3 main levels have been established. Light hazard – areas where the quantity of combustible materials is relatively low. Churches, hospitals, museums, offices & residential. Ordinary hazard – subdivided into groups 1-3 (1 being the least and 3 being the most). Group 1, auto garages & laundries. Group 2 large stack room areas of libraries & printing & publishing plants. Group 3 paper processing plants & tire manufacturing plants. Extra hazard – most, aircraft hangers & explosive handling areas.
Sprinkler heads must never be repainted. It ruins the temperature sensing of the fusible link and may be jammed with paint.
Insurance Company Requirements
Insurance companies need notices of any proposed or actual changes in the sprinkler system protecting the structure. Failure to do so may result in loss of coverages.
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