YA SF ABB Abbott, Ellen Jensen Watersmeet
Long ago, Vran led his people to a new land, driving off the hated “monsters” (dwarves, centaurs, fauns) who had lived there for generations. Abisina has been outcast in Vranille for her “dwarf dirty” coloring since birth. Her mother’s status as the healer keeps her safe until Charach, an evil, charismatic leader, comes to cleanse Vranille of the unworthy. Abisina’s only hope is to find her father in distant Watersmeet, but to get there, she will have to travel with one of the “vile half-men,” Haret, a dwarf. During their dangerous journey, Abisina and Haret learn to trust each other, and they find a home in Watersmeet, where all creatures live together under the leadership of Abisina’s father. This new sense of place is threatened when the Vranians move to destroy all nonhumans.
YA SF ABB Abbott, Ellen Jensen The Centaur’s Daughter
Abisina had found a home in Watersmeet--the community her father led until he was killed by the evil White Worm. But now, Watersmeet is as divided as the village she fled as an outcast. The land faces a new threat, and an uneasy alliances between the humans and the creatures will have to be formed to survive. If Abisina doesn't become the leader Watersmeet needs, she may lose everything. But can she take her father's place? This powerful and moving fantasy deals with timely issues about identity, prejudice, and war. This is the sequel to Watersmeet.
YA SF AHD Ahdieh, Renee The Wrath & The Dawn
Every dawn brings horror to a different family in a land ruled by a killer. Khalid, the eighteen-year-old Caliph of Khorasan, takes a new bride each night only to have her executed at sunrise. So it is a suspicious surprise when sixteen-year-old Shahrzad volunteers to marry Khalid. But she does so with a clever plan to stay alive and exact revenge on the Caliph for the murder of her best friend and countless other girls. Shazi's wit and will, indeed, get her through to the dawn that no others have seen, but with a catch . . . she’s falling in love with the very boy who killed her dearest friend. She discovers that the murderous boy-king is not all that he seems and neither are the deaths of so many girls. Shazi is determined to uncover the reason for the murders and to break the cycle once and for all.
SR Section & YA FIC ALL Allende, Isabel City of the Beasts
When fifteen-year-old Alexander Cold accompanies his individualistic grandmother on an expedition to find a humanoid Beast in the Amazon, he experiences ancient wonders and a supernatural world as he tries to avert disaster for the Indians.
YA SF ALL Alloway, Kit Dreamfire
Joshlyn Weaver has always lived with a big secret. Ordinary kids spend their free time going to the movies, hanging out with friends, and searching on the internet. But for her, an evening at home usually means entering people's dreams. For many generations, her family has been part of a very powerful and very secretive society of dream walkers. Tasked with the responsibility of lowering the world's general anxiety — which only leads to war and strife in the waking world — their job has always been to stop nightmares before they go too far. By stopping nightmares while sleeping, they help to stop nightmares in real life. But when an ancient feud within the dream walker society resurfaces right when a seemingly unconnected series of very strange and very scary events start occurring during her dream walks, Josh finds herself in a race against time. The one true dream walker has never been known. Could she be the one?
YA FIC AND Anderson, Jodi Lynn Tiger Lily
Before Peter Pan belonged to Wendy, he belonged to the girl with the crow feather in her hair. . . .Fifteen-year-old Tiger Lily doesn't believe in love stories or happy endings. Then she meets the alluring teenage Peter Pan in the forbidden woods of Neverland and immediately falls under his spell. Peter is unlike anyone she's ever known. Impetuous and brave, he both scares and enthralls her. As the leader of the Lost Boys, the most fearsome of Neverland's inhabitants, Peter is an unthinkable match for Tiger Lily. Soon, she is risking everything—her family, her future—to be with him. When she is faced with marriage to a terrible man in her own tribe, she must choose between the life she's always known and running away to an uncertain future with Peter. With enemies threatening to tear them apart, the lovers seem doomed. But it's the arrival of Wendy Darling, an English girl who's everything Tiger Lily is not, that leads Tiger Lily to discover that the most dangerous enemies can live inside even the most loyal and loving heart.
Tween & YA FIC AND Anderson, John David Sidekicked
Andrew Bean might be a part of H.E.R.O., a secret organization for the training of superhero sidekicks, but that doesn’t mean that life is all leaping tall buildings in single bounds. First, there’s Drew’s power: Possessed of super senses – his hearing, sight, taste, touch, and smell are the most powerful on the planet – he’s literally the most sensitive kid in school. There’s his superhero mentor, a former legend who now spends more time straddling barstools than he does fighting crime. And then there’s his best friend, Jenna – their friendship would be complicated enough if she weren’t able to throw a Volkswagen the length of a city block. Add in trying to keep his sidekick life a secret from everyone, including his parents, and the truth is clear: Middle school is a drag even with superpowers. But this was all before a supervillain long thought dead returned to Justicia, superheroes began disappearing at an alarming rate, and Drew’s two identities threatened to crash head-on into each other. Drew has always found it pretty easy to separate right from wrong, good from evil. It’s what a superhero does. But what happens when that line starts to break down?
Tween & YA SF AND Anderson, M.T. The Game of Sunken Places
Thirteen-year-old Gregory Buchanan receives a letter from his Uncle Max and tells his friend Brian, Uncle Max "lives in kind of a different world from the rest of us." Gregory and Brian discover just how different that world is when they accept Maximiliam Grendle's invitation to visit. The two boys discover a game board in the nursery and are swept into competition. But who is their competitor? There are no apparent rules to this Game, either. The mysterious and frightening Jack Stimple gives pointers, but refuses to reveal the rules. The Game takes the boys to fantastic places in the woods around Grendle Manor: Clock Corner, the Petroglyph Wall, Fundridge's Folly. They encounter an axe-wielding troll named Kalgrash, an ogre called Snarth, and a tiny man, Wee Sniggleping. As the boys advance in the Game, additional locations on the game board appear and they discover the mythical people for whom they compete.
Tween & YA SF AND Anderson, M.T. Suburb Beyond the Stars
Something very strange is happening in Vermont. It's not The Game of Sunken Places - Brian and Gregory have been through that before, and there's not supposed to be another Game until they say there's a Game. But still . . . when they go to visit a relative in the Vermont woods, they find many things are . . . off. Like, people aren't where they're supposed to be. And houses are everywhere. In fact, the houses seem to be taking over.
If anyone in the universe can make high adventure out of supernatural urban sprawl . . . well, it's M. T. Anderson. And in The Suburb Beyond the Stars he brings both humor and intelligence to a thrill ride that's part quest, part mystery, part fantasy, and part Abbott and Costello.
YA SF AND Anderson, R.J. Spell Hunter (Faery Rebels v 1)
Deep inside the great Oak lies a dying faery realm, bursting with secrets instead of magic. Long ago the faeries mysteriously lost their magic. Robbed of their powers, they have become selfish and dull-witted. Now their numbers are dwindling and their very survival is at stake.
Only one young faery—Knife—is determined to find out where her people's magic has gone and try to get it back. Unlike her sisters, Knife is fierce and independent. She's not afraid of anything—not the vicious crows, the strict Faery Queen, or the fascinating humans living nearby. But when Knife disobeys the Faery Queen and befriends a human named Paul, her quest becomes more dangerous than she realizes. Can Knife trust Paul to help, or has she brought the faeries even closer to the brink of destruction?
YA SF ARB Arbuthnott, Gill The Keeper’s Tattoo
Ten years ago, Alaric, leader of the Shadowmen, killed most of the Keepers—teachers of ancient knowledge that threatened his barbaric rule. Young Kit was captured, but his twin sister, Nyssa, escaped. Only later will she learn that both she and her lost brother bear the secret words of their people: three lines each of strange, unintelligible writing tattooed on their scalps. Now the Shadowmen are on the attack again, determined to quell a growing rebellion. Nyssa must find her brother, and together they must unlock the meaning—the power—behind the mysterious words.
Tween & YA SF ARC Archer, E. Geek Fantasy Novel
What happens when a science geek and magic collide? Be careful what you wish for. Really. Because wishes are bad. Very bad. They can get you trapped in fantasy worlds full of killer bunny rabbits, evil aunts, and bothersome bacteria, for example. Or at least that's Ralph's experience. He's been asked to spend the summer with his strange British relatives at their old manor house in order to set up their Wi-Fi network. But there's much more to it than that, of course. It's just that nobody told Ralph. He's a gamer, sure. But this game is much stranger--and funnier--than anything to be found on his xbox. He is a geek. This is his story.
YA FIC ARM Armstrong, Kelley Summoning (Darkest Powers v. 1)
My name is Chloe Saunders and my life will never be the same again.
All I wanted was to make friends, meet boys, and keep on being ordinary. I don't even know what that means anymore. It all started on the day that I saw my first ghost—and the ghost saw me.
Now there are ghosts everywhere and they won't leave me alone. To top it all off, I somehow got myself locked up in Lyle House, a "special home" for troubled teens. Yet the home isn't what it seems. Don't tell anyone, but I think there might be more to my housemates than meets the eye. The question is, whose side are they on? It's up to me to figure out the dangerous secrets behind Lyle House . . . before its skeletons come back to haunt me.
YA FIC ARM Armstrong, Kelley Awakening (Darkest Powers v. 2)
If you had met me a few weeks ago, you probably would have described me as an average teenage girl someone normal. Now my life has changed forever and I'm as far away from normal as it gets. A living science experiment not only can I see ghosts, but I was genetically altered by a sinister organization called the Edison Group. What does that mean? For starters, I'm a teenage necromancer whose powers are out of control; I raise the dead without even trying. Trust me, that is not a power you want to have. Ever. Now I'm running for my life with three of my supernatural friends a charming sorcerer, a cynical werewolf, and a disgruntled witch and we have to find someone who can help us before the Edison Group finds us first. Or die trying.
YA FIC ARM Armstrong, Kelley Counterfeit Magic
The first rule of a supernatural fight club? Don't kill your opponent.
When the fighters come with lethal spells, werewolf strength, and half-demon powers, that can be a lot tougher than it sounds. It's hard to attract talent if they know they might not leave the ring alive. So when fighters at a California club start dying, it's bad for business.
Witch detectives Paige Winterbourne and Savannah Levine take the case. Going undercover in the power-heavy arena of the fight club is a welcome change of pace for Paige, relegated to the role of The Wife as her husband struggles to find his place in his family's Cabal—the corporate Mafia of the supernatural world.
As Paige is drawn deeper into new and dangerous corners of her world, she quickly discovers the greatest threat isn't the killer in her sights. It's something much, much...
YA FIC ARM Armstrong, Kelley The Rising
Things are getting desperate for Maya and her friends. Hunted by the powerful St. Clouds and now a rival Cabal as well, they're quickly running out of places to hide. And with the whole world thinking they died in a helicopter crash, it's not like they can just go to the authorities for help. All they have is the name and number of someone who might be able to give them a few answers. Answers to why they're so valuable, and why their supernatural powers are getting more and more out of control. But Maya is unprepared for the truths that await her. And now, like it or not, she'll have to face down some demons from her past if she ever hopes to move on with her life. Because Maya can't keep running forever.
YA SF ARM Armstrong, Kelley Sea of Shadows
They hear the spirits. They must obey. In the Forest of the Dead, where the empire's worst criminals are exiled, twin sisters Moria and Ashyn are charged with a dangerous task. For they are the Keeper and the Seeker, and each year they must quiet the enraged souls of the damned. Only this year, the souls will not be quieted. Ambushed and separated by an ancient evil, the sisters' journey to find each other sends them far from the only home they've ever known. Accompanied by a stubborn imperial guard and a dashing condemned thief, the girls cross a once-empty wasteland, now filled with reawakened monsters of legend, as they travel to warn the emperor. But a terrible secret awaits them at court—one that will alter the balance of their world forever.
YA SF ARM Armstrong, Kelley Empire of Night (Age of Legends v.2)
Sisters Moria and Ashyn are the Keeper and Seeker of Edgewood. Or at least, they were. Their village is gone. Their friends have betrayed them. And now, the emperor has sent them on a mission to rescue the children of Edgewood—accompanied by Prince Tyrus and a small band of imperial warriors. But the journey proves more perilous than they could have imagined. With treachery and unrest mounting in the empire, Moria and Ashyn will have to draw on all their influence and power to overcome deadly enemies—not all of them human—and even avert an all-out war.
YA FIC ASH Ashby, Amanda Fairy Bad Day
While most students at Burtonwood Academy get to kill demons and goblins, fifteen-year-old Emma gets to rid the world of little annoying fairies with glittery wings and a hipster fashion sense. She was destined to be a dragon slayer, but cute and charming Curtis stole her spot. Then she sees a giant killer fairy - and it's invisible to everyone but her! If Emma has any chance of stopping this evil fairy, she's going to need help. Unfortunately, the only person who can help is Curtis. And now, not only has he stolen her dragon-slayer spot, but maybe her heart as well! Why does she think it's going to be a fairy bad day?
YA SF ATW Atwater-Rhodes, Amelia Bloodwitch
Vance Ehecatl is a young shape-shifter who can transform into an exquisite but rare Quetzal. Abandoned by his parents at birth, he has been raised by powerful vampires at their stronghold of Midnight. Sheltered and protected from the outside world and given all possible comforts, Vance never questions his surroundings or his vampire superiors. When his friend Calysta dies by violent means, Vance flees in the forest where he becomes lost and disoriented. He is discovered by a fellow shape-shifter named Malachi Obsidian, who tries to persuade Vance to leave Midnight. Malachi explains that Vance is a bloodwitch who possesses dangerous and unpredictable magic. He further turns Vance's world upside-down by claiming that Mistress Jeshickan and her vampires are manipulating him to control his power. In order to unlock his true potential, he must be properly trained by his own people. The main character struggles to uncover the truth, determine his destiny, and distinguish friend from foe.
YA SF AUB Aubin, Henry Rise of the Golden Cobra
Though only 14, Nebi is caught in the events that will shape his country's future. When his master is brutally slain, he barely escapes into the desert. As the sole survivor of the treacherous attack, Nebi knows that only one man can stave off the destruction of this great civilization. That man is Piankhy, ruler of the African kingdom of Kush. In desperation, Nebi flees to this remote but powerful king.
YA SF AUX Auxier, Jonathan Peter Nimble and His Fantastic Eyes
Peter Nimble and His Fantastic Eyes is the utterly beguiling tale of a ten-year-old blind orphan who has been schooled in a life of thievery. One fateful afternoon, he steals a box from a mysterious traveling haberdasher—a box that contains three pairs of magical eyes. When he tries the first pair, he is instantly transported to a hidden island where he is presented with a special quest: to travel to the dangerous Vanished Kingdom and rescue a people in need. Along with his loyal sidekick—a knight who has been turned into an unfortunate combination of horse and cat—and the magic eyes, he embarks on an unforgettable, swashbuckling adventure to discover his true destiny.
Tween & YA SF AVI Avi The Book Without Words
The Book Without Words, a work of spells that appears to be just blank pages, was stolen from a monastery by a man named Thorston when he was young. Now Thorston is an old man, an alchemist, and on his deathbed he seeks a green-eyed reader who can reveal the book's secrets and grant him immortality. His servant girl, Sybil, and his talking raven, Odo, hunt for a green-eyed reader and find not one but two boys who fit the bill, one sweet and one sour; bury and rebury their not-quite-dead master; and contend with a mysterious monk who is trying to retrieve the book and with the city reeve, who wants the alchemist's gold.
Tween & YA SF BAC Bachman, Stefan The Peculiar
Don't get yourself noticed and you won't get yourself hanged. In the faery slums of Bath, Bartholomew Kettle and his sister Hettie live by these words. Bartholomew and Hettie are changelings—Peculiars—and neither faeries nor humans want anything to do with them. One day a mysterious lady in a plum-colored dress comes gliding down Old Crow Alley. Bartholomew watches her through his window. Who is she? What does she want? And when Bartholomew witnesses the lady whisking away, in a whirling ring of feathers, the boy who lives across the alley—Bartholomew forgets the rules and gets himself noticed. First he's noticed by the lady in plum herself, then by something darkly magical and mysterious, by Jack Box and the Raggedy Man, by the powerful Mr. Lickerish . . . and by Arthur Jelliby, a young man trying to slip through the world unnoticed, too, and who, against all odds, offers Bartholomew friendship and a way to belong.
Tween & YA SF BAC Bachmann, Stefan The Whatnot (The Peculiar v. 2)
Pikey Thomas doesn’t know how or why he can see the changeling girl. But there she is. Not in the cold, muddy London neighborhood where Pikey lives. Instead, she’s walking through the trees and snow of the enchanted Old Country or, later, racing through an opulent hall. She’s pale and small, and she has branches growing out of her head. Her name is Henrietta Kettle. Pikey’s vision, it turns out, is worth something. Worth something to Hettie’s brother—a brave adventurer named Bartholomew Kettle. Worth something to the nobleman who protects him. And Pikey is not above bartering—Pikey will do almost anything to escape his past; he’ll do almost anything for a life worth living. The faeries—save for a mysterious sylph and a mischievous cobble faery or two— have been chased out of London. They’ve all gone north. The army is heading north, too. So Pikey and Bartholomew follow, collecting information, piecing together clues, searching for the doorway that will lead them to Hettie.
YA SF BAL Baldacci, David The Finisher
Vega Jane has never left the village of Wormwood. But this isn't unusual -- nobody has ever left the village of Wormwood. At least not until Quentin Herms vanishes into the unknown. Vega knows Quentin didn't just leave -- he was chased. And he's left behind a very dangerous trail of clues that only she can decode. The Quag is a dark forest filled with terrifying beasts and bloodthirsty Outliers. But just as deadly are the threats that exist within the walls of Wormwood. It is a place built on lies, where influential people are willing to kill to keep their secrets. Vega is determined to uncover the truth -- but the closer she gets, the more she risks her life.
YA SF BAR Bardugo, Leigh Shadow and Bone
Surrounded by enemies, the once-great nation of Ravka has been torn in two by the Shadow Fold, a swath of near impenetrable darkness crawling with monsters who feast on human flesh. Now its fate may rest on the shoulders of one lonely refugee. Alina Starkov has never been good at anything. But when her regiment is attacked on the Fold and her best friend is brutally injured, Alina reveals a dormant power that saves his life—a power that could be the key to setting her war-ravaged country free. Wrenched from everything she knows, Alina is whisked away to the royal court to be trained as a member of the Grisha, the magical elite led by the mysterious Darkling. Yet nothing in this lavish world is what it seems. With darkness looming and an entire kingdom depending on her untamed power, Alina will have to confront the secrets of the Grisha . . . and the secrets of her heart.
YA SF BAR Bardugo, Leigh Siege & Storm
Hunted across the True Sea, haunted by the lives she took on the Fold, Alina must try to make a life with Mal in an unfamiliar land. She finds starting new is not easy while keeping her identity as the Sun Summoner a secret. She can’t outrun her past or her destiny for long. The Darkling has emerged from the Shadow Fold with a terrifying new power and a dangerous plan that will test the very boundaries of the natural world. With the help of a notorious privateer, Alina returns to the country she abandoned, determined to fight the forces gathering against Ravka. But as her power grows, Alina slips deeper into the Darkling’s game of forbidden magic, and farther away from Mal. Somehow, she will have to choose between her country, her power, and the love she always thought would guide her--or risk losing everything to the oncoming storm.
YA SF BAR Barker, Clive Abarat
Candy Quackenbush leaves her home in Chickentown, Minnesota and enters the magical world of Abarat, where she is pursued by the wicked Lord Carrion.
YA SF BAR Barker, Clive Days of Magic, Nights of War (Abarat v. 2)
Candy Quackenbush's adventures in the amazing world of the Abarat are getting more strange by the hour. Christopher Carrion, the Lord of Midnight, has sent his henchman to capture her. Why? she wonders. What would Carrion want with a girl from Minnesota? And why is Candy beginning to feel that the world of Abarat is familiar to her? Why can she speak words of magic she doesn't even remember learning? There is a mystery here. And Carrion, along with his fiendish grandmother Mater Motley, suspects that whatever Candy is, she could spoil their plans to take control of the Abarat. Now Candy's companions must race against time to save her from the clutches of Carrion, and she must solve the mystery of her past before the forces of Night and Day clash and Absolute Midnight descends upon the islands.
YA SF BAR Barker, Clive Absolute Midnight (Abarat v. 3)
“I know that many of you here have waited years for this Hour,” Mater Motley said, using that voice that, though it was barely conversational in volume, was somehow heard everywhere. “The waiting is over. Tomorrow there will be no dawn. Only midnight, absolute and eternal.” And so begins a new chapter in the epic story of sixteen-year-old Candy Quackenbush and her journeys through the world of the Abarat, where every hour is an island in one eternal day, and nothing is as it seems. Candy travels through the Abarat from island to island and across the sea with an unlikely band of friends: the escaped prisoner Malingo the Geshrat, the quarrelsome John Brothers, who all share the same body but never the same opinion, and the many other colorful characters they meet along the way. The problem is that trouble finds Candy wherever she goes. And soon she discovers a secret plot, masterminded by the diabolical Mater Motley, who is obsessed with becoming Empress of the Islands. Her method is simple. She will darken the skies, putting out the suns, moons, and stars. She will bring absolute midnight.
YA FIC BAR Barnes, Jennifer Lynn Tattoo
Bailey Morgan isn't the type of girl who shows a lot of skin, but somehow, she ends up in a dressing room at the mall with her friend Delia applying a temporary tattoo to her lower back. Never one to suffer fashion doubt, trendsetter Delia knows exactly where she wants her own tattoo: on her stomach, right where her shirt ends-can you say 'midriff'? Annabelle, the quiet one, chooses the back of her neck, and tomboy Zo plasters hers on the top of her foot. The tattoos will last for three days, and Delia's sure that with them, the four friends will absolutely kill at the school dance. Unfortunately, killing is just what someone has in mind, and Bailey, Delia, Annabelle, and Zo are in for the battle of their lives. Along with her tattoo, each girl receives a gift-a supernatural power to help them in their fight. As Bailey's increasingly frightening dreams reveal the nature of their enemy, it becomes clear to the girls that it's up to them to save the world. And if they can get Delia to stop using her newfound power to turn gum wrappers into Prada pumps, they might actually stand a chance.
YA FIC BAR Barnes, Jennifer Lynn Fate
For the past two years, Bailey Morgan has lived a double life: high school student by day, ancient mystical being by night. As the third Fate, Bailey literally controls the fate of the world, but as Plain Old Bailey, her life is falling apart. She’s got a tattoo that was supposed to be temporary (but isn’t), friendships that were supposed to last forever (but might not), and no idea what her future holds after high school graduation. Then Bailey meets the rest of the Sidhe, an ancient race defined by their power, beauty, and a sinister habit of getting what they want at any cost. Before Bailey knows it, she’s being drawn into an otherworldly web more complicated than anything she weaves as a mortal Fate.
Tween & YA SF BAR Barron, T.A. Merlin’s Dragon
In the years after Fincayra disappears and Merlin has been sent wandering, a young lizard-like creature, with the wings of a bat and the magical power to produce any smell it encounters, is born into the new world of Avalon. The unlikely hero-Basil, he is called-cannot find a single creature like itself nor a person who can tell him what he is. But it is clear that Basil is much more than he seems when he stumbles into an encounter with the great Merlin, saving his child's life, then uncovers a secret plot by the evil Rhita Gawr. It's a race against time and across Avalon as Basil, with the help of the faithful wind sister Ailah, searches for the great wizard to warn him.
Tween & YA SF BAR Barron, T.A. Doomraga’s Revenge (Merlin’s Dragon v. 2)
Basil becomes Merlin's partner as they battle the mysterious shadows that threaten the new Avalon. A dark magic has been spreading across Avalon. Initially, the events seemed unrelated: a war in Fireroot between the dwarves and the fire dragons, blight in Stoneroot, and disputes throughout the realms. But as Merlin and Basil scour the realms, they begin to realize that looming behind the growing chaos is a single dark threat—an enemy that they've never encountered. One that must be stopped before all of Avalon is lost. In this jaw-dropping sequel to the mega-hit Merlin's Dragon, T. A. Barron sends Merlin, Rhia, and Basil, the greatest dragon ever, on a mission across Avalon to root out this new enemy. But sacrifices will be made, relationships will be tested, and precious lives will be lost.
Tween & YA SF BAR Barron, T.A. Ultimate Magic (Merlin’s Dragon v. 3)
Avalon is on the verge of total destruction: an army of warriors, a swarm of fire dragons, and a lethal plague are all laying waste to Merlin's beloved land. But Merlin is nowhere to be found. Leading the fight in his place is Basil, the once tiny lizard who is now the most powerful dragon in Avalon. But to restore peace, the mastermind behind this chaos, Doomraga, will need to be discovered and destroyed before his power grows stronger and Avalon and its inhabitants are beyond saving. For Basil to triumph, he and his friends may need to make the ultimate sacrifice.
Tween & YA SF BAR Barron, T.A The Lost Years of Merlin
A young boy who has no identity nor memory of his past washes ashore on the coast of Wales and finds his true name after a series of fantastic adventures.
Tween & YA SF BAR Barron, T.A. Seven Songs of Merlin
Having stumbled upon his hidden powers, the young wizard Merlin voyages to the Otherworld in his quest to find himself and the way to the realm of the spirit.
Tween & YA SF BAR Barron, T.A. Fires of Merlin
Having voyaged to the Otherworld in his quest to find himself, the young wizard Merlin must face fire in many different forms and deal with the possibility of losing his own magical power.
YA SF BED Beddor, Frank The Looking Glass Wars
Alyss Heart, heir to the Wonderland throne, is forced to flee when her vicious aunt Redd murders her parents, the King and Queen of Hearts. She escapes through the Pool of Tears to Victorian London, but she finds she has no way home. Adopted by the Liddells, who christen her Alice Liddell and disapprove of her wild stories about Wonderland, Alyss begs Charles Dodgson to tell her real story. Even though he writes Alice's Adventures in Wonderland, she knows no one believes her. Years go by, with Alice repressing her memories. Then royal bodyguard Hatter Madigan, determined to start a war for Wonderland's throne, crashes her wedding.
YA SF BED Beddor, Frank Seeing Redd (Looking Glass Wars v. 2)
Alyss of Wonderland's rules has only just begun, and already those who prefer chaos to peace are threatening to destroy everything worth imagining. Trailed by newly appointed royal bodyguard Homburg Molly, Alyss is doing her best to keep pace with the non-stop demands of being queen while attempting to evade Molly for a few private moments with Dodge. Has Redd somehow freed herself and her chief assassin, The Cat, from the confides of the Heart Crystal? If not, then who has resurrected Redd's brutal foot soldiers the Glass Eyes and set them loose to attack Wonderland on all sides?
YA SF BED Beddor, Frank ArchEnemy (Looking Glass Wars v. 3)
The Heart Crystal's power has been depleted, and Imagination along with it. The people of Wonderland have all lost their creative drive, and most alarmingly, even Queen Alyss is without her powers. But at least the vicious Redd Heart seems to be similarly disabled. Amazingly, she is attempting to team up with her enemy, Alyss, in order to reclaim Wonderland from King Arch. Alyss might have no choice but to accept Redd's overtures, especially when she begins to receive alarming advice from the caterpillar oracles. . . .
YA SF BEL Bell, Hilari The Last Knight (Knight & Rogue v. 1)
Need a Hero? You've got one in Sir Michael Sevenson. Although there hasn't been a knight errant in over two hundred years, this young noble has decided to revive the trade. He's found himself a reluctant partner in Fisk, a clever rogue who has been given the choice of serving as Michael's squire or going to jail for a very long time. Now Michael and Fisk are on a quest to right wrongs, protect the innocent, and make the world a happier place. It's not going to be easy. On their first attempt at rescuing a damsel in distress, they break a lady out of a tower, only to discover she was there for good reason: awaiting trial for poisoning her husband. Now the would-be heroes must find Lady Ceciel and return her to justice or be condemned themselves.
YA SF BEL Bell, Hilari Rogue’s Home (Knight & the Rogue v. 2)
Sir Michael Sevenson and his squire, Fisk, can't seem to keep out of hot water. After five long years, Fisk has been called home to Ruesport to investigate who framed his sister Anna's husband, Max, as a blackmailer. Anna figures that Fisk, with his criminal past, is uniquely qualified to find out who set Max up. Of course Michael feels he has to come along to help his friend; but now he wears the tattoos of the unredeemed and fears he might be more hindrance than help.
YA SF BEL Bell, Hilari Player’s Ruse (Knight & Rogue v. 3)
Sir Michael Sevenson and his squire, Fisk, were just beginning to enjoy the quiet life. They really should have known better. When Lady Rosamund runs away from home to marry a traveling player, former knight errant Michael makes a noble promise to help the object of his unrequited love. The quest takes our would-be heroes to the coastal town of Huckerston, where savage sea pirates called wreckers terrorize the coast. With the help of a reluctant Fisk, Michael plans on catching the wreckers and winning back his lady; but when mysterious murders and dangerous accidents threaten the town and its players, love might be the least of his problems. . . .
Tween & YA SF BEL Bell, Hilari Shield of Stars (Shield, Sword & Crown v. 1)
A former pickpocket, Weasel is the type of boy most people would avoid. Certainly, no one would ever trust him — except for one man. Justice Holis took Weasel off the streets, gave him a home, a job as his clerk, and a key to his house. Weasel's new life may be a bit boring, but for the first time someone actually cares about him. Now Justice Holis is the one in trouble. Arrested for treason, he will surely hang unless someone saves him — and that someone can only be Weasel. But what can one boy do? Not much without help.So with a mysterious girl named Arisa by his side, Weasel goes in search of the Falcon, the most dangerous bandit in Deorthas, but also the one person who would be able — and possibly willing — to stage a prison break.
But Weasel's fate changes when he stumbles upon a shield. Could this be the one said to have been lost for centuries, the one that bestows power on whoever holds it? If so, Weasel, once a lowly pickpocket, could be the most powerful person in the land.
Tween & YA SF BEL Bell, Hilari Sword of Waters (Shield, Sword & Crown v. 2)
"I'd like you to find the sword for me. Do you think you could handle that?" Arisa isn't certain how to respond when her mother, the Falcon, formerly a dangerous bandit but now lord commander of the army and navy of Deorthas, entrusts her with this extremely special mission. Everything changed for Arisa when she and her friend Weasel stumbled upon the ancient shield rumored to bestow power upon whoever holds it. With the shield, the Falcon was able to gain her new station, bringing Arisa into a world of royalty Arisa isn't even sure she enjoys. Now the Falcon wants Arisa to get close to young Prince Edoran, and join with Edoran and Weasel to search for the legendary sword that matches the shield. As Arisa's search progresses, however, she realizes she may be in danger from a deadly stranger. Worse -- she and her friends may be in even graver danger from someone they know all too well!
YA SF BEL Bell, Hilari Crown of Earth (Shield, Sword & Crown v. 3)
This book picks up where Sword of Waters (S & S, 2008) leaves off as Prince Edoran runs away from his palace in order to try to save the life of his only true friend, Weasel. Along the way, he joins forces with Arisa, whose mother, the Falcon, is threatening to take over the kingdom. Edoran allows himself to be captured by his former tutor, but escapes with the help of one of the Hidden of the old religion. He is spirited away to a fishing village where he learns that being a pampered prince is not the life he wants. Fate brings all three friends together again, and Edoran has the chance to save his friends and his kingdom, and truly embrace his destiny.
YA SF BEL Bell, Hilari Trickster's Girl (Raven Duet v. 1)
In the year 2098 America isn't so different from the USA of today. But, in a post-9/11 security-obssessed world, "secured" doesn't just refer to borders between countries, it also refer to borders between states. Teenagers still think they know everything, but there is no cure for cancer, as Kelsa knows first-hand from watching her father die. The night Kelsa buries her father, a boy appears. He claims magic is responsible for the health of Earth, but human damage disrupts its flow. The planet is dying. Kelsa has the power to reverse the damage, but first she must accept that magic exists and see beyond her own pain in order to heal the planet.
YA SF BEL Bell, Hilari Traitor’s Son (Raven Duet v. 2)
In Trickster's Girl, when Kesla's journey comes to an end, she passes the pouch and the quest on to someone else. She picks Jason, a native boy she thinks will be able to finish the job. But in fact, a family feud has cut Jason off from his traditional roots, and he is even more doubtful and resistant than Kesla was. But Raven, now a beautiful girl, is quite persuasive and manages to convince Jason this is something not only that he can do, but that he must if he wants to heal his family and the earth.
YA SF BEN Bennett, Holly Shapeshifter
Sive possesses two gifts. One is a lovely singing voice which she employs as a performer at the king's court, and which attracts the attention of several admirers. The other is her ability to transform into a fleet and beautiful doe. When evil Far Doirche seeks to commandeer her hypnotic voice to control "the magical one," Sive is forced to escape to the mortal world, leaving behind a life filled with the promise of beauty and love. There, she meets the powerful Finn Mac Cumhail and discovers that love and beauty exist in both worlds. Unfortunately, so too, does evil, and when Far Doirche pursues her, the comfort and safety of Finn's home grows frighteningly fragile.
YA SF BER Bernobich, Beth Fox & Phoenix
The king of Long City is dying. For Kai Zu, the news means more than it does for most former street rats in the small mountain stronghold, because he and the king's daughter are close friends. Then the majestic ruler of the ghost dragons orders Kai to travel across the country to the Phoenix Empire, where the princess is learning statecraft. In a court filled with intrigue, Kai and his best (female) friend Yan must work together to help the princess escape and return to Long City.
YA FIC BIL Billingsley, Franny Chime
Before Briony's stepmother died, she made sure Briony blamed herself for all the family's hardships. Now Briony has worn her guilt for so long it's become a second skin. She often escapes to the swamp, where she tells stories to the Old Ones, the spirits who haunt the marshes. But only witches can see the Old Ones, and in her village, witches are sentenced to death. Briony lives in fear her secret will be found out, even as she believes she deserves the worst kind of punishment. Then Eldric comes along with his golden lion eyes and mane of tawny hair. He's as natural as the sun, and treats her as if she's extraordinary. And everything starts to change. As many secrets as Briony has been holding, there are secrets even she doesn't know.
YA SF BLA Black, Holly Tithe: A Modern Faerie Tale
Kaye never imagined that saving the life of the impossibly gorgeous Roiben would bring her to the attention of the unseelie court, as the intended sacrifice for the tithe. Or does it?
YA SF BLA Black, Holly Valiant: A Modern Tale of Faerie
The author of Tithe (S & S, 2002) returns to her dark, dangerous, and amazing world of Faerie. When 17-year-old Valerie catches her boyfriend and her mother fooling around, she runs away to New York City. There she falls in with a small group of teens who live in the subway tunnels. But there is something more to their stories than that of normal street kids. When Valerie begins to notice odd things about the deliveries they make, and when she meets Ravus, a troll, she understands that there is an entire world that she has never known existed-the world of Faerie. Valerie and her friends begin to steal from Ravus's deliveries, using the Never that he provides to the faeries as a drug. But those who receive the deliveries are being found dead. Is Ravus the poisoner or could it be another of the fantastic creatures they have met?
YA SF BLA Black, Holly The Darkest Part of the Forest
Children can have a cruel, absolute sense of justice. Children can kill a monster and feel quite proud of themselves. A girl can look at her brother and believe they’re destined to be a knight and a bard who battle evil. She can believe she’s found the thing she’s been made for. Hazel lives with her brother, Ben, in the strange town of Fairfold where humans and fae exist side by side. The faeries’ seemingly harmless magic attracts tourists, but Hazel knows how dangerous they can be, and she knows how to stop them. Or she did, once. At the center of it all, there is a glass coffin in the woods. It rests right on the ground and in it sleeps a boy with horns on his head and ears as pointed as knives. Hazel and Ben were both in love with him as children. The boy has slept there for generations, never waking. Until one day, he does…As the world turns upside down, Hazel tries to remember her years pretending to be a knight. But swept up in new love, shifting loyalties, and the fresh sting of betrayal, will it be enough?
YA SF BLA Black, Holly Ironside: A Modern Faery's Tale
In the realm of Faerie, the time has come for Roiben's coronation. Uneasy in the midst of the malevolent Unseelie Court, pixie Kaye is sure of only one thing -- her love for Roiben. But when Kaye, drunk on faerie wine, declares herself to Roiben, he sends her on a seemingly impossible quest. Now Kaye can't see or speak to Roiben unless she can find the one thing she knows doesn't exist: a faerie who can tell a lie. Miserable and convinced she belongs nowhere, Kaye decides to tell her mother the truth -- that she is a changeling left in place of the human daughter stolen long ago. Her mother's shock and horror sends Kaye back to the world of Faerie to find her human counterpart and return her to Ironside. But once back in the faerie courts, Kaye finds herself a pawn in the games of Silarial, queen of the Seelie Court. Silarial wants Roiben's throne, and she will use Kaye, and any means necessary, to get it. In this game of wits and weapons, can a pixie outplay a queen?
YA SF BLA Black, Holly White Cat (Curse Workers series v. 1)
Cassel comes from a family of curse workers -- people who have the power to change your emotions, your memories, your luck, by the slightest touch of their hands. And since curse work is illegal, they're all mobsters, or con artists. Except for Cassel. He hasn't got the magic touch, so he's an outsider, the straight kid in a crooked family. You just have to ignore one small detail -- he killed his best friend, Lila, three years ago. Ever since, Cassel has carefully built up a façade of normalcy, blending into the crowd. But his façade starts crumbling when he starts sleepwalking, propelled into the night by terrifying dreams about a white cat that wants to tell him something. He's noticing other disturbing things, too, including the strange behavior of his two brothers. They are keeping secrets from him, caught up in a mysterious plot. As Cassel begins to suspect he's part of a huge con game, he also wonders what really happened to Lila. Could she still be alive? To find that out, Cassel will have to out-con the conmen.
YA SF BLA Black, Holly Red Glove (Curse Workers series v. 2)
Curses and cons. Magic and the mob. In Cassel Sharpe's world, they go together. Cassel always thought he was an ordinary guy, until finds out he’s the most powerful curse worker around. A touch of his hand can transform anything—or anyone—into something else. That was how Lila, the girl he loved, became a white cat. Cassel was tricked into thinking he killed her, when actually he tried to save her. Now that she's human again, he should be overjoyed. Trouble is, Lila's been cursed to love him, a little gift from his emotion worker mom. And if Lila's love is as phony as Cassel's made-up memories, then he can't believe anything she says or does. When Cassel's oldest brother is murdered, the Feds recruit Cassel to help make sense of the only clue—crime-scene images of a woman in red gloves. But the mob is after Cassel too—they know how valuable he could be to them. Cassel is going to have to stay one step ahead of both sides just to survive. But where can he turn when he can't trust anyone—least of all, himself?
YA SF BLA Black, Holly Black Heart (Curse Workers v. 3)
Cassel Sharpe knows he’s been used as an assassin, but he’s trying to put all that behind him. He’s trying to be good, even though he grew up in a family of con artists and cheating comes as easily as breathing to him. He’s trying to do the right thing, even though the girl he loves is inextricably connected with crime. And he’s trying to convince himself that working for the Feds is smart, even though he’s been raised to believe the government is the enemy. But with a mother on the lam, the girl he loves about to take her place in the Mob, and new secrets coming to light, the line between what’s right and what’s wrong becomes increasingly blurred. When the Feds ask Cassel to do the one thing he said he would never do again, he needs to sort out what’s a con and what’s truth. In a dangerous game and with his life on the line, Cassel may have to make his biggest gamble yet—this time on love.
YA SF BLA Black, Jenna Glimmerglass (Faeriewalker v. 1)
Dana Hathaway doesn't know it yet, but she's in big trouble. When her alcoholic mom shows up at her voice recital drunk, again, Dana decides she's had enough and runs away to find her mysterious father in Avalon: the only place on Earth where the regular, everyday world and the captivating, magical world of Faerie intersect. But from the moment Dana sets foot in Avalon, everything goes wrong, for it turns out she isn't just an ordinary teenage girl—she's a Faeriewalker, a rare individual who can travel between both worlds, and the only person who can bring magic into the human world and technology into Faerie. Soon, Dana finds herself tangled up in a cutthroat game of Fae politics. Someone's trying to kill her, and everyone seems to want something from her, from her newfound friends and family to Ethan, the hot Fae guy Dana figures she'll never have a chance with... until she does. Caught between two worlds, Dana isn't sure where she'll ever fit in and who can be trusted, not to mention if her world will ever be normal again...
YA SF BLA Black, Jenna Shadowspell (Faeriewalker v. 2)
On top of spending most of her time in a bunkerlike safe house and having her dates hijacked by a formidable Fae bodyguard, Faeriewalker Dana Hathaway is in for some more bad news: the Erlking and his pack of murderous minions known as the Wild Hunt have descended upon Avalon. With his homicidal appetite and immortal powers, the Erlking has long been the nightmare of the Fae realm. A fragile treaty with the Faerie Queen, sealed with a mysterious spell, is the one thing that keeps him from hunting unchecked in Avalon, the only place on Earth where humans and Fae live together. Which means Dana’s in trouble, since it’s common knowledge that the Faerie Queen wants her – and her rare Faeriewalker powers – dead. The smoldering, sexy Erlking’s got his sights set on Dana, but does he only seek to kill her, or does he have something much darker in mind?
YA SF BLA Black, Jenna Sirensong (Faeriewalker v. 3)
When Dana is invited to Faerie to be officially presented at the Seelie Court, it’s no easy decision. After all, everyone knows Titania, the Seelie Queen, wants her dead. But Titania claims not to be the one behind the death threats; and her son, Prince Henry, makes the decision a whole lot easier when he suggests Dana might be arrested for (supposedly) conspiring with her aunt Grace to usurp the Seelie throne. So she and her father better do as they're told . . .The journey through Faerie is long—and treacherous. Dana thought it would be a good idea to have friends along, but her sort-of-boyfriend, Ethan, and her bodyguard’s son, Keane, just can’t seem to get along, and Kimber’s crush on Keane isn’t making things any easier. When a violent attack separates Dana from their caravan, the sexy Erlking saves her just in the nick of time . . . and makes it clear that he hasn’t given up on making her his own. Arriving at Titania’s beautiful palace should be a relief. But Dana is soon implicated in an assassination attempt against Titania’s granddaughter, and is suddenly a fugitive, forced to leave her father behind as she and her friends flee for their lives. Will she be able to prove her innocence before the forces of the Seelie Court—or, worse, the Erlking—catch up with her? And will she save her father before he pays the ultimate price in her stead?
YA SF BLA Blackburne, Livia Midnight Thief (Midnight Thief v.1)
Growing up on Forge’s streets has taught Kyra how to stretch a coin. And when that’s not enough, her uncanny ability to scale walls and bypass guards helps her take what she needs.
But when the leader of the Assassins Guild offers Kyra a lucrative job, she hesitates. She knows how to get by on her own, and she’s not sure she wants to play by his rules. But he’s persistent—and darkly attractive—and Kyra can’t quite resist his pull. Tristam of Brancel is a young Palace knight on a mission. After his best friend is brutally murdered by Demon Riders, a clan of vicious warriors who ride bloodthirsty wildcats, Tristam vows to take them down. But as his investigation deepens, he finds his efforts thwarted by a talented thief, one who sneaks past Palace defenses with uncanny ease.When a fateful raid throws Kyra and Tristam together, the two enemies realize that their best chance at survival—and vengeance—might be to join forces. And as their loyalties are tested to the breaking point, they learn a startling secret about Kyra’s past that threatens to reshape both their lives.
Tween & YA SF BOO Booraem, Ellen Small Persons With Wings: (They Hate to be Called Fairies)
Ever since she was teased for believing in fairies, Mellie has adopted a strictly scientific and logical approach to life. But when her parents inherit her grandfather's inn, she learns that for generations, her family members have been fairy guardians. The fairies exchanged some of their powers for this protection but now they want their magic back. An evil temptress in disguise wants the magic too, and before she knows it, Mellie is turned into a frog, her grandfather is discovered alive, and her parents are trapped in an evil spell that only lets them see the truth (which can be awfully brutal). Thank goodness for Timmo—the cute boy next door—and Durindana, a fairy outcast, who help Mellie save the day and encourage her to loosen up her views on family, fairies, and friendship.
YA FIC BOS Bosch, Pseudonymous Bad Magic
Magic is BAD. As in fake. Cheesy. Unreal. At least, that's what Clay, who has seen one magic show too many, thinks. When words from his journal appear mysteriously on his school wall as graffiti, he never imagines that magic might be to blame. And when the same graffiti lands him at Earth Ranch, a camp for "troubled" kids on a remote volcanic island, magic is the last thing he expects to find there. But at Earth Ranch, there is one strange surprise after another, until Clay no longer knows what to expect. Is he really talking to a llama? Did he really see a ghost? What is the scary secret hidden in the abandoned library? The only thing he knows for sure is that behind the clouds of vog (volcanic smog), nothing is as it seems. Can he solve the riddle of Earth Ranch before trouble erupts?
Tween & YA SF BOW Bow, Erin Plain Kate
Plain Kate lives in a world of superstitions and curses, where a song can heal a wound and a shadow can work deep magic. As the wood-carver’s daughter, Kate held a carving knife before a spoon, and her wooden charms are so fine that some even call her “witch-blade” — a dangerous nickname in a town where witches are hunted and burned in the square. For Kate and her village have fallen on hard times. Kate’s father has died, leaving her alone in the world. And a mysterious fog now covers the countryside, ruining crops and spreading fear of hunger and sickness. The townspeople are looking for someone to blame, and their eyes have fallen on Kate. Enter Linay, a stranger with a proposition: In exchange for her shadow, he’ll give Kate the means to escape the town that seems set to burn her, and what’s more, he’ll grant her heart’s wish. It’s a chance for her to start over, to find a home, a family, a place to belong. But Kate soon realizes that she can’t live shadowless forever — and that Linay’s designs are darker than she ever dreamed.
Two months after her mother's sudden and puzzling suicide, Gemma Doyle travels from India, where she was raised, to England for her new life at an all-girls preparatory school. At Spence Academy, Gemma feels dispirited by the stringent etiquette and her classmates' cruel pecking order, but she finds herself befriended by a group of girls with aspirations of being more than "proper ladies." Aside from school troubles, Gemma is also preoccupied with nightmarish visions, and following her discovery of a long-lost diary that describes "the Order," she learns that she has supernatural abilities that link her to the spirit world, her mother, and an evil force that wants to usurp Gemma's powers. And it's almost too late before Gemma realizes that she holds the key to her own and her friends' destinies.
YA FIC BRA Bray, Libba The Sweet Far Thing
IT HAS BEEN A YEAR OF CHANGE since Gemma Doyle arrived at the foreboding Spence Academy. Her mother murdered, her father a laudanum addict, Gemma has relied on an unsuspected strength and has discovered an ability to travel to an enchanted world called the realms, where dark magic runs wild. Despite certain peril, Gemma has bound the magic to herself and forged unlikely new alliances. Now, as Gemma approaches her London debut, the time has come to test these bonds.The Order - the mysterious group her mother was once part of - is grappling for control of the realms, as is the Rakshana. Spence's burned East Wing is being rebuilt, but why now? Gemma and her friends see Pippa, but she is not the same. And their friendship faces its gravest trial as Gemma must decide once and for all what role she is meant for.
Tween & YA SF BRE Breen, M.E. Darkwood
Annie Trewitt, 12, lives with her aunt and uncle, who barely tolerate her existence. When she overhears a conversation about sending her away, she decides it is time to leave on her own. She braves the dark night and its terrors (no moon or stars in Howland, and kinderstalk roam the forest) and becomes entwined in a series of adventures, among them a turn at a mine where children toil until they drop. Escaping, she intends to tell the king that crates of ringstone are being smuggled away. At the palace, Annie finds her sister, long presumed dead, and even more intrigue.
YA SF BRE Brennan, Herbie Faerie Wars
Troubled by family problems, Henry finds his life taking a whole new dimension when he and his friend, old Mr. Fogarty, become involved with Prince Pyrgus Malvae, who has been sent from the faerie world in order to escape the treacherous Faeries of the Night.
The sequel to Faerie Wars, which, according to PW, "will bring much pleasure to fans of Eoin Colfer's Artemis Fowl series, and to fantasy readers in general," takes readers back to the realm of Pyrgus Malvae and his royal family in The Purple Emperor by Herbie Brennan. Though the first book's battle saw the defeat of Lord Hairstreak and the Faeries of the Night, you can't keep a bad faerie down. Hairstreak and his minions are back with a sinister plan to take over the Faerie Realm: using dark magic, Hairstreak resurrects the recently assassinated Purple Emperor-Pyrgus's father-and turns him into a zombie servant.
YA SF BRE Brennon, Herbie Ruler of the Realm
It is Henry’s third visit to the Faerie Realm, but this time in a rather different guise and to a rather different kind of place. Holly Blue is Queen and Lord Hairstreak appears to be proposing a truce between the Faeries of the Night and the Faeries of the Light. Meanwhile Prince Pyrgus has stumbled across some mysterious crystal flowers with an apparently formidable secret weapon, and there are rumours of a demon invasion led by Beleth, the Prince of Darkness.
Queen Blue, wary of her uncle’s uncharacteristic generosity, pays a visit to the Spicemaster’s labyrinth in an attempt to divine the possible future of the Realm. She is warned to beware someone close, little realizing just how careful she will need to be – and when she is kidnapped by the most unlikely candidate, the Realm rapidly descends into chaos.
In a thrilling adventure Blue, Pyrgus and Henry will find themselves in the midst of a furious battle to protect the future of the Realm and secure the throne for the rightful ruler.
YA SF BRE Brennan, Herbie Faerie Lord
It has been two years since Henry left the Faerie Realm and he has still not adjusted to life back in the Analogue World. But when Henry finds a middle aged Pyrgus in Mr. Fogarty’s backyard, he is compelled to return to the world he left so suddenly. A mysterious plague is spreading throughout the Realm causing faeries to age rapidly. No one knows what is causing it or how to cure it. Pyrgus has a plan that Henry must be a part of but can’t include his sister, the Faerie Queen, no matter how much she persists. However, almost immiediately upon Henry’s return, an unlikely person transports him away from the Realm and he is forced to fend for himself in a hostile land. Elsewhere, Lord Hairstreak, Brimstone and Chalkhill are putting their own plan into motion that may be the undoing of the entire Realm without their even realizing it.
YA SF BRE Brennan, Herbie The Faeman Quest
Herbie Brennan's popular and critically acclaimed Faerie Wars series is well known for its cast of magical characters, hilarious dialogue, and wildly inventive flights of fantasy. Now, with The Faeman Quest, Brennan returns to the world of Faerie to introduce a new character - Mella, the daughter of King Consort Henry and Queen Holly Blue. When Mella accidentally travels to the country of Haleklind, she discovers rebel forces preparing an invasion using a terrifying new magical weapon.
Tween & YA SF BRE Brennan, Herbie The Doomsday box: a Shadow Project
Danny Lipman is a young thief who stumbles into a clandestine operation that he does not immediately understand. The staff of the Shadow Project allows him to escape after deciding that he shows natural talent for their work but not before bugging his jacket. Danny soon learns that the project is a joint MI6/CIA venture that makes use of teen operatives to conduct remote viewing, a paranormal activity that allows agents to gather intelligence without risking themselves. Or so they believed. Opal, the director's daughter and a skilled operative in her own right, is somehow detained while on a mission and Danny is brought in to attempt a rescue. He is enticed to work for them, in part by their promise to provide the best possible care for his Nan, who has just had a stroke. From that point, nothing proceeds as Danny or anyone involved in the Shadow Project imagined.
YA FIC BRE Brennan, Sarah Rees Demon’s Lexicon
Nick and his brother, Alan, have spent their lives on the run from magic. Their father was murdered, and their mother was driven mad by magicians and the demons who give them power. The magicians are hunting the Ryves family for a charm that Nick's mother stole — a charm that keeps her alive — and they want it badly enough to kill again. Danger draws even closer when a brother and sister come to the Ryves family for help. The boy wears a demon's mark, a sign of death that almost nothing can erase...and when Alan also gets marked by a demon, Nick is desperate to save him. The only way to do that is to kill one of the magicians they have been hiding from for so long. Ensnared in a deadly game of cat and mouse, Nick starts to suspect that his brother is telling him lie after lie about their past. As the magicians' Circle closes in on their family, Nick uncovers the secret that could destroy them all.
YA FIC BRE Brennan, Sarah Rees Demon’s Covenant (Demon’s Lexicon trilogy v. 2)
Mae Crawford’s always thought of herself as in control, but in the last few weeks her life has changed. Her younger brother, Jamie, suddenly has magical powers, and she’s even more unsettled when she realizes that Gerald, the new leader of the Obsidian Circle, is trying to persuade Jamie to join the magicians. Even worse… Jamie hasn’t told Mae a thing about any of it. Mae turns to brothers Nick and Alan to help her rescue Jamie, but they are in danger from Gerald themselves because he wants to steal Nick's powers. Will Mae be able to find a way to save everyone she cares about from the power-hungry magician's carefully laid trap?
YA SF BRE Brennan, Sarah Rees Untold (Lynburn Legacy)
On the surface, Sorry-in-the-Vale is a sleepy English town. But Kami Glass knows the truth. Sorry-in-the-Vale is full of magic. In the old days, the Lynburn family ruled with fear, terrifying the people into submission in order to kill for blood and power. Now the Lynburns are back, and Rob Lynburn is gathering sorcerers so that the town can return to the old ways. But Rob and his followers aren’t the only sorcerers in town. A decision must be made: pay the blood sacrifice, or fight. For Kami, this means more than just choosing between good and evil. With her link to Jared Lynburn severed, she’s now free to love anyone she chooses. But who should that be?
YA SF BRE Brennan, Sarah Rees Unmade (The Lynburn Legacy v.3)
Kami has lost the boy she loves, is tied to a boy she does not, and faces an enemy more powerful than ever before. With Jared missing for months and presumed dead, Kami must rely on her new magical link with Ash for the strength to face the evil spreading through her town. Rob Lynburn is now the master of Sorry-in-the-Vale, and he demands a death. Kami will use every tool at her disposal to stop him. Together with Rusty, Angela, and Holly, she uncovers a secret that might be the key to saving the town. But with knowledge comes responsibility—and a painful choice. A choice that will risk not only Kami’s life, but also the lives of those she loves most.
YA FIC BRI Briggs, Andy Rise of the Heroes (Hero.com v. 1)
Toby, Pete, Lorna, and Emily are just average kids—until they stumble upon a Web site called Hero.com and download powers that turn them into superheroes. At first, flying, teleporting, and shooting lasers from their eyes seems like nothing but fun. But when the supervillain Doc Tempest kidnaps Toby and Lorna’s mom, things take a darker turn.
Now the heroes must band together and use their new skills—from super-strength to invisibility—to rescue their mom, fight evil, and try to save the world from destruction.
Of course, little do they know that Villain.net is out there too, recruiting teens for the other side. . .
YA FIC BRI Briggs, Andy Virus Attack (Hero.com v. 2)
The villain Basilisk is back, and his nefarious plan to infiltrate Hero.com and take it offline has worked—leaving Toby, Pete, Lorna, and Emily as the only Downloaders left on the planet! It’s up to the four friends to stop Basilisk before his computer virus completely destroys the Hero Foundation . . . but with glitchy, short-circuiting powers and some contention among their ranks, it’ll be no simple task to outwit, outpace, and outplot the evil mastermind. Virus Attack is an action-packed adventure, full of even more creative and exciting powers and intricately linked to the anti-series, Villian.net.
YA FIC BRI Briggs, Andy Council of Evil (Villian.net v. 1)
A week ago, Jake Hunter was just an ordinary kid, leading his bully pack, picking on nerds at school for lunch money, and trying to avoid detention. Then he clicked on a mysterious Web site, Villain.net, that let him download powers like radioactivity and laser vision. Now he’s a superpowered global fugitive wanted for theft, kidnapping, blackmail . . . and the pending destruction of the planet. Not bad for a fourteen-year-old. But, as Jake soon discovers, there’s no rest for the wicked—especially when your family’s in danger, your villainous mentor might be plotting against you, and most of the world’s good guys are hot on your trail. Of course, little does he know that Hero.com is out there too, recruiting teens for the other side. . . .
YA FIC BRU Bruchac, Joseph Wabi
Wabi was born an owl—a great horned owl who grew to become sucha strong, confident creature that he was afraid of nothing. But now he is afraid. He fears that he might never win the heart of the girl he loves. Somehow, despite his own intentions, he has fallen in love with a girl— a beautiful, headstrong human girl. And so he begins the adventure of his life. He shape-shifts into human form in order to be with her. But before he can win her love, he must face an even greater challenge in a land he comes to think of as the Valley of Monsters.
YA SF BUC Buckley, Michael Undertow
Sixteen-year-old Lyric Walker’s life is forever changed when she witnesses the arrival of 30,000 Alpha, a five-nation race of ocean-dwelling warriors, on her beach in Coney Island. The world’s initial wonder and awe over the Alpha quickly turns ugly and paranoid and violent, and Lyric’s small town transforms into a military zone with humans on one side and Alpha on the other. When Lyric is recruited to help the crown prince, a boy named Fathom, assimilate, she begins to fall for him. But their love is a dangerous one, and there are forces on both sides working to keep them apart. Only, what if the Alpha are not actually the enemy? What if they are in fact humanity’s only hope of survival? Because the real enemy is coming. And it’s more terrifying than anything the world has ever seen.
YA SF BUJ Bujor, Flavia The Prophecy of the Stones
In a magical realm, three teenage girls-Jade, Opal, and Amber-are chosen to fulfill an ancient prophecy. Although they meet as strangers, they must learn to trust one another with their lives as they embark on an epic journey, armed only with magical stones and one another. On the day of their fourteenth birthday, they set out on a quest that will require them to overcome heinous enemies-like the ferocious raptors, birds of prey that feast on fear; and the torturous Ghibduls, who inflict pain for sport and theater-in an effort to save an enchanted yet threatened land called Fairytale. Along the way, they encounter miraculous horses that have the gift of reading their riders' thoughts; the brave Adrien of Rivebel, who captures the heart of one of the girls; and Oonagh, the girls' childlike guide, living in the remote crystalline grotto, who will advise them on their course.At the same time, in a parallel world, a young girl named Joa fights for her life in a hospital bed in Paris. While she is dreaming, her thoughts transport her to an unknown realm where three young heroines fight a spectacular battle. Their success or failure will determine the fate of Fairytale...and Joa's.
YA SF BUN Bunce, Elizabeth Starcrossed
In a glamorous castle full of Llyvraneth's elite, Celyn Contrare serves as a lady-in-waiting to shy young Merista Nemair. Her days are spent dressing in velvet, attending Lady Merista, navigating court gossip, and charming noblemen over lavish feasts. And at night, she picks locks, steals jewels, forges documents, and collects secrets. Because Celyn isn't really a lady-in-waiting; she's not even really Celyn Contrare. She's Digger, a sneak-thief on the run from the king's Inquisition, desperate to escape its cruel instruments and hatred of magic. If she's discovered, it will mean her certain death. But life as a lady-in-waiting isn't safe either. . . . The devious Lord Daul knows her secret, and he's blackmailing her to serve as his personal spy in the castle. What she discovers -- about Daul, about the Nemair, even about her own Lady Merista -- could signal civil war in Llyvraneth. And for a thief trained never to get involved, taking sides could be the most dangerous job yet.
YA SF BUN Bunce, Elizabeth Liar’s Moon
As a pickpocket, Digger expects to spend a night in jail every now and then. But she doesn't expect to find Lord Durrel Decath there as well--or to hear he's soon to be executed for killing his wife. Durrel once saved Digger's life, and when she goes free, she decides to use her skills as a thief, forger, and spy to investigate his case and return the favor. But each new clue only opens up more mysteries. While Durrel's marriage was one of convenience, his behavior has been more impulsive than innocent. His late wife had an illegal business on the wrong side of the civil war raging just outside the city gates. Digger keeps finding forbidden magic in places it has no reason to be. And it doesn't help that she may be falling in love with a murderer . . .
YA SF CAL Calhoun, Dia Avielle of Rhia
Avielle is a Rhian princess, but her own people fear her. She has the silver skin and hair of her great-great-grandmother, a Dredonian who used her evil magic against Rhia. The 15-year-old, ever fearful of taking after her relative, takes comfort in her lack of magic: no magic, she reasons, no evil. Her eldest brother is in line for the throne, and she hopes to live out of the public eye. Dredonia, however, is ruled by the Brethren of the Black Cloak, evil-wizard priests who "will eagerly give their lives, be it only to see one Rhian dead." They attack, and Avielle is the only member of the royal family who survives. She is taken in by a kind weaver and learns that her gift is weaving. At first she hides her identity, but as the attacks continue and suspicion of Dredonian Rhians grows, she must find the courage to come forward and save her people.
YA SF CAR Carey, Edward Heap House (Iremonger v.1)
Clod is an Iremonger. He lives in the Heaps, a vast sea of lost and discarded items collected from all over London. At the centre is Heap House, a puzzle of houses, castles, homes and mysteries reclaimed from the city and built into a living maze of staircases and scurrying rats. The Iremongers are a mean and cruel family, robust and hardworking, but Clod has an illness. He can hear the objects whispering. His birth object, a universal bath plug, says ‘James Henry’, Cousin Tummis’s tap is squeaking ‘Hilary Evelyn Ward-Jackson’ and something in the attic is shouting ‘Robert Burrington‘ and it sounds angry.
A storm is brewing over Heap House. The Iremongers are growing restless and the whispers are getting louder. When Clod meets Lucy Pennant, a girl newly arrived from the city, everything changes. The secrets that bind Heap House together begin to unravel to reveal a dark truth that threatens to destroy Clod’s world.
YA SF CAR Carey, Janet Lee The Beast of Noor
A creature called the Shriker has lured helpless victims to their gruesome deaths in Shalem Wood for centuries. Miles and Hanna Ferrell learn that it was their own ancestor who was responsible for the creation of the beast and his anger and taste for blood. When their friend becomes the most recent victim, Miles is determined to kill the beast and right the wrong, before his sister is taken next. It isn't long before Hanna goes in search of her missing brother, to save him from becoming the very beast he has set out to destroy. Moving between parallel dimensions, leaving behind their friends and family, these two youngsters must prove themselves capable of surviving danger, making the right choices and always staying true to their inner selves and to each other.
YA SF CAR Carey, Janet Lee Dragons of Noor
A dreamwalker who has lost her way. A shape shifter who fears his own dark power. A fire herd punished for his magic. Can these three teens keep the human world of Noor and the magical world of Oth from splitting apart? The ancient trees of Noor are dying. If the blight kills the last azure trees whose deep roots bind the worlds, the bridge between Noor and Oth will split apart forever. Already as Hanna, Miles, and Taunier sail to the source of the blight, the rent between the worlds is widening, and magic is going out of Noor. The quest deepens when a strange wind blows across Noor stealing young children, and Hanna is powerless to protect her younger brother from the stealing wind. The Three journey east to the azure forests of Jarrosh. East to the dragon lands. East to the place where the wind-stolen children were taken. In Jarrosh, among dragons, the Three will be challenged to discover their hidden powers. Each of them must break beyond the boundaries of self to discover the ancient magic joining all to all.
Tween & YA SF CAR Carey, Janet Lee Dragon’s Keep
In 1145, on Wilde Island, Rosalind counts the days by the saints and once a week has her mother the queen trim the dragon claw that is the third finger of her left hand. Told in the first person, Rosie's story unfolds slowly. Her mother has kept Rosie's claw hidden from the dragon-ravaged populace, always wearing golden gloves so her daughter's will not be questioned. The dragon comes to feed as dragons do, and is slaughtered by Lord Godrick and his son Kye. The dragon's mate, however, comes to rescue his eggs and takes Rosalind as servant to tend them. Rose learns from the dragons, believing that the key to her birthright is found in the children's chant, "Bright fire. Dragon's fire. Broken sword. One black talon ends the war!" Wonderfully imagined dragon lore and an elegant backstory connection to the Arthur Pendragon legend are woven with rich strands of mother/daughter, child/nursemaid, friend/companion resonance, and the dark-skinned, blue-eyed half-Muslim Kye is a worthy hero.
YA SF CAR Carey, Janet Lee Dragonswood
Wilde Island is not at peace. The kingdom mourns the dead Pendragon king and awaits the return of his heir; the uneasy pact between dragons, fairies, and humans is strained; and the regent is funding a bloodthirsty witch hunt, hoping to rid the island of half-fey maidens. Tess, daughter of a blacksmith, has visions of the future, but she still doesn't expect to be accused of witchcraft, forced to flee with her two best friends, or offered shelter by the handsome and enigmatic Garth Huntsman, a warden for Dragonswood. But Garth is the younger prince in disguise and Tess soon learns that her true father was fey, making them the center of an exciting, romantic adventure, and an ancient prophecy that will bring about peace between all three races - dragon, human, and fairy.
Tween & YA FIC CAR Carroll, Michael The Awakening (Quantum Prophecy v. 1)
It has been ten years since the great battle that wiped out all the superhumans. Whether they all died that day or simply lost their powers and blended back into society, only one thing is certain: They are gone. Or are they? Thirteen-year-olds Danny and Colin have recently begun changing. How can they explain Danny’s newfound ability to move at the speed of light, or Colin’s surprising strength? They can’t, but their parents—the lost generation of superhumans—can. They have been watching and waiting for these changes. So have others—and not everyone is happy about the boys’ new powers. Some will do anything to stop them.
Tween & YA FIC CAR Carroll, Michael The Gathering (Quantum Prophecy v. 2)
It has been 10 years since all the adult superhumans have been stripped of their powers, but their children have inherited superpowers too, and it's their turn to fight the supervillains. Danny is still reeling from the loss of his arm and his superpowers and the reality that for years, a misguided shape-shifting superhuman impersonated his father. Colin is imbued with acute hearing, sight, and the ability to withstand extreme temperatures. His cousin, Renata, has the ability to change form. After their identities are leaked to the press, they are forced to hide out in a secret location where new superhumans are trained. Unbeknownst to them, their old enemy Dioxin, long thought dead, has joined forces with a powerful cult leader bent on destroying them all. He's using Dioxin's desire for revenge to help him discredit, kill, and divide them. They suspect there's a traitor in their midst but it isn't until their safe house is attacked that they discover who it is.
Tween & YA FIC CAR Carroll, Michael The Reckoning (Quantum Prophecy v. 3)
Not long ago the world thought its superhumans dead after a great battle wiped out heroes and villains alike. Now, new heroes—and new villains— have miraculously emerged in the form of teenagers. The new heroes find themselves on the cusp of WWIII, caused by their very existence. One hero is torn between right and wrong as he falls under the spell of a former ally turned villain, while another must come to terms with his dark role in the battle, as predicted by Quantum's prophecy years ago. If the planet is to survive, our new heroes will need to prove stronger than even they can imagine.
Tween & YA FIC CAR Carroll, Michael Super Human
Four thousand years ago the world's first super human walked the earth. Possessing the strength of one hundred men, skin impervious to attack, and the ability to read minds, this immortal being used his power to conquer and enslave nations. Now plans are in motion that will transport this super human to the present, where he'll usher in a new age of tyranny unlike anything the world has ever seen. Determined to stand against them, using powers they've only just begun to master, is a ragtag group of young heroes. For them this first test may be their greatest . . . and last.
YA SF CAR Carson, Rae The Girl of Fire and Thorns
Once a century, one person is chosen for greatness. Elisa is the chosen one. But she is also the younger of two princesses. The one who has never done anything remarkable, and can’t see how she ever will. Now, on her sixteenth birthday, she has become the secret wife of a handsome and worldly king—a king whose country is in turmoil. A king who needs her to be the chosen one, not a failure of a princess. And he’s not the only one who seeks her. Savage enemies, seething with dark magic, are hunting her. A daring, determined revolutionary thinks she could be his people’s savior, and he looks at her in a way that no man has ever looked at her before. Soon it is not just her life, but her very heart that is at stake. Elisa could be everything to those who need her most. If the prophecy is fulfilled. If she finds the power deep within herself. If she doesn’t die young. Most of the chosen do.
YA SF CAR Carson, Rae Crown of Embers
She does not know what awaits her at the enemy's gate. Elisa is a hero. She led her people to victory over a terrifying, sorcerous army. Her place as the country's ruler should be secure. But it isn't. Her enemies come at her like ghosts in a dream, from foreign realms and even from within her own court. And her destiny as the chosen one has not yet been fulfilled. To conquer the power she bears, once and for all, Elisa must follow a trail of long-forgotten—and forbidden—clues, from the deep, hidden catacombs of her own city to the treacherous seas. With her go a one-eyed spy, a traitor, and the man whom—despite everything—she is falling in love with. If she's lucky, she will return from this journey. But there will be a cost.
YA SF CAS Cashore, Kristin Graceling
Lady Katsa of Middluns and Prince Po of Lienid are both Gracelings, born with a special gift. Since age eight, Katsa has unwillingly served her uncle, King Randa, as his enforcer, because of her terrible ability to maim or kill barehanded. Accidentally meeting when Katsa undertakes a mission for the secret Council, Po and Katsa realize that there is something desperately wrong in the Seven Kingdoms, an evil somehow centered in the universally admired King Leck of Monsea. When Leck turns his attentions to his own daughter, Bitterblue, Katsa and Po recognize the truth: Leck too is Graced, with the ability to deceive, and his benevolence masks a horror that threatens not only the child but also the Kingdoms.
YA SF CAS Cashore, Kristen Fire
She is the last of her kind...
It is not a peaceful time in the Dells. In King City, the young King Nash is clinging to the throne, while rebel lords in the north and south build armies to unseat him. War is coming. And the mountains and forest are filled with spies and thieves. This is where Fire lives, a girl whose beauty is impossibly irresistible and who can control the minds of everyone around her.
YA SF CAS Cashore, Kristin Bitterblue
Eight years after Graceling, Bitterblue is now queen of Monsea. But the influence of her father, a violent psychopath with mind-altering abilities, lives on. Her advisors, who have run things since Leck died, believe in a forward-thinking plan: Pardon all who committed terrible acts under Leck's reign, and forget anything bad ever happened. But when Bitterblue begins sneaking outside the castle--disguised and alone--to walk the streets of her own city, she starts realizing that the kingdom has been under the thirty-five-year spell of a madman, and the only way to move forward is to revisit the past. Two thieves, who only steal what has already been stolen, change her life forever. They hold a key to the truth of Leck's reign. And one of them, with an extreme skill called a Grace that he hasn't yet identified, holds a key to her heart.
YA SF CAS Cass, Kiera The Selection
For thirty-five girls, the Selection is the chance of a lifetime. The opportunity to escape the life laid out for them since birth. To be swept up in a world of glittering gowns and priceless jewels. To live in a palace and compete for the heart of gorgeous Prince Maxon. But for America Singer, being Selected is a nightmare. It means turning her back on her secret love with Aspen, who is a caste below her. Leaving her home to enter a fierce competition for a crown she doesn't want. Living in a palace that is constantly threatened by violent rebel attacks. Then America meets Prince Maxon. Gradually, she starts to question all the plans she's made for herself—and realizes that the life she's always dreamed of may not compare to a future she never imagined.
YA SF CAS Cass, Kiera The Elite (Selection v 2)
Thirty-five girls came to the palace to compete in the Selection. All but six have been sent home. And only one will get to marry Prince Maxon and be crowned princess of Illea. America still isn’t sure where her heart lies. When she’s with Maxon, she’s swept up in their new and breathless romance, and can’t dream of being with anyone else. But whenever she sees Aspen standing guard around the palace, and is overcome with memories of the life they planned to share. With the group narrowed down to the Elite, the other girls are even more determined to win Maxon over—and time is running out for America to decide. Just when America is sure she’s made her choice, a devastating loss makes her question everything again. And while she’s struggling to imagine her future, the violent rebels that are determined to overthrow the monarchy are growing stronger and their plans could destroy her chance at any kind of happy ending.
YA SF CAS Cass, Kiera The One (Selection v.3)
The Selection changed America Singer's life in ways she never could have imagined. Since she entered the competition to become the next princess of Illéa, America has struggled with her feelings for her first love, Aspen—and her growing attraction to Prince Maxon. Now she's made her choice . . . and she's prepared to fight for the future she wants.
YA SF CAS Cass, Kiera The Heir (The Selection v.4)
Princess Eadlyn has grown up hearing endless stories about how her mother and father met. Twenty years ago, America Singer entered the Selection and won the heart of Prince Maxon—and they lived happily ever after. Eadlyn has always found their fairy-tale story romantic, but she has no interest in trying to repeat it. If it were up to her, she'd put off marriage for as long as possible. But a princess's life is never entirely her own, and Eadlyn can't escape her very own Selection—no matter how fervently she protests. Eadlyn doesn't expect her story to end in romance. But as the competition begins, one entry may just capture Eadlyn's heart, showing her all the possibilities that lie in front of her . . . and proving that finding her own happily ever after isn't as impossible as she's always thought.
YA SF CHA Chadda, Sarwat Devil’s Kiss
As the youngest and only female member of the Knights Templar, Bilqis SanGreal grew up knowing she wasn’t normal. Instead of hanging out at the mall or going on dates, she spends her time training as a warrior in her order’s ancient battle against the Unholy. Billi’s cloistered life is blasted apart when her childhood friend, Kay, returns from Jerusalem, gorgeous and with a dangerous chip on his shoulder. He’s ready to slide back into Billi’s life, but she’s met someone new: amber-eyed Mike, who seems to understand her like no one else and effortlessly stakes a claim on her heart. But the Templars are called to battle before Billi can enjoy the thrilling new twist to her life. One of the order’s ancient enemies has resurfaced, searching for a treasure that the Templars have guarded for almost a thousand years - King Solomon’s cursed mirror, a source of unimaginable power. To save the lives of millions, Billi will have to put her heart aside and make sacrifices greater than she could have imagined.
YA SF CHA Chadda, Sarwat Dark Goddess (Devil's Kiss v. 2)
New enemies, new romance, and new horrors, Billi's back, and it seems like the Unholy just can't take a hint. Still reeling from the death of her best friend, Kay, Billi's thrust back into action when the Templars are called to investigate werewolf activity. And these werewolves are like nothing Bilil's seen before. They call themselves the Polenitsy - Man Killers. The ancient warrior women of Eastern Europe, supposedly wiped out centuries ago. But now they're out of hiding and on the hunt for a Spring Child -- an Oracle powerful enough to blow the volcano at Yellowstone -- precipitating a Fimbulwinter that will wipe out humankind for good. The Templars follow the stolen Spring Child to Russia, and the only people there who can help are the Bogatyrs, a group of knights who may have gone to the dark side. To reclaim the Spring Child and save the world, Billi needs to earn the trust of Ivan Romanov, an arrogant young Bogatyr whose suspicious of people in general, and of Billi in particular.
Tween & YA SF CHA Chapman, Linda & Steve Cole Be a Genie in Six Easy Steps
Be careful what you wish for. . . .
When new stepsiblings Milly, Michael, Jason, and Jess move to a town in the middle of nowhere, the last thing they expect is to find a magic book. But then they stumble upon The Genie Handbook, and their lives are changed forever. Each chapter in The Genie Handbook contains one of six stages of training to be mastered, and the kids are thrilled to begin their schooling—especially since once they become genies, they can wish themselves back to London and their old lives. But then some of the wishes go wrong, and the magic starts to seem scarier. And when the kids discover a mysterious couple watching them covertly, they realize there's more to the handbook than they ever could have guessed. If the children's greatest wish of all is finally granted, will their world change for better or for worse? Maybe sometimes it takes something even more powerful than a genie to reveal your true heart's desire.
YA FIC CHI Childs, Tera Lynn Sweet Venom
Grace just moved to San Francisco and is excited to start over at a new school. The change is full of fresh possibilities, but it’s also a tiny bit scary. It gets scarier when a minotaur walks in the door. And even more shocking when a girl who looks just like her shows up to fight the monster.
Gretchen is tired of monsters pulling her out into the wee hours, especially on a school night, but what can she do? Sending the minotaur back to his bleak home is just another notch on her combat belt. She never expected to run into this girl who could be her double, though.
Greer has her life pretty well put together, thank you very much. But that all tilts sideways when two girls who look eerily like her appear on her doorstep and claim they’re triplets, supernatural descendants of some hideous creature from Greek myth, destined to spend their lives hunting monsters. These three teenage descendants of Medusa, the once-beautiful Gorgon maligned in myth, must reunite and embrace their fates in this unique paranormal world where monsters lurk in plain sight.
YA FIC CHI Childs, Tera Lynn Sweet Shadows
Three teenage descendants of Medusa must figure out where their fate will take them. The warring factions among the gods of Olympus are coming for them, the creatures of the abyss are pushing into San Francisco, and the boys in their lives are hiding dangerous secrets.
Gretchen has fought the monsters the longest, but teaching the girls the ropes is hard. Can she rely on Grace and Greer, or even trust herself to keep them safe? Greer has pressing social commitments and little time to train her newfound powers. But her second sight won't leave her alone. Grace is worried about her brother, Thane, who has disappeared. His secrets might have to do with the heritage the triplets share.
How can the girls embrace the shadows of their legacy?
YA FIC CHI Childs, Tira Lynn Oh. My. Gods.
When Phoebe's mom returns from Greece with a new husband and moves them to an island in the Aegean, Phoebe's plans for her senior year and track season are ancient history. Now she must attend the uberexclusive academy, where admission depends on pedigree, namely, ancestry from Zeus, Hera, and other Greek gods. That's right, they're real, not myth, and their teen descendants are like the classical heroes-supersmart and superbeautiful with a few superpowers. And now they're on her track team! Armed only with her Nikes and the will to win, Phoebe races to find her place among the gods.
YA FIC CHI Childs, Tera Lynn Goddess Boot Camp
Phoebe, who recently discovered she's a descendant of Nike (the goddess, not the shoe), is finding that supernatural powers come with a crazy learning curve. Her stepfather, headmaster of the Academy for descendants of the Greek gods, has enrolled her at Dynamotheos Development Camp—aka Goddess Boot Camp—with a bunch of ten-year-olds for the summer. Embarrassing as that is, hopefully it'll help her gain control over her powers in time to pass the test of the gods, continue training hard enough to qualify for the Pythian Games, and enjoy her godly boyfriend, Griffin, all while avoiding the ultimate mistake of accidentally misusing powers.
YA SF CHI Chima, Cinda Williams The Warrior Heir (Heir Chronicles v .1)
Before he knew about the Roses, 16-year-old Jack lived an unremarkable life in the small Ohio town of Trinity. Only the medicine he has to take daily and the thick scar above his heart set him apart from the other high-schoolers. Then one day Jack skips his medicine. Suddenly, he is stronger, fiercer, and more confident than ever before. And it feels great until he loses control of his own strength and nearly kills another player during soccer team tryouts. Soon, Jack learns the startling truth about himself: He is Weirlind; part of an underground society of magical people who live among us. At the head of this magical society sit the feuding houses of the Red Rose and the White Rose, whose power is determined by playing The Game a magical tournament in which each house sponsors a warrior to fight to the death. The winning house rules the Weir. As if his bizarre magical heritage isn’t enough, Jack finds out that he’s not just another member of Weirlind he’s one of the last of the warriors at a time when both houses are scouting for a player. Jack’s performance on the soccer field has alerted the entire magical community to the fact that he’s in Trinity. And until one of the houses is declared Jack’s official sponsor, they’ll stop at nothing to get Jack to fight for them.
YA SF CHI Chima, Cinda Williams Wizard Heir (Heir Chronicles v. 2)
Sixteen-year-old Seph McCauley has spent the past three years getting kicked out of one exclusive private school after another. Unfortunately it's not his attitude that's the problem. It's the trail of magical accidents" lately, disasters" that follow in his wake. Seph is a wizard, orphaned and untrained—and now that the only person who could protect him has died, his powers are escalating out of control. After causing a tragic fire at an after-hours party, Seph is sent to the Havens, a secluded boys' school on the coast of Maine. At first, it seems like the answer to his prayers. Gregory Leicester, the headmaster, promises to train Seph in magic and initiate him into his mysterious order of wizards. But Seph's enthusiasm dampens quickly when he learns that training comes at a steep cost, and that Leicester plans to use his students' powers to serve his own mysterious agenda. In this companion novel to the exciting fantasy The Warrior Heir, everyone's got a secret to keep: Jason Haley, a fellow student who's been warned to keep away from Seph; the enchanter Linda Downey, who knew his parents; the rogue wizard Leander Hastings, and the warriors Jack Swift and Ellen Stephenson. This wizard war is one that Seph may not have the strength to survive.
YA FIC CHI Chima, Cinda Williams Sorcerer Heir (Heir Chronicles v.5)
The delicate peace between Wizards and the underguilds (Warriors, Seers, Enchanters, and Sorcerers) still holds by the thinnest of threads, but powerful forces inside and outside the guilds threaten to sever it completely. Emma and Jonah are at the center of it all. Brought together by their shared history, mutual attraction, and a belief in the magic of music, they now stand to be torn apart by new wounds and old betrayals. As they struggle to rebuild their trust in each other, Emma and Jonah must also find away to clear their names as the prime suspects in aseries of vicious murders. It seems more and more likely that the answers they need lie buried in the tragedies of the past. The question is whether they can survive long enough to unearth them.
YA SF CHI Chima, Cinda Williams Dragon Heir (Heir Chronicles v. 3)
Jason Haley has to find a way to make a difference. Discovering the dragon's hoard might be the ticket, but Leander Hastings makes Jason take the amulets, sword, and most important, the Dragonheart, to Trinity, Ohio, for safe keeping. Ever since Madison Moss took the hit of dark magic intended for Seph McCauley, she has had terrifying nightmares, and her touch makes Seph ill. Warren Barber, Claude and Devereaux D'Orsay, and the heads of the White and Red Roses seek to control the Dragonheart stone, the source of power for the magical guilds. As unlikely alliances form and Weir converge on Trinity, the stage is set for the final battle. The thrilling Heir Trilogy concludes with this beautifully directed tale of color and character, smells and spells. The backstory of the Dragonheart and the creation of the guilds are complex. Characters are developed in depth rather than breadth, giving the tale an even greater richness than the first two novels. Some characters surprise with their actions-or lack thereof-giving the tale an unpredictability often not found in fantasy. With almost each chapter comes a change in focus, and yet each thread pulls together from across the globe to center in Trinity, creating a Weirweb destined to draw in readers.
YA SF CHI Chima, Cinda Williams Enchanter Heir (Heir Chronicles v. 4)
They called it the Thorn Hill Massacre—the brutal attack on a once-thriving Weir community. Though Jonah Kinlock lived through it, he did not emerge unscathed: like the other survivors, Jonah possesses unique magical gifts that set him apart from members of the mainline guilds. At seventeen, Jonah has become the deadliest assassin in Nightshade, a global network that hunts the undead. He is being groomed to succeed Gabriel Mandrake, the sorcerer, philanthropist, and ruthless music promoter who established the Thorn Hill Foundation, the public face of Nightshade. More and more, Jonah’s at odds with Gabriel’s tactics and choice of targets. Desperate to help his dying brother Kenzie, Jonah opens doors that Gabriel prefers to keep closed. Emma Claire Greenwood grew up worlds away, raised by a grandfather who taught her music rather than magic. An unschooled wild child, she runs the streets until the night she finds her grandfather dying, gripping a note warning Emma that she might be in danger. The clue he leaves behind leads Emma into Jonah’s life—and a shared legacy of secrets and lingering questions. Was Thorn Hill really a peaceful commune? Or was it, as the Wizard Guild claims, a hotbed of underguild terrorists? The Wizards’ suspicions grow when members of the mainline guilds start turning up dead. They blame Madison Moss and the Interguild Council, threatening the fragile peace brokered at Trinity. Racing against time, Jonah and Emma work to uncover the truth about Thorn Hill, amid growing suspicion that whoever planned the Thorn Hill Massacre might strike again.
YA SF CHI Chima, Cinda Williams The Demon King (Seven Realms v 1)
Times are hard in the mountain city of Fellsmarch. Reformed thief Han Alister will do almost anything to eke out a living for himself, his mother, and his sister Mari. Ironically, the only thing of value he has is something he can't sell. For as long as Han can remember, he's worn thick silver cuffs engraved with runes. They're clearly magicked-as he grows, they grow, and he's never been able to get them off. While out hunting one day, Han and his Clan friend, Dancer catch three young wizards setting fire to the sacred mountain of Hanalea. After a confrontation, Han takes an amulet from Micah Bayar, son of the High Wizard, to ensure the boy won't use it against them. Han soon learns that the amulet has an evil history-it once belonged to the Demon King, the wizard who nearly destroyed the world a millennium ago. With a magical piece that powerful at stake, Han knows that the Bayars will stop at nothing to get it back.
YA SF CHI Chima, Cinda Williams The Exiled Queen (Seven Realms v. 2)
Haunted by the loss of his mother and sister, Han Alister journeys south to begin his schooling at Mystwerk House in Oden’s Ford. But leaving the Fells doesn’t mean danger isn’t far behind. Han is hunted every step of the way by the Bayars, a powerful wizarding family set on reclaiming the amulet Han stole from them. And Mystwerk House has dangers of its own. There, Han meets Crow, a mysterious wizard who agrees to tutor Han in the darker parts of sorcery—but the bargain they make is one Han may regret. Meanwhile, Princess Raisa ana’Marianna runs from a forced marriage in the Fells, accompanied by her friend Amon and his triple of cadets. Now, the safest place for Raisa is Wein House, the military academy at Oden's Ford. If Raisa can pass as a regular student, Wein House will offer both sanctuary and the education Raisa needs to succeed as the next Gray Wolf queen.
YA SF CHI Chima, Cinda Williams Gray Wolf Throne (Seven Realms v. 3)
Han Alister thought he had already lost everyone he loved. But when he finds his friend Rebecca Morley near death in the Spirit Mountains, Han knows that nothing matters more than saving her. The costs of his efforts are steep, but nothing can prepare him for what he soon discovers: the beautiful, mysterious girl he knew as Rebecca is none other than Raisa ana’Marianna, heir to the Queendom of the Fells. Han is hurt and betrayed. He knows he has no future with a blueblood. And, as far as he’s concerned, the princess’s family killed his own mother and sister. But if Han is to fulfill his end of an old bargain, he must do everything in his power to see Raisa crowned queen. Meanwhile, some people will stop at nothing to prevent Raisa from ascending. With each attempt on her life, she wonders how long it will be before her enemies succeed. Her heart tells her that the thief-turned-wizard Han Alister can be trusted. She wants to believe it—he’s saved her life more than once. But with danger coming at her from every direction, Raisa can only rely on her wits and her iron-hard will to survive—and even that might not be enough.
YA SF CHI Chima, Cinda Williams Crimson Crown (Seven Realms v. 4)
A thousand years ago, two young lovers were betrayed—Alger Waterlow to his death, and Hanalea, Queen of the Fells, to a life without love.
Now, once again, the Queendom of the Fells seems likely to shatter apart. For young queen Raisa ana’Marianna, maintaining peace even within her own castle walls is nearly impossible; tension between wizards and Clan has reached a fevered pitch. With surrounding kingdoms seeking to prey on the Fells’ inner turmoil, Raisa’s best hope is to unite her people against a common enemy. But that enemy might be the person with whom she's falling in love. Through a complicated web of lies and unholy alliances, former streetlord Han Alister has become a member of the Wizard Council of the Fells. Navigating the cut-throat world of blue blood politics has never been more dangerous, and Han seems to inspire hostility among Clan and wizards alike. His only ally is the queen, and despite the perils involved, Han finds it impossible to ignore his feelings for Raisa. Before long, Han finds himself in possession of a secret believed to be lost to history, a discovery powerful enough to unite the people of the Fells. But will the secret die with him before he can use it?
YA SF CLA Clare, Cassandra City of Bones (Mortal Instruments v.1)
When fifteen-year-old Clary Fray heads out to the Pandemonium Club in New York City, she hardly expects to witness a murder -- much less a murder committed by three teenagers covered with strange tattoos and brandishing bizarre weapons. Equally startled by her ability to see them, the murderers explain themselves as Shadowhunters: a secret tribe of warriors dedicated to ridding the earth of demons. But why would demons be interested in ordinary mundanes like Clary and her mother? And how did Clary suddenly get the Sight? The Shadowhunters would like to know....
YA SF CLA Clare, Cassandra City of Ashes (Mortal Instruments v.2)
In this breathtaking sequel to City of Bones, Cassandra Clare lures her readers back into the dark grip of New York City's Downworld, where love is never safe and power becomes the deadliest temptation.
YA SF CLA Clare, Cassandra City of Glass (Mortal Instruments v. 3)
To save her mother's life, Clary must travel to the City of Glass, the ancestral home of the Shadowhunters — never mind that entering the city without permission is against the Law, and breaking the Law could mean death. To make things worse, she learns that Jace does not want her there, and her best friend, Simon, has been thrown in prison by the Shadowhunters, who are deeply suspicious of a vampire who can withstand sunlight. As Clary uncovers more about her family's past, she finds an ally in mysterious Shadowhunter Sebastian. With Valentine mustering the full force of his power to destroy all Shadowhunters forever, their only chance to defeat him is to fight alongside their eternal enemies. But can Downworlders and Shadowhunters put aside their hatred to work together? While Jace realizes exactly how much he's willing to risk for Clary, can she harness her newfound powers to help save the Glass City — whatever the cost?
YA SF CLA Clare, Cassandra The Bane Chronicles
Fans of The Mortal Instruments and The Infernal Devices can get to know warlock Magnus Bane like never before in this collection of New York Times bestselling tales, in print for the first time with an exclusive new story and illustrated material. This collection of eleven short stories illuminates the life of the enigmatic Magnus Bane, whose alluring personality, flamboyant style, and sharp wit populate the pages of the #1 New York Times bestselling series, The Mortal Instruments and The Infernal Devices.
YA SF CLA Clare, Cassandra City of Fallen Angels (Mortal Instruments v. 4)
The Mortal War is over, and sixteen-year-old Clary Fray is back home in New York, excited about all the possibilities before her. She's training to become a Shadowhunter and to use her unique power. Her mother is getting married to the love of her life. Downworlders and Shadowhunters are at peace at last. And—most importantly of all—she can finally call Jace her boyfriend.
But nothing comes without a price. Someone is murdering Shadowhunters, provoking tensions between Downworlders and Shadowhunters that could lead to a second, bloody war. Clary's best friend, Simon, can't help her. His mother just found out that he's a vampire and now he's homeless. Everywhere he turns, someone wants him on their side—along with the power of the curse that's wrecking his life. And they're willing to do anything to get what they want. Not to mention that he's dating two beautiful, dangerous girls—neither of whom knows about the other one. When Jace begins to pull away from her without explaining why, Clary is forced to delve into the heart of a mystery whose solution reveals her worst nightmare: she herself has set in motion a terrible chain of events that could lead to her losing everything she loves. Even Jace.
YA SF CLA Clare, Cassandra City of Lost Souls (Mortal Instruments v. 5)
The New York Times bestselling Mortal Instruments continues—and so do the thrills and danger for Jace, Clary, and Simon. Can the lost be reclaimed? What price is too high to pay for love? Who can be trusted when sin and salvation collide? Love. Blood. Betrayal. Revenge. Darkness threatens to claim the Shadowhunters in the harrowing fifth book of the Mortal Instruments series.
YA SF CLA Clare, Cassandra City of Heavenly Fire (Mortal Instruments v. 6)
Darkness has descended on the Shadowhunter world. Chaos and destruction overwhelm the Nephilim as Clary, Jace, Simon, and their friends band together to fight the greatest evil they have ever faced: Clary’s own brother. Sebastian Morgenstern is on the move, systematically turning Shadowhunter against Shadowhunter. Bearing the Infernal Cup, he transforms Shadowhunters into creatures of nightmare, tearing apart families and lovers as the ranks of his Endarkened army swell. Nothing in this world can defeat Sebastian—but if they journey to the realm of demons, they just might have a chance…
YA SF CLA Clare, Cassandra Clockwork Angel (Infernal Devices v. 1)
Magic is dangerous—but love is more dangerous still. When sixteen-year-old Tessa Gray crosses the ocean to find her brother, her destination is England, the time is the reign of Queen Victoria, and something terrifying is waiting for her in London's Downworld, where vampires, warlocks and other supernatural folk stalk the gaslit streets. Only the Shadowhunters, warriors dedicated to ridding the world of demons, keep order amidst the chaos. Kidnapped by the mysterious Dark Sisters, members of a secret organization called The Pandemonium Club, Tessa soon learns that she herself is a Downworlder with a rare ability: the power to transform, at will, into another person. What’s more, the Magister, the shadowy figure who runs the Club, will stop at nothing to claim Tessa's power for his own. Friendless and hunted, Tessa takes refuge with the Shadowhunters of the London Institute, who swear to find her brother if she will use her power to help them. She soon finds herself fascinated by—and torn between—two best friends: James, whose fragile beauty hides a deadly secret, and blue-eyed Will, whose caustic wit and volatile moods keep everyone in his life at arm's length . . . everyone, that is, but Tessa. As their search draws them deep into the heart of an arcane plot that threatens to destroy the Shadowhunters, Tessa realizes that she may need to choose between saving her brother and helping her new friends save the world. . . . and that love may be the most dangerous magic of all.
YA SF CLA Clare, Cassandra Clockwork Prince (Infernal Devices v. 2)
In the magical underworld of Victorian London, Tessa Gray has at last found safety with the Shadowhunters. But that safety proves fleeting when rogue forces in the Clave plot to see her protector, Charlotte, replaced as head of the Institute. If Charlotte loses her position, Tessa will be out on the street—and easy prey for the mysterious Magister, who wants to use Tessa’s powers for his own dark ends.
YA SF CLA Clare, Cassandra Clockwork Princess (Infernal Devices v. 3)
THE INFERNAL DEVICES WILL NEVER STOP COMING! A net of shadows begins to tighten around the Shadowhunters of the London Institute. Mortmain plans to use his Infernal Devices, an army of pitiless automatons, to destroy the Shadowhunters. He needs only one last item to complete his plan: he needs Tessa Gray. Charlotte Branwell, head of the London Institute, is desperate to find Mortmain before he strikes. But when Mortmain abducts Tessa, the boys who lay equal claim to her heart, Jem and Will, will do anything to save her. For though Tessa and Jem are now engaged, Will is as much in love with her as ever. As those who love Tessa rally to rescue her from Mortmain’s clutches, Tessa realizes that the only person who can save her is herself. But can a single girl, even one who can command the power of angels, face down an entire army?
YA SF CLA Clarke, Cassandra Rose The Assassin's Curse
Ananna of the Tanarau abandons ship when her parents try to marry her off to an allying pirate clan: she wants to captain her own boat, not serve as second-in-command to her handsome yet clueless fiance. But her escape has dire consequences when she learns the scorned clan has sent an assassin after her. And when the assassin, Naji, finally catches up with her, things get even worse. Ananna inadvertently triggers a nasty curse — with a life-altering result. Now Ananna and Naji are forced to become uneasy allies as they work together to break the curse and return their lives back to normal. Or at least as normal as the lives of a pirate and an assassin can be.
YA FIC CLE Clement-Davies, David The Sight
In the shadow of an abandoned castle, a wolf pack seeks shelter. The she-wolf is about to give birth, and her pups could not survive exposure to the bitter Transylvanian winter. But something more threatening than snow and wind stalks the pack -- a lone wolf, Morgra, possessed of a mysterious and terrifying power known as the Sight. And with her travels a raven, a bird that feeds on the dead. Morgra's arts show her that one of the pups born beneath the castle holds a key to power even stronger than her own -- power that could give her control of this world and the next. Her soul, eaten up by the memory of an old crime, longs for this ultimate dominion. But the pack she hunts is brave and loving. They will do anything to protect their own, even if it means setting in motion a battle that will involve all of nature, including the creature wolves fear the most -- Man.
YA FIC CLE Clement-Davies, David The Telling Pool
Can one young man defeat a beautiful, powerful enchantress to release his father from a terrible spell? Welsh serf, Rhodri Falcon, believes he can. A rousing adventure story, the book examines what it takes to hold fast to your dreams and achieve them. It is a story of family, friendship, fighting for what you believe in, and what a true sacrifice of the heart can mean. With the help of a wise old hermit and a magic pool of water that shows the recent past, Rhodri learns how his father was imprisoned by a sorceress who stole his heart from his body. Determined to release his father from the spell, Rhodri sets out to recapture his father's heart and defeat the enchantress. On his quest he befriends a Jewish girl and her father, and learns about a darker side of the Crusades that gives him a new perspective on the cause his father fought for. And when Rhodri finds the cave and encounters the enchantress, what began as a quest to save his father becomes a fight for all he holds dear, at the possible cost of his own life.
YA FIC CLE Clement-Davies, David Fell
The sequel to The Sight, it’s the story of Fell, the black wolf whose betrayal of his family in The Sight almost led to the enslavement of all wolves by the evil Morgra. Wandering alone in the forests of Transylvania, lost in the pain of his sister Larka's death, Fell rejects their shared gift of seeing into the minds of others.. It is only when a message comes from his old friend Skart, the eagle, that Fell begins to accept his destiny: to enter the world of humans and restore a lost girl to her family, thus healing the wounds of a divided kingdom.
YA SF COK Cokal, Susann The Kingdom of Little Wounds
On the eve of Princess Sophia’s wedding, the Scandinavian city of Skyggehavn prepares to fete the occasion with a sumptuous display of riches: brocade and satin and jewels, feasts of sugar fruit and sweet spiced wine. Yet beneath the veneer of celebration, a shiver of darkness creeps through the palace halls. A mysterious illness plagues the royal family, threatening the lives of the throne’s heirs, and a courtier’s wolfish hunger for the king’s favors sets a devious plot in motion. Here in the palace at Skyggehavn, things are seldom as they seem — and when a single errant prick of a needle sets off a series of events that will alter the course of history, the fates of seamstress Ava Bingen and mute nursemaid Midi Sorte become irrevocably intertwined with that of mad Queen Isabel. As they navigate a tangled web of palace intrigue, power-lust, and deception, Ava and Midi must carve out their own survival any way they can.
Tween & YA SF COL Collins, Suzanne Gregor the Overlander (Underland Chronicles v.1)
When Gregor falls through a grate in the laundry room of his apartment building, he hurtles into the dark Underland, where spiders, rats, cockroaches coexist uneasily with humans. This world is on the brink of war, and Gregor's arrival is no accident. A prophecy foretells that Gregor has a role to play in the Underland's uncertain future. Gregor wants no part of it -- until he realizes it's the only way to solve the mystery of his father's disappearance. Reluctantly, Gregor embarks on a dangerous adventure that will change both him and the Underland forever.
Tween & YA SF COL Collins, Suzanne Gregor and the Prophecy of Bane (Underland Chronicles v.2)
When giant cockroaches kidnap his baby sister Boots from Central Park, Gregor knows that he has no choice but to descend to the Underland to find her. Readers will eagerly remember what Gregor has tried to forget: that at the end of Gregor the Overlander (2003), the fey Nerissa had hinted at the Prophecy of Bane. Bane, it appears, is a giant white rat, one whose coming portends the end of the delicate balance of power in the Underland; Gregor is prophesied to be the end of Bane, but not if the rats get Boots first. Collins crafts another edge-of-the-seat quest; a race between Gregor and the rats reunites the boy with Queen Luxa and with Ares, his new bat-bond.
Tween & YA SF COL Collins, Suzanne Gregor and the Curse of the Warmbloods (Underland Chronicles v.3)
This third book continues the saga of Gregor's adventures in the amazing subterranean world under New York City. This time the 11-year-old is trying to save victims of an Underland plague, including Ares, his giant bat bond-mate, and Gregor's own mother. The quest for the cure takes the boy and his friends into new sections of the Underland where plants are carnivorous and a giant lizard serves as a guide. The Overlander is again joined on his quest by Boots, his toddler sister; Ripred, the rat; and Temp, the giant cockroach. As before, the quest is guided by a prophecy that only becomes clear in the later stages of the book.
Tween & YA SF COL Collins, Suzanne Gregor and the Marks of Secret (Underland Chronicles v.4)
It's only a few months since Gregor and Boots returned from the Underland, leaving their mother behind to heal from the plague. Though Gregor's family receives frequent updates on her condition, they all know Gregor must return to fulfill his role as the warrior who is key to the Underlanders' survival. Accompanied by his now-talkative, potty-trained little sister Boots, still considered the honorary "princess," Gregor joins forces with another princess - 12-year-old Luxa - and Ripred the rat to defend the Underlanders and the vulnerable "Nibblers" or mice, from the rat army.
Tween & YA SF COL Collins, Suzanne Gregor and the Code of Claw (Underland Chronicles v.5)
Everyone in the Underland has been taking great pains to keep the new prophecy, The Prophecy of Time, from Gregor. Gregor knows it must say something awful but he never imagined just how awful: It calls for the warrior's death. Now, with an army of rats approaching, Gregor's mom and his sister still in Regalia, Gregor the warrior must gather up his courage to help defend Regalia and get his family home safely. The entire existence of the Underland is in Gregor's hands, and time is running out. There is a code to be cracked, a mysterious new princess, and a queen who wants control.
YA SF CON Condie, Ally Atlantia
Can you hear Atlantia breathing? For as long as she can remember, Rio has dreamt of the sand and sky Above—of life beyond her underwater city of Atlantia. But in a single moment, all her plans for the future are thwarted when her twin sister, Bay, makes an unexpected decision, stranding Rio Below. Alone, ripped away from the last person who knew Rio’s true self—and the powerful siren voice she has long hidden—she has nothing left to lose. Guided by a dangerous and unlikely mentor, Rio formulates a plan that leads to increasingly treacherous questions about her mother’s death, her own destiny, and the complex system constructed to govern the divide between land and sea. Her life and her city depend on Rio to listen to the voices of the past and to speak long-hidden truths.
YA SF CON Constable, Kate Singer of All Songs (Chanters of Tremaris v .1)
Calwyn has lived all her life among the priestesses of Antaris, tending to her bees and dreaming of the mysterious world beyond the Wall. Then she discovers a man lying unconscious within the Wall—Darrow, who tells her of the fear and hatred that hold sway in the Outlands, where the magic arts of chantment are disappearing. They journey together to cities of golden stone and seas ruled by blood moons, gathering other chanters to them. For it will take an unprecedented unity to stand in the way of Samis, a ruthlessly ambitious sorcerer who seeks to become Emperor of all Tremaris.
YA SF CON Constable, Kate Waterless Sea (Chanters of Tremaris v. 2)
The second novel in the captivating Chanters of Tremaris trilogy follows Calwyn and her friends to the desolate Merithuran Empire. As they search for a group of kidnapped children who have the gift of chantment, they must negotiate both the unforgiving desert and the even more treacherous Palace of cobwebs, where they uncover the dreadful secret that holds the Empire together. Meanwhile, Darrow has broken away from the group to form a new alliance of his own. Can he still be trusted? In this audiobook, Calwyn's quest for peace and justice has greater consequences than she ever could have imagined.
YA SF CON Constable, Kate The Tenth Power (Chanters of Tremaris v. 3)
Calwyn used to be exceptional. She was the most talented of all the chanters of Tremaris, and she’d fought hard to become their leader. But then there was an accident, and the magic inside her went silent. Where there once was power, now there is nothing. Her whole life–the future she had planned with Darrow–has somehow slipped away. All Calwyn wants to do is limp home and hide. But she can’t, because although her power is gone and taken all happiness with it, her responsibilities seem to grow every day. There’s a sickness attacking the chanters of Tremaris, a sickness that seems to have infected the land itself. And even though Calwyn is now just an ordinary girl with no magic left in her, she can’t sit by and watch the world die. This is a story about tremendous courage and the strength of spirit that life sometimes demands. But it’s also a story of hope, because sometimes when everything you know has failed you, there is another way. Sometimes there is a tenth power–if only you can find it.
YA SF COO Coombs, Kate Runaway Princess
In this parody of traditional fairy tale motifs, first-time novelist Coombs introduces a host of comical heroes, heroines, villains and buffoons. Meg, the only daughter of King Stomgard and Queen Istilda, is not your ordinary princess. She detests frilly dresses and would rather chase frogs than learn to embroider. What 15-year-old Meg hates most is being "sequestered" in a tower while princes from far and wide contend for her hand in marriage. The contest consists of three tasks: slaying a dragon, hunting down a witch and ridding the kingdom of bandits. Employing her wits, agility, and quite a lot of help from Cam, the gardener's boy, and Dilly, the princess's personal maid, Meg manages to escape her prison and embark on the wildest adventure of her life. Her goal is to beat the royal contenders at their own game and thus avoid matrimony. Meg's quest to stay one step ahead of her suitors is sure to keep readers entertained, especially when the dragon, witch and bandits turn out to be far more amiable than the vain "bread-for-brains" princes, and Meg receives magical trinkets that enable her to perform some interesting tricks.
Tween & YA SF COO Coombs, Kate The Runaway Dragon
When Meg’s dragon, Laddy, flies away from home, she knows she must go on a quest to find him. But she hasn’t counted on her parents, the king and queen of Greeve, sending ten guardsmen along. Fortunately, she is also accompanied by her best friends: Dilly, a lady-in-waiting and a cool head in any crisis not involving heights; Cam, a gardener’s assistant who knows the exact value of a brick shed filled with sausages; Nort, a skinny guardsman who has never given much thought to crows; and Lex, a young wizard with bad taste in horses, magic carpets, and sorceresses. Of course, Meg’s quest goes topsy-turvy once she enters the enchanted forest—and her adventure is just beginning. What’s more, meeting up with the dashing bandit Bain again isn’t at all what she expected. Will this princess be able to rescue herself, let alone anybody else?
YA FIC CRE Cremer, Andrea Rift
Sixteen-year-old Ember Morrow is promised to a group called Conatus after one of their healers saves her mother's life. Once she arrives, Ember finds joy in wielding swords, learning magic, and fighting the encroaching darkness loose in the world. She also finds herself falling in love with her mentor, the dashing, brooding, and powerful Barrow Hess. When the knights realize Eira, one of their leaders, is dabbling in dark magic, Ember and Barrow must choose whether to follow Eira into the nether realm or to pledge their lives to destroying her and her kind.
Tween & YA SF CRI Crilley, Paul Rise of the Darklings (The Invisible Order v. 1)
Emily Snow is twelve years old, supporting herself and her younger brother on the streets of Victorian England by selling watercress. One early winter morning on her way to buy supplies, she encounters a piskie--a small but very sarcastic fey creature that has been cornered by a group of the Black Sidhe, piskies from an opposing clan. She rescues him and unknowingly becomes involved in a war between the Seelie and the Unseelie, two opposing factions of fairies that have been battling each other throughout the long centuries of human history, with London--and England itself--as the ultimate prize. When the Invisible Order--a centuries-old secret society of humans that has protected mankind from the fey's interference--gets involved, things really start to get complicated. Now she is the central figure in this ancient war that could permanently change Earth. With no one to trust, Emily must rely on her own instincts and guile to make the right choices that could save her family and all of mankind.
Tween & YA SF CRI Crilley, Paul The Fire King (Invisible Order v. 2)
With humans threatened by otherworldly creatures, orphans Emily and William Snow, and their friends—the pickpocket Spring-Heeled Jack and the wisecracking Corrigan—find themselves two hundred years in the past, trapped in the London of 1666. Desperately in need of help, they go in search of Sir Christopher Wren, who was head of the Invisible Order, an organization dedicated to fighting this threat. But Wren’s never even heard of the Order and has no interest in their story. Stranded, the four cannot agree on their next step. But they’ll have to decide quickly, because their enemies are on the move and the Fire King is ready to attack and burn London to the ground.
YA SF CRO Croggan, Alison The Naming (Book of Pellinor v.1)
Maerad is a slave in a desperate and unforgiving settlement, taken there as a child when her family is destroyed in war. She doesn't yet know she has inherited a powerful gift, one that marks her as a member of the noble School of Pellinor and enables her to see the world as no other can. It is only when she is discovered by Cadvan, one of the great Bards of Lirigon, that her true identity and extraordinary destiny unfold. Now, she and her mysterious teacher must embark on a treacherous, uncertain journey through a time and place where the forces of darkness wield an otherworldly terror.
YA SF CRO Croggon, Alison The Riddle (Book of Pellinor v.2)
Maerad is a girl with a tragic and bitter past, but her powers grow stronger by the day. Now she and her mentor, Cadvan, hunted by both the Light and the Dark, must unravel the Riddle of the Treesong before their fractured kingdom erupts in chaos. The quest leads Maerad over terrifying seas and vast stretches of glacial wilderness, ever closer to the seductive Winterking - ally of her most powerful enemy, the Nameless One. Trapped in the Winterking's icy realm, Maerad must confront what she has suspected all along: that she is the greatest riddle of all.
YA SF CRO Croggon, Alison The Crow (Book of Pellinor v.3)
Hem is a weary orphan whose struggle for survival ends when he is reunited with his lost sister, Maerad. But Maerad has a destiny to fulfill, and Hem is sent to the golden city of Turbansk, where he learns the ways of the Bards and befriends a mysterious white crow. When the forces of the Dark threaten, Hem flees with his protector, Saliman, and an orphan girl named Zelika to join the Light’s resistance forces. It is there that Hem has a vision and learns that he, too, has a part to play in Maerad’s quest to solve the Riddle of the Treesong.
YA SF CRO Croggon, Alison The Singing (Book of Pellinor v. 4)
In an increasingly battle-ravaged land, Maerad, Cadvan, and Hem desperately search for one another as they make their separate journeys. The Black Army is advancing north, and even as Maerad faces a mighty confrontation with the Landrost to save Innail, all of the Seven Kingdoms are threatened with bitter and devastating defeat. Yet in Maerad and Hem lives the secret to the mysterious Singing, and legend holds that if they release the music of Elidhu together, they have the power to defeat the Nameless One. Can brother and sister find each other in time to fight this all-powerful enemy, and are they strong enough — even reunited — to defeat him before all is lost?
YA SF CRO Cross, Gillian Dark Ground
Robert wakes up naked and alone in a thick jungle. The last thing he remembers is being in a plane with his family, but there is no sign of a crash or survivors. Then he discovers the shocking truth—he is in the park near his house, but his familiar world has been transformed into an alien landscape. When he finds others in the same position, he enlists their help in getting back home. But the journey is more perilous than Robert could ever imagine.
YA SF CRO Cross, Gillian The Black Room (Dark Ground Trilogy v. 2)
Robert has come back from a horrible ordeal in a strange parallel world.Now he can't stop thinking about the people he left behind to face a winter that most won't survive. When Robert sees a chance to save his friend Lorn, he is desperate to succeed. But is he prepared for the realities of her world? Meanwhile, Lorn struggles to lead the little band of survivors, even as she feels herself drawn to a secret tunnel where an unknown menace lurks.
YA SF CUR Curley, Marianne The Dark
Ethan and Isabel, heroes from The Named, are on a more exciting journey than ever and are joined by Isabel's brother Matt, who is still getting accustomed to life in the Guard. Arkarian, their ageless mentor, has been kidnapped and sent by the Goddess of Chaos to a frighteningly dark underworld. His friends have been forbidden to rescue him, but and ever-increasing connection to Arkarian drives Isabel to convince Ethan and Matt that they must risk everything to find him, despite the consequences Each of the characters must face the demons of their inner-self and draw upon what they find in their hearts in order to succeed.
YA SF CUR Curley, Marianne The Key
In the thrilling, final installment of the Guardians of Time trilogy, tentative guard members Matt and Rochelle have emerged as crucial players in fulfilling the prophecy of the Named. Matt has learned that he is the son of an immortal, while Rochelle is struggling with her newfound powers and her fear that the group doesn't trust her. In fact, their leader is certain that someone in the close-knit circle is a traitor-but who? As suspicions mount, friction threatens to tear apart the Guard. Will the members of the Named be able to overcome their fears and unite the Guardians of Time in their last stand against evil and chaos?
YA SF CUR Curley, Marianne The Named
Ethan lives a secret life as a Guardian of the Named. Under the guidance of Arkarian, his mentor, and with the help of Isabel, his unlikely but highly capable apprentice, Ethan has become a valued member of this other-worldly corps. As the only defense against the evil Order of Chaos, the Named travel through time to prevent the Order from altering history and thereby gaining power in the present and the future. As the threat from the Order intensifies, secrets of the past are revealed and villains and heroes are exposed. This gripping fantasy is set in modern times, but is infused with intrigue from the past, super-natural characters and surprising plot twists. Curley has written a winner through to the end.
YA SF CYP Cypess, Leah Mistwood
The Shifter is an immortal creature bound by an ancient spell to protect the kings of Samorna. When the realm is peaceful, she retreats to the Mistwood. But when she is needed she always comes. Isabel remembers nothing. Nothing before the prince rode into her forest to take her back to the castle. Nothing about who she is supposed to be, or the powers she is supposed to have.
Prince Rokan needs Isabel to be his Shifter. He needs her ability to shift to animal form, to wind, to mist. He needs her lethal speed and superhuman strength. And he needs her loyalty—because without it, she may be his greatest threat. Isabel knows that her prince is lying to her, but she can't help wanting to protect him from the dangers and intrigues of the court . . . until a deadly truth shatters the bond between them. Now Isabel faces a choice that threatens her loyalty, her heart . . . and everything she thought she knew.
YA SF DAY Dayton, Arwen Elys Seeker
The night Quin Kincaid takes her Oath, she will become what she has trained to be her entire life. She will become a Seeker. This is her legacy, and it is an honor. As a Seeker, Quin will fight beside her two closest companions, Shinobu and John, to protect the weak and the wronged. Together they will stand for light in a shadowy world. And she’ll be with the boy she loves–who’s also her best friend. But the night Quin takes her Oath, everything changes. Being a Seeker is not what she thought. Her family is not what she thought. Even the boy she loves is not who she thought. And now it’s too late to walk away.
YA SF DE De la Cruz, Melissa Frozen (Heart of Dread v 1)
Welcome to New Vegas, a city once covered in bling, now blanketed in ice. Like much of the destroyed planet, the place knows only one temperature—freezing. But some things never change. The diamond in the ice desert is still a 24-hour hedonistic playground and nothing keeps the crowds away from the casino floors, never mind the rumors about sinister sorcery in its shadows. At the heart of this city is Natasha Kestal, a young blackjack dealer looking for a way out. Like many, she's heard of a mythical land simply called “the Blue.” They say it’s a paradise, where the sun still shines and the waters are turquoise. More importantly, it’s a place where Nat won’t be persecuted, even if her darkest secret comes to light. But passage to the Blue is treacherous, if not impossible, and her only shot is to bet on a ragtag crew of mercenaries led by a cocky runner named Ryan Wesson to take her there. Danger and deceit await on every corner, even as Nat and Wes find themselves inexorably drawn to each other. But can true love survive the lies? Fiery hearts collide in this fantastic tale of the evil men do and the awesome power within us all.
YA SF DE De la Cruz, Melissa Stolen (Heart of Dread v 2)
Nat and her drakon are the last of their kind—sworn to protect what their enemies seek to control—and she’s risked her life for their reunion. But fighting for the majestic Blue meant saying goodbye to Wes, breaking both their hearts. Back in New Vegas, citizens are threatened by the resurgence of magic and declare war on all the marked. Wes and his team travel to the extravagant indoor city of El Dorado looking for his sister, but when they are caught on the wrong side of the RSA’s strict new laws, Wes is forced to do the unthinkable—surrender and rejoin the military's quest to uncover the magical source, the same land Nat is struggling to protect. Now he and Nat find themselves on opposing sides of a war that could potentially destroy what’s left of the world.
Tween & YA FIC DEL Delaney, Joseph Revenge of the Witch (Last Apprentice v. 1)
For decades, Old Gregory has been the county's resident Spook and protector; but now his time is coming to a close. To replace this aging guardian against evil, 30 apprentices are tested. Twenty-nine of them fail; some flounder; some flee; some even perish during the trial. Only one remains: Thomas Ward. Timid and uncertain, he worries that he might not pass his test or perhaps not even survive.
Tween & YA FIC DEL Delaney, Joseph Curse of the Bane (Last Apprentice v. 2)
While trapped in the catacombs the Bane reaches out and takes control of people's minds, making them selfish and greedy. The Spook is the only one who can rid the country of its evil presence. With apprentice Tom Ward at his side, the Spook travels to Priestown to attend the funeral of his brother and kill the Bane. Unfortunately, the ruthless Quisitor is also in town rounding up innocent women whom he proclaims are witches and burning them at the stake. He captures the Spook since he is a threat to his existence and throws him in jail to burn with the other victims. Can Tom enter the catacombs and rescue the Spook without the Bane infiltrating his mind? Does he have the knowledge, skills, and fortitude to risk his life for the good of all?
Tween & YA FIC DEL Delaney, Joseph Night of the Soul Stealer (Last Apprentice v. 3)
It's going to be a long, hard, cruel winter. And there couldn't be a worse place to spend it than up on Anglezarke. Thomas Ward is the apprentice for the local Spook, who captures witches and drives away ghosts. As the weather gets colder and the nights draw in, the Spook receives an unexpected visitor. Tom doesn't know who the stranger is or what he wants, but the Spook suddenly decides it's time to travel to his winter house, Anglezarke. Tom has heard it will be a bleak, forbidding place, and that menacing creatures are starting to stir somewhere on the moors nearby. Can anything prepare Tom for what he finds there? What if the rumors about the evil beast called the Golgoth are true? And how much danger will Tom be in if the secrets the Spook has been trying to hide from the world are revealed?
Tween & YA FIC DEL Delaney, Joseph Attack of the Fiend (Last Apprentice v. 4)
Thomas Ward is the apprentice for the local Spook, who banishes boggarts and drives away ghosts. But now a new danger is threatening Tom's world: the witches are rising and the three most powerful clans are uniting in order to conjure an unimaginable evil.
Tom and the Spook set out to stop the witches before they unleash the demon. But when Tom finds himself on his own, he wonders if he has the courage and cunning to defeat the most powerful enemy he has ever encountered.
Tween & YA FIC DEL Delaney, Joseph Wrath of the Bloodeye (Last Apprentice v. 5)
Thomas Ward has spent two years as the Spook's apprentice. He's faced unimaginable peril, and survived. But a new danger has emerged: an ancient water witch, Bloodeye, is roaming the County intent on destroying everything in her path. To strengthen his skills, Tom is sent to the far north to train with the demanding Bill Arkwright. Arkwright lives in a haunted mill on the edge of a treacherous marsh, and his training methods prove to be harsh and sometimes cruel. Will Tom's new bag of tricks be enough to overcome a critical mistake that leaves him confronting Bloodeye on his own?
Tween & YA FIC DEL Delaney, Joseph Clash of the Demons (Last Apprentice v. 6)
"You can't make alliances with witches and suchlike and hope to avoid being drawn toward the dark." As the Spook's apprentice, Thomas Ward's first duty is to protect the County from ghosts, boggarts, and other dangerous creatures. But now his mother has come back from her homeland to seek his help. One of the most dangerous of the old witches, Ordeen, is about to return to earth, bringing with her suffering and devastation. Tom's mother has mustered a powerful army—including Tom's friend Alice, the Pendle witches, and the assassin Grimalkin—to confront Ordeen. If Tom joins them, the Spook will refuse to take Tom back as his apprentice. What sacrifices will be made in the battle against the dark?
Tween & YA FIC DEL Delaney, Joseph The Spook’s Tale & Other Horrors
The Last Apprentice series follows the terrifying adventures of the Spook's apprentice, Thomas Ward. But Tom's is only one story. There are others. . . .
The Spook himself was once an apprentice. How did he begin his training?
And what of Alice, the young witch who is Tom's closest ally? How did she overcome her dark past? What did the witch assassin Grimalkin do to become the most deadly and feared witch in the county? And, collected in a gallery of horrors, discover the rest of the county's menacing villains and relive the vicious battles waged against them. Enter a land where creatures of the dark creep out of the shadows. Do you dare?
Tween & YA FIC DEL Delaney, Joseph Rise of the Huntress (Last Apprentice v. 7)
Things can never be the same again.
The Spook and his apprentice, Thomas Ward, have returned to the county after a long journey and a hard battle. But their troubles are far from over. Their home has been over-run by enemy soldiers. The Spook's house is in ruins, the boggart protecting it has fled, and the malicious witches imprisoned in the gardens have escaped. Tom, Alice, and the Spook must flee, too, across the ocean to the island of Mona. And it's on Mona that this small band fighting against the dark will face an old enemy grown terrifyingly powerful. Will they be able to vanquish an evil that crawls beneath the ground itself? At what cost? Will Tom and the Spook ever be able to return home?
Tween & YA FIC DEL Delaney, Joseph Coven of Witches
Beware a girl in pointy shoes! A girl wearing pointy shoes might be a witch. And the first thing a spook's apprentice learns is never, ever to trust a witch. In this bone-chilling collection of tales, you will learn exactly why that is, as you encounter:
• a fair and beautiful woman with green scales running down her spine . . .
• a dead witch who lurks under rotting leaves and hunts for blood . . .
• Alice, Tom Ward's best friend, who once lived with one of the darkest witches of all . . .
• and a witch whose cry of revenge can kill.
The dark is all around. Who will survive?
Tween & YA FIC DEL Delaney, Joseph Rage of the Fallen (Last Apprentice v. 8)
A dangerous few months lie ahead—ones which some of us will be hard-pressed to survive. Thomas Ward has served as the Spook's apprentice for three years. He has battled boggarts, witches, demons, and even the devil himself. Tom has enemies: The Fiend stalks him, waiting for a moment of weakness. The terrifying Morrigan, goddess of witches, warned him never to step foot on her homeland, Ireland. But now war has consumed their own country, and Tom, his friend Alice, and the Spook must flee to Ireland. The dark rages strongly there. No one can be trusted. Can Tom defeat the creatures that hunt him most fiercely?
Tween & YA FIC DEL Delaney, Joseph Grimalken the Witch Assassin
"I'm coming for you, and nothing living or dead can stop me."
One witch is the most feared, the most ruthless, and the most deadly of all the witches in the county. If she hunts for you, she will find you. If you have crossed her, you don't stand a chance. She is the witch assassin, and her name is Grimalkin. Grimalkin's one alliance is with Tom Ward, the Spook's apprentice. With Tom, she plans to rid the world of the most terrifying evil, the Fiend, who once did her great wrong. For the first time, fans of the Last Apprentice series will hear the story from Grimalkin's side, as she is hunted herself by creatures of darkness set on revenge.
Grimalkin has never been defeated. But can she survive an enemy created for the sole purpose of destroying her?
Tween & YA FIC DEL Delaney, Joseph I Am Alice (Last Apprentice v. 12)
Alice is the most powerful witch the county has ever seen. She may one day be the most evil. But Alice is also the best friend -and true love- of Tom Ward. Together they work to defeat the Fiend -the world's greatest evil- once and for all. They have nearly everything they need, all except a blade hidden in the Dark, the Fiend's domain. So Alice ventures there to find it. She faces the most terrifying creatures in existence. And she once again battles old enemies who bear grudges: Bony Lizzie, Bloodeye, and more. And there's something Tom didn't tell her. To vanquish the Fiend, Tom must sacrifice the person he loves most. Alice is hunting for the very blade that will eventually kill her.
YA SF DEL De Lint, Charles Little (Grrl) Lost
When fourteen-year-old TJ and her family are forced to move from their farm to the suburbs, she has to give up her beloved horse, Red-but she makes a surprising new friend. Elizabeth is a "Little," a six-inch-high punked-out teen with an attitude, who has run away from home to make her way in the world. TJ and Elizabeth-the Big and the Little-soon become friends, but each quickly finds herself in a truly life-threatening situation, and they are unable to help each other.
YA FIC DEL Delsol, Wendy Stork
Sixteen-year-old Katla LeBlanc has just moved from Los Angeles to Minnesota. As if it weren’t enough that her trendy fashion sense draws stares, Katla soon finds out that she’s a Stork, a member of a mysterious order of women tasked with a very unique duty. But Katla’s biggest challenge may be finding her flock at a new school. Between being ignored by Wade, the arrogant jock she stupidly fooled around with, and constantly arguing with gorgeous farm boy and editor-in-chief Jack, Katla is relieved when her assignment as the school paper’s fashion columnist brings with it some much-needed friendship. But as Homecoming approaches, Katla uncovers a shocking secret about her past — a secret that binds her fate to Jack’s in a way neither could have ever anticipated.
YA FIC DEL Delsol, Wendy Frost
After the drama of finding out that she's a Stork, a member of an ancient and mystical order of women, and that her boyfriend, Jack, is a descendent of the Winter People able to control the weather, Katla Leblanc is delighted when all signs point to a busy and peaceful Christmas. That is, until the snowstorm Jack summons as a gift to Katla turns into the storm of the century, attracting Brigid, a gorgeous scientist who, in turn, attracts Jack. Between the school play, a bedridden, pregnant mother's to-do lists, and keeping an eye on her aging grandfather, Katla doesn't have time to question Brigid's motives or deal with Jack's increasingly cold behavior. But Katla's suspicions mount when Jack joins Brigid on a research expedition to Greenland, and when the two of them go missing, it becomes clear that Katla is the only one who can save her beloved Jack from the Snow Queen who holds him prisoner.
YA FIC DEL Delsol, Wendy Flock
After surviving her (shall we say) intense adventure in Iceland, Katla is psyched to be back for a blissfully uneventful senior year of homecoming and fashion explorations. But her hopes of dodging unfinished business are dashed by the arrival of two Icelandic exchange students: Marik, an oddly alluring merman-in-disguise, and Jinky, a tough gypsy girl. It seems Katla not only enraged the Snow Queen by rescuing her boyfriend, Jack, she also was tricked into promising her frail baby sister to the water queen — and Marik has come to collect. What’s worse, Katla doesn’t dare confide in anyone lest she endanger them, so even her soul mate, Jack, is growing suspicious. And now Katla’s stork dreams, her guide for matching babies with mothers, have become strange and menacing as well. Hold on for a thrilling finale as the heroine of Stork and Frost calls on her wits (and her wit) to protect those she loves and face a final mythic disaster.
YA SF DER Derting, Kimberly The Pledge
In the violent country of Ludania, the language you speak determines your class, and there are harsh punishments if you forget your place—looking a member of a higher class in the eye can result in immediate execution. Seventeen-year-old Charlaina (Charlie for short) can understand all languages, a dangerous ability she’s been hiding her whole life. The only reprieve from oppression is within the drug-filled underground club scene. There, she meets a beautiful and mysterious boy who speaks a language she’s never heard, and her secret is almost exposed. As the violent clashes between the totalitarian monarchy and the rebel forces escalate, it becomes clear that Charlie is the key to something much bigger: her country’s only chance for freedom from the terrible grip of a deadly regime.
YA SF DER Derting, Kimberly The Essence (Pledge v 2)
Charlie is not weak, but she’s being pushed to the brink. In addition to suppressing the ever-present influence of Sabara, she’s busy being queen—and battling a growing resistance determined to return Ludania to its discriminatory caste system. Charlie wants to be the same girl Max loves, who Brook trusts, but she’s Your Majesty now, and she feels torn in two. As Charlie journeys to an annual summit to meet with leaders of nearby Queendoms—an event where her ability to understand all languages will be the utmost asset—she is faced with the ultimate betrayal. And the only person she can turn to for help is the evil soul residing within
Tween & YA FIC DEQ De Quidt, Jeremy The Toymaker
What good is a toy that will wind down? What if you could give a toy a heart? A real heart. One that beat and beat and didn't stop. What couldn't you do if you could make a toy like that? From the moment that the circus boy, Mathias, takes a small roll of paper from the dying conjuror, his fate is sealed. For on it is the key to a terrifying secret, and there are those who would kill him rather than have it told. Pursued by the sinister Dr. Leiter with his exquisite doll and malevolent dwarf, preyed on by the circus master and his vicious painted wife, Mathias is drawn into a relentless nightmare. A nightmare that will lead him to the Toymaker, and to a knife as cruel as frost.
YA SF DES DeStefano, Lauren Burning Kingdoms (Internment Chronicles v.2)
After escaping Internment, Morgan and her fellow fugitives land on the ground to finally learn about the world beneath their floating island home. The ground is a strange place where water falls from the sky as snow, and people watch moving pictures and visit speakeasies. A place where families can have as many children as they want, their dead are buried in vast gardens of bodies, and Internment is the feature of an amusement park. It is also a land at war. Everyone who fled Internment had their own reasons to escape their corrupt haven, but now they’re caught under the watchful eye of another king who wants to dominate his world. They may have made it to the ground, but have they dragged Internment with them?
YA SF DIX Dixon, Heather Entwined
Azalea is trapped. Just when she should feel that everything is before her . . . beautiful gowns, dashing suitors, balls filled with dancing . . . it's taken away. All of it.
The Keeper understands. He's trapped, too, held for centuries within the walls of the palace. And so he extends an invitation.
Every night, Azalea and her eleven sisters may step through the enchanted passage in their room to dance in his silver forest.
But there is a cost.
The Keeper likes to keep things.
Azalea may not realize how tangled she is in his web until it is too late.
YA SF DON Donnelly, Jennifer Deep Blue (Waterfire Saga v.1)
Deep in the ocean, in a world not so different from our own, live the merpeople. Their communities are spread throughout the oceans, seas, and freshwaters all over the globe. When Serafina, a mermaid of the Mediterranean Sea, awakens on the morning of her betrothal, her biggest worry should be winning the love of handsome Prince Mahdi. And yet Sera finds herself haunted by strange dreams that foretell the return of an ancient evil. Her dark premonitions are confirmed when an assassin's arrow poisons Sera's mother. Now, Serafina must embark on a quest to find the assassin's master and prevent a war between the Mer nations. Led only by her shadowy dreams, Sera searches for five other mermaid heroines who are scattered across the six seas. Together, they will form an unbreakable bond of sisterhood and uncover a conspiracy that threatens their world's very existence.
Tween & YA SF DUA Duane, Diane The Wizard’s Dilemma
When teenaged wizard Nita learns that her mother has cancer, she decides to do whatever it takes to heal her - even if that means making a deal with the Lone Power that Nita has fought her entire life.
Tween & YA SF DUA Duane, Diane So You Want to Be a Wizard
Best friends Nita and Kit are wizards trying to save the world, but their magic is based on the forces of physics and tenets of astronomy. Using wizard’s manuals, they fight the Lone Power in an alternate New York that contains pigeon-eating fire hydrants and the object of their quest, the book that the Lone Power has stolen to reshape the universe to his own liking.
Tween & YA SF DUA Duane, Diane Deep Wizardry
Coming to the aid of a wounded whale, Kit and Nita are plunged into deep wizardry. The whale is a wizard, and she enlists Kit and Nita in battle against the sinister Lone Power. Becoming whales themselves, Nita and Kit join in an ancient ritual performed by whales, dolphins, and a single fearsome shark But which poses more of a danger: the Lone Power or ed'Rashtekaresket, the enormous shark as old as the sea?
Tween & YA SF DUA Duane, Diane High Wizardry
Don't take brilliant, shrewd Dairine Callahan for just any bratty younger sibling. Impatient for adventure, knowledge and recognition, she finds her sister Nita's wizardry manual and reads the Oath aloud. Disappointingly, nothing happens. But when her family's new computer arrives, Dairene discovers more than the standard issue system software on it and launches herself on a reckless, universe-wide, high-voltage magical conflict with the Lone Power.
YA SF DUA Duane, Diane A Wizard Abroad
To give Nita a vacation from magic, Nita's parents pack her off for a month-long stay with her eccentric aunt in Ireland. But Ireland is even more steeped in magical doings than the United States, and Nita soon finds herself and a host of Irish wizards battling creatures from a nightmare Ireland - realm where humankind is the stuff of tales and storybooks, and where the legends and monsters of the country's mythology are a deadly reality.
Tween & YA SF DUA Duane, Diane A Wizard Alone
While Nita grieves over her mother's death, Kit tackles a challenge as dangerous as it is strange: Rescue a young wizard who has vanished on his first assignment. This new wizard is unlike any other - he's autistic and he's a magical prodigy. His power is enormous. Now Kit and his dog, Ponch, must track down the missing boy before the Lone Power finds him.
Tween FIC DUA Duane, Diane Wizards at War
In this eighth volume in the series, 14-year-old wizards Kit Rodriguez and Nita Callahan have just returned from an extraterrestrial vacation and are getting ready to go back to school. Meanwhile, Nita's wizardly younger sister, Dairine, and their father have been hosting three alien wizards in their basement. Everything changes when the magical group learns that the universe is rapidly filling with a mysterious dark matter that threatens to swallow all of the stars and worlds into oblivion within a few weeks. It is already causing the adult wizards to lose their powers, and even to forget that magic exists. Kit, Nita, Dairine, and their alien guests, along with Kit's magical dog, Ponch, and Dairine's enchanted laptop, Spot, zip off to scour the galaxy for a prophesied secret weapon-a person or thing that can overcome the impending catastrophe.
Tween & YA SF DUA Duane, Diane Wizard of Mars
In the hotly anticipated ninth installment of the Young Wizards series, Kit and Nita become part of an elite team investigating the mysterious "message in a bottle," which holds the first clues to the secrets of the long-lost inhabitants of Mars. But not even wizardry can help them cope with the strange events that unfold when the "bottle" is uncorked and a life form from another era emerges. Though the Martians seem friendly, they have a plan that could change the shape of more than one world. As the shadow of interplanetary war stretches over both worlds, Kit and Nita must fight to master the strange and ancient synergy binding them to Mars and its last inhabitants. If they don't succeed, the history that left Mars lifeless will repeat itself on Earth.
YA FIC DUE Duey, Kathleen Skin Hunger (Resurrection of Magic v. 1.)
Sadima has always been able to understand animals. In her brother's eyes, that makes her crazy. In her father's eyes...well, she has been too terrified to tell her father, since the only "magician" he has ever seen is the one who killed her mother—while she was giving birth to Sadima—and robbed them blind. Then, a young man named Franklin appears. He not only understands Sadima, but also offers her the guidance of a burgeoning scholar, Somiss, who is working to resurrect real magic in the world. When Sadima's father dies, she follows after the man, determined to discover her talent (and she is a little bit in love). Hahp has never cared for his father, and now the dislike has turned to hatred. A rich merchant who abuses his wife, Hahp's father has decided to rid himself of his second son altogether by shipping him off to be trained as a magician. Not much is known about the wizard school, except that it is hidden deep within a maze of caves and few who enter its doors ever graduate...or live. As Hahp begins lessons with the kind-hearted, ancient Franklin and terrifying, white-haired Somiss, he is forced to examine his humanity, his motives, and, surprisingly, his remarkable talent. Duey's narrative alternates between Sadima and Hahp, who live an unnamed number of years apart but whose fates are ruled by the same two men, albeit in different stages of their lives and powers.
YA SF DUE Duey, Kathleen Sacred Scars (Resurrection of Magic v. 2)
Sadima, Franklin, and Somiss, driven out of Limòri by a suspicious fire, are living in a cave hidden within the cliffs that overlook the city. Somiss is convinced the dark passages of the caves were the home of ancient magicians, and his obsession with restoring magic deepens. Sadima dreams of escape — for her, for Franklin, and for the orphaned street boys Somiss has imprisoned in a crowded cage. Somiss claims he will teach these boys magic, that they will become his first students, but Sadima knows he is lying. Generations later, Hahp is struggling to survive the wizards' increasingly dangerous classes at the Limòri Academy of Magic. He knows the fragile pact he has forged with his secretive roommate, Gerrard, will not be enough to put an end to the evil. It will take all the students acting together to have any chance of destroying the academy. Building trust, with few chances to speak or plan, will be almost impossible, but there is no choice.
YA SF DUN Dunmore, Helen Ingo
Sapphire Trewhella and her older brother, Connor, have grown up exploring "their" beach and cove near their cottage on the Cornwall coast. They play on the white sand, climb on the rocks, and explore the tide pools and caves at the back of the beach. But they know that they must always watch the tide. What they are about to discover is that their beloved cove is neutral ground between two worlds—that of the Air people and that of Ingo, where the Sea people, the Mer, live. When their father takes his boat out one evening and never returns, Sapphy's world comes crashing down. She is suddenly drawn into the world of Ingo where she meets Faro, a Mer boy, whose sister, Elvira, has already introduced Conner to the beautiful but dangerous deep sea. Like the pull of the riptide beyond her cove, Ingo lures Sapphire to abandon her world. Suddenly even the taste of fresh water sickens her and she craves salt. Will the pull of the Air world, the love of her family, and a beautiful dog named Sadie be enough to keep her on land? Will she ever find out what happened to her dad, who she believes is still alive?
Tween & YA SF DUN Dunmore, Helen The Tide Knot (Ingo v. 2)
In a seaside town of sandy beaches and ocean breezes, Sapphy has never felt so far from the sea. The crowded shore at St. Pirans is nothing like the cove at Sapphy's old home, where she first found her way into the underwater world of Ingo. But Ingo's pull is strong, and it always finds a way. Soon Sapphy and her brother, Conor, are swimming beneath the waves again, riding the currents and teasing their Mer friend Faro. As Sapphy goes deeper into Ingo, she learns to feel more at home in the sea—even as she begins to be aware of its dangers. There's the danger of going in too deep, and breaking the delicate balance between Sapphy's life on land and her life in Ingo. There's the mysterious disappearance of Sapphy's father, an experienced sailor who should never have drowned. And then there's Ingo itself—a restless power as old as the world, as strong as the tides, and more dangerous than anything Sapphy has ever known.
YA SF DUN Dunmore, Helen The Deep (Ingo v. 3)
Sapphire lives in two worlds. On land she walks the rocky shores of the Cornwall coast—but under the sea she can swim like a seal by the side of her Mer friend Faro. Now both of Sapphy's worlds are threatened. In the profound depths of the ocean, where the Mer cannot go, a monster called the Kraken is stirring. He has the power to sweep Ingo away and shake the land from its foundation. Because of her mixed blood, Sapphire can enter the Deep. With a great whale as her guide, she will journey to a place so far from the sun, no light can find it—and confront an evil that's even darker.
YA SF DUR Durham, Paul The Luck Uglies (The Luck Uglies v.1)
Strange things are happening in Village Drowning, and a terrifying encounter has Rye O'Chanter convinced that the monstrous, supposedly extinct Bog Noblins have returned.
Now Rye's only hope is an exiled secret society so notorious its name can't be spoken aloud: the Luck Uglies. As Rye dives into Village Drowning's maze of secrets, rules, and lies, she'll discover the truth behind the village's legends of outlaws and beasts...and that it may take a villain to save them from the monsters.
YA SF DUR Durst, Sarah Beth Ice
Cassie is the daughter of an Arctic scientist and lives in a research station on the ice. Her mother is dead, according to her father, but Cassie remembers a story her grandmother used to tell her about how her mother was the daughter of the North Wind and was stolen away by the trolls. As the story opens, the teen is pursuing a polar bear when it steps into the ice and disappears. Drawn by her feeling that there is something special about the animal, Cassie ventures out after it. The bear is a munaqsri, a keeper of souls for the polar bears. Cassie agrees to be his wife if he will rescue her mother. Although initially fearful, she develops a relationship with Bear based on real love and companionship. All is well until she ignores the prohibition against looking at his face while he is in human form at night. Bear becomes a prisoner of the trolls, and Cassie, now pregnant, begins her quest to travel east of the sun and west of the moon to rescue her beloved.
YA SF DUR Durst, Sarah Beth Vessel
In a desert world of sandstorms and sand-wolves, a teen girl must defy the gods to save her tribe in this mystical, atmospheric tale from the author of Drink, Slay, Love. Liyana has trained her entire life to be the vessel of a goddess. The goddess will inhabit Liyana’s body and use magic to bring rain to the desert. But Liyana’s goddess never comes. Abandoned by her angry tribe, Liyana expects to die in the desert. Until a boy walks out of the dust in search of her. Korbyn is a god inside his vessel, and a trickster god at that. He tells Liyana that five other gods are missing, and they set off across the desert in search of the other vessels. For the desert tribes cannot survive without the magic of their gods. But the journey is dangerous, even with a god’s help. And not everyone is willing to believe the trickster god’s tale. The closer she grows to Korbyn, the less Liyana wants to disappear to make way for her goddess. But she has no choice: She must die for her tribe to live. Unless a trickster god can help her to trick fate—or a human girl can muster some magic of her own.
YA SF EJS Ejsing, Jesper Jarvis: The Sorcerer’s Apprentice
Jarvis can hardly believe his own luck: the sorcerer Harnigel has chosen him as his apprentice! The entire village is astonished - the son of a goat herder, a sorcerer? What would such a simple boy know about magic? Jarvis will soon learn the secrets of the Elder Tongue, of the Ledian Runes and of incantations and wizardry he thought belonged only to fairy tales. Yet, Jarvis' own story is soon to take a dark, mysterious turn. Why are there so many apprentices in Harnigel's keep? Who was the keep's mistress and why did she disappear? Why has an emissary arrived from the Red Council? What is behind the dangerous test Harnigel is preparing for his most capable apprentices?
YA SF ELL Elliott, Kate Court of Fives
Jessamy’s life is a balance between acting like an upper-class Patron and dreaming of the freedom of the Commoners. But away from her family, she can be whomever she wants when she sneaks out to train for the Fives, an intricate, multilevel athletic competition that offers a chance for glory to the kingdom’s best competitors. Then Jes meets Kalliarkos, and an improbable friendship between the two Fives competitors—one of mixed race and the other a Patron boy—causes heads to turn. When Kal’s powerful, scheming uncle tears Jes’s family apart, she’ll have to test her new friend’s loyalty and risk the vengeance of a royal clan to save her mother and sisters from certain death.
YA FIC ENT Enthoven, Sam Black Tattoo
It is not every day that one acquires a new tattoo, especially one that moves! But once this happens to Charlie, his life and the life of his best mate, Jack, will never be the same. The tattoo that Charlie bears came from a demon known as the Scourge, who wants to use Charlie toward his own ends. Charlie and Jack join forces with Esme, a girl trained to fight demons, in order to stop the Scourge. After Esme's father is killed, she, Jack, and Charlie follow the Scourge straight into hell. Once there, Charlie falls deeper under the Scourge's spell, while Esme and Jack try to find a way to defeat the Scourge.
YA COMICS ERB Erb, Greg The Return of King Doug
Twenty-five years ago the Kingdom of Valdonia was under siege by an army of darkness. The magical forces of good only had one hope - a chosen one destined to lead them to victory. Douglas Peterson was that hero. Only he wasn't. He was an 8-year-old boy from Earth scared out of his mind! The frightened boy turned tail and skedaddled, hoping to never see his childhood wonderland again. Now as an adult, Doug is about to learn that his adventure in Valdonia was only beginning and that there are some things you can never run away from.
YA FIC FAR Farley, Terri Seven Tears Into the Sea
Gwen, 17, has returned to a small beach community seven years after the scandal that forced her family to flee. Now she's spending the summer working at her grandmother's inn and hoping to put the past behind her. The very first morning she's there, however, she meets Jesse, a boy who claims he already knows her, and knows what happened all those years ago. Overcome by her attraction to him, Gwen spends more and more time with him and realizes that he has secrets he isn't telling her.
Tween & YA SF FAR Farmer, Nancy The Sea of Trolls
The year is A.D. 793. In the next months, Jack and his little sister, Lucy, are enslaved by Olaf One-Brow and his fierce young shipmate, Thorgil. With a crow named Bold Heart for mysterious company, they are swept up into an adventure-quest in the spirit of The Lord of the Rings. Other threats include a willful mother dragon, a giant spider, and a troll-bear with a surprising personality -- to say nothing of Ivar the Boneless and his wife, Queen Frith, a shape-shifting half-troll, and several eight-foot-tall, orange-haired, full-time trolls.
Tween & YA SF FAR Farmer, Nancy The Land of the Silver Apples
This sequel to The Sea of Trolls lives up to the expectations set by the first novel. This Newbery Honor author delivers an exciting blend of Norse and Celtic mythology and early Christianity to create a fascinating world in which thirteen-year-old Jack must learn to control his magical powers. Jack is a bard's apprentice who is slowly improving his skills. His younger and bratty sister is stolen by otherworldly creatures (again), but this time she does not want to come home. Lucy is part elf, which explains her selfishness, but Jack's search for her develops into a quest. Thorgil returns in this novel, and her Northwoman fighting skills help the traveling assemblage. Pega, an ugly servant girl, has a beautiful singing voice that awakens the ancient yarthkins and causes the hobgoblin king to fall in love with her. Jack's friends travel from world to world, meeting all kinds of goblins, kelpies, elves, Picts, and more.
Tween & YA SF FAR Farmer, Nancy The Islands of the Blessed
This concluding volume of Farmer's trilogy opens with a storm that brings new adventures and challenges for apprentice bard Jack, who is now 14. A destructive, restless spirit has been drawn to his village by the presence of a magical bell, and Jack, his friend Thorgil, and the Bard set out on a journey to the magic Notland, home of the mermaids, in order to set the spirit to rest. As in the previous books, there are challenges and enemies aplenty, and readers will enjoy revisiting characters from those titles, including Jack's changeling sister. The conclusion brings the characters to a new understanding of their own pasts and strengths.
YA FIC FER Ferraiolo, Jack Sidekicks
Batman has Robin, Wonder Woman has Wonder Girl, and Phantom Justice has Bright Boy, a.k.a. Scott Hutchinson, an ordinary school kid by day and a superfast, superstrong sidekick by night, fighting loyally next to his hero. But after an embarrassing incident involving his too-tight spandex costume, plus some signs that Phantom Justice may not be the good guy he pretends to be, Scott begins to question his role. With the help of a fellow sidekick, once his nemesis, Scott must decide if growing up means being loyal or stepping boldly to the center of things.
Tween & YA FIC FER Ferris, Jean Once Upon a Marigold
A young man with a mysterious past and a penchant for inventing things leaves the troll who raised him, meets an unhappy princess he has loved from afar, and discovers a plot against her and her father.
Tween & YA FIC FER Ferris, Jean Twice Upon a Marigold
Since Queen Olympia's fateful fall into the river, newlyweds Christian and Marigold have been living happily ever after. And they had every intention of keeping it that way—until they find out that Olympia may not be as gone as they thought. Turns out Olympia is alive and well in a faraway village, having lost her memory after her ill-timed tumble. But one day she awakes and remembers her previous glory as queen. Accompanied by Lazy Susan (Sleeping Beauty's slacker sister) and Stan Lucasa (a gentleman with a surprising destiny), Olympia returns, determined to take back the kingdom. Yet, thanks to a cast of familiar characters, grabbing the throne may not be as easy as Olympia thinks!
YA SF FFO Fforde, Jasper The Last Dragonslayer
In the good old days, magic was indispensable—it could both save a kingdom and clear a clogged drain. But now magic is fading: drain cleaner is cheaper than a spell, and magic carpets are used for pizza delivery. Fifteen-year-old foundling Jennifer Strange runs Kazam, an employment agency for magicians—but it’s hard to stay in business when magic is drying up. And then the visions start, predicting the death of the world’s last dragon at the hands of an unnamed Dragonslayer. If the visions are true, everything will change for Kazam—and for Jennifer. Because something is coming. Something known as . . . Big Magic.
Tween & YA SF FIS Fisher, Catherine The Oracle Betrayed (Oracle Prophecies v. 1)
Blending the mythology of Ancient Greece and Ancient Egypt, Fisher has created a society where the god speaks through an oracle, and a select group of nine masked priestesses enact the mysteries of their religion. Mirany, timid and terrified, is the most unlikely of the Nine, having come to her position through the scheming and bribery of her father. Her first year as Embroideress-of-the-God's Clothes had not been difficult, but when she is elevated to the Bearer-of-the-God, the one who is required to bear the god's incarnation as scorpion or snake, Mirany questions why she of all the others has been chosen. Their land suffers from a great drought, and pleas to the Rain Queen have gone unanswered. Only when the Archon, the God-on-Earth, passes Mirany a note and a warning before he is sacrificed does she recognize that all is not as it seems and that politics, religion, and treachery are feeding each other. Her doubts grow even stronger when she realizes the Speaker-to-the-God is a fraud, and she alone hears the god's voice that instructs her to seek out the new Archon before a puppet is selected by the scheming High Priestess and her accomplice, General Argelin. Mirany grows in strength and character throughout the novel's adventures and rituals. By the end of this fast-paced and intriguing tale, readers will be primed to revisit Fisher's rich blending of cultures in the second book of the trilogy.
Tween & YA SF FIS Fisher, Catherine The Sphere of Secrets (Oracle Prophecies v. 2)
Sphere continues the story of 10-year-old Alexos, in whom an ancient god resides, and his friends: Mirany, one of the nine young women who cares for the Oracle; Seth, an ambitious scribe; and Oblek, a drunken musician. Although Alexos has been recognized as the god by his people and has been able to help them by bringing some rain, the land continues to suffer from a drought. He decides to travel through the desert to the Well of Songs, where in a previous life he caused trouble by stealing three golden apples, hoping to once again make the rivers flow. He takes Seth and Oblek with him as well as a pair of tomb thieves who seek riches in the region. As the companions face danger during their quest, Mirany is caught in a web of political intrigue and must find a way to remain true to the Oracle and follow the god's wishes.
Tween & YA SF FIS Fisher,Catherine Day of the Scarab (Oracle Prophecies v. 3)
How will their struggle end?
Madness reigns in the Two Lands. General Argelin has proclaimed himself king and is systematically destroying all enemies — humans . . . and gods.
Mirany, the young priestess, is in hiding.
Alexos, the boy who should be ruler, is powerless.
Seth and the Jackal are scrambling to gather a small group of resisters without attracting notice from Argelin — or from the sinister power he now controls in the sign of the scarab.
Their last hope lies in the Underworld. Mirany can lead their journey into death, but can she bring them back?
YA SF FIS Fisher, Catherine Incarceron
The vast prison Incarceron, made of metal and cutting-edge technology, was designed as a grand experiment: all undesirables would be sealed inside and given everything for a model utopia. But the experiment failed as Incarceron grew self-aware and tyrannical, resources dwindled, and prisoners divided into factions. Centuries later, prisoners exist under Incarceron’s watchful eyes with one belief: no one from Outside enters, no one from Inside escapes. Finn, however, believes he’s from Outside, and after he finds a crystal key that opens any door, he embarks on a journey to escape. Outside Incarceron, Claudia, the warden’s daughter, is also looking for escape, from an arranged marriage and from her role in a plot to end Protocol, which forces inhabitants to live according to seventeenth-century norms. When she too finds a crystal key, she comes into communication with Finn, who she believes is the true prince of the Realm.
YA SF FIS Fisher, Catherine Dark City (Relic Master v. 1)
Welcome to Anara, a world mysteriously crumbling to devastation, where nothing is what it seems: Ancient relics emit technologically advanced powers, members of the old Order are hunted by the governing Watch yet revered by the people, and the great energy that connects all seems to also be destroying all. The only hope for the world lies in Galen, a man of the old Order and a Keeper of relics, and his sixteen-year-old apprentice, Raffi. They know of a secret relic with great power that has been hidden for centuries. As they search for it, they will be tested beyond their limits. For there are monsters-some human, some not-that also want the relic's power and will stop at nothing to get it.
YA SF FIS Fisher, Catherine Lost Heiress (Relic Master v. 2)
Even though Tasceron and its Emperor have fallen, there is a rumor that the heiress to the throne still lives. If so, her life is in grave danger, especially from the Watch. Galen and Raffi must race to find and protect her.
YA SF FIS Fisher, Catherine Hidden Coronet (Relic Master v. 3)
The coronet, a potent ancient relic, might be the only way to defeat the power that is destroying Anara. But it has been lost for centuries, and only legend tells of its whereabouts. Will Galen and Raffi be able to find it before the Watch does?
YA SF FIS Fisher, Catherine Margrave (Relic Master v. 4)
Galen and Raffi's quest has brought them to the Pits of Maar. There, below the surface of the world, in the deepest darkness, a most evil thing is waiting for them to come.
YA SF FIS Fisher, Catherine Obsidian Mirror
The obsidian mirror. Its power is great and terrible. Men have been lost in it, the dead brought back to life through it, and the future annihilated by it. Or this is what will happen unless the mirror is destroyed. Three people seek the mirror: the first has been sent from the future to shatter its power; the second will protect the mirror at all costs, obsessed with its power; and the third needs the mirror to find a murdered father and save his life. But only one can succeed. The mirror can send you to the past, but it will not bring you back.
YA SF FIS Fisher, Catherine The Slanted Worlds (Obsidian Mirror v 2)
In book two of the critically acclaimed Obsidian Mirror series, New York Times bestselling author Catherine Fisher, called “the first lady of British fantasy” by the London Times, once again shows us that she is a master of world-building and surprising plot-twists. Jake, Sarah, and Oberon Venn continue their fight for control of the Obsidian Mirror, and whoever wins will either save a life, change the past, or rescue the future. But the Mirror has plans of its own.
YA SF FIS Fisher, Catherine The Door in the Moon (Obsidian Mirror v.3)
This New York Times bestselling author once again shows us that she is a master of world-building and surprising plot-twists. The vast, intricate world, fascinating revelations, and unexpected turns in the final book of the Obsidian Mirror trilogy will appeal to readers of Cassandra Claire, and will satisfy existing fans fully.
J & YA SF FLA Flanagan, John The Ruins of Gorlan (Ranger’s Apprentice v. 1)
They have always scared him in the past—the Rangers, with their dark cloaksand shadowy ways. The villagers believe the Rangers practice magic that makes them invisible to ordinary people. And now 15-year-old Will, always small for his age, has been chosen as a Ranger's apprentice. What he doesn't yet realize is that the Rangers are the protectors of the kingdom. Highly trained in the skills of battle and surveillance, they fight the battles before the battles reach the people. And as Will is about to learn, there is a large battle brewing. The exiled Morgarath, Lord of the Mountains of Rain and Night, is gathering his forces for an attack on the kingdom. This time, he will not be denied. . . .
Tween & YA SF FLA Flanagan, John The Burning Bridge (Ranger’s Apprentice v. 2)
Bracing for a final clash with the evil warlord Morgarath, the Rangers rally the kingdom’s allies, and Will is chosen, along with his friend Horace, as special envoys to nearby Celtica. But the simple mission soon takes an unsettling turn – the Celticans have disappeared, their town abandoned. The scheming hand of Morgarath, it seems, has been far from idle. He has found a way to bring his legions over the once impassible eastern mountains and is planning to ambush the king’s army in a rout. Now with help many miles away, Will and Horace are the only ones standing in the way of the dark lord’s plans.They have shown great skill and courage in their training, but how will they fare in the face of true evil?
Tween & YA SF FLA Flanagan, John The Icebound Land: (Ranger’s Apprentice v. 3)
Kidnapped after the fierce battle with Lord Morgarath, Will and Evanlyn are bound for Skandia as captives aboard a fearsome wolfship. Halt has sworn to rescue Will, and he will do anything to keep his promise—even defy his King.
Expelled from the Rangers he has served so loyally, Halt is joined by Will’s friend Horace as he travels toward Skandia. On their way, they are challenged constantly by freelance knights—but Horace knows a thing or two about combat. Soon he begins to attract the attention of knights and warlords for miles around with his uncanny skill. Even so, will they be in time to rescue Will from a horrific life of slavery?
Tween & YA SF FLA Flanagan, John The Battle for Skandia (Ranger’s Apprentice v. 4)
Still far from their homeland after escaping slavery in the icebound land of Skandia, Will and Evanlyn's plans to return to Araluen are spoiled when Evanlyn is taken captive by a Temujai warrior. Though still weakened by the warmweed's toxic effects, Will employs his Ranger training to locate his friend, but an enemy scouting party has him fatally outnumbered. Will is certain death is close at hand, until Halt and Horace make a daring, last-minute rescue. The reunion is cut short, however, when Halt makes a horrifying discovery: Skandia's borders have been breached by the entire Temujai army. And Araluen is next in their sights. If two kingdoms are to be saved, an unlikely union must be made. Will it hold long enough to vanquish a ruthless new enemy? Or will past tensions spell doom for all?
Tween & YA SF FLA Flanagan, John Sorcerer of the North (Ranger’s Apprentice v. 5)
Time has passed since the apprentice and his master, Will and Halt, led the Araluens to victory against invaders, and Will is now a full-fledged Ranger with his own fief to look after. The fief seems sleepy- boring, even-until the king is poisoned. Joined by his friend Alyss, Will is thrown headfirst into an extraordinary adventure propelled by fears of sorcery, and must determine who is trustworthy to the king and who is trying to take his throne.
Will and Alyss must battle growing hysteria, traitors, and most of all, time. The king is fading, but when Alyss is taken hostage, Will is forced to make a desperate choice between loyalty to his mission and loyalty to his friend.
YA SF FLA Flanagan, John Siege of Macindaw (Ranger’s Apprentice v. 6)
After years as a Ranger's apprentice, Will is now the protector of his first fief. Not long into his service, everything that can go wrong does: Keren, a renegade knight, has taken over Castle Macindaw, a strategic gateway to the North—poisoning the royal family in the process—and is holding Will's friend Alyss captive. The situation grows direr when Will uncovers Keren's secret alliance with the Scotti, who have plans to plunder Araluen. Time is of the essence, and Will must recruit a motley crew to rescue Alyss and reclaim Castle Macindaw—before the Scotti can make it their own.
Tween & YA SF FLA Flanagan, John Erak’s Ransom (Ranger’s Apprentice v. 7)
Book 7, the latest adventure in the Ranger’s Apprentice series, chronologically takes place after Book 4. Soon to conclude his apprenticeship and become a ranger, young Will joins Halt, Gilan, Horace, Evanlyn, and Svengal on a perilous mission to free their friend Erak, who has been captured by the Arridians and held for ransom. The vaguely Middle Eastern desert setting provides new challenges, new allies, and new foes for the Araluens and their Skandian friends.
Tween & YA SF FLA Flanagan, John Kings of Clonmel (Ranger’s Apprentice v. 8)
Mankind puts its faith in many things—gods, kings, money—anything for protection from the world's many dangers. When a cult springs up in neighboring Clonmel, promising to quell the recent attacks by lawless marauders, people flock from all over to offer gold in exchange for protection. But this particular group, with which Halt is all too familiar, has a less than charitable agenda. Secrets will be unveiled and battles fought to the death as Will and Horace help Halt in ridding the land of a dangerous enemy.
Tween & YA SF FLA Flanagan, John Halt's Peril (Ranger's Apprentice v. 9)
The renegade outlaw group known as the Outsiders may have been chased from Clonmel, but not before killing Halt’s only brother. Now Rangers Halt and Will, along with the young warrior Horace, are in pursuit. The Outsiders have done an effective job of dividing the kingdom into factions and are looking to overtake Araluen. It will take every bit of skill and cunning for the Rangers to survive. Some may not be so lucky.
Tween & YA SF FLA Flanagan, John Rangers Apprentice: Lost Stories
Inspired by questions and letters his loyal readers have sent over the years, John Flanagan offers a gift in response: a collection of "lost" tales that fill in the gaps between Ranger's Apprentice novels. For the first time, readers can learn the truth behind how Will came to be orphaned and what his real relationship to Halt is, or watch Alyss in action as the young Araluen diplomat disguises herself and becomes the perfect spy.
Tween & YA SF FLA Flanagan, John Outcasts (Brotherband Chronicles v. 1)
They are outcasts. Hal, Stig, and the others - they are the boys the others want no part of. Skandians, as any reader of Ranger's Apprentice could tell you, are known for their size and strength. Not these boys. Yet that doesn't mean they don't have skills. And courage - which they will need every ounce of to do battle at sea against the other bands, the Wolves and the Sharks, in the ultimate race. The icy waters make for a treacherous playing field . . . especially when not everyone thinks of it as playing.
Tween & YA SF FLA Flanagan, John Invaders (Brotherband Chronicles v. 2)
Hal and the Herons have done the impossible. This group of outsiders has beaten out the strongest, most skilled young warriors in all of Skandia to win the Brotherband competition. But their celebration comes to an abrupt end when the Skandians' most sacred artifact, the Andomal, is stolen—and the Herons are to blame. To find redemption they must track down the thief Zavac and recover the Andomal. But that means traversing stormy seas, surviving a bitter winter, and battling a group of deadly pirates willing to protect their prize at all costs. Even Brotherband training and the help of Skandia's greatest warrior may not be enough to ensure that Hal and his friends return home with the Andomal—or their lives.
YA SF FLA Flanagan, John The Hunters (Brotherband Chronicles v. 3)
Hal and his brotherband crew are hot on the trail of the pirate Zavac and they have one thing only on their minds: Stopping the bloodthirsty thief before he can do more damage. Of course, they also know Zavac has the Andomal, the priceless Skandian artifact stolen when the brotherband let down their guard. The chase leads down mighty rivers, terrifying rapids, to the lawless fortress of Ragusa. If Hal is to succeed, he will need to go beyond his brotherband training. He will need to challenge the pirate one-on-one, knowing only one of them will survive.
Tween & YA SF FLE Fletcher, Charlie Stoneheart (Stoneheart Trilogy v. 1)
A city has many lives and layers. London has more than most. Not all the layers are underground, and not all the lives belong to the living. A twelve year old boy named George Chapman is about to find this out the hard way. On a school trip he's punished for something he didn't do. In a tiny act of rebellion, he lashes out at a small carving on the wall--unexpectedly breaking it off. And then something horrible does happen: a stone Pterodactyl unpeels from the wall and starts chasing him. George is already running before his mind starts trying to tell him this is impossible.
Tween & YA SF FLE Fletcher, Charlie Ironhand (Stoneheart trilogy v. 2)
In this sequel to Stoneheart (Hyperion, 2007), George, 13, Edie, 12, and the Gunner continue to flee from the Walker, a man cursed to walk the Earth forever, and from "taints," evil, soulless statues. George has accidentally upset the balance in this alternate London, a place where statues can get up and roam. Edie is kidnapped by the Walker, who wants to use her talents as a "glint," someone who can touch stone or metal and see into history, and to lure George into his malignant grasp. Meanwhile, the Walker has also dumped the Gunner, a World War I statue and self-appointed protector of the children, into the depths beneath the city. If the Gunner cannot return to his statue base by midnight, then he will never walk off his plinth again. George, alone and confused by his new status as a potential "maker," someone with the ability to create statues, sets out to rescue Edie and keep the Gunner from losing his "life."
YA SF FLE Fletcher, Charlie Silvertongue (Stoneheart Trilogy v. 3)
In this concluding book in the trilogy, George, 13, and Edie, 12, finally face their enemies the Walker, the Last Knight, and the Ice Devil in a battle that may destroy them. In a cold, snowy alternate London, the clock has struck 13, freezing time. An evil darkness has been released and the city's inhabitants have disappeared, leaving only taints (malevolent statues come to life) and spits (statues with a soul-like essence) to battle each other with George and Edie in the middle. George has discovered he is a maker and that only he can mend the rent in the Stone and vanquish the darkness. Edie's a glint who can see past events. She has seen her mother's and her own death at the hands of the Walker and wants revenge. A stone vein is climbing up George's arm and unless he can fight and win this final duel, it will continue to spread and turn him into stone. The children are aided and protected by the Gunner, a World War I memorial statue, a cat gargoyle, and a variety of other intriguing statues.
YA SF FLI Flinn, Alex A Kiss in Time
Talia fell under a spell . . . . Jack broke the curse.
I was told to beware the accursed spindle, but it was so enchanting, so hypnotic. . . .
I was looking for a little adventure the day I ditched my tour group. But finding a comatose town, with a hot-looking chick asleep in it, was so not what I had in mind. I awakened in the same place but in another time—to a stranger's soft kiss. I couldn't help kissing her. Sometimes you just have to kiss someone. I didn't know this would happen. Now I am in dire trouble because my father, the king, says I have brought ruin upon our country. I have no choice but to run away with this commoner! Now I'm stuck with a bratty princess and a trunk full of her jewels. . . . The good news: My parents will freak! Think you have dating issues? Try locking lips with a snoozing stunner who turns out to be 316 years old. Can a kiss transcend all—even time?
YA FIC FLI Flinn, Alex Cloaked
I'm not your average hero. I actually wasn't your average anything. Just a poor guy working an after-school job at a South Beach shoe repair shop to help his mom make ends meet. But a little magic changed it all. It all started with a curse. And a frognapping. And one hot-looking princess, who asked me to lead a rescue mission. There wasn't a fairy godmother or any of that. And even though I fell in love along the way, what happened to me is unlike any fairy tale I've ever heard. Before I knew it, I was spying with a flock of enchanted swans, talking (yes, talking!) to a fox named Todd, and nearly trampled by giants in the Everglades. Don't believe me? I didn't believe it either. But you'll see. Because I knew it all was true, the second I got cloaked.
Tween & YA SF FUN Funke, Cornelia Inkheart (Inkheart Trilogy v. 1)
One cruel night, Meggie's father, Mo, reads aloud from INKHEART, and an evil ruler named Capricorn escapes the boundaries of fiction, landing instead in their living room. Suddenly, Meggie's in the middle of the kind of adventure she thought only took place in fairy tales. Somehow she must master the magic that has conjured up this nightmare. Can she change the course of the story that has changed her life forever?
Tween & YA SF FUN Funke, Cornelia Inkspell (Inkheart Trilogy v. 2)
Although a year has passed, not a day goes by without Meggie thinking of INKHEART, the book whose characters became real. But for Dustfinger, the fire-eater brought into being from words, the need to return to the tale has become desperate. When he finds a crooked storyteller with the ability to read him back, Dustfinger leaves behind his young apprentice Farid and plunges into the medieval world of his past. Distraught, Farid goes in search of Meggie, and before long, both are caught inside the book, too. But the story is threatening to evolve in ways neither of them could ever have imagined.
Tween & YA SF FUN Funke, Cornelia Inkdeath (Inkheart Trilogy v. 3)
The Adderhead--his immortality bound in a book by Meggie's father, Mo--has ordered his henchmen to plunder the villages. The peasants' only defense is a band of outlaws led by the Bluejay--Mo's fictitious double, whose identity he has reluctantly adopted. But the Book of Immortality is unraveling, and the Adderhead again fears the White Women of Death. To bring the renegade Bluejay back to repair the book, the Adderhead kidnaps all the children in the kingdom, dooming them to slavery in his silver mines unless Mo surrends. First Dustfinger, now Mo: Can anyone save this cursed story?
YA SF GAI Gaiman, Neil M is for Magic
Ten short stories and one poem, some presented here for the first time, allow one of the modern masters of fantasy to strut his stuff, particularly that of the deliciously creepy variety. A man who has put off the troll under the bridge in his youth yields to ennui at last and gives over his life; a sinister Jack-in-the-box plants madness in the minds of children; a living boy is raised in a graveyard by the dead. There's some lighthearted material as well, though. A hardboiled detective tries to solve the murder of Humpty-Dumpty; a master con artist spins the yarn of his greatest swindle; a little old lady very nearly thwarts the quest for the Holy Grail when she buys it in a junk shop. The variety and pacing makes every transition a surprise.
Tween & YA SF GAI Gaiman, Neil Interworld
Joey Harker isn't a hero. In fact, he's the kind of guy who gets lost in his own house.
But then one day, Joey gets really lost. He walks straight out of his world and into another dimension. Joey's walk between the worlds makes him prey to two terrible forces—armies of magic and science who will do anything to harness his power to travel between dimensions. When he sees the evil those forces are capable of, Joey makes the only possible choice: to join an army of his own, an army of versions of himself from different dimensions who all share his amazing power and who are all determined to fight to save the worlds.
FIC & YA SF GAI Gaiman, Neil Stardust
In the sleepy English countryside of decades past, there is a town that has stood on a jut of granite for six hundred years. And immediately to the east stands a high stone wall, for which the village is named. Here in the town of Wall, Tristran Thorn has lost his heart to the hauntingly beautiful Victoria Forester. One crisp October night, as they watch, a star falls from the sky, and Victoria promises to marry Tristran if he'll retrieve that star and bring it back for her. It is this promise that sends Tristran through the only gap in the wall, across the meadow, and into the most unforgettable adventure of his life.
YA SF GAR Garrison, Terie Autumnquest (Dragonspawn v. 1)
It is unlawful for anyone but cruel King Erno to have dragons. So when Donavah finds one, newly hatched, in her brother Breyard's room, she begs him to let it go. The Royal Guard discovers the crime and takes Breyard away to be executed. Heartbroken and guilt ridden, Donavah runs away from school to save him. Pursued by the king's savage soldiers, her treacherous journey turns into one of self-discovery as Donavah learns to use her maejic gift for animal communication. She forms a special bond with Xyla, who turns out to be no ordinary dragon. When Xyla is captured, everyone is depending on Donavah-whose destiny is somehow linked with this mystical beast-to rescue her. As her brother's execution looms near, Donavah wonders how she can possibly save both of them.
YA SF GAR Garrison, Terie Wintermaejic (Dragonspawn v. 2)
In this captivating sequel to AutumnQuest, Donavah is learning to control her vast maejic powers under the tutelage of Yallick, a revered mage. Maejic is outlawed in Alloway, and dreadful news of the Royal Guard drives the majes-along with Xyla the red dragon-from their hidden forest sanctuary. No one realizes the traitor in their midst until it's too late and Donavah is brutally attacked. Stripped of her voice, the use of her hands, and her maejic, she is utterly helpless until rescued by a handsome and mysterious young man.
Evil forces are scheming to dispose of the mages and overthrow the king. Their fate rests on Donavah-perhaps their only hope for restoring the rightful rule of the dragons. Crippled physically and spiritually, can the young mage break free from the terrible spell before all is lost?
YA SF GAR Garrison, Terie Springfire (Dragonspawn v. 3)
The third book in the imaginative DragonSpawn Cycle begins as Donavah and the red dragon Xyla narrowly escape the dreaded dragonmasters. Suddenly they are transported from the midst of a deadly battle to Stychs, a legendary and mystical land that looks just like Donavah's home world-though just how and why she is there yields more questions than answers.
Only dragons can move between the two worlds so quickly, and Xyla is now gravely ill from the strain. Donavah and her friends must undertake a treacherous journey to find the other red dragons if Xyla is to be healed. Along the way Donovah is kidnapped and cruelly imprisoned by a rogue magician, an ordeal that leaves her forever scarred. Rescued by the desert sages of Delaron, Donavah finally learns of her role in an ancient prophecy-a prophecy that must be fulfilled if maejic is to survive in Alloway.
YA SF GAR Garrison, Terie Summerdanse (Dragonspawn v 4)
On the cusp of an evil plot to overthrow the Kingdom of Alloway, fifteen—year—old Donavah finds herself a pawn in the hands of an evil mage. In the culmination of this imaginative saga of dragons, maejic, and time—defying lands, the girl who can communicate with dragons and animals is now fighting for herself, her family, and the rightful return of the Red Dragons. Held hostage, Donavah must be wary of whom to trust and whom to run from, as traitors, thuggish guardsmen, and a corrupted king are all working against the good of the land. Fearing for the life of the young man who once saved her from certain death, Donavah's spirit is crushed after she unknowingly led him into danger.
Tween & YA SF GEO George, Jessica Day Princess of the Midnight Ball
A tale of twelve princesses doomed to dance until dawn… Galen is a young soldier returning from war; Rose is one of twelve princesses condemned to dance each night for the King Under Stone. Together Galen and Rose will search for a way to break the curse that forces the princesses to dance at the midnight balls. All they need is one invisibility cloak, a black wool chain knit with enchanted silver needles, and that most critical ingredient of all—true love—to conquer their foes in the dark halls below. But malevolent forces are working against them above ground as well, and as cruel as the King Under Stone has seemed, his wrath is mere irritation compared to the evil that awaits Galen and Rose in the brighter world above.
YA SF GEO George, Jessica Day Sun and Moon, Ice and Snow
Blessed—or cursed—with an ability to understand animals, the Lass (as she’s known to her family) has always been an oddball. And when an isbjorn (polar bear) seeks her out, and promises that her family will become rich if only the Lass will accompany him to his castle, she doesn’t hesitate. But the bear is not what he seems, nor is his castle, which is made of ice and inhabited by a silent staff of servents. Only a grueling journey on the backs of the four winds will reveal the truth: the bear is really a prince who’s been enchanted by a troll queen, and the Lass must come up with a way to free him before he’s forced to marry a troll princess.
Tween & YA SF GEO George, Jessica Day Dragon Slippers
To raise the family out of poverty, Creel's aunt concocts a plan to sacrifice Creel to a dragon so that a wealthy knight will save and marry her. But Creel has her own plans, and to finance her adventure, she decides to bargain for a piece of the dragon's gold. But this dragon hoards shoes, not gold, and Creel is given a beautiful pair of blue slippers, which she soon discovers have special powers. Finding herself victim of an evil princess and in the middle of a war that threatens to destroy everything including her dragon friends, it is up to Creel to outwit the enemy and save the innocents.
Tween & YA SF GEO George, Jessica Day Dragon Flight
This sequel to Dragon Slippers (Bloomsbury, 2007/VOYA June 2007) continues the story of Creel and her dragon compatriots. With the Dragon Wars over, Creel has settled into running her dress shop and making clothes for the new queen-to-be while at the same time trying to ignore the cold shoulder she seems to be receiving from Prince Luka. Adventure soon pulls her out of this dull existence when news arrives that a neighboring country is preparing to invade with an army of dragons. Reuniting with old and new friends, Creel and Prince Luka marshal dragon and human forces alike to overcome an evil dragon lord who is bent on revenge.
YA FIC GID Gideon, Melanie Pucker
Thomas Quicksilver, known to his classmates as "Pucker," has always been an outsider. His crazy mother, the secret of his family’s strange origins, and above all, the terrible scars on his face from a childhood fire— these things have kept Thomas isolated and lonely. But now, at seventeen, Thomas is suddenly given the chance to change all that. To be magically healed, even beautiful; to have girls throwing themselves at him. To fit in. The question is, what is he willing to sacrifice? His home? His personality? His mother’s life?
YA SF GIE Gier, Kerstin Ruby Red (Ruby Red Trilogy v 1)
Sixteen-year-old Gwyneth discovers that she, rather than her well-prepared cousin, carries a time-travel gene, and soon she is journeying with Gideon, who shares the gift, through historical London trying to discover whom they can trust.
YA SF GIE Gier, Kerstin Sapphire Blue (Ruby Red Trilogy v 2)
Gwen’s life has been a rollercoaster since she discovered she was the Ruby, the final member of the secret time-traveling Circle of Twelve. In between searching through history for the other time-travelers and asking for a bit of their blood (gross!), she’s been trying to figure out what all the mysteries and prophecies surrounding the Circle really mean. At least Gwen has plenty of help. Her best friend Lesley follows every lead diligently on the Internet. James the ghost teaches Gwen how to fit in at an eighteenth century party. And Xemerius, the gargoyle demon who has been following Gwen since he caught her kissing Gideon in a church, offers advice oneverything. Oh, yes. And of course there is Gideon, the Diamond. One minute he’s very warm indeed; the next he’s freezing cold. Gwen’s not sure what’s going on there, but she’s pretty much destined to find out.
YA SF GIE Gier, Kerstin Emerald Green (Ruby Red Trilogy v 3)
Since learning she is the Ruby, the final member of the time-traveling Circle of Twelve, nothing has gone right for Gwen and she holds suspicions about both Count Saint-German and Gideon, but as she uncovers the Circle's secrets she finally learns her own destiny.
YA SF GOL Golding, Julia Dragonfly
Princess Taoshira of the Blue Crescent Islands is appalled when she is ordered to marry Prince Ramil of Gerfal in order to unite their lands. And he's not too pleased, either. They hate each other on sight. So, when Tashi and Ramil are kidnapped, they fear there's no escape - from their kidnappers or from each other. Can they put aside their differences long enough to survive ambush, unarmed combat, brainwashing, and imprisonment? And will the people they meet on their adventure help them or betray them to the enemy?
YA SF GOL Goldstein, Lori Becoming Jinn
Azra has just turned sixteen, and overnight her body lengthens, her olive skin deepens, and her eyes glisten gold thanks to the brand-new silver bangle that locks around her wrist. As she always knew it would, her Jinn ancestry brings not just magical powers but the reality of a life of servitude, as her wish granting is controlled by a remote ruling class of Jinn known as the Afrit. To the humans she lives among, she’s just the girl working at the snack bar at the beach, navigating the fryer and her first crush. But behind closed doors, she’s learning how to harness her powers and fulfill the obligations of her destiny. Mentored by her mother and her Zar “sisters”, Azra discovers she may not be quite like the rest of her circle of female Jinn . . . and that her powers could endanger them all. As Azra uncovers the darker world of becoming Jinn, she realizes when genies and wishes are involved, there’s always a trick.
YA SF GOO Goodman, Alison Eon (Dragoneye Reborn v. 1)
In a land with supernatural dragons, it is a thing of power and wonder to be a Dragoneye. Dragoneyes are men of wealth and authority who control the dragons. A time of choosing is coming, and Eon, a Dragoneye candidate, and his master are risking everything on his being selected by a dragon. Eon harbors great secrets. He can see all twelve dragons when most Dragoneyes can only see one. But more critically, Eon is actually Eona, a fifteen-year-old girl posing as a twelve-year-old boy. If she is found out, she and her master will be killed for their deception. Eon gains power, finds friends in high places and enemies in higher ones, and must grow up quickly. The book ends with a cliffhanger, assuring a sequel. Goodman creates a medieval, Asian-tinged world with unique mythology and magic that nonetheless feels genuine. Eon faces real enemies, has bona fide relationships, and must overcome authentic problems. The powers Eon has tapped into are elemental, difficult to control, and scary. The politics with which she plays are bigger than life, and their consequences are frightening.
YA SF GOO Goodman, Allison Eona (Dragoneye Reborn v. 2)
Eon has been revealed as Eona, the first female Dragoneye in hundreds of years. Along with fellow rebels Ryko and Lady Dela, she is on the run from High Lord Sethon's army. The renegades are on a quest for the black folio, stolen by the drug-riddled Dillon; they must also find Kygo, the young Pearl Emperor, who needs Eona's power and the black folio if he is to wrest back his throne from the selfstyled "Emperor" Sethon. Through it all, Eona must come to terms with her new Dragoneye identity and power-and learn to bear the anguish of the ten dragons whose Dragoneyes were murdered. As they focus their power through her, she becomes a dangerous conduit for their plans. . . .
YA SF GOT Goto, Hiromi Half World
A prophecy tells that only a child born of the lifeless Half World can reunite the three worlds of Flesh, Spirit, and the Half World that have been split asunder. Enter Melanie Tamaki, fleeing from some school bullies. She arrives home to find that her mother, bedridden when she left for school, is mysteriously gone. Melanie receives a creepy phone call from someone demanding that she go to the "Half World" or else her mother will be hurt. She turns to elderly Mrs. Wei for help and, from her, hears of the prophecy. Mrs. Wei feeds her and gives her a pendant of a jade rat. So fortified, Melanie sets off on her quest. Her mother has collected the artwork of Escher and Bosch and, upon arrival in Half World, Melanie begins to understand why. In this world literally bereft of color every being is grotesque, most barely recognizable as human at all. Cast among these horrors, Melanie must remain hidden until she can rescue her mother and somehow save the three realms.
YA SF HAD Haddix, Margaret Peterson Just Ella
In this continuation of the Cinderella story, fifteen-year-old Ella finds that accepting Prince
Charming's proposal ensnares her in a suffocating tangle of palace rules and royal etiquette, so she plots to escape.
Tween & YA SF HAD Haddix, Margaret Peterson Palace of Mirrors
A lively companion to Just Ella (S & S, 1999). Cecilia, 14, has a secret. Despite her peasant appearance, she is the true princess of Suala, hidden from birth to protect her from the conspirators who murdered her parents. To evade capture, she leaves her village with her friend Harper and heads for the capital city to claim her throne. Imagine her surprise when Desmia, the figure-head princess, reveals 11 other "true princesses" locked in the palace dungeons. Visiting from Fridesia, Ella turns up to help Desmia, Cecilia, and Harper unravel this political intrigue.
Tween & YA SF HAL Hale, Shannon Princess Academy
Miri lives on a mountain where, for generations, her ancestors have quarried stone and lived a simple life. Then word comes that the king's priests have divined her small village the home of the future princess. In a year's time, the prince himself will come and choose his bride from among the girls of the village. The king's ministers set up an academy on the mountain, and every teenage girl must attend and learn how to become a princess. Miri soon finds herself confronted with a harsh academy mistress, bitter competition among the girls, and her own conflicting desires to be chosen and win the heart of her childhood best friend. But when bandits seek out the academy to kidnap the future princess, Miri must rally the girls together and use a power unique to the mountain dwellers to save herself and her classmates.
Tween & YA SF HAL Hale, Shannon Princess Academy: Palace of Stone
Coming down from the mountain to a new life in the city seems a thrill beyond imagining. When Miri and her friends from Mount Eskel set off to help the future princess Britta prepare for her royal wedding, she is happy about her chance to attend school in the capital city. There, Miri befriends students who seem so sophisticated and exciting . . . until she learns that they have some frightening plans. They think that Miri will help them, that she should help them. Soon Miri finds herself torn between loyalty to the princess and her new friends’ ideas, between an old love and a new crush, and between her small mountain home and the bustling city.
YA SF HAL Hale, Shannon The Forgotten Sisters (Princess Academy v.3)
After a year at the king’s palace, Miri has learned all about being a proper princess. But the tables turn when the student must become the teacher! Instead of returning to her beloved Mount Eskel, Miri is ordered to journey to a distant swamp and start a princess academy for three sisters, cousins of the royal family. Unfortunately, Astrid, Felissa, and Sus are more interested in hunting and fishing than becoming princesses. As Miri spends more time with the sisters, she realizes the king and queen’s interest in them hides a long-buried secret. She must rely on her own strength and intelligence to unravel the mystery, protect the girls, complete her assignment, and finally make her way home.
J & YA FIC HAL Hale, Shannon Book of a Thousand Days
When Dashti, a maid, and Lady Saren, her mistress, are shut in a tower for seven years for Saren's refusal to marry a man she despises, the two prepare for a very long and dark imprisonment. As food runs low and the days go from broiling hot to freezing cold, it is all Dashti can do to keep them fed and comfortable. But the arrival outside the tower of Saren's two suitors—one welcome, and the other decidedly less so—brings both hope and great danger, and Dashti must make the desperate choices of a girl whose life is worth more than she knows.
YA SF HAL Hale, Shannon Forest Born
Rin is sure that something is wrong with her…something really bad. Something that is keeping her from feeling at home in the Forest homestead where she’s lived all her life. Something that is keeping her from trusting herself with anyone at all. When her brother Razo returns from the city for a visit, she accompanies him to the palace, hoping that she can find peace away from home. But war has come to Bayern again, and Rin is compelled to join the queen and her closest allies—magical girls Rin thinks of as the Fire Sisters—as they venture into the Forest toward Kel, the land where someone seems to want them all dead. Many beloved Bayern characters reappear in this story, but it is Rin’s own journey of discovering how to balance the good and the bad in herself that drives this compelling adventure.
YA SF HAL Hale, Shannon Princess Academy: Palace of Stone
Coming down from the mountain to a new life in the city is a thrill to Miri. She and her princess academy friends have been brought to Asland to help the future princess Britta prepare for her wedding.There, Miri also has a chance to attend school-at the Queen's Castle. But as Miri befriends students who seem sophisticated and exciting she also learns that they have some frightening plans. Torn between loyalty to the princess and her new friends' ideas, between an old love and a new crush, and between her small mountain home and the bustling city, Miri looks to find her own way in this new place.
YA SF HAM Hamilton, Kersten Tyger Tyger (Goblin Wars v. 1)
Teagan Wylltson's best friend, Abby, dreams that horrifying creatures—goblins, shape-shifters, and beings of unearthly beauty but terrible cruelty—are hunting Teagan. Abby is always coming up with crazy stuff, though, so Teagan isn't worried. Her life isn't in danger. In fact, it's perfect. She's on track for a college scholarship. She has a great job. She's focused on school, work, and her future. No boys, no heartaches, no problems. Until Finn Mac Cumhaill arrives. Finn's a bit on the unearthly beautiful side himself. He has a killer accent and a knee-weakening smile. And either he's crazy or he's been haunting Abby's dreams, because he's talking about goblins, too . . . and about being The Mac Cumhaill, born to fight all goblin-kind. Finn knows a thing or two about fighting. Which is a very good thing, because this time, Abby's right. The goblins are coming.
YA SF HAM Hamilton, Kersten In the Forests of the Night (Goblin Wars v. 2)
The battle against goblinkind continues . . . but which side will Teagan be on? Teagan, Finn, and Aiden have made it out of Mag Mell alive, but the Dark Man’s forces are hot on their heels. Back in Chicago, Tea’s goblin cousins show up at her school, sure she will come back to Mag Mell, as goblin blood is never passive once awoken. Soon she will belong to Fear Doirich and join them. In the meantime, they are happy to entertain themselves by trying to seduce, kidnap, or kill Tea’s family and friends. Tea knows she doesn’t have much time left, and she refuses to leave Finn or her family to be tortured and killed. A wild Stormrider, born to rule and reign, is growing stronger inside her. But as long as she can hold on, she’s still Teagan Wylltson, who plans to be a veterinarian and who heals the sick and hurting. The disease that’s destroying her—that’s destroying them all—has a name: Fear Doirich. And Teagan Wylltson is not going to let him win.
YA SF HAN Hanley, Victoria The Light of the Oracle
Bryn is the daughter of a humble stone-cutter. So no one is more surprised than she when the Master Priest seeks her out to become a student at the famous Temple of the Oracle; a training school for future priests and priestesses. But her innately gifted nature proves a threat to the evil embedded within the Temple, and Bryn encounters unimaginable danger. Is she able to struggle with the unknown and to save the whole world from untold misery? Or will the powers of darkness succeed?
Tween & YA SF HAR Hardy, Janice The Shifter (Healing Wars v. 1)
Nya is an orphan struggling for survival in a city crippled by war. She is also a Taker—with her touch, she can heal injuries, pulling pain from another person into her own body. But unlike her sister, Tali, and the other Takers who become Healers, Nya's skill is flawed: she can't push that pain into pynvium, the enchanted metal used to store it. All she can do is shift it into another person, a dangerous skill that she must keep hidden. If discovered, she could be used as a human weapon. But one day Nya pushes her luck too far and exposes her secret to a pain merchant eager to use her shifting ability for his own sinister purposes. She refuses—until Tali and other League Healers start disappearing mysteriously. Now Nya must decide: How far will she go to get Tali back alive?
Tween & YA SF HAR Hardy, Janice Blue Fire (Healing Wars v. 2)
Part fugitive, part hero, fifteen-year-old Nya is barely staying ahead of the Duke of Baseer’s trackers. Wanted for a crime she didn’t mean to commit, she risks capture to protect every Taker she can find, determined to prevent the Duke from using them in his fiendish experiments. But resolve isn’t enough to protect any of them, and Nya soon realizes that the only way to keep them all out of the Duke’s clutches is to flee Geveg. Unfortunately, the Duke’s best tracker has other ideas. Nya finds herself trapped in the last place she ever wanted to be, forced to trust the last people she ever thought she could. More is at stake than just the people of Geveg, and the closer she gets to uncovering the Duke’s plan, the more she discovers how critical she is to his victory. To save Geveg, she just might have to save Baseer—if she doesn’t destroy it first.
Tween & YA SF HAR Harris, Joanne Runemarks
Seven o’clock on a Monday morning, five hundred years after the end of the world, and goblins had been at the cellar again. . . . Not that anyone would admit it was goblins. In Maddy Smith’s world, order rules. Chaos, old gods, fairies, goblins, magic, glamours–all of these were supposedly vanquished centuries ago. But Maddy knows that a small bit of magic has survived. The “ruinmark” she was born with on her palm proves it–and makes the other villagers fearful that she is a witch (though helpful in dealing with the goblins-in-the-cellar problem). But the mysterious traveler One-Eye sees Maddy’s mark not as a defect, but as a destiny. And Maddy will need every scrap of forbidden magic One-Eye can teach her if she is to survive that destiny.
Tween & YA SF HAR Harrison, Michelle 13 Treasures
Tanya is no ordinary girl. She can see fairies. But not the fairies we imagine. Evil fairies who cast spells on her, rousing her from her sleep and propelling her out of bed. At wit's end with her daughter's inexplicable behavior, Tanya's mother sends her away to live with her grandmother at Elvesden Manor, a secluded countryside mansion on the outskirts of a peculiar Essex town. There is plenty to explore, as long as Tanya stays away from Hangman's Wood- a vast stretch of forest, full of catacombs and notorious for people losing their lives. Fifty years ago a girl vanished in the woods, a girl Tanya's grandmother will not speak of. As Tanya learns more about this girl, she finds herself dangerously close to vanishing into the fairy realm forever.
Tween & YA SF HAR Harrison, Michelle 13 Curses (13 Treasures Trilogy v 2)
The 13 Treasures have become the 13 Curses. When fairies stole her brother, Red vowed to get him back. Now trapped in the fairy realm, she begs to be seen before the fairy court where she strikes a bargain: Her brother in exchange for all thirteen charms from Tanya's bracelet.
Back at Elvesden Manor, Red, Tanya, and Fabian begin a desperate hunt, but as they soon find out, the fairies have done more than hide the charms; they've enchanted them with twisted qualities of the thirteen treasures they represent. And the longer the charms are missing, the more dangerous they become. Can Red, Tanya, and Fabian find all thirteen charms? And if they do, will the fairies keep their promise?
YA SF HAR Harrison, Michelle 13 Secrets (13 Treasures Trilogy v. 3)
Happy with life at Elvesden Manor, Rowan is doing her best to put the past behind her. But it's tough to forget the past when fairy messengers won't leave her be, no matter how many magical boundaries are put in place to keep them away. When Tanya arrives to spend the summer at the manor, she notices that Rowan is acting strangely and becomes determined to find out what she's hiding. As Rowan sets about a risky secret quest, those she is working with soon begin to vanish one by one -- each in a way that is symbolic of the Thirteen Treasures. With time running out, will Tanya be able to prevent the past from consuming Rowan altogether? In this stunning finale to the 13 Treasures Trilogy, Michelle Harrison delivers a dark tale of mystery and adventure, set against a deliciously wicked fairy world.
YA SF HAR Harrison, Mette Ivie The Princess and the Hound
He is a prince, heir to a kingdom threatened on all sides, possessor of the animal magic, which is forbidden by death in the land he'll rule. She is a princess from a rival kingdom, the daughter her father never wanted, isolated from true human friendship but inseparable from her hound. Though they think they have little in common, each possesses a secret that must be hidden at all costs. Proud, stubborn, bound to marry for the good of their kingdoms, this prince and princess will steal your heart, but will they fall in love?
YA SF HAR Harrison, Mette Ivie The Princess and the Bear
He was once a king, turned into a bear as punishment for his cruel and selfish deeds.
She was a once a princess, now living in the form of a hound.
Wary companions, they are sent—in human form—back to a time when magic went terribly astray. Together they must right the wrongs caused by this devastating power—if only they can find a way to trust each other. But even as each becomes aware of an ever-growing attraction, the stakes are rising and they must find a way to eliminate this evil force—or risk losing each other forever.
YA SF HAR Harrison, Mette Mira Mirror
Two sisters. One a witch and a queen. The other transformed by her sister's touch into a mirror—a mirror with voice and memory and magic, but no power to transform herself back to the girl she once was. And then, mysteriously, the queen disappears and another girl finds the mirror. This girl has troubles of her own, but she is also a means to escape and soon the girl and the mirror are on their way to find the magic that will bring both pain and hope to both of them. Mette Harrison's mesmerizing voice spins a breathtaking tale of love, lies, and redemption.
YA SF HAR Hartman, Rachel Seraphina
Four decades of peace have done little to ease the mistrust between humans and dragons in the kingdom of Goredd. Folding themselves into human shape, dragons attend court as ambassadors, and lend their rational, mathematical minds to universities as scholars and teachers. As the treaty's anniversary draws near, however, tensions are high. Seraphina Dombegh has reason to fear both sides. An unusually gifted musician, she joins the court just as a member of the royal family is murdered—in suspiciously draconian fashion. Seraphina is drawn into the investigation, partnering with the captain of the Queen's Guard, the dangerously perceptive Prince Lucian Kiggs. While they begin to uncover hints of a sinister plot to destroy the peace, Seraphina struggles to protect her own secret, the secret behind her musical gift, one so terrible that its discovery could mean her very life.
YA SF HAR Hartman, Rachel Shadow Scale (Seraphina v 2)
The kingdom of Goredd: a world where humans and dragons share life with an uneasy balance, and those few who are both human and dragon must hide the truth. Seraphina is one of these, part girl, part dragon, who is reluctantly drawn into the politics of her world. When war breaks out between the dragons and humans, she must travel the lands to find those like herself—for she has an inexplicable connection to all of them, and together they will be able to fight the dragons in powerful, magical ways. As Seraphina gathers this motley crew, she is pursued by humans who want to stop her. But the most terrifying is another half dragon, who can creep into people’s minds and take them over. Until now, Seraphina has kept her mind safe from intruders, but that also means she’s held back her own gift. It is time to make a choice: Cling to the safety of her old life, or embrace a powerful new destiny?
YA FIC HAS Hasekura, Suna Spice & Wolf v 1
The life of a traveling merchant is a lonely one, a fact with which Kraft Lawrence is well acquainted. Wandering from town to town with just his horse, cart, and whatever wares have come his way, the peddler has pretty well settled into his routine-that is, until the night Lawrence finds a wolf goddess asleep in his cart. Taking the form of a fetching girl with wolf ears and a tail, Holo has wearied of tending to harvests in the countryside and strikes up a bargain with the merchant to lend him the cunning of "Holo the Wisewolf" to increase his profits in exchange for taking her along on his travels. What kind of businessman could turn down such an offer? Lawrence soon learns, though, that having an ancient goddess as a traveling companion can be a bit of a mixed blessing. Will this wolf girl turn out to be too wild to tame?
YA FIC HAS Hasekura, Isuna Spice & Wolf v 2
Following his good fortune in Pazzio, Lawrence is confident that he is on the path to realizing his dream of becoming a town merchant. One ill-informed business decision, though, leaves him teetering on the brink of bankruptcy and ruin! With no assets to his name - other than the cunning of his fetching traveling companion, Holo the Wisewolf - Lawrence may need to resort to illicit means to put his affairs in order. With all of the merchant's plans hinging on one beautiful young shepherdess - for whose vocation Holo holds no affection - Lawrence's prospects, both personal and professional, are looking grim!
YA FIC HAS Hasekura, Isuna Spice & Wolf v 3
Having narrowly escaped financial ruin, Lawrence turns his attention to helping Holo find her ancient homeland in the North. But how long can a traveling merchant afford to wander the countryside looking for a village that he suspects may have ceased to exist long ago? When a rival merchant sets his sights on Lawrence's beautiful companion, though, can Lawrence truly be confident that Holo will remain by his side? Has the time come when Lawrence must ask himself whether his relationship with the Wisewolf is business or pleasure?
YA SF HEA Headley, Maria Dahvana Magonia
Aza Ray is drowning in thin air. Since she was a baby, Aza has suffered from a mysterious lung disease that makes it ever harder for her to breathe, to speak—to live. So when Aza catches a glimpse of a ship in the sky, her family chalks it up to a cruel side effect of her medication. But Aza doesn't think this is a hallucination. She can hear someone on the ship calling her name. Only her best friend, Jason, listens. Jason, who’s always been there. Jason, for whom she might have more-than-friendly feelings. But before Aza can consider that thrilling idea, something goes terribly wrong. Aza is lost to our world—and found, by another. Magonia. Above the clouds, in a land of trading ships, Aza is not the weak and dying thing she was. In Magonia, she can breathe for the first time. Better, she has immense power—and as she navigates her new life, she discovers that war is coming. Magonia and Earth are on the cusp of a reckoning. And in Aza’s hands lies the fate of the whole of humanity—including the boy who loves her. Where do her loyalties lie?
YA FIC HEL Hellisen, Cat Beastkeeper
Sarah has always been on the move. Her mother hates the cold, so every few months her parents pack their bags and drag her off after the sun. She’s grown up lonely and longing for magic. She doesn’t know that it’s magic her parents are running from. When Sarah’s mother walks out on their family, all the strange old magic they have tried to hide from comes rising into their mundane world. Her father begins to change into something wild and beastly, but before his transformation is complete, he takes Sarah to her grandparents—people she has never met, didn’t even know were still alive. Deep in the forest, in a crumbling ruin of a castle, Sarah begins to untangle the layers of curses affecting her family bloodlines, until she discovers that the curse has carried over to her, too. The day she falls in love for the first time, Sarah will transform into a beast . . . unless she can figure out a way to break the curse forever.
Tween & YA SF HIG Hightman, Jason The Saint of Dragons
Simon St. George can't remember anything before he came to live at boarding school. He doesn't know anything about his parents; he doesn't even know whether they are alive or dead. Then one day two men turn up claiming to be Simon's father. One, who drives a white Rolls Royce, carries a distinct aura of evil. The other, too scruffy and dirty to be anyone's idea of a father, turns out to be Aldric St. George, the last trained dragon fighter on earth. He wants to bring his son into the family business so that together they can try to destroy the last remaining, vicious dragon who poses as an art dealer with a white Rolls. Then the St. Georges discover that he isn't the last dragon after all. Dragons from Russia, Paris, Venice, Beijing, London and elsewhere are planning to take over the earth. Father and son travel around the world in a magical ship hunting down the threatening dragons.
YA SF HIG Hightman, Jason Samurai (Saint of Dragons v 2)
In this adventure-filled sequel to The Saint of Dragons (HarperCollins, 2004), descendants of the famed St. George fight to rid the world of dragon demons responsible for all of the world's problems. The demons have human forms, their serpentine beings seen only by the Dragonhunters, a species that includes Aldric St. George and his teenage son, Simon. Here, they must find Alaythia, a magician who assists them in their struggles and a love interest for Aldric. Their quest involves them in life-threatening combat with a series of dragons that has unleashed such evils as sweatshops, medical science gone awry, and eating disorders. Their search leads them to Japan, where they form a shaky alliance with descendants of the ancient samurai warriors led by Taro and his magician wife, whose son Kyoshi is Simon's cousin. Their common goal is the destruction of the Dragon of Japan and Dragon of Bombay.
Tween & YA SF HIL Hill, Stuart The Cry of the Icemark (Icemark Chronicles v. 1)
A beautiful princess and an intrepid warrior, Thirrin Freer Strong-in-the-Arm Lindenshield is only 13. But she has been preparing for this moment her whole life. Now she must find a way to protect her tiny kingdom from the most terrible invasion it has ever known. To beat back the cunning general Scipio Bellorum and his conquering army, Thirrin will forge an extraordinary coalition of noble Snow Leopards, ancient Vampires, and ferocious Wolf-folk. She will find unexpected strength in her friendship with a young warlock. And she will rally her allies with her country's fierce battle cry, "Blood! Blast! And Fire!"
YA SF HIL Hill, Stuart Blade of Fire (Icemark Chronicles v. 2)
Many years have passed since Queen Thirrin and her allies defended the Icemark against a brutal invasion. But now General Bellorum is back, along with his bloodthirsty spawn, twin sons even more vicious than him. Thirrin and Oskan also have a family: two girls and three boys. But darkness lurks within the House of Lindenshield: Medea, the couple's cold-hearted, fifteen-year-old daughter, who's just coming into her magical powers, may be the downfall of the kingdom. It's up to her brother, Charlemagne, crippled by polio as a child, to return from exile and rescue the land he loves.
YA SF HIL Hill, Stuart Last Battle of the Icemark (Icemark Chronicles v. 3)
Oskan and Thirrin thought their bad-seed daughter was gone for good -- burnt to a cinder and cast out onto the Spirit Plain. But banishment did not kill Medea: It made her stronger. Now, allied with Cronus, embodiment of all evil, the young sorceress is plotting revenge. Queen Thirrin is distracted by a new invader whose troops ride huge triceratops-like beasts into battle. But the warlock Oskan realizes the true threat to the kingdom is the demon army assembled by his daughter. To ensure the Icemark's eternal safety, he knows he must destroy her soul--even at the risk of his own.
YA SF HOC Hocking, Amanda Switched (Trylle Trilogy v. 1)
When Wendy Everly was six years old, her mother was convinced she was a monster and tried to kill her. Eleven years later, Wendy discovers her mother might have been right. She’s not the person she’s always believed herself to be, and her whole life begins to unravel—all because of Finn Holmes. Finn is a mysterious guy who always seems to be watching her. Every encounter leaves her deeply shaken…though it has more to do with her fierce attraction to him than she’d ever admit. But it isn’t long before he reveals the truth: Wendy is a changeling who was switched at birth—and he’s come to take her home. Now Wendy’s about to journey to a magical world she never knew existed, one that’s both beautiful and frightening. And where she must leave her old life behind to discover who she’s meant to become…
YA SF HOC Hocking, Amanda Torn (Trylle Trilogy v. 2)
When Wendy Everly first discovers the truth about herself—that she’s a changeling switched at birth—she knows her life will never be the same. Now she’s about to learn that there’s more to the story…She shares a closer connection to her Vittra rivals than she ever imagined—and they’ll stop at nothing to lure her to their side. With the threat of war looming, her only hope of saving the Trylle is to master her magical powers—and marry an equally powerful royal. But that means walking away from Finn, her handsome bodyguard who’s strictly off limits…and Loki, a Vittra prince with whom she shares a growing attraction. Torn between her heart and her people, between love and duty, Wendy must decide her fate. If she makes the wrong choice, she could lose everything, and everybody, she’s ever wanted…in both worlds.
YA SF HOC Hocking, Amanda Ascend (Trylle Trilogy v. 3)
Wendy Everly is facing an impossible choice. The only way to save the Trylle from their deadliest enemy is by sacrificing herself. If she doesn’t surrender to the Vittra, her people will be thrust into a brutal war against an unbeatable foe. But how can Wendy leave all her friends behind…even if it’s the only way to save them? The stakes have never been higher, because her kingdom isn’t the only thing she stands to lose. After falling for both Finn and Loki, she’s about to make the ultimate choice…who to love forever. One guy has finally proven to be the love of her life—and now all their lives might be coming to an end. Everything has been leading to this moment. The future of her entire world rests in her hands—if she’s ready to fight for it.
YA SF HOC Hocking, Amanda Wake (Watersong v 1)
Gemma Fisher seems to have it all—she’s carefree, pretty, and falling in love with Alex, the boy next door. He’s always been just a friend, but this summer they’ve taken their relationship to the next level, and now she’s falling harder for him every day. But Gemma doesn’t know that her ordinary life is about to change forever. Penn, Lexi and Thea are strangers in town for the summer—and they’ve been watching her. Three sisters with mysterious powers, they invite Gemma to join their exclusive circle, and it changes her in ways she never imagined. Suddenly she’s stronger, faster, and more beautiful than ever. But her new powers come with a terrifying price. And as she uncovers the truth, she’s is forced to choose between staying with those she loves—or entering a new world brimming with dark hungers and unimaginable secrets.
YA SF HOC Hocking, Amanda Lullaby (Watersong v.2)
Now that Gemma Fisher has inherited Penn, Lexi, and Thea's curse - and all the strange new powers that come along with it - she has no choice but to run away with them. Devastated that she has to leave everyone she loves behind, she's still determined not to give in to the unspeakable hungers that plague her. Unfortunately, they're growing stronger every day, and she's not sure how much longer she can resist. Harper won't give up on finding her sister Gemma, vowing to get her back no matter what the cost. The search draws her closer to too-gorgeous-for-his-own-good Daniel, and tests her fiercely guarded independence like never before. She's always been the strong one who everyone else depends on.... Can she let herself depend on Daniel? As Gemma and Harper plunge deeper into a magical world they barely understand, it becomes painfully clear that Gemma's old life may be lost forever. But can she still hold on to her humanity?
YA SF HOC Hocking, Amanda Tidal (Watersong v.3)
Gemma and Harper Fisher are facing the fight of their lives. Gemma has been cursed with extraordinary powers that have a terrifying dark side, but she's finally found what she needs - a way to break the curse and become human again. However, finding the means to do it will be her greatest challenge yet. And now Penn, Lexi, and Thea - the gorgeous but deadly creatures who cursed her - are determined to kill her before she has a chance. Making matters worse, Penn has her sights set on Daniel - the guy Harper loves - and Penn always gets what she wants. As Gemma and Harper race to break the curse before it's too late, they're thrust deeper into a mythical world of immortal secrets. They must look into their enemies' past to find the answers they need, even if it means being drawn deeper into their savagely beautiful world. But one of the girls is not what she seems...and Gemma finds an unlikely ally as she struggles to save herself. Will it be enough to break an ancient curse that no one has ever escaped from alive?
YA SF HOC Hocking, Amanda Elegy (Watersong v. 4)
An ancient curse robbed Gemma Fisher of everything that matters most—her friends, her family and the guy she loves. But now that she found the scroll that binds the curse, she finally has a chance to get her old life back. She just needs to destroy the scroll—but it’s not as easy as she hoped. Protected by ancient magic, it seems utterly indestructible. Making matters worse, Penn has grown even more obsessed with stealing Daniel for her own…and she’s about to succeed.
Gemma’s frantic search leads her to someone who might be able to help—the mysterious immortal who cursed Penn and her sisters thousands of years ago. As Gemma and her friends unravel the tragic history of the curse, they plunge deeper into a world of shocking secrets and twisted vendettas—and it’ll take all their courage, love and the power of their friendship just to survive. Gemma has so much to fight for and she’s never wanted anything more, but will it be enough to stop her enemies?
YA SH HOC Hocking, Amanda Frostfire
Bryn Aven is an outcast among the Kanin, the most powerful of the troll tribes. Set apart by her heritage and her past, Bryn is a tracker who's determined to become a respected part of her world. She has just one goal: become a member of the elite King’s Guard to protect the royal family. She's not going to let anything stand in her way, not even a forbidden romance with her boss Ridley Dresden. But all her plans for the future are put on hold when Konstantin– a fallen hero she once loved – begins kidnapping changelings. Bryn is sent in to help stop him, but will she lose her heart in the process?
YA SF HOD Hodge, Rosamund Cruel Beauty
Based on the classic fairy tale Beauty and the Beast, Cruel Beauty is a dazzling love story about our deepest desires and their power to change our destiny. Since birth, Nyx has been betrothed to the evil ruler of her kingdom-all because of a foolish bargain struck by her father. And since birth, she has been in training to kill him. With no choice but to fulfill her duty, Nyx resents her family for never trying to save her and hates herself for wanting to escape her fate. Still, on her seventeenth birthday, Nyx abandons everything she's ever known to marry the all-powerful, immortal Ignifex. Her plan? Seduce him, destroy his enchanted castle, and break the nine-hundred-year-old curse he put on her people. But Ignifex is not at all what Nyx expected. The strangely charming lord beguiles her, and his castle-a shifting maze of magical rooms-enthralls her. As Nyx searches for a way to free her homeland by uncovering Ignifex's secrets, she finds herself unwillingly drawn to him. Even if she could bring herself to love her sworn enemy, how can she refuse her duty to kill him? With time running out, Nyx must decide what is more important: the future of her kingdom, or the man she was never supposed to love.
YA SF HOD Hodge, Rosamund Crimson Bound
When Rachelle was fifteen she was good—apprenticed to her aunt and in training to protect her village from dark magic. But she was also reckless— straying from the forest path in search of a way to free her world from the threat of eternal darkness. After an illicit meeting goes dreadfully wrong, Rachelle is forced to make a terrible choice that binds her to the very evil she had hoped to defeat. Three years later, Rachelle has given her life to serving the realm, fighting deadly creatures in an effort to atone. When the king orders her to guard his son Armand—the man she hates most—Rachelle forces Armand to help her find the legendary sword that might save their world. As the two become unexpected allies, they uncover far-reaching conspiracies, hidden magic, and a love that may be their undoing. In a palace built on unbelievable wealth and dangerous secrets, can Rachelle discover the truth and stop the fall of endless night?
YA SF HOF Hoffman, Mary City of Masks (Stravaganze v. 1)
Political intrigue unfolds against the glittering backdrop of an alternative Venice, in the first of a promised trilogy. Fifteen-year-old Lucien copes with chemotherapy in present-day London, but when he falls asleep clutching an exotic journal, he wakes up in Bellezza, the Venice-analog of a parallel Renaissance Italy. This rare gift of "stravagation"—using a talisman to travel between worlds—brings Lucien the protection of a powerful nobleman and friendship with the headstrong young Arianna; but also entangles him in the maneuverings of Bellezza’s glamorous Duchessa against the wily Chemici (read: Medici) clan. Meanwhile, as his visits to Bellezza become more enthralling, Lucien’s body in his home world is slowly dying.
YA SF HOF Hoffman, Mary City of Stars (Stravaganza v. 2)
Georgia is an ordinary girl, living in London with her mother, stepfather and bully of a stepbrother and coping with the difficulties of growing up. But all that changes when she buys a tiny figurine in the form of a winged horse and suddenly finds herself swept up into the world of the Stravagante. Her talisman, the figurine, transports her to Remora the Talian parallel to Siena, Italy. There she meets Lucien, the Stravagante we first met in City of Masks and many other fascinating people who are in the midst of preparing for the Stellata, the city's annual horse race.
YA SF HOF Hoffman, Mary City of Flowers (Stravaganza v 3)
The latest story in the Stravaganza series unravels amid ever-more-dangerous politics and intrigue. Sky, a new Stravagante, is whisked away from his dreary life in London to Giglia, the Talian version of Florence. Featuring favorite characters from the first two titles in the series, including Georgia and Falco, as well as a host of exciting new characters, this breathtaking adventure will not disappoint. But beware - in the beautiful City of Flowers, much that seems beautiful is in fact poisonous...
Tween & YA FIC HOR Horowitz, Anthony Raven’s Gate (Gatekeepers v. 1)
Matt is being punished for a crime he saw, but didn't commit. Instead of being locked up, he is being sent to the middle of nowhere to live with a new foster mom, as part of a government scheme called The Leaf Project. But Matt's new home provides anything but peace and quiet. His new guardian is involved in very sinister things . . . and the whole town seems to be on her side. Everybody who tries to help Matt winds up disappearing . . . or dead. The truth is much bigger than Matt or the town--but Matt is the only person who can stop the ultimate evil from being unleashed.
Tween & YA FIC HOR Horowitz, Anthony Evil Star (Gatekeepers v. 2)
Matt thought his troubles were over when he closed Raven's Gate . . . but in fact they were just beginning. His fate -- and the fate of the world -- is tied to four other kids across the globe. The second is a street kid in Peru. He and Matt have never met; they don't even speak the same language. But destiny is going to throw them together as the evil threat of the Old Ones grows . . . and another Gate suddenly comes into play.
Tween & YA FIC HOR Horowitz, Anthony Nightrise (Gatekeepers v. 3)
Only the Gatekeepers—five brave teenagers—can prevent the return of the evil Old Ones who seek to destroy humanity. Fourteen-year-old Native American twins Jamie and Scott are Gatekeepers, though at first they don't know it; all they know is that they have psychic powers and can read and even control minds. A sinister international corporation called Nightrise, controlled by the Old Ones, learns of the twins' telepathy act on a Reno, Nevada stage and tries to kidnap them, but Jamie manages to escape with the help of a woman who is seeking her own kidnapped son. In order to rescue his twin, Jamie must gain entry to the juvenile correctional facility in the desert where Scott is being held. But there is even more at stake, Jamie learns, as in a dream world he meets the other Gatekeepers and prepares to do battle with them against the Old Ones.
YA SF HOU Houck, Colleen Tiger's Curse (Tiger’s Curse v 1)
Passion. Fate. Loyalty.
Would you risk it all to change your destiny?
The last thing Kelsey Hayes thought she'd be doing this summer was trying to break a 300-year old Indian curse. With a mysterious white tiger named Ren. Halfway around the world.
But that's exactly what happened. Face-to-face with dark forces, spellbinding magic, and mystical worlds where nothing is what it seems, Kelsey risks everything to piece together an ancient prophecy that could break the curse forever. Tiger's Curse is the exciting first volume in an epic fantasy-romance that will leave you breathless and yearning for more.
YA SF HOU Houck, Colleen Tiger’s Quest (Tiger’s Curse v 2)
Kelsey returns home to Oregon, where Mr. Kadam has enrolled her in college, but danger sends her back to India to begin another quest, this time with Kishan, to try to break the curse that forces Kisham and his brother Ren to live as tigers.
YA SF HOU Houck, Colleen Tiger’s Voyage (Tiger’s Curse v. 3)
With the head-to-head battle against the villainous Lokesh behind her, Kelsey confronts a new heartbreak: in the wake of his traumatic experience, her beloved Ren no longer remembers who she is. As the trio continues their quest by challenging five cunning and duplicitous dragons, Ren and Kishan once more vie for her affections--leaving Kelsey more confused than ever.
Fraught with danger, filled with magic, and packed with romance, TIger's Voyage brings Kelsey and her two tiger princes one step closer to breaking the curse.
YA SF HOU Houck, Colleen Tiger’s Destiny (Tiger’s Curse v. 4)
With three of the goddess Durga's quests behind them, only one prophecy now stands in the way of Kelsey, Ren, and Kishan breaking the tiger's curse. But the trio's greatest challenge awaits them: A life-endangering pursuit in search of Durga's final gift, the Rope of Fire, on the Andaman Islands in the Bay of Bengal. It's a race against time--and the evil sorcerer Lokesh--in this eagerly anticipated fourth volume in the bestselling Tiger's Curse series, which pits good against evil, tests the bonds of love and loyalty, and finally reveals the tigers' true destinies once and for all.
YA FIC HOW Howard, A.G. Splintered
This stunning debut captures the grotesque madness of a mystical under-land, as well as a girl’s pangs of first love and independence. Alyssa Gardner hears the whispers of bugs and flowers—precisely the affliction that landed her mother in a mental hospital years before. This family curse stretches back to her ancestor Alice Liddell, the real-life inspiration for Lewis Carroll’s Alice’s Adventures in Wonderland. Alyssa might be crazy, but she manages to keep it together. For now. When her mother’s mental health takes a turn for the worse, Alyssa learns that what she thought was fiction is based in terrifying reality. The real Wonderland is a place far darker and more twisted than Lewis Carroll ever let on. There, Alyssa must pass a series of tests, including draining an ocean of Alice’s tears, waking the slumbering tea party, and subduing a vicious bandersnatch, to fix Alice’s mistakes and save her family. She must also decide whom to trust: Jeb, her gorgeous best friend and secret crush, or the sexy but suspicious Morpheus, her guide through Wonderland, who may have dark motives of his own.
YA SF HOW Howard, A.G. Unhinged (Splintered v.2)
Alyssa Gardner has been down the rabbit hole and faced the bandersnatch. She saved the life of Jeb, the guy she loves, and escaped the machinations of the disturbingly seductive Morpheus and the vindictive Queen Red. Now all she has to do is graduate high school and make it through prom so she can attend the prestigious art school in London she's always dreamed of. That would be easier without her mother, freshly released from an asylum, acting overly protective and suspicious. And it would be much simpler if the mysterious Morpheus didn’t show up for school one day to tempt her with another dangerous quest in the dark, challenging Wonderland—where she (partly) belongs. As prom and graduation creep closer, Alyssa juggles Morpheus’s unsettling presence in her real world with trying to tell Jeb the truth about a past he’s forgotten. Glimpses of Wonderland start to bleed through her art and into her world in very disturbing ways, and Morpheus warns that Queen Red won’t be far behind.
If Alyssa stays in the human realm, she could endanger Jeb, her parents, and everyone she loves. But if she steps through the rabbit hole again, she'll face a deadly battle that could cost more than just her head.
YA SF HOW Howard, A.G. Ensnared (Splintered v.3)
After surviving a disastrous battle at prom, Alyssa has embraced her madness and gained perspective. She's determined to rescue her two worlds and the people and netherlings she loves. Even if it means challenging Queen Red to a final battle of wills and wiles . . . and even if the only way to Wonderland, now that the rabbit hole is closed, is through the looking-glass world--a parallel dimension filled with mutated and violent netherling outcasts. In the final installment of the wildly popular Splintered trilogy, Alyssa and her dad journey into the heart of magic and mayhem in search of her mom and to set right all that's gone wrong. Together with Jeb and Morpheus, they must salvage Wonderland from the decay and destruction that has ensnared it. But if they succeed and come out alive, can everyone truly have their happily ever after?
Tween & YA SF JAC Jacques, Brian Martin the Warrior (Redwall series)
On the shore of the Eastern Sea, in a cold stone fortress, a stoat named Badrang holds dozens of innocent creatures as slaves, part of his scheme to build an empire where he will rule as unquestioned tyrant. Among those slaves is a mouse named Martin who has a warrior's heart and a burning desire for freedom—freedom not only for himself, but for all of Badrang's victims. There is no risk he will not take, no battle he will not fight, to end the stoat's evil reign and in the process regain the sword of his father, Luke the Warrior—the sword that Badrang stole from him when he was but a lad!
Tween & YA SF JAC Jacques, Brian Long Patrol (Redwall series)
The murderous Rapscallion army is on the move. Dealt a humiliating defeat by Lady Cregga Rose Eyes, the Badger Lady of Salamandastron, who still pursues them, the Rapscallions are heading inland to take an even greater prize: the peaceful Abbey of Redwall. The elite fighting unit of hares, the Long Patrol, is called out to draw them off. At the forefront is the young hare Tammo, the lead sword in one of the most ferocious battles Redwall has ever faced—ready to fight to the death!
Tween & YA SF JAC Jacques, Brian Mariel of Redwall (Redwall series)
In the fourth volume of the epic Redwall saga, a mouse-ship is attacked by the pirate rat Gabool and his heinous band of cut-throats. Hapless voyagers Mariel and her father Joseph the Bellmaker are mercilessly thrown into the sea by the pirates. Mariel washes ashore, starved and near death, and is taken in by the hospitable inhabitants of Redwall Abbey. Sure that her poor father is dead, Mariel swears an oath of vengeance against the filthy pirates who killed her father. With the help of a motley band of animals, Mariel leads the charge to recover a bell and avenge her father.
Tween & YA SF JAC Jacques, Brian Outcast of Redwall (Redwall series)
Abandoned as an infant by his father, the evil warlord Swartt Sixclaw, Veil is raised by the kindhearted Bryony. Despite concerns from everyone at Redwall, Bryony is convinced that Veil's goodness will prevail. But when he commits a crime that is unforgivable, he is banished from the abbey forever. Then Swartt and his hordes of searats and vermin attack Redwall, and Veil has to decide: Should he join Swartt in battle against the only creature who has ever loved him? Or should he turn his back on his true father?
Tween & YA SF JAC Jacques, Brian Mossflower (Redwall series)
Right from the start of this rousingly old-fashioned prequel to Redwall , readers will submerge themselves in the culture of the woodlanders and their council, the Corim, against the wicked Kotir. Kotir is the name of the group holed up at the castle, led by Tsarmina, a wildcat who poisons her father and imprisons her good brother Gingivere so that she may rule in her own way. Into the woodlanders' midst comes Martin the Warrior, who becomes fast friends with Gonff the mousethief and others; they soon set off to find the only warrior who can lead them to victory. More important than the outcome of the story, where good triumphs over evil, are the characters: baby hedgehogs Ferdy and Coggs, doing their valiant best to become warriors; the kindly Gingivere, who finds his heart's joy as a farmer; Lady Amber, the squirrel Chief and her band of archers; Chibb, the robin who will spy for anyone as long as he is paid in candied chestnuts. Martin's heroics pale in comparison to the acts of his fellow-fighters, so colorful are their escapades. While Redwall fans will enjoy this, no prior knowledge of that book is necessary.
Tween & YA SF JAC Jacques, Brian Lord Brocktree (Redwall series)
On the way to free Salamandastron from the invading evil wildcat Ungatt Trunn and his Blue Horde, the badger Lord Brocktree collects a group of supporters.
Tween & YA SF JAC Jacques, Brian The Legend of Luke (Redwall series)
When Martin hears a song about his father, Luke the Warrior, he is compelled to discover his father’s fate.
Tween & YA SF JAC Jacques, Brian Taggerung (Redwall series)
In the latest Redwall volume, trouble brews outside the abbey walls as the evil leader of a vermin clan trains a kidnapped otter for a life of conquest.
Tween & YA SF JAC Jacques, Brian Rakkety Tam (Redwall series)
Jacques once again delivers a heroic tale of friendship, valor, and a battle between good and evil. Gulo the Savage and his army of vermin invade Mossflower Country to murder his brother and capture the coveted Walking Stone. Rakkety Tam MacBurl, a highland warrior, and his companion Wild Doogy Plumm, join forces with the hares of the Long Patrol Regiment and the occupants and friends of Redwall Abbey to defeat the villains.
YA SF JAC Jacques, Brian High Rhulain (Redwall series)
The otters of Green Isle have been subjugated for so long that they can only trudge on and cling to once-fresh hopes of being saved by the prophesized High Rhulain. Meanwhile, Tiria Wildlough, a youthful ottermaid at Redwall Abbey, dreams of becoming a warrior. When a badly injured osprey arrives at the Abbey, seeking help for its wounds and bringing tales of enslaved otter, the warrior-in-waiting makes her move.
Tween & YA SF JAC Jacques, Brian Eulalia! (Redwall series)
Lord Asheye of Salamandastron has a prophecy: A new Badger Lord must take his place and reign over the legendary badger fortress. But who is this young warrior who shuns both armor and sword? And how is he to be found? Mad Maudie, a feisty haremaid of the Long Patrol, is just the one to track him down. Meanwhile, the unsuspecting future Badger Lord has been captured by a scurrilous group of Sea Raiders led by the infamous fox, Vizka Longtooth, who intends on conquering Redwall Abbey. It is up to our young hero to defend Redwall so that he may fulfill his destiny as leader of Salamandastron.
Tween & YA SF JAC Jacques, Brian Triss (Redwall series)
Triss, Shogg, and Welfo escape from slavery at Riftgard and are pursued across the sea toward Redwall by Princess Kurdah, Prince Bladd, and a band of freebooters who seek the rumored treasure of Brockhall.
Tween FIC JAC Jacques, Brian Doomwyte (Redwall series)
On a moonless night, two rats follow hypnotic lights into the forest, never to be seen again. Such is the power of the Doomwytes, sinister ravens led by the deadly Korvus Skurr. And when the young mouse Bisky persuades the creatures of Redwall Abbey to go in search of a fabled treasure, hidden long ago by one of the abbey's most notorious thieves, they do not suspect Skurr and his ravens will be vying for that very treasure. Bisky and his fellow Redwallers must summon all their courage to face the evil horde of slithering snakes and vicious ravens. From underground tunnels to the tops of trees, the fearless Redwallers, with the help of their woodland friends, battle some of their most vicious enemies yet in an exhilarating, terrifying treasure hunt.
Tween & YA SF JAC Jacques, Brian The Sable Quean (Redwall series)
He appears out of thin air and vanishes just as quickly. He is Zwilt the Shade, and he is evil. Yet he is no match for his ruler, Vilaya the Sable Quean. Along with their hordes of vermin, these two have devised a plan to conquer Redwall Abbey. And when the Dibbuns go missing, captured one by one, their plan is revealed. Will the Redwallers risk the fate of their Abbey and all of Mossflower Wood to save their precious young ones from imprisonment? Perhaps Buckler, Blademaster of the Long Patrol, can save the day. He has a score of his own to settle. And fear not, these Dibbuns are not as innocent as they appear. After all, they're from Redwall.
YA SF JAC Jacques, Brian Rogue Crew (Redwall series)
Redwall Abbey has never seen a creature more evil or more hideous than Razzid Wearat. Captain of the Greenshroud, a ship with wheels that can sail through water as well as the forest, this beast is a terror of both land and sea, traveling Mossflower Country, killing nearly everything-and everyone- in his path. And his goal? To conquer Redwall Abbey. From Salamandastron to the High North Coast, the brave hares of the Long Patrol team up with the fearless sea otters of the Rogue Crew to form a pack so tough, so rough, only they can defend the abbey and defeat Razzid Wearat once and for all.
YA SF JAY Jay, Stacey Princess of Thorns
Though she looks like a mere mortal, Princess Aurora is a fairy blessed with enhanced strength, bravery, and mercy yet cursed to destroy the free will of any male who kisses her. Disguised as a boy, she enlists the help of the handsome but also cursed Prince Niklaas to fight legions of evil and free her brother from the ogre queen who stole Aurora's throne ten years ago. Will Aurora triumph over evil and reach her brother before it's too late? Can Aurora and Niklaas break the curses that will otherwise forever keep them from finding their one true love?
YA SF JEN Jennewein, James & Tom S Parker Runewarriors
It's the eve of the Festival of Greatness and Dane has a big problem. He's yet to choose his nickname. Dane the Dangerous? Dane the Despicable? He can't decide. But when Dane sees his proud father shamed by the evil tyrant Thidrek the Terrifying, Dane's indignation earns him a moniker that sticks—Dane the Defiant! And when Thidrek kidnaps Dane's beloved Astrid in hopes of trading her for the ultimate power of the gods, Dane defiantly goes after him like a bat out of Valhalla. Braving treacherous seas, deadly creatures, and a lovestarved Frost Giant, Dane and his rowdy band of Norseboys embark on an epic quest to end Thidrek's reign of terror and take their place among the greatest Viking heroes of all time.
Tween & YA FIC JIN Jinks, Catherine Evil Genius
Cadel Piggott has a genius IQ and a fascination with systems of all kinds. At seven, he was illegally hacking into computers. Now he’s fourteen and studying for his World Domination degree, taking classes like embezzlement, misinformation, forgery, and infiltration at the institute founded by criminal mastermind Dr. Phineas Darkkon. Although Cadel may be advanced beyond his years, at heart he’s a lonely kid. When he falls for the mysterious and brilliant Kay-Lee, he begins to question the moral implications of his studies for the first time. But is it too late to stop Dr. Darkkon from carrying out his evil plot? An engrossing thriller with darkness and humor, freaks and geeks, Evil Genius explores the fine line between good and evil in a strange world of manipulations and subterfuge where nothing is as it seems.
YA FIC JIN Jinks, Catherine Genius Squad
Now that the Axis Institute for World Domination has been blown up; the founder, Dr. Phineas Darkkon has died; and Prosper English (who enrolled Cadel in the first place) is in jail for myriad offenses, Cadel Piggott has round-the-clock surveillance so he'll be safe until he testifies against Prosper English. But nobody seems to want Cadel. Not Fiona, his social worker; not Saul Greeniaus, the detective assigned to protect him. When he is approached by the head of Genius Squad--a group formed to investigate GenoME, one of Darkkon's pet projects--Cadel is dubious Genius Squad can offer him a real home and all the technology his heart desires. But why can't he bring himself to tell Saul what the group is really up to? And how can Genius Squad protect Cadel once Prosper English breaks out of jail?
YA SF JOB Jobin, Matthew The Nethergrim
Everyone in Moorvale believes the legend: The brave knight Tristan and the famed wizard Vithric, in an epic battle decades ago, had defeated the evil Nethergrim and his minions. To this day, songs are sung and festivals held in the heroes' honor. Yet now something dark has crept over the village. First animals disappear, their only remains a pile of bones licked clean. Then something worse: children disappear. The whispers begin quietly yet soon turn into a shout: The Nethergrim has returned! Edmund’s brother is one of the missing, and Edmund knows he must do something to save his life. But what? Though a student of magic, he struggles to cast even the simplest spell. Still, he and his friends swallow their fear and set out to battle an ancient evil whose powers none of them can imagine. They will need to come together—and work apart—in ways that will test every ounce of resolve.
YA SF JOH Johnston, E.K. The Story of Owen (Dragon Slayer of Trondheim v.1)
Listen! For I sing of Owen Thorskard: valiant of heart, hopeless at algebra, last in a long line of legendary dragon slayers. Though he had few years and was not built for football, he stood between the town of Trondheim and creatures that threatened its survival. There have always been dragons. As far back as history is told, men and women have fought them, loyally defending their villages. Dragon slaying was a proud tradition. But dragons and humans have one thing in common: an insatiable appetite for fossil fuels. From the moment Henry Ford hired his first dragon slayer, no small town was safe. Dragon slayers flocked to cities, leaving more remote areas unprotected. Such was Trondheim's fate until Owen Thorskard arrived. At sixteen, with dragons advancing and his grades plummeting, Owen faced impossible odds armed only with a sword, his legacy, and the classmate who agreed to be his bard. Listen! I am Siobhan McQuaid. I alone know the story of Owen, the story that changes everything. Listen!
YA SF JOH Johnston, E.K. Prairie Fire (The Story of Owen v.2)
Owen and his bard Siobhan join the Oil Watch, the international organization charged with protecting the world from vicious, carbon emission-eating dragons. Every dragon slayer owes the Oil Watch a period of service, and young Owen was no exception. What made him different was that he did not enlist alone. His two closest friends stood with him shoulder to shoulder. Steeled by success and hope, the three were confident in their plan. But the arc of history is long and hardened by dragon fire. Try as they might, Owen and his friends could not twist it to their will. Not all the way. Not all together.
YA SF JON Jones, Carrie Need
When Zara shuts down after the sudden death of her stepfather, her mother sends Zara to live in Bedford, Maine, with his mother. Zara finds that she is not only unaccustomed to the cold temperature and ice but also not used to life in a small town where everyone knows everyone else's story. As Zara begins to make friends, she discovers that many unusual things have been happening lately, from strange accidents, boys going missing, and gold glitter on the ground to a tall, pale guy who seems to be following her. Things in Bedford are actually a whole lot more strange and far creepier than Zara could ever have imagined. The woods around Bedford are populated by pixies and the King-without a queen-is no longer able to control his powerful need or his subjects.
YA SF JON Jones, Carrie Captivate (Need v. 2)
The last few weeks have been hard for Zara. She "kidnapped her dad...accidentally saved a pixie...car blew up...skin changed color...not to mention...a Spanish test and an art project due and...nothing to wear to the dance." Worse yet, the trapped pixies (Read the author's first book, Need, to learn about pixies and why Zara and her friends have trapped them in an isolated house.) have escaped and are wreaking havoc in the town. Nick, her boyfriend forever and a "were," who can transform into a wolf, has been grievously injured and taken by a Valkyrie to Valhalla. There he will become a warrior when Ragnarok (the final world-ending battle of Norse mythology) comes to pass. Will Zara allow the pixie king- in-waiting, to kiss her and irrevocably change her from half human/half pixie to fully pixie?
YA SF JON Jones, Carrie Entice (Need v. 3)
Zara and Nick are soul mates, meant to be together forever. But that's not quite how things have worked out. For starters, well, Nick is dead. Supposedly, he's been taken to a mythic place for warriors known as Valhalla, so Zara and her friends might be able to get him back. But it's taking time, and meanwhile a group of evil pixies is devastating Bedford, with more teens going missing every day. An all-out war seems imminent, and the good guys need all the warriors they can find. But how to get to Valhalla? And even if Zara and her friends discover the way, there's that other small problem: Zara's been pixie kissed. When she finds Nick, will he even want to go with her? Especially since she hasn't turned into just any pixie. . . She's Astley's queen.
YA SF JON Jones, Carrie Endure (Need v. 4)
There was a time, not long ago, when all Zara wanted was to have Nick back. Rescuing him from Valhalla should have made all her problems disappear. He’s Bedford’s greatest warrior, not to mention Zara’s true soul mate. Except, Nick isn’t the person he used to be. And neither is Zara. She’s a warrior now, and a pixie queen. Astley’s queen. She has a plan to stop the evil pixies that are ravaging her town, and her ideas are not the same as Nick’s or Astley’s. One thing they can all agree on though: war is here. And if Cassidy’s premonitions are correct, then not every warrior will make it in the end, and Zara’s gravest choice is yet to come.
Tween & YA SF JON Jones, Diana Wynne Howl’s Moving Castle
Sophie Hatter reads a great deal and soon realizes that as the eldest of three daughters she is doomed to an uninteresting future. She resigns herself to making a living as a hatter and helping her younger sisters prepare to make their fortunes. But adventure seeks her out in the shop where she sits alone, dreaming over her hats. The wicked Witch of the Waste, angered by "competition" in the area, turns her into a old woman, so she seeks refuge inside the strange moving castle of the wizard Howl. Howl, advertised by his apprentice as an eater of souls, lives a mad, frantic life trying to escape the curse the witch has placed on him, find the perfect girl of his dreams and end the contract he and his fire demon have entered. Sophie, against her best instincts, and at first unaware of her own powers, falls in love. So goes this intricate, humorous and puzzling tale of fantasy and adventure.
YA SF JON Jones, Diana Wynne Chronicles of Chrestomanci (v. 1)
In this multiple parallel universes of the Twelve Related Worlds, only an enchanter with nine lives is powerful enough to control the rampant misuse of magic—and to hold the title Chrestomanci...
The Chants are a family strong in magic, but neither Christopher Chant nor Cat Chant can work even the simplest of spells. Who could have dreamed that both Christopher and Cat were born with nine lives—or that they could lose them so quickly?
YA SF JON Jones, Diana Wynne Chronicles of Chrestomanci (v. 2)
In this multiple parallel universes of the Twelve Related Worlds, only an enchanter with nine lives is powerful enough to control the rampant misuse of magic — and to hold the title Chrestomanci...
There is a world in which the peaceful city-state of Caprona is threatened by the malevolent machinations of a mysterious enchanter...and another in which magic is outlawed and witches are still burned at the stake. In two worlds the practice of magic has gone dangerously awry, there is only one solution — call upon the Chrestomanci.
YA SF JON Jones, Diana Wynne Year of the Griffin
Elda, griffin daughter of two wizards, and her five unusual friends come to Wizards’ University to study; instead they encounter misused magic, plagues of mice who are actually transformed assassins and pirates, and a surprise translocation to the Red Planet.
YA SF JON Jones, Diana Wynne The Merlin Conspiracy
Roddy and Nick, two teenagers with magical powers they are just learning to use, find that they must work together to save Roddy's home world of Blest from destruction by power-hungry wizards.
Tween & YA SF JON Jones, Diana Wynne The Pinhoe Egg
Cat Chant and Marianne Pinhoe have discovered something exciting-something truly precious, very strange, and valuable. An egg. An egg that has been hidden away in an attic for who-knows-how-many years. An egg protected by some strong "Don't Notice" spells. An egg that Marianne gives to Cat, even though he lives at nearby Chrestomanci Castle. Chrestomanci himself, the strongest enchanter in the world, is sure to be interested in the egg-and interference from the Big Man is the last thing Marianne's family of secret rogue witches wants. But how much longer can the Pinhoes keep their secrets? Gammer, the leader of the clan, has gone mad, a powerful bad luck spell is wreaking havoc, and there's an unexplained plague of frogs. Not to mention the mysterious barrier Cat finds in the forest. Marianne and Cat may be the only two who can set things right. But first Marianne must accept her own powerful magic, and Cat must uncover the secrets behind the mystical Pinhoe Egg.
Tween & YA SF JON Jones, Diana Wynne The Game
Hayley’s parents disappeared when she was a baby. Since then, she has been raised and homeschooled by her grandparents. Grandad is overworked and travels a lot; Grandma is much too strict and never lets her meet any children her own age. When Hayley does something wrong—she is not quite sure what—they pack her off to her aunts in Ireland. To Hayley’s shock, her family is much bigger than she thought; to her delight, the children all play what they call “the game,” where they visit a place called “the mythosphere.” And while she plays the game, Hayley learns more about her own place in the world than she had ever expected.
Tween & YA SF JON Jones, Diane Wynne House of Many Ways
Charmain Baker is in over her head. Looking after Great-Uncle William's tiny cottage while he's ill should have been easy. But Great-Uncle William is better known as the Royal Wizard Norland, and his house bends space and time. Its single door leads to any number of places-the bedrooms, the kitchen, the caves under the mountains, the past, and the Royal Mansion, to name just a few. By opening that door, Charmain has become responsible for not only the house, but for an extremely magical stray dog, a muddled young apprentice wizard, and a box of the king's most treasured documents. She has encountered a terrifying beast called a lubbock, irritated a clan of small blue creatures, and wound up smack in the middle of an urgent search. The king and his daughter are desperate to find the lost, fabled Elfgift-so desperate that they've even called in an intimidating sorceress named Sophie to help. And where Sophie is, can the Wizard Howl and fire demon Calcifer be far behind?
Tween & YA SF JON Jones, Diana Wynne Conrad’s Fate
Stallery Mansion looms high in the English Alps above the town of Stallchester, where a 12-year-old boy named Conrad lives with his mother and his uncle. He wants to go to Upper School, but instead his uncle sends him off to Stallery to become a page boy, insisting that he must work off his bad karma by putting an end to some bad person in power up at the mansion—who, exactly, the uncle doesn't know, but it's Conrad's job to find out. On the way to Stallery, Conrad meets mysterious, cocky Christopher, who also becomes a page boy. Christopher, who discloses that he is a nine-lived enchanter from another universe, is really there in search of a runaway enchantress. The two boys discover that Stallery Mansion is built on a probability fault, where a lot of possible universes come together, and unnerving small changes take place constantly; their uniforms change color unexpectedly, for example. Even more ominously, some nasty people are trying to seize power, and it's up to Conrad and Christopher to try to stop them.
Tween & YA SF JON Jones, Diane Wynne Enchanted Glass
Aidan Cain has had the worst week of his life. His gran died, he was sent to a foster home, and now malicious beings are stalking him. There is one person Gran told Aidan to go to if he ever got into trouble—a powerful sorcerer who lives at Melstone House. But when Aidan arrives on the doorstep, he finds that the sorcerer's grandson, Andrew, has inherited the house. The good news is that Aidan can tell immediately that Andrew's brimming with magic, too—and so is everyone else at Melstone. The bad news is that Andrew doesn't remember anything his grandfather taught him. Chaos is swiftly rising, and he has no idea how to control it. A sinister neighbor is stealing power from the land, magic is leaking between realms . . . and it's only a matter of time before the Stalkers find Aidan. If Aidan and Andrew can harness their own magics, they may be able to help each other. But can they do it before the entire countryside comes apart at the seams?
YA SF JON Jones, Frewin The Faerie Path (Faerie Path v. 1)
Swept away into a court of magic and beauty, she discovers she is Tania, the lost princess of Faerie. Since Tania's mysterious disappearance five hundred years before, Faerie has been sunk in darkness and gloom. With her return, Faerie comes alive again as a land of winged children, glittering balls, and fantastic delights. But Tania can't forget Anita's world, or the boy she loved there. Torn between two loves and between two worlds, Tania slowly remembers why she disappeared, and realizes that she is the only one who can stop a sinister plan that threatens the entire world of Faerie.
YA SF JON Jones, Frewin The Lost Queen (Faerie Path v. 2)
Tania is a princess of Faerie. And now she must return to the Mortal World.
Once upon a time, Tania was an ordinary girl. But then she was swept into another world, where she was the long-lost princess of the elegant and magical court of Faerie, and only she could save the court from great peril. Now Tania—and her true love, Edric—will go back to the Mortal Realm to seek Queen Titania, lost hundreds of years ago while searching for Tania. Their return leads to struggles with Tania's much-loved mortal parents and friends as she and Edric try to conceal their secret. But much more serious dangers lurk: The sinister Lord Drake is not yet defeated, they are pursued by dark supernatural forces, and Tania's two worlds are about to collide in amazing and frightening ways she never could have anticipated.
YA SF JON Jones, Frewin The Sorcerer King (Faerie Path v. 3)
Tania has brought the long-lost Queen Titania back to Faerie from the Mortal World of modern London. But when they cross between the worlds, they find only devastation.
The Sorcerer King of Lyonesse—ancient enemy of the Faerie Court—has been released from his amber prison. As the wicked sorcerer regains his power, King Oberon, Tania's father, is imprisoned and the Faerie Court is being destroyed. Tania and her true love, Edric, must travel the Realm to try to find and rescue King Oberon, who is their only hope for defeating the evil Sorcerer King. And Tania must prepare for battle . . . and to fight a war that she may not survive.
YA SF JON Jones, Frewin The Immortal Realm (Faerie Path v. 4)
In an instant, a time of joy and celebration turns to one of heartbreak and fear.
Tania has finally found a way to bring her two worlds together, and while enjoying a long-awaited meeting of her Mortal and Faerie families, with her beloved Edric by her side, all seems right for the princess. But when a Faerie baby suddenly falls ill, followed by more and more Faeries—including her own sister Cordelia—Tania knows that something is terribly wrong.
With no time to lose, Tania joins forces with her sisters to find a cure before this dark plague kills everyone she loves. Yet as the illness spirals out of control, Tania realizes that what they really need is help from the Mortal World. But will bringing another stranger to Faerie only make things worse? With countless lives hanging in the balance and a fast-growing Faerie suspicion of all things Mortal—including Tania herself—Tania makes a desperate move that will either save the land and people she has come to hold dear . . . or destroy their only chance for survival.
YA SF JON Jones, Frewin Destiny’s Path (Warrior Princess v. 2)
Ranwen refuses to take orders from anyone—even the Shining Ones, the ancient gods whose power is feared throughout the land. They want her as their Chosen One, destined to save her country from the Saxons. But Branwen doubts she's truly ready to be a leader.
Then a messenger from the skies shows her a vision of a bleak and violent future—a future in which Branwen has abandoned her destiny, and those most dear to her suffer unspeakable horrors. There's a blurry line between good and evil, and those Branwen trusts the most are capable of the greatest betrayal. The Shining Ones have spoken. Will Branwen answer their call?
YA SF JON Jones, Frewin The Emerald Flame (Warrior Princess v. 3)
The Emerald Flame of her people. Branwen has finally accepted that the Shining Ones have chosen her to save her country from the Saxon invaders. But the next stage in her journey includes a seemingly impossible mission, and the path before her is filled with darkness and danger. Branwen is pushed to the brink of disaster, and with each step she takes, she is being pulled farther from the life she once knew—the life she still desperately misses. Guided by the spirits, with both her fearless friend Rhodri and the dashing, sometimes maddening Iwan by her side, Branwen must overcome terrifying odds if she is to succeed in her quest. But a true Warrior Princess won't back down . . . even when an old enemy returns.
YA SF JOR Jordan, Sherryl The Hunting of the Last Dragon
After Jude becomes the sole survivor from his village after a dragon attack, he finds himself becoming friends and unlikely allies with Jing-Wei, the "freak" in a sideshow, in a quest that could kill them both.
YA SF JOR Jordan, Sherryl The Raging Quiet
Newly married to an impoverished nobleman, Marnie travels with her husband to the distant village of Torcurra. As she enters the village Marnie sees the locals whipping a poor youth, a seeming lunatic. The home her husband Isake has promised is a hovel; he himself, a drunk. Marnie's brief, unhappy marriage ends when Isake dies in a fall. She is left to deal with the villagers, who blame her for Isake's death and soon suspect her of witchcraft. Only the local priest, Father Brannan, is Marnie's true friend, and before long the boy, Raven--who is not mad but deaf--responds eagerly when Marnie communicates with him by signs. Before he died, Isake promised that his ruined cottage held a treasure. Soon Isake's brother arrives in Torcurra, and tries to drive Marnie out. His insinuations encourage the villagers to seize her as a witch, and Father Brannan must administer the terrible ordeal that alone can prove her innocence.
YA SF JOR Jordan, Sherryl Time of the Eagle
I was the first child born to a hunted people, in the first winter of their flight. My earliest memory is of being carried on my mother's hip across barren plains, with wild mountains all around, and of rough tents made of skins stretched across sticks planted in the dust, of hunger and thirst and a feeling I did not like or understand, but which I know now was the fear that shadowed my people, as a wolf shadows a wounded deer. Avala dreams of becoming a healer, but her dreams are not the same as her destiny. Hers is a mighty but lonely fate, for she is the chosen one—the one who will bring the Time of the Eagle, when the hunted will become the hunters and win back their freedom. It is a destiny that requires the spirit of a warrior and the heart of a healer. But does Avala have the courage to set the Eagle on its flight?
YA SF JOR Jordan, Sophie Firelight
Marked as special at an early age, Jacinda knows her every move is watched. But she longs for freedom to make her own choices. When she breaks the most sacred tenet among her kind, she nearly pays with her life. Until a beautiful stranger saves her. A stranger who was sent to hunt those like her. For Jacinda is a draki—a descendant of dragons whose greatest defense is her secret ability to shift into human form. Forced to flee into the mortal world with her family, Jacinda struggles to adapt to her new surroundings. The only bright light is Will. Gorgeous, elusive Will who stirs her inner draki to life. Although she is irresistibly drawn to him, Jacinda knows Will's dark secret: He and his family are hunters. She should avoid him at all costs. But her inner draki is slowly slipping away—if it dies she will be left as a human forever. She'll do anything to prevent that. Even if it means getting closer to her most dangerous enemy.
YA SF JOR Jordan, Sophie Vanish
To save the life of the boy she loves, Jacinda did the unthinkable: She revealed the most closely guarded secret of her kind. Now, back within the protection of her pride, she is seen as a traitor. As isolated as she is, Jacinda has no regrets—because of her, Will is still alive, even if she can never see him again, even if he has no memories of that fateful night. . . . Then, against all odds, Will finds her and asks her to run away with him. But the cost of following her heart may be higher than she ever could have imagined.
YA SF JOR Jordan, Sophie Hidden
Jacinda was supposed to bond with Cassian, the "prince" of their pride. But she resisted her fate long before she fell in love with Will—a human and, worse, a hunter. When she ran away with Will, it ended in disaster, with Cassian's sister, Miram, captured. Weighed down by guilt, Jacinda knows she must rescue her to set things right. Yet to do so she will have to venture deep into the heart of enemy territory. The only way Jacinda can reach Miram is by posing as a prisoner herself, though once she assumes that disguise, things quickly spiral out of her control. As she learns more about her captors, she realizes that even if Will and Cassian can carry out their part of the plan, there's no guarantee they'll all make it out alive. But what Jacinda never could have foreseen is that escaping would be only the beginning. . . .
YA SF KAG Kagawa, Julie The Iron King (Iron Fey v. 1)
Meghan Chase has a secret destiny—one she could never have imagined…Something has always felt slightly off in Meghan's life, ever since her father disappeared before her eyes when she was six. She has never quite fit in at school…or at home. When a dark stranger begins watching her from afar, and her prankster best friend becomes strangely protective of her, Meghan senses that everything she's known is about to change. But she could never have guessed the truth—that she is the daughter of a mythical faery king and is a pawn in a deadly war. Now Meghan will learn just how far she'll go to save someone she cares about, to stop a mysterious evil no faery creature dare face…and to find love with a young prince who might rather see her dead than let her touch his icy heart.
YA SF KAG Kagawa, Julie The Iron Daughter (Iron Fey v. 2)
Half Summer faery princess, half human, Meghan has never fit in anywhere. Deserted by the Winter prince she thought loved her, she is prisoner to the Winter faery queen. As war looms between Summer and Winter, Meghan knows that the real danger comes from the Iron fey—ironbound faeries that only she and her absent prince have seen. But no one believes her. Worse, Meghan's own fey powers have been cut off. She's stuck in Faery with only her wits for help. Trusting anyone would be foolish. Trusting a seeming traitor could be deadly. But even as she grows a backbone of iron, Meghan can't help but hear the whispers of longing in her all-too-human heart.
YA SF KAG Kagawa, Julie The Iron Queen (Iron Fey v. 3)
My name is Meghan Chase.
I thought it was over. That my time with the fey, the impossible choices I had to make, the sacrifices of those I loved, was behind me. But a storm is approaching, an army of Iron fey that will drag me back, kicking and screaming. Drag me away from the banished prince who's sworn to stand by my side. Drag me into the core of conflict so powerful, I'm not sure anyone can survive it. This time, there will be no turning back.
YA SF KAG Kagawa, Julie Iron Knight (Iron Fey v. 4)
To cold faery prince Ash, love was a weakness for mortals and fools. His own love had died a horrible death, killing any gentler feelings the Winter prince might have had. Or so he thought. Then Meghan Chase—a half human, half fey slip of a girl—smashed through his barricades, binding him to her irrevocably with his oath to be her knight. And when all of Faery nearly fell to the Iron fey, she severed their bond to save his life. Meghan is now the Iron Queen, ruler of a realm where no Winter or Summer fey can survive. With the unwelcome company of his archrival, Summer Court prankster Puck, and the infuriating cait sith Grimalkin, Ash begins a journey he is bound to see through to its end—a quest to find a way to honor his vow to stand by Meghan's side. To survive in the Iron Realm, Ash must have a soul and a mortal body. But the tests he must face to earn these things are impossible. And along the way Ash learns something that changes everything. A truth that challenges his darkest beliefs and shows him that, sometimes, it takes more than courage to make the ultimate sacrifice.
YA SF KAG Kagawa, Julie The Lost Prince (Iron Fey: Call of the Forgotten v 1)
Don't look at Them. Never let Them know you can see Them. That is Ethan Chase's unbreakable rule. Until the fey he avoids at all costs—including his reputation—begin to disappear, and Ethan is attacked. Now he must change the rules to protect his family. To save a girl he never thought he'd dare to fall for. Ethan thought he had protected himself from his older sister's world—the land of Faery. His previous time in the Iron Realm left him with nothing but fear and disgust for the world Meghan Chase has made her home, a land of myth and talking cats, of magic and seductive enemies. But when destiny comes for Ethan, there is no escape from a danger long, long forgotten.
YA SF KAG Kagawa, Julie Iron Legends
Enter the world of the internationally bestselling Iron Fey series. Dangerous faeries. Heartbreaking romance. Thrilling action and limitless adventure. The world of the fey has never been so powerful. This collection includes three novellas set in the world of the Iron Fey plus the Guide to the Iron Fey with exclusive information about Julie Kagawa's unforgettable world of Faery.
YA SF KAG Kagawa, Julie Iron Traitor (Iron Fey: Call of the Forgotten v 2)
After his unexpected journey into the lands of the fey, Ethan Chase just wants to get back to normal. Well, as "normal" as you can be when you see faeries every day of your life. Suddenly the former loner with the bad reputation has someone to try for-his girlfriend, Kenzie. Never mind that he's forbidden to see her again. But when your name is Ethan Chase and your sister is one of the most powerful faeries in the Nevernever, "normal" simply isn't to be. For Ethan's nephew, Keirran, is missing, and may be on the verge of doing something unthinkable in the name of saving his own love. Something that will fracture the human and faery worlds forever, and give rise to the dangerous fey known as the Forgotten. As Ethan's and Keirran's fates entwine and Keirran slips further into darkness, Ethan's next choice may decide the fate of them all.
YA SF KAG Kagawa, Julie Talon
Long ago, dragons were hunted to near extinction by the Order of St. George, a legendary society of dragon slayers. Hiding in human form and growing their numbers in secret, the dragons of Talon have become strong and cunning, and they're positioned to take over the world with humans none the wiser. Ember and Dante Hill are the only sister and brother known to dragonkind. Trained to infiltrate society, Ember wants to live the teen experience and enjoy a summer of freedom before taking her destined place in Talon. But destiny is a matter of perspective, and a rogue dragon will soon challenge everything Ember has been taught. As Ember struggles to accept her future, she and her brother are hunted by the Order of St. George. Soldier Garret Xavier Sebastian has a mission to seek and destroy all dragons, and Talon's newest recruits in particular. But he cannot kill unless he is certain he has found his prey: and nothing is certain about Ember Hill. Faced with Ember's bravery, confidence and all-too-human desires, Garret begins to question everything that the Order has ingrained in him: and what he might be willing to give up to find the truth about dragons.
YA SF KAG Kagawa, Julie Rogue (Talon v.2)
Ember Hill left the dragon organization Talon to take her chances with rebel dragon Cobalt and his crew of rogues. But Ember can't forget the sacrifice made for her by the human boy who could have killed her—Garret Xavier Sebastian, a soldier of the dragonslaying Order of St. George, the boy who saved her from a Talon assassin, knowing that by doing so, he'd signed his own death warrant. Determined to save Garret from execution, Ember must convince Cobalt to help her break into the Order's headquarters. With assassins after them and Ember's own brother helping Talon with the hunt, the rogues find an unexpected ally in Garret and a new perspective on the underground battle between Talon and St. George. A reckoning is brewing and the secrets hidden by both sides are shocking and deadly. Soon Ember must decide: Should she retreat to fight another day…or start an all-out war?
YA SF KAT Kate, Lauren Teardrop
Never, ever cry... Seventeen-year-old Eureka won't let anyone close enough to feel her pain. After her mother was killed in a freak accident, the things she used to love hold no meaning. She wants to escape, but one thing holds her back: Ander, the boy who is everywhere she goes, whose turquoise eyes are like the ocean. And then Eureka uncovers an ancient tale of romance and heartbreak, about a girl who cried an entire continent into the sea. Suddenly her mother's death and Ander's appearance seem connected, and her life takes on dark undercurrents that don't make sense. Can everything you love be washed away?
YA FIC KEA Keaton, Kelly Darkness Becomes Her
Ari can’t help feeling lost and alone. With teal eyes and freakish silver hair that can’t be changed or destroyed, Ari has always stood out. And after growing up in foster care, she longs for some understanding of where she came from and who she is. Her search for answers uncovers just one message from her long dead mother: Run. Ari can sense that someone, or something, is getting closer than they should. But it’s impossible to protect herself when she doesn’t know what she’s running from or why she is being pursued. She knows only one thing: she must return to her birthplace of New 2, the lush rebuilt city of New Orleans. Upon arriving, she discovers that New 2 is very...different. Here, Ari is seemingly normal. But every creature she encounters, no matter how deadly or horrifying, is afraid of her. Ari won’t stop until she knows why. But some truths are too haunting, too terrifying, to ever be revealed.
YA FIC KEA Keaton, Kelly Beautiful Evil
After the epic graveyard battle at the end of Darkness Becomes Her, Ari and her friends know what they’re up against: Ari is facing the Medusa curse and is haunted by the image of what she will become. To make matters worse, the heinous goddess Athena has kidnapped young Violet and is threatening to destroy Ari. Ari, along with the superhot Sebastian, is doing everything she can to learn more about Athena and to get Violet back. But the battle of good and evil is bigger than she realizes, and she’s about to be pulled into a world more horrific than she could ever imagine....
YA SF KEN Kenyon, Sherrilyn Infinity (Chronicles of Nick v. 1)
At fourteen, Nick Gautier thinks he knows everything about the world around him. Streetwise, tough and savvy, his quick sarcasm is the stuff of legends. . .until the night when his best friends try to kill him. Saved by a mysterious warrior who has more fighting skills than Chuck Norris, Nick is sucked into the realm of the Dark-Hunters: immortal vampire slayers who risk everything to save humanity. Nick quickly learns that the human world is only a veil for a much larger and more dangerous one: a world where the captain of the football team is a werewolf and the girl he has a crush on goes out at night to stake the undead. But before he can even learn the rules of this new world, his fellow students are turning into flesh eating zombies. And he’s next on the menu.
As if starting high school isn't hard enough. . .now Nick has to hide his new friends from his mom, his chainsaw from the principal, and keep the zombies and the demon Simi from eating his brains, all without getting grounded or suspended. How in the world is he supposed to do that?
YA SF KEN Kenyon, Sherrilyn Invincible (Chronicles of Nick v. 2)
Nick Gautier’s day just keeps getting better and better. Yeah, he survived the zombie attacks, only to wake up and find himself enslaved to a world of shapeshifters and demons out to claim his soul. His new principal thinks he’s even more of a hoodlum than the last one, his coach is trying to recruit him to things he can’t even mention and the girl he’s not seeing, but is, has secrets that terrify him. More than that, he’s being groomed by the darkest of powers and if he doesn’t learn how to raise the dead by the end of the week, he will become one of them...
YA SF KEN Kenyon, Sherrilyn Infamous (Chronicles of Nick v. 3)
The world has fallen in love with Nick Gautier and the Dark-Hunters. Now Nick’s saga continues in the next eagerly anticipated volume... Go to school. Get good grades. Stay out of trouble. That’s the mandate for most kids. But Nick Gautier isn’t the average teenager. He’s a boy with a destiny not even he fully understands. And his first mandate is to stay alive while everyone, even his own father, tries to kill him. He’s learned to annihilate zombies and raise the dead, divination and clairvoyance, so why is learning to drive and keep a girlfriend so dang hard? But that isn’t the primary skill he has to master. Survival is. And in order to survive, his next lesson makes all the others pale in comparison. He is on the brink of becoming either the greatest hero mankind has ever known. Or he’ll be the one who ends the world. With enemies new and old gathering forces, he will have to call on every part of himself to fight or he’ll lose everyone he cares about. Even himself.
YA SF KEN Kenyon, Sherrilyn Inferno (Chronicles of Nick v. 4)
Nick has his driver's license and he's not afraid to use it. But turning sixteen isn't what he thought it would be. While other boys his age are worried about prom dates and applying for college, Nick is neck deep in enemies out to stop him from living another day. No longer sure if he can trust anyone, his only ally seems to be the one person he's been told will ultimately kill him. But life spent serving the undead is anything except ordinary. And those out to get him have summoned an ancient force so powerful even the gods fear it. As Nick learns to command and control the elements, the one he must master in order to combat his latest foe is the one most likely to destroy him. As the old proverb goes, fire knows nothing of mercy, and if Nick is to survive this latest round, he will have to sacrifice a part of himself. However, the best sacrifice is seldom the sanest move. Sometimes it's the one that leaves your enemies confused. And sometimes, you have to trust your enemy to save your friends. But what do you do when that enemy is you?
YA SF KEN Kenyon, Sherrilyn Illusion (Chronicles of Nick v.5)
Be careful what you wish for…You just might get it. Nick Gautier is tired of his destiny. He doesn’t want to be the son of a demon who’s fated to end the world. Nor does he want to see another demon or other preternatural creature who wants to kill or enslave him. He just wants to be normal and have normal problems like everyone else. But normality isn’t all it’s cracked up to be. When he gets sucked into an alternate reality where his mother has married his mentor and his Atlantean god best friend has become a human geek, he begins to understand that no life is free of pain, and that every person has a specific place in the universe… Even the son of a hated demon. Most of all, he sees that his powers aren’t the curse he thought they were, and that the world needs a champion, especially one its enemies can’t imagine rising up to defend the ones he should destroy. Old enemies and new friends square off for a major battle that will either restore Nick to his real world, or end him forever.
Tween & YA SF KER Kerr, P.B. Akhenaten Adventure (Children of the Lamp v. 1)
Meet John and Philippa Gaunt, twelve-year-old twins who one day discover themselves to be descended from a long line of djinn. All of a sudden, they have the power to grant wishes, travel to extraordinary places, and make people and objects disappear. Luckily, the twins are introduced to their eccentric djinn-uncle Nimrod, who will teach them how to harness their newly found power. And not a moment too soon . . . since John and Philippa are about to embark on a search to locate a monstrous pharaoh named Akhenaten and his eerie tomb.
Tween & YA SF KER Kerr, P.B. The Blue Djinn of Babylon (Children of the Lamp v. 2)
John and Philippa Gaunt, twelve-year-old twins who have recently discovered themselves to be descended from a long line of djinn and in possession of magical powers, continue on their extraordinary adventures in this sequel to The Akhenaten Adventure. When a powerful book of djinn magic goes missing, John and Philippa are called upon to retrieve it. Only, the book isn't really missing. The trap was set and Philippa is abducted by the Blue Djinn. In this latest installment of the twins' magical adventures, John and his uncle Nimrod must find Philippa before it's too late.
Tween FIC KER Kerr, P.B. The Cobra King of Kathmandu (Children of the Lamp v. 3)
The third installment in P.B. Kerr's "Children of the Lamp" series follows djinn twins Philippa and John Gaunt across the globe in their attempt to solve the mystery of the Cult of the Nine Cobras. Thieves searching for the twins' wisdom teeth leave behind a medallion inscribed with a snake. Fellow-djinn Dybukk's best friend is murdered—killed by venom. And Uncle Nimrod and his friend Mr. Rakshasas disappear without a trace. From New York to London to Nepal to India, Philippa, John, and Dybukk encounter numerous adventures as they piece together the story behind a valuable picture, a legendary guru, and a priceless talisman.
YA SF KER Kerr, P.B. The Day of the Djinn Warriors (Children of the Lamp v.4)
Djinn twins John and Philippa are off on another whirlwind adventure that takes them around the globe and into unknown worlds. And it's a race against time as they attempt to rescue their mother from her fate as the Blue Djinn of Babylon. Can the twins stop the mysterious terracotta warriors, rescue their parents, AND save the world before it's too late?
Tween & YA SF KER Kerr, P.B. The Eye of the Forest (Children of the Lamp v. 5)
In their latest adventure, John and Philippa Gaunt find themselves tangled up in a spellbinding mystery that takes them deep into the heart of the Amazon jungle in book five of the NY TIMES bestselling Children of the Lamp series. When a collection of Incan artifacts goes missing, the Blue Djinn of Babylon dispatches the twins and Uncle Nimrod to recover them. Along the way, though, John and Philippa encounter their friend Dybbuk, who was drained of his djinn powers but is determined to get them back. In a fury, he's headed to an ancient Incan Empire where he believes he can regain his strength. Dybbuk will stop at nothing . . . even if it means destroying the rain forest, opening a cursed portal, and disturbing the enchanted kingdom of the Incas that has slept for thousands of years. Can the twins stop their friend before he destroys everything?
Tween & YA SF KER Kerr, P.B. The Grave Robbers of Genghis Khan (Children of the Lamp v. 7)
Djinn twins John and Philippa are off on another enchanting, and dangerous, adventure in the last book in the bestselling Children of the Lamp series. As volcanoes begin erupting all over the world, spilling golden lava, the twins must go on a hunt for the wicked djinn who wants to rob the grave of the great Genghis Khan. Can the twins stop this latest disaster before the world is overwhelmed? Join John and Philippa, their parents, Uncle Nimrod, and Groanin as they must defeat an evil more powerful than any they've ever faced before. . . .
YA FIC KES Kessler, Jackie Morse Rage (Riders of the Apocalypse)
Missy didn’t mean to cut so deep. But after the party where she was humiliated in front of practically everyone in school, who could blame her for wanting some comfort? Sure, most people don’t find comfort in the touch of a razor blade, but Missy always was . . . different. That’s why she was chosen to become one of the Four Horsemen of the Apocalypse: War. Now Missy wields a new kind of blade—a big, brutal sword that can cut down anyone and anything in her path. But it’s with this weapon in her hand that Missy learns something that could help her triumph over her own pain: control.
YA FIC KES Kessler, Jackie Morse Loss (Riders of the Apocalypse)
Fifteen-year-old Billy Ballard is the kid that everyone picks on. But things change drastically when Death tells Billy he must stand in as Pestilence, the White Rider of the Apocalypse. Now armed with a Bow that allows him to strike with disease from a distance, Billy lashes out at his tormentors...and accidentally causes an outbreak of meningitis. Horrified by his actions, Billy begs Death to take back the Bow. For that to happen, says Death, Billy must track down the real White Rider, and stop him from unleashing something awful on humanity—something that could make the Black Plague look like a summer cold. Does one bullied teenager have the strength to stand his ground—and the courage to save the world?
YA FIC KES Kessler, Jackie Morse Hunger (Riders of the Apocalypse)
Lisabeth Lewis has a black steed, a set of scales, and a new job: she’s been appointed Famine. How will an anorexic seventeen-year-old girl from the suburbs fare as one of the Four Horsemen of the Apocalypse? Traveling the world on her steed gives Lisa freedom from her troubles at home—her constant battle with hunger, and her struggle to hide it from the people who care about her. But being Famine forces her to go places where hunger is a painful part of everyday life, and to face the horrifying effects of her phenomenal power. Can Lisa find a way to harness that power—and the courage to fight her own inner demons?
YA FIC KES Kessler, Jackie Morse Breath (Riders of the Apocalypse)
Contrary to popular belief, the Four Horsemen of the Apocalypse aren’t just harbingers of doom—they actually keep life in balance. But what happens when their leader and creator, Death, becomes suicidal? Before the first living thing drew its first gasping breath, he was there. He has watched humanity for millennia. And he has finally decided that humanity is not worth the price he has paid time and again. When Death himself gives up on life, a teenager named Xander Atwood is the world's only hope. But Xander bears a secret, one that may bring about the end of everything. This heart-pounding final installment of the Riders of the Apocalypse series looks at the value of life, the strength of love, and how a small voice can change everything . . . forever.
YA SF KIN Kincy, Karen Other
Feathers unfurl from my skin. My plummet curves into a swoop, and I tuck my talons beneath my body. From girl to great horned owl in about a second. Pretty good, huh?
Gwen Williams is like any other modern teenager with one exception: she's a shapeshifter. Never having known her Pooka-spirit father, Gwen must struggle with the wild, wonderful magic inside of her alone—and in secret. While society may tolerate vampires, centaurs, and "Others" like Gwen, there are plenty of folks in Klikamuks, Washington, who don't care for her kind. Now there's a new werewolf pack in town, and Others are getting killed, including Gwen's dryad friend. The police are doing zilch. In the midst of terrible loss and danger, Gwen meets a cute Japanese fox spirit who's refreshingly comfortable with his Otherness. Can Gwen find the courage to embrace her true self and find the killer—before she becomes the next victim?
YA SF KIT Kittredge, Caitlin The Iron Thorn (Iron Codex v. 1)
In the city of Lovecraft, the Proctors rule and a great Engine turns below the streets, grinding any resistance to their order to dust. The necrovirus is blamed for Lovecraft's epidemic of madness, for the strange and eldritch creatures that roam the streets after dark, and for everything that the city leaders deem Heretical—born of the belief in magic and witchcraft. And for Aoife Grayson, her time is growing shorter by the day. Aoife Grayson's family is unique, in the worst way—every one of them, including her mother and her elder brother Conrad, has gone mad on their 16th birthday. And now, a ward of the state, and one of the only female students at the School of Engines, she is trying to pretend that her fate can be different.
YA SF KIT Kittredge, Caitlyn The Nightmare Garden (Iron Codex v. 2)
Everything Aoife thought she knew about the world was a lie. There is no Necrovirus. And Aoife isn't going to succomb to madness because of a latent strain—she will lose her faculties because she is allergic to iron. Aoife isn't human. She is a changeling—half human and half from the land of Thorn. And time is running out for her. When Aoife destroyed the Lovecraft engine she released the monsters from the Thorn Lands into the Iron Lands and now she must find a way to seal the gates and reverse the destruction she's ravaged on the world that's about to poison her.
YA FIC KNI Knight, Karsten Wildefire
Ashline and her wild-child sister, Eve, never appeared too remarkable, besides being Polynesian in a white suburban town. That is, until Eve kills a rival of Ashline’s over something completely petty. Shocked, Ashline moves across the country to a remote private school, hoping to put the terrible past behind her. But her fresh start doesn’t go as planned. After a series of dangerous and mysterious occurrences, Ashline is astonished to learn that she and four of her classmates are actually demigods who were compelled to meet at this middle-of-nowhere school. Now that she knows she is a volcano goddess, Ashline has to decide what to do with the knowledge—and whether to share it with Colt, the hunky park ranger she can’t stop thinking about. There are two very powerful organizations vying for control, and they have very different ideas on how the demigods should use their powers. Both groups want Ashline on their side—and they’re willing to fight for her.
YA SF KNO Knox, Elizabeth Dreamhunter (Dreamhunter Duet v. 1)
Laura comes from a world similar to our own except for one difference: it is next to the Place, an unfathomable land that fosters dreams of every kind and is inaccessible to all but a select few, the Dreamhunters. These are individuals with special gifts: the ability to catch larger-than-life dreams and relay them to audiences in the magnificent dream palace, the Rainbow Opera. People travel from all around to experience the benefits of the hunters' unique visions. Now fifteen-year-old Laura and her cousin Rose, daughters of Dreamhunters, are eligible to test themselves at the Place and find out whether they qualify for the passage. But nothing can prepare them for what they are about to discover. For within the Place lies a horrific secret kept hidden by corrupt members of the government. And when Laura's father, the man who discovered the Place, disappears, she realizes that this secret has the power to destroy everyone she loves . . .
YA SF KNO Knox, Elizabeth Dreamquake (Dreamhunter Duet v. 2)
The dreamhunting began as a beautiful thing, when Tziga Hame discovered that he could enter the Place and share the dreams he found there with other people. But Tziga Hame has disappeared and Laura, his daughter, knows that the art of projecting dreams has turned sour. On St. Lazarus’s Eve, when elite citizens gather at the Rainbow Opera to experience the sweet dream of Homecoming, Laura, determined to show them the truth, plunges them into the nightmare used to control the convict workers. The event marks the first blow in the battle for control of the Place, the source of dreams. Then, when Laura’s cousin, Rose, uncovers evidence that the government has been building a secret rail line deep into the Place, Laura follows it to find out what lies at its end. As she struggles to counter the government’s sinister plans, a deeper mystery surfaces, a puzzle only Laura can unravel, a puzzle having to do with the very nature of the Place. What is the Place, after all? And what does it want from her?
YA SF KON Kontis, Alethea Enchanted (Woodcutter Sisters 1)
It isn’t easy being the rather overlooked and unhappy youngest sibling to sisters named for the other six days of the week. Sunday’s only comfort is writing stories, although what she writes has a terrible tendency to come true. When Sunday meets an enchanted frog who asks about her stories, the two become friends. Soon that friendship deepens into something magical. One night Sunday kisses her frog goodbye and leaves, not realizing that her love has transformed him back into Rumbold, the crown prince of Arilland—and a man Sunday’s family despises. The prince returns to his castle, intent on making Sunday fall in love with him as the man he is, not the frog he was. But Sunday is not so easy to woo. How can she feel such a strange, strong attraction for this prince she barely knows? And what twisted secrets lie hidden in his past—and hers?
YA FIC KON Kontis, Alethea Hero (Woodcutter Sisters v 2)
Rough and tumble Saturday Woodcutter thinks she's the only one of her sisters without any magic—until the day she accidentally conjures an ocean in the backyard. With her sword in tow, Saturday sets sail on a pirate ship, only to find herself kidnapped and whisked off to the top of the world. Is Saturday powerful enough to kill the mountain witch who holds her captive and save the world from sure destruction? And, as she wonders grumpily, "Did romance have to be part of the adventure?"
YA SF KON Kontis, Alethea Dearest (Woodcutter Sisters v.3)
Readers met the Woodcutter sisters (named after the days of the week) in Enchanted and Hero. In this delightful third book, Alethea Kontis weaves together some fine-feathered fairy tales to focus on Friday Woodcutter, the kind and loving seamstress. When Friday stumbles upon seven sleeping brothers in her sister Sunday's palace, she takes one look at Tristan and knows he's her future. But the brothers are cursed to be swans by day. Can Friday's unique magic somehow break the spell?
YA SF KRI Kristoff, Jay Stormdancer
Griffins are supposed to be extinct. So when Yukiko and her father are commanded to capture one for the murderous Shogun of the Shima Isles, they fear their lives are over. After disaster befalls the mission, Yukiko finds herself stranded in the wilderness with only the crippled griffin Buruu for company. Working together, the pair make a stand against the authorities, facing intrigue, betrayal and murder in the hope of seeing their homeland saved and Buruu flying again. The first installment of an exciting new fantasy series, Stormdancer is sure to electrify the growing numbers of steampunk fans as well as lovers of classic epic fantasy.
YA SF KUL Kulper, Kendall Salt & Storm
You don't know what you must give up to become a witch. Avery Roe wants only to claim her birthright as the witch of Prince Island and to make the charms that have kept the island's sailors safe at sea for generations, but instead she is held prisoner by her mother in a magic-free life of proper manners and respectability. Avery thinks escape is just a matter of time, but when she has a harrowing nightmare, she can see what it means: She will be killed. She will be murdered. And she's never been wrong before. Desperate to change her future, Avery finds a surprising ally in Tane—a tattooed harpoon boy with magic of his own, who moves her in ways she never expected. But as time runs out to unlock her magic and save herself, Avery discovers that becoming a witch requires unimaginable sacrifice.
Tween & YA FIC LAF La Fevers, R.L. Theodosia and the Staff of Osiris
Theodosia Throckmorton is in a fix. Allowed to attend a reception given by one of the directors of her parents’ museum, she stumbles across Mr. Tetley of the British Museum—in most unusual circumstances! Since Theo has last seen him in a showdown in an ancient Egyptian tomb, his reappearance could mean only one thing: the Serpents of Chaos are back.
Once again Theodosia will have to take on secret societies, evil curses, and dark magic too sinister to imagine, especially if it falls into the wrong hands. Blocked at every turn, Theodosia will have to rely on her own skill and cunning—along with a little help from the most unexpected places.
Tween & YA FIC LAF LaFevers, R.L. Theodosia and the Serpents of Chaos
Theodosia Throckmorton has her hands full at the Museum of Legends and Antiquities in London. Her father may be head curator, but it is Theo—and only Theo—who is able to see all the black magic and ancient curses that still cling to the artifacts in the museum. Sneaking behind her father's back, Theo uses old, nearly forgotten Egyptian magic to remove the curses and protect her father and the rest of the museum employees from the ancient, sinister forces that lurk in the museum's dark hallways.
Tween & YA FIC LAF LaFevers, R.L. Theodosia and the Eyes of Horus
Being able to detect black magic isn’t all tea and crumpets—and for Theodosia Throckmorton, it can be a decidedly tricky business! When Sticky Will drags Theo to a magic show featuring the Great Awi Bubu, she quickly senses there is more to the magician than he lets on . . . Meanwhile, back at the Museum of Legends and Antiquities, Henry is home for the spring holidays and discovers an artifact that alchemists have been hunting for centuries. Soon, every occultist in London is after it.
Tween & YA FIC LAF LaFevers, R.L. Theodosia and the Last Pharaoh
In this fourth book in the series, Theodosia sets off to Egypt to return the Emerald Tablet—embedded with the knowledge of some of the ancient world’s most guarded secrets. Accompanied by her cat, Isis (smuggled along in a basket), Theo plans to return the artifact, then explore the mysteries surrounding her own birth and oh, yes— help her mother dig up treasures on her archeological expedition. But nothing ever works out as planned, especially when a precious treasure appears suddenly, and then just as suddenly disappears . . .
When the Serpents of Chaos get involved, Theo finds she’s digging up a lot more than she expected!
YA SF LAM Lam, Laura Pantomime
R.H. Ragona’s Circus of Magic is the greatest circus of Ellada. Nestled among the glowing blue Penglass – remnants of a mysterious civilisation long gone – are wonders beyond the wildest imagination. It’s a place where anything seems possible, where if you close your eyes you can believe that the magic and knowledge of the vanished Chimeras is still there. It’s a place where anyone can hide. Iphigenia Laurus, or Gene, the daughter of a noble family, is uncomfortable in corsets and crinoline, and prefers climbing trees to debutante balls. Micah Grey, a runaway living on the streets, joins the circus as an aerialist’s apprentice and soon becomes the circus’s rising star. But Gene and Micah have balancing acts of their own to perform, and a secret in their blood that could unlock the mysteries of Ellada.
Tween & YA SF LAN Landry, Derek Skulduggery Pleasant
When 12-year-old Stephanie's eccentric Uncle Gordon dies, a mysterious man bundled in an overcoat, scarf, sunglasses, and a hat shows up at both the funeral and the reading of the will. This man, as it turns out, is Skulduggery Pleasant, a walking, talking skeleton who rescues Stephanie when she is attacked while alone in the house that she has just inherited. It seems that a particularly evil person named Serpine is trying to obtain a scepter that will allow him to rule the world. Stephanie is swept into a world of magic, secrets, power, and intrigue as she and Skulduggery try to keep one step ahead of Serpine and various other nefarious folk.
Tween & YA SF LAN Landy, Derek Playing With Fire (Skulduggery Pleasant v. 2)
Valkyrie Cain, once known as Stephanie Edgley, is a direct ascendant of the Ancients, a people who know about the secret world of sorcerers and midges in the normal-seeming small-town world of Haggard, Ireland. Unfortunately, an evil element exists as well—The Faceless Ones, who were once exiled from this world and the evil ones who want these beings to return. When Skulduggery takes Valkyrie under his bony wing, Valkyrie must learn to live two lives: her "reflection," a sort of double, wears the school uniform and attends school as Stephanie, not only filling in, but absorbing a sound education, news and gossip which Valkyrie gains. As the rookie apprentice to the living-dead-wizard detective, Valkyrie is on her way to becoming an elemental and learning magic. Apprentice means hands-on experience: combating villains who are not of this world—vampire Dusk, Scapegrace, Baron Vengeous, disciples of Lord Vile, and so on. So far, Skulduggery has been there when Valkyrie has needed help, but what happens when he doesn't appear in time? Valkyrie fears this will one day be a "pop quiz" she must pass.
Tween & YA SF LAN Landy, Derek The Faceless Ones (Skulduggery Pleasant v. 3)
Skullduggery Pleasant, the skeleton detective, and his teen apprentice Valkyrie Cain, aka Stephanie Edgley, must again battle the forces of evil to save the world. But this time they are barred from the scene of the crime by the Sanctuary, the police force for magical powers in Dublin. Teleporters are being murdered and the Diablerie has infiltrated the Sanctuary. The mysterious Batu and his hitman Billy Ray Sanguine must be stopped. Along with Tanith Low, China Sorrows, and Ghastly Bespoke, Skullduggery and Valkyrie fight to prevent Batu from opening a gate that would allow the Faceless Ones to enter the mortal realm and take over the world. To do so, Skullduggery and Valkyrie must protect the last surviving Teleporter, an arrogant, immature teen named Fletcher Renn. They must also find a black crystal to repair the Sceptor, the only effective weapon against the Faceless Ones.
Tween & YA SF LAN Langrish, Katherine Troll Fell (Troll Trilogy v. 1)
Peer Ufsson's life takes a bad turn when he goes to live with his two uncles on the Troll Fell after his father's death. The Grimsson brothers are horrible to Peer, making him slave at their mill and threatening to feed his beloved dog to their vicious wolfhound. When they are not making Peer's life miserable, the Grimssons are making trouble for their neighbors. Hilde's father has gone a-Viking, and the Grimssons are plotting to take her family's land in his absence. As time passes, Peer begins to suspect that his uncles might have even more sinister plans for him that involve him going under the Troll Fell and never coming back. Peer and Hilde join together with a cast of imaginative creatures on an adventure that leads over the hills and under the Troll Fell to stop the Grimssons.
Tween & YA SF LAN Langrish, Katherine Troll Mill (Troll Trilogy v.2)
Readers of Langrish's previous novel, Troll Fell, will be eager to find out how Peer Ulfsson has fared after being freed from the clutches of his evil uncles and taken in by Ralf and Gudrun as one of their own. This story opens with a dramatic scene. Kersten, his friend Bjorn's wife, thrusts her baby into his arms as she races to the sea. Confused and afraid after Bjorn sets his boat off in a storm to find his wife, Peer stumbles home to Gudrun with the strange, dark girl. The mythology of the Selkies, the seal people who can take human form, the legend of Granny Green Teeth who lives under the water and, of course, the dark world of the trolls form the backdrop of this fantasy-filled book that is, overall, Peer's coming-of-age story. Not only is he pulled into Bjorn's tragedy and questioning his own beliefs, he finds himself struggling to establish a future for himself and to understand his feelings for his best friend, Hilde.
Tween & YA SF LAN Languish, Katherine Troll Blood (Troll Trilogy v.3)
Peer and Hilde are thirsty for adventure. When a Viking longship arrives in their village, they set sail, eager to explore the world. The Water Snake is heading for Vinland, a place far across the sea inhabited by a civilization of people and new mysterious creatures, some good and some perilous. But dangers untold lie closer than Peer and Hilde could have imagined. The ship's captain and his sword-wielding son are not what they seem, and Peer is forced to flee alone into the wild unknown. When dark forces and kindly creatures both vie for his life, Peer must rely on the help of strangers and befriends the natives of Vinland. At the end of it all, where will his loyalty lie?
YA SF LAR Larbalestier, Justine Magic or Madness
For fifteen years, Reason Cansino has lived a life on the run. Together with her mother, Sarafina, she has moved from one place to another in the Australian countryside, desperate not to be found by Reason's grandmother Esmeralda, a dangerous woman who believes in magic. But when Sarafina suffers a breakdown, Reason is forced to move in with her grandmother in Sydney. The moment Reason walks through Esmeralda's back door and finds herself on a New York City street, she's confronted by an unavoidable truth-magic is real. This thrilling novel will bring readers through revelation upon revelation, leading to Reason's ultimate discovery of the price she must pay if she uses her magic.
YA SF LAR Larbalestier, Justine Magic Lessons (Magic or Madness v. 2)
Fifteen-year-old Reason Cansino has learned the painful truth that she— like her mother, grandmother, and new friends Tom and Jay-Tee—must make a choice: to use the magic that lives in her blood and die young, or refuse to use the magic and lose her mind. Now a new threat leaves Reason stranded alone in New York City, struggling to control a power she barely understands. But could the danger she faces also hold the key to saving her life?
YA SF LAR Larbalestier, Justine Magic’s Child (Magic or Madness v. 3)
In the third and final installment in the Magic or Madness trilogy, only Reason can find answers within her family's magic to save everyone that matters most to her.
YA SF LAR Larbalestier, Justine How to Ditch Your Fairy
Welcome to New Avalon, where everyone has a personal fairy. Though invisible to the naked eye, a personal fairy, like a specialized good luck charm, is vital to success. And in the case of the students at New Avalon Sports High, it might just determine whether you make the team, pass a class, or find that perfect outfit. But for 14-year-old Charlie, having a Parking Fairy is worse than having nothing at all—especially when the school bully carts her around like his own personal parking pass. Enter: The Plan. At first, teaming up with arch-enemy Fiorenza (who has an All-The-Boys-Like-You Fairy) seems like a great idea. But when Charlie unexpectedly gets her heart’s desire, it isn’t at all what she thought it would be like, and she’ll have resort to extraordinary measures to ditch her fairy. The question is: will Charlie herself survive the fairy ditching experiment?
Tween & YA SF LAW Law, Ingrid Savvy
Mississippi Beaumont ("Mibs" for short) simply cannot wait for her 13th birthday. There's the allure of finally becoming a teenager, of course, but in the Beaumont family, 13 is when family members get their "savvy," or unworldly power. For Mibs's older brother Fish, it's control over the elements, and for her mother it's the ability to do everything perfectly. Unfortunately, Mibs's excitement is cut short when her father is injured in a car accident. Convinced that her new powers will be able to save her Poppa, she and some new friends climb aboard a bus toting pink bibles on her birthday, in the hopes of getting to the hospital. Instead they find themselves headed in the wrong direction with the cops looking for them, Mibs's powerful brother seriously angry, and the son of a preacher man she has a crush on coming dangerously close to figuring out the Beaumonts' secret. Mibs's real savvy isn't what she expected, and neither are her traveling companions.
YA SF LEV Levine, Gail Carson The Two Princesses of Bamarre
With help from a beguiling sorcerer and a pair of seven-league boots, Addie, the timid princess of Bamarre, undertakes a perilous quest into a magical wilderness to save her beloved, bold sister from the Gray Death.
Tween & YA SF LEV Levine, Gail Carson Ever
Falling in love is never easy, but falling in love with an immortal god while your days on earth are numbered is almost more than a young girl can bear.
Newbery Honor author Gail Carson Levine has created a stunning new world of flawed gods, unbreakable vows, and ancient omens in this spellbinding story of Kezi, a girl confronted with a terrible destiny. Attempting to thwart her fate, Kezi and her love, Olus -- the god of wind and loneliness -- embark on a series of dangerous and seemingly impossible quests.
Tween & YA SF LEV Levine, Gail Carson A Tale of Two Castles
Newly arrived in the town of Two Castles, Elodie unexpectedly becomes the assistant to a brilliant dragon named Meenore, and together they solve mysteries. Their most important case concerns the town’s shape-shifting ogre, Count Jonty Um: Someone is plotting against him. Elodie must disguise herself to discover the source of the threat amid a cast of characters that includes a greedy king, a giddy princess, and a handsome cat trainer.
YA SF LIN Lindsey, Mary Fragile Spirits
Paul has always known he was a Protector, fated to serve a Speaker who could hear the voices of spirits lingering after death and help those souls find peace. Vivienne never listens to the voices of the dead. Paul has always followed the Protector’s rule book, preparing diligently for the day when he’d be matched with his Speaker and fulfill his destiny. Vivienne never does what she’s told. So when Paul is matched with Vivienne, they both find the pairing less than satisfactory. But a kidnapping, a malevolent spirit and a power stronger than both of them may just prove that they are two halves of the same whole.
YA FIC LIN Link, Kelly Pretty Monsters
Through the lens of Link's vivid imagination, nothing is what it seems, and everything deserves a second look. From the multiple award-winning "The Faery Handbag," in which a teenager's grandmother carries an entire village (or is it a man-eating dog?) in her handbag, to the near-future of "The Surfer," whose narrator (a soccer-playing skeptic) waits with a planeload of refugees for the aliens to arrive, Link's stories are funny and full of unexpected insights and skewed perspectives on the world.
YA FIC LIV Livingston, Lesley Wondrous Strange
Since the dawn of time, the Faerie have taken. . . . For seventeen-year-old actress Kelley Winslow, faeries are just something from childhood stories. Then she meets Sonny Flannery, whose steel-gray eyes mask an equally steely determination to protect her. Sonny guards the Samhain Gate, which connects the mortal realm with the Faerie's enchanted, dangerous Otherworld. Usually kept shut by order of icy King Auberon, the Gate stands open but once a year. This year, as the time approaches when the Samhain Gate will swing wide and nightmarish Fae will fight their way into an unsuspecting human world, something different is happening . . . something wondrous and strange. And Kelley's eyes are opening not just to the Faerie that surround her but to the heritage that awaits her. Now Kelley must navigate deadly Faerie treachery—and her growing feelings for Sonny—in this dazzling page-turner filled with luminous romance.
YA FIC LIV Livingston, Lesley Darklight
Faerie can't lie . . . or can they?Much has changed since autumn, when Kelley Winslow learned she was a Faerie princess, fell in love with changeling guard Sonny Flannery, and saved the mortal realm from the ravages of the Wild Hunt. Now Kelley is stuck in New York City, rehearsing Romeo and Juliet and missing Sonny more with every stage kiss, while Sonny has been forced back to the Otherworld and into a deadly game of cat and mouse with the remaining Hunters and Queen Mabh herself. When a terrifying encounter sends Kelley tumbling into the Otherworld, her reunion with Sonny is joyful but destined to be cut short. An ancient, hidden magick is stirring, and a dangerous new enemy is willing to risk everything to claim that power. Caught in a web of Faerie deception and shifting allegiances, Kelley and Sonny must tread carefully, for each next step could topple a kingdom . . . or tear them apart.
YA FIC LIV Livingston, Lesley Tempestuous
"I don't love Sonny Flannery." That's the lie Kelley Winslow told to protect the boy she loves from a power he doesn't know he possesses. Sonny is devastated, but Kelley's not about to let things end in heartbreak. To get Sonny back, she needs to find out who's after his magick—and how to use her own. But can she do it without getting dangerously distracted by Fennrys Wolf, whose legendary heart of stone seems to suddenly melt whenever he's around her?
YA SF LO Lo, Malinda Ash
Cinderella retold In the wake of her father's death, Ash is left at the mercy of her cruel stepmother. Consumed with grief, her only joy comes by the light of the dying hearth fire, rereading the fairy tales her mother once told her. In her dreams, someday the fairies will steal her away, as they are said to do. When she meets the dark and dangerous fairy Sidhean, she believes that her wish may be granted. The day that Ash meets Kaisa, the King's Huntress, her heart begins to change. Instead of chasing fairies, Ash learns to hunt with Kaisa. Though their friendship is as delicate as a new bloom, it reawakens Ash's capacity for love-and her desire to live. But Sidhean has already claimed Ash for his own, and she must make a choice between fairy tale dreams and true love.
YA SF LO Lo, Malinda Huntress
Nature is out of balance in the human world. The sun hasn't shone in years, and crops are failing. Worse yet, strange and hostile creatures have begun to appear. The people's survival hangs in the balance. To solve the crisis, the oracle stones are cast, and Kaede and Taisin, two seventeen-year-old girls, are picked to go on a dangerous and unheard-of journey to Tanlili, the city of the Fairy Queen. Taisin is a sage, thrumming with magic, and Kaede is of the earth, without a speck of the otherworldly. And yet the two girls' destinies are drawn together during the mission. As members of their party succumb to unearthly attacks and fairy tricks, the two come to rely on each other and even begin to fall in love. But the Kingdom needs only one huntress to save it, and what it takes could tear Kaede and Taisin apart forever. The exciting adventure prequel to Malinda Lo's highly acclaimed novel Ash is overflowing with lush Chinese influences and details inspired by the I Ching, and is filled with action and romance.
YA SF LOU Lough, Amber The Fire Wish (The Jinni Wars v.1)
A jinni. A princess. And the wish that changes everything. . . . Najwa is a jinni, training to be a spy in the war against the humans. Zayele is a human on her way to marry a prince of Baghdad—which she’ll do anything to avoid. So she captures Najwa and makes a wish. With a rush of smoke and fire, they fall apart and re-form—as each other. A jinni and a human, trading lives. Both girls must play their parts among enemies who would kill them if the deception were ever discovered—enemies including the young men Najwa and Zayele are just discovering they might love.
YA SF LOU Lourey, Jess Toadhouse Trilogy
Aine believes herself to be a regular teenager in 1930s Alabama, but when a blue-eyed monster named Biblos attacks, she discovers that the reclusive woman raising her isn't really her grandmother and that she's been living inside a book for the past five years. With her blind brother, Spenser, she flees the pages of the novel she's called home, one terrifying step ahead of Biblos' black magic. Her only chance at survival lies in beating him to the three objects that he desires more than life. As she undertakes her strange and dangerous odyssey, Aine must choose between a family she doesn't remember and her growing attraction to a mysterious young man named Gilgamesh. Only through treacherous adventures into The Time Machine, Dr. Jekyll and Mr. Hyde, A Tale of Two Cities, and the epic Indian saga The Ramayana will she learn her true heritage and restore the balance of the worlds... if she can stay alive.
YA SF LOW Lowe, Helen Thornspell
Helen Lowe reimagines the Sleeping Beauty story from the point of view of the prince who is destined to wake the enchanted princess in this lush, romantic fantasy-adventure.
Prince Sigismund has grown up hearing fantastical stories about enchantments and faie spells, basilisks and dragons, knights-errant and heroic quests. He'd love for them to be true—he's been sheltered in a country castle for most of his life and longs for adventure—but they are just stories. Or are they? From the day that a mysterious lady in a fine carriage speaks to him through the castle gates, Sigismund's world starts to shift. He begins to dream of a girl wrapped, trapped, in thorns. He dreams of a palace, utterly still, waiting. He dreams of a man in red armor, riding a red horse—and then suddenly that man arrives at the castle!
Sigismund is about to learn that sometimes dreams are true, that the world is both more magical and more dangerous than he imagined, and that the heroic quest he imagined for himself as a boy . . . begins now.
Tween & YA FIC LUB Lubar, David Wizards of the Game
Eighth grader Mercer, whose passion is the fantasy role-playing game Wizards of the Warrior World, hopes to use a fundraiser to bring a gaming convention to his middle school, but instead he attracts four genuine wizards who are trapped on Earth and want his help in returning to their own world.
YA FIC LUB Lubar, David True Talents
It’s been over a year since fourteen-year-old Eddie “Trash” Thalmeyer and his friends from Edgeview Alternative School found out about their special hidden talents. Trash can move things with his mind, Torchie is a fire-starter, Cheater reads minds, Lucky finds lost objects, Flinch can predict the future, and Martin can see into people’s souls. Now back home with their families, all the boys want to do is get back to their normal lives, start attending high school, and keep in touch with their friends from Edgeview. When Trash tests his power in a bank and accidentally steals a fistful of cash, he is kidnapped by the ruthless leader of a shadowy company whose purpose is to gather information about psychic phenomena—and who is willing to do anything to get it…. Torchie, Cheater, Lucky, Flinch, and Martin join forces to rescue their friend using their hidden talents, and discover their true talents in the process.
Tween & YA FIC LUP Lupica, Mike Hero
Fourteen-year-old Billy Harriman can feel the changes. The sharpening of his senses. The incredible strength. The speed, as though he can textmessage himself across miles. The confidence and the strange need to patrol Central Park at night. His dad had been a hero, a savior to America and a confidante of the president. Then he died, and the changes began in Billy. What Billy never knew was that his father was no ordinary man—he was a superhero, battling the world's evil. This is a battle that has been waged for generations and that knows no boundaries. And now it's Billy's turn to take on the fight. It's Billy's turn to become a hero.
YA SF MAA Maas, Sarah Throne of Glass
In a land without magic, where the king rules with an iron hand, an assassin is summoned to the castle. She comes not to kill the king, but to win her freedom. If she defeats twenty-three killers, thieves, and warriors in a competition, she is released from prison to serve as the king's champion. Her name is Celaena Sardothien. The Crown Prince will provoke her. The Captain of the Guard will protect her. But something evil dwells in the castle of glass--and it's there to kill. When her competitors start dying one by one, Celaena's fight for freedom becomes a fight for survival, and a desperate quest to root out the evil before it destroys her world.
YA SF MAA Maas, Sarah Crown of Midnight (Throne of Glass v 2)
After a year of hard labor in the Salt Mines of Endovier, eighteen-year-old assassin Celaena Sardothien has won the king's contest to become the new royal assassin. Yet Celaena is far from loyal to the crown – a secret she hides from even her most intimate confidantes. Keeping up the deadly charade—while pretending to do the king's bidding—will test her in frightening new ways, especially when she's given a task that could jeopardize everything she's come to care for. And there are far more dangerous forces gathering on the horizon -- forces that threaten to destroy her entire world, and will surely force Celaena to make a choice. Where do the assassin’s loyalties lie, and who is she most willing to fight for?
YA SF MAA Maas, Sarah Heir of Fire (Throne of Glass v.3)
Lost and broken, Celaena Sardothien’s only thought is to avenge the savage death of her dearest friend: as the King of Adarlan’s Assassin, she is bound to serve this tyrant, but he will pay for what he did. Any hope Celaena has of destroying the king lies in answers to be found in Wendlyn. Sacrificing his future, Chaol, the Captain of the King’s Guard, has sent Celaena there to protect her, but her darkest demons lay in that same place. If she can overcome them, she will be Adarlan’s biggest threat – and his own toughest enemy. While Celaena learns of her true destiny, and the eyes of Erilea are on Wendlyn, a brutal and beastly force is preparing to take to the skies. Will Celaena find the strength not only to win her own battles, but to fight a war that could pit her loyalties to her own people against those she has grown to love?
YA SF MAA Maas, Sarah Assassin’s Blade (Throne of Glass novellas)
Celaena Sardothien is her kingdom’s most feared assassin. Though she works for the powerful and ruthless Assassin’s Guild, Celaena yields to no one and trusts only her fellow killer for hire, Sam. When Celaena's scheming master, Arobynn Hamel, dispatches her on missions that take her from remote islands to hostile deserts, she finds herself acting independently of his wishes—and questioning her own allegiance. Along the way, she makes friends and enemies alike, and discovers that she feels far more for Sam than just friendship. But by defying Arobynn’s orders, Celaena risks unimaginable punishment, and with Sam by her side, he is in danger, too. They will have to risk it all if they hope to escape Arobynn’s clutches—and if they fail, they’ll lose not just a chance at freedom, but their lives . . .A prequel to Throne of Glass, this collection of five novellas offers readers a deeper look into the history of this cunning assassin and her enthralling—and deadly—world.
YA SF MAA Maas, Sarah A Court of Thorns & Roses (Throne of Glass v 4)
When nineteen-year-old huntress Feyre kills a wolf in the woods, a beast-like creature arrives to demand retribution for it. Dragged to a treacherous magical land she only knows about from legends, Feyre discovers that her captor is not an animal, but Tamlin—one of the lethal, immortal faeries who once ruled their world. As she dwells on his estate, her feelings for Tamlin transform from icy hostility into a fiery passion that burns through every lie and warning she's been told about the beautiful, dangerous world of the Fae. But an ancient, wicked shadow grows over the faerie lands, and Feyre must find a way to stop it . . . or doom Tamlin—and his world—forever.
YA FIC MAC MacCullough, Carolyn Once a Witch
It's hard to be the only normal one in a family in which everyone has a Talent that allows them to do such things as disappear, control the weather, read the future, or turn people to stone. Tamsin is bitter that she does not have a magical gift and dreams of the day she can move far away. So when a mysterious Scottish stranger, Alistair, shows up at her family's bookstore and assumes that the 17-year-old is her very Talented sister, Rowena, Tamsin jumps at the chance to help him find the family heirloom for which he is searching. She enlists the help of her childhood friend, Gabriel, who has recently reappeared in her life. Tamsin and Gabriel travel through time to find what sinister Alistair wants, and in doing so they will set in motion a chain of events that could mean the destruction of her family.
YA SF MCC McCune, Joshua Talker 25 (Talker 25 v.1)
Chilling, epic, and wholly original, this debut novel imagines a North America where dragons are kept on reservations, where strict blackout rules are obeyed no matter the cost, where the highly weaponized military operates in chilling secret, and where a gruesome television show called Kissing Dragons unites the population. After a high-school prank goes horribly wrong, Melissa Callahan becomes an unsuspecting pawn in a war between man and monster, between family and friends and the dragons she has despised her whole life.
YA SF MAC MacHale, DJ The Merchant of Death (Pendragon v. 1)
Bobby Pendragon is a seemingly normal fourteen-year-old boy. He has a family, a home, and even Marley, his beloved dog. But there is something very special about Bobby. He is going to save the world. And not just Earth as we know it. Bobby is slowly starting to realize that life in the cosmos isn't quite what he thought it was. And before he can object, he is swept off to an alternate dimension known as Denduron, a territory inhabited by strange beings, ruled by a magical tyrant, and plagued by dangerous revolution. If Bobby wants to see his family again, he's going to have to accept his role as savior, and accept it wholeheartedly. Because, as he is about to discover, Denduron is only the beginning....
YA SF MAC MacHale, DJ The Lost City of Fear (Pendragon v. 2)
Fourteen-year-old Bobby Pendragon is not like other boys his age. His uncle Press is a Traveler, and, as Bobby has learned, that means Uncle Press is responsible, through his journeys, for solving interdimensional conflict wherever he encounters it. His mission is nothing less than to save the universe from ultimate evil. And he's taking Bobby along for the ride. Fresh from his first adventure on Denduron, Bobby finds himself in the territory of Cloral, a vast world that is entirely covered by water. Cloral is nearing a disaster of huge proportions. Reading the journals Bobby sends home, his friends learn that the desperate citizens of the endangered floating cities are on the brink of war. Can Bobby - suburban basketball star and all-around nice guy - help rid the area of marauders, and locate the legendary lost land of Faar, which may hold the key to Cloral's survival?
Tween FIC MAC MacHale, DJ The Never War (Pendragon v. 3)
Fourteen-year-old Bobby Pendragon is a loyal friend, sports star, devoted pet owner — and Traveler. Along with his uncle Press, Bobby has visited the alternate dimension of Denduron and participated in a civil war. He's also waded through the endangered underwater territory of Cloral. Now Bobby once again finds himself thrust beyond the boundaries of time and space into a place that seems somewhat familiar: First Earth. Bobby and the Traveler from Cloral — Spader — have flumed to New York City, 1937. Against a backdrop of gangsters, swing music, and the distant sound of a brewing war, the two must uncover the evil Saint Dane's newest plot. But is Bobby ready for the difficult choices ahead?
Tween FIC MAC MacHale, DJ The Reality Bug (Pendragon v. 4)
In his ongoing battle to save Earth and its parallel worlds from the demon Saint Dane, fifteen-year-old Bobby Pendragon travels to Veelox, a world whose inhabitants have abandoned their real lives in favor of virtual reality.
Tween FIC MAC MacHale, D.J. Black Water (Pendragon v. 5)
Just when fifteen-year-old Bobby Pendragon thinks he understands his purpose as a Traveler — to protect the territories of Halla from the evil Saint Dane — he is faced with an impossible choice. The inhabitants of Eelong are in danger of being wiped out by a mysterious plague. The only way Bobby can stop it is to bring the antidote from another territory. Since moving items between territories is forbidden by the Traveler rules, if Bobby chooses to save Eelong he could endanger himself, his friends, and the future of every other being in Halla.
Tween & YA SF MAC MacHale, D.J. Rivers of Zadaa (Pendragon v.6)
The battle continues. The struggle of good versus evil continues as Bobby Pendragon follows Saint Dane to the territory of Zadaa. Saint Dane's influence has fueled the fire of discontent between two warring tribes: the Rokador and the Batu. This is also the territory where the Traveler Loor lives as a member of the Batu. Together she and Bobby must work to thwart Saint Dane's efforts to destroy Zadaa. But as Bobby pursues Saint Dane, he begins to notice changes in himself. He is no longer a flip kid looking for excitement. He is a young man beginning to see this quest as more than a series of adventures. He is also learning that as a Traveler, he has powers no normal human should have.
Tween & YA SF MAC MacHale, D.J. Quillan Games (Pendragon v. 7)
Bobby Pendragon has chased the demon Saint Dane to the territory of Quillan, and to a mysterious city where people gamble on games with their most valuable possession…their lives. With Saint Dane orchestrating the competition, Bobby's only hope of saving the territory is to become a player. The future of Halla will rest on the lessons of battle he has learned as a warrior, his instincts as a Traveler, and his courage to do what it takes to win.
Tween & YA SF MAC MacHale, D.J. Pilgrims of Rayne (Pendragon v. 8)
When Bobby Pendragon first arrives on the tropical world of Ibara, he finds paradise. As he works to uncover clues about the turning point this seemingly idyllic territory will soon face, all he can determine is that the people of Ibara are blissfully happy. It's not long before Bobby discovers, however, that they are also blissfully...oblivious. The leaders of Ibara are keeping a devastating secret from their people, one that gives Saint Dane all the opportunity he needs to launch his final assault on Halla. While Bobby struggles to learn the truth in time to thwart Saint Dane, Courtney Chetwynde desperately searches for Mark Diamond. On the heels of a shocking tragedy, Mark has disappeared. Worse, he seems to be under Saint Dane's influence. It's up to Courtney to find Mark and stop him from making a grave mistake that could change the future of all existence.
Tween & YA SF MAC MacHale, DJ Raven Rise (Pendragon v. 9)
This is where it begins. The showdown for Halla. At stake is nothing less than all that ever was and all that will be.There's only one thing missing--Bobby Pendragon. While Bobby remains trapped on Ibara, the battle moves to his home territory: Second Earth. Mark Dimond and Courtney Chetwynde are left on their own to defend Second Earth agsinst the forces of Saint Dane. They must face off against a charismatic cult leader who has risen to power by revealing a shattering truth to the people of Earth: They are not alone.The Convergence has broken down the walls. The territories are on a collision course. The final phase of Saint Dane's quest to rule Halla is under way. And Bobby Pendragon is nowhere to be found.
Tween & YA SF MAC MacHale, DJ Soldiers of Halla (Pendragon v. 10)
It has all been leading to this. Every victory. Every loss. All the thrills and sadness; the hope and despair. Bobby Pendragon's heart-pounding journey through time and space has brought him to this epic moment. He and his fellow Travelers must join forces for one last desperate battle against Saint Dane. At stake is not only the tenth and final territory, but all that ever was or will be. Everywhere. This is the war for Halla. Every question is answered. Every truth is revealed.
The final battle has begun.
YA SF MAC Jablonski, Carla Pendragon Before the War (Book One of the Travelers)
In this first of three thrilling Pendragon prequels, read about Vo Spader's death-defying adventures in the underwater world of Cloral, Gunny Van Dyke's race to find a murderer in 1930's Manhattan on First Earth, and the tough challenges Kasha faced on Eelong well before Bobby Pendragon arrived . . .
YA SF MAL Malone, Patricia The Legend of Lady Ilena
Ilena, daughter of Moren and Grenna, has lived in the Vale of Enfert for all of her 15 years, but it is not her true home. Her parents refused to speak about the place they came from or their lineage. After the deaths of both of her parents, her questions remain unanswered. Ilena sets out alone on the dangerous trip across Britain. Her skills as a warrior are tested against raiders from the West and Painted Ones from the Far North, but her most formidable challenge awaits her at Dun Alyn. Will she be able to accept her true identity and fulfill her destiny?
YA SF MAT Matharu, Taran Novice (Summoner v.1)
When blacksmith apprentice Fletcher discovers that he has the ability to summon demons from another world, he travels to Adept Military Academy. There the gifted are trained in the art of summoning. Fletcher is put through grueling training as a battlemage to fight in the Hominum Empire’s war against orcs. He must tread carefully while training alongside children of powerful nobles. The power hungry, those seeking alliances, and the fear of betrayal surround him. Fletcher finds himself caught in the middle of powerful forces, with only his demon Ignatius for help. As the pieces on the board maneuver for supremacy, Fletcher must decide where his loyalties lie. The fate of an empire is in his hands. The Novice is the first in a trilogy about Fletcher, his demon Ignatius, and the war against the Orcs.
Tween & YA SF MEL Meloy, Maile The Apothecary
It's 1952 and the Scott family has just moved from Los Angeles to London. Here, fourteen-year-old Janie meets a mysterious apothecary and his son, Benjamin Burrows - a fascinating boy who's not afraid to stand up to authority and dreams of becoming a spy. When Benjamin's father is kidnapped, Janie and Benjamin must uncover the secrets of the apothecary's sacred book, the Pharmacopoeia, in order to find him, all while keeping it out of the hands of their enemies - Russian spies in possession of nuclear weapons. Discovering and testing potions they never believed could exist, Janie and Benjamin embark on a dangerous race to save the apothecary and prevent impending disaster.
YA SF MAR Marchetta, Melina Finnikin of the Rock (Lumatere Chronicles v. 1)
Finnikin was only a child during the five days of the unspeakable, when the royal family of Lumatere were brutally murdered, and an imposter seized the throne. Now a curse binds all who remain inside Lumatere’s walls, and those who escaped roam the surrounding lands as exiles, persecuted and despairing, dying by the thousands in fever camps. In a narrative crackling with the tension of an imminent storm, Finnikin, now on the cusp of manhood, is compelled to join forces with an arrogant and enigmatic young novice named Evanjalin, who claims that her dark dreams will lead the exiles to a surviving royal child and a way to pierce the cursed barrier and regain the land of Lumatere. But Evanjalin’s unpredictable behavior suggests that she is not what she seems — and the startling truth will test Finnikin’s faith not only in her, but in all he knows to be true about himself and his destiny.
YA SF MAR Marchetta, Melina Froi of the Exiles (Lumatere Chronicles v. 2)
Three years after the curse on Lumatere was lifted, Froi has found his home . . . or so he believes. Fiercely loyal to the Queen and Finnikin, Froi has been taken roughly and lovingly in hand by the Guard sworn to protect the royal family, and has learned to control his quick temper with a warrior's discipline. But when he is sent on a secretive mission to the kingdom of Charyn, nothing could have prepared him for what he finds in its surreal royal court. Soon he must unravel both the dark bonds of kinship and the mysteries of a half-mad princess in this barren and mysterious place. It is in Charyn that he will discover there is a song sleeping in his blood . . . and though Froi would rather not, the time has come to listen.
YA SF MAR Marchetta, Melina Quintana of Charyn (Lumatere Chronicles v. 3)
Separated from the girl he loves and has sworn to protect, Froi must travel through Charyn to search for Quintana, the mother of Charyn's unborn king, and protect her against those who will do anything to gain power. But what happens when loyalty to family and country conflict? When the forces marshalled in Charyn's war gather and threaten to involve the whole of the land, including Lumatere, only Froi can set things right, with the help of those he loves.
YA SF MAR Marmell, Ari Thief’s Covenant
Once she was Adrienne Satti. An orphan of Davillon, she had somehow escaped destitution and climbed to the ranks of the city's aristocracy in a rags-to-riches story straight from an ancient fairy tale. Until one horrid night, when a conspiracy of forces—human and other—stole it all away in a flurry of blood and murder. Today she is Widdershins, a thief making her way through Davillon's underbelly with a sharp blade, a sharper wit, and the mystical aid of Olgun, a foreign god with no other worshippers but Widdershins herself. It's not a great life, certainly nothing compared to the one she once had, but it's hers. But now, in the midst of Davillon's political turmoil, an array of hands are once again rising up against her, prepared to tear down all that she's built. The City Guard wants her in prison. Members of her own Guild want her dead. And something horrid, something dark, something ancient is reaching out for her, a past that refuses to let her go. Widdershins and Olgun are going to find answers, and justice, for what happened to her—but only if those who almost destroyed her in those years gone by don't finish the job first.
YA SF MAR Marr, Melissa Wicked Lovely
Rule #3: Don't stare at invisible faeries.
Aislinn has always seen faeries. Powerful and dangerous, they walk hidden in mortal world. Aislinn fears their cruelty—especially if they learn of her Sight—and wishes she were as blind to their presence as other teens.
Rule #2: Don't speak to invisible faeries.
Now faeries are stalking her. One of them, Keenan, who is equal parts terrifying and alluring, is trying to talk to her, asking questions Aislinn is afraid to answer.
Rule #1: Don't ever attract their attention.
But it's too late. Keenan is the Summer King who has sought his queen for nine centuries. Without her, summer itself will perish. He is determined that Aislinn will become the Summer Queen at any cost—regardless of her plans or desires.
Suddenly none of the rules that have kept Aislinn safe are working anymore, and everything is on the line: her freedom; her best friend, Seth; her life; everything.
YA SF MAR Marr, Melissa Ink Exchange (Wicked Lovely v. 2)
Unbeknownst to mortals, a power struggle is unfolding in a world of shadows and danger. After centuries of stability, the balance among the Faery Courts has altered, and Irial, ruler of the Dark Court, is battling to hold his rebellious and newly vulnerable fey together. If he fails, bloodshed and brutality will follow. Seventeen-year-old Leslie knows nothing of faeries or their intrigues. When she is attracted to an eerily beautiful tattoo of eyes and wings, all she knows is that she has to have it, convinced it is a tangible symbol of changes she desperately craves for her own life. The tattoo does bring changes—not the kind Leslie has dreamed of, but sinister, compelling changes that are more than symbolic. Those changes will bind Leslie and Irial together, drawing Leslie deeper and deeper into the faery world, unable to resist its allures, and helpless to withstand its perils. . . .
YA SF MAR Marr, Melissa Fragile Eternity (Wicked Lovely v. 3)
Seth never expected he would want to settle down with anyone—but that was before Aislinn. She is everything he'd ever dreamed of, and he wants to be with her forever. Forever takes on new meaning, though, when your girlfriend is an immortal faery queen. Aislinn never expected to rule the very creatures who'd always terrified her—but that was before Keenan. He stole her mortality to make her a monarch, and now she faces challenges and enticements beyond any she'd ever imagined. In Melissa Marr's third mesmerizing tale of Faerie, Seth and Aislinn struggle to stay true to themselves and each other in a milieu of shadowy rules and shifting allegiances, where old friends become new enemies and one wrong move could plunge the Earth into chaos.
YA SF MAR Marr, Melissa Radiant Shadows (Wicked Lovely v. 4)
Half-human and half-faery, Ani is driven by her hungers. Those same appetites also attract powerful enemies and uncertain allies, including Devlin. He was created as an assassin and is brother to the faeries' coolly logical High Queen and to her chaotic twin, the embodiment of War. Devlin wants to keep Ani safe from his sisters, knowing that if he fails, he will be the instrument of Ani's death. Ani isn't one to be guarded while others fight battles for her, though. She has the courage to protect herself and the ability to alter Devlin's plans—and his life. The two are drawn together, each with reason to fear the other and to fear for one another. But as they grow closer, a larger threat imperils the whole of Faerie. Will saving the faery realm mean losing each other?
YA SF MAR Marr, Melissa Darkest Mercy (Wicked Lovely v. 5)
The Summer King is missing; the Dark Court is bleeding; and a stranger walks the streets of Huntsdale, his presence signifying the deaths of powerful fey. Aislinn tends to the Summer Court, searching for her absent king and yearning for Seth. Torn between his new queen and his old love, Keenan works from afar to strengthen his court against the coming war. Donia longs for fiery passion even as she coolly readies the Winter Court for battle. And Seth, sworn brother of the Dark King and heir to the High Queen, is about to make a mistake that could cost his life. Love, despair, and betrayal ignite the Faery Courts, and in the final conflict, some will win . . . and some will lose everything. The thrilling conclusion to Melissa Marr's New York Times bestselling Wicked Lovely series will leave readers breathless.
YA FIC MAR Marr, Melissa Faery Tales and Nightmares
Marr fills in some of the gaps between installments of her Wicked Lovely series with this collection of short stories, most previously published in anthologies or online. While the majority of the stories feature fan favorites (such as Niall, Irial, Seth, Keenan, or Donia), vampires, selkies, and shapeshifters also have a chance to shine. All 11 offerings showcase Marr's trademark blend of paranormal romance, folklore, and dark fantasy, with characters placed in complex situations and forced to make hard choices for the sake of love and fulfillment.
YA SF MAR Marr, Melissa & Kelley Armstrong Shards & Ashes
The world is gone, destroyed by human, ecological, or supernatural causes. Survivors dodge chemical warfare and cruel gods; they travel the reaches of space and inhabit underground caverns. Their enemies are disease, corrupt corporations, and one another; their resources are few and their courage is tested. Powerful original dystopian tales from nine bestselling authors offer bleak insight, prophetic visions, and precious glimmers of light among the shards and ashes of a ruined world.
YA SF MARR Marr, Melissa Carnival of Souls
In a city of daimons, rigid class lines separate the powerful from the power-hungry. And at the heart of The City is the Carnival of Souls, where both murder and pleasure are offered up for sale. Once in a generation, the carnival hosts a deadly competition that allows every daimon a chance to join the ruling elite. Without the competition, Aya and Kaleb would both face bleak futures—if for different reasons. For each of them, fighting to the death is the only way to try to live. All Mallory knows of The City is that her father—and every other witch there—fled it for a life in exile in the human world. Instead of a typical teenage life full of friends and maybe even a little romance, Mallory scans quiet streets for threats, hides herself away, and trains to be lethal. She knows it's only a matter of time until a daimon finds her and her father, so she readies herself for the inevitable. While Mallory possesses little knowledge of The City, every inhabitant of The City knows of her. There are plans for Mallory, and soon she, too, will be drawn into the decadence and danger that is the Carnival of Souls.
YA SF MAR Marriott, Zoe Daughter of the Flames
The royal nanny brings the small child Zahira Elfenesh (the youngest of the royal family) to the high mountain temple fortress after Zahira's uncle burns down the royal home and kills the rest of the royal family. The child, near death due to a blow to the head from a beam caught on fire, only survives because of the quick action of the servant and the head of the religious order—resulting in Zahira's hidden identity, even from herself. Now ten years later, Zahira's uncle once again terrorizes Zahira's people—only this time his antics reach all the way to the religious center of the country, the temple where Zahira lives. Now in order to survive and save her people, Zahira must not only come to terms with who she is but she must also learn to trust a Sedorne Lord (a nobleman from her uncle's country). With a fierce determination to save her people, the help of ten years of training as a martial arts warrior, and a bit of romance, Zahira will not only fight for her country but a place in a fantasy reader's heart.
YA SF MAR Marriott, Zoe Shadows on the Moon
A powerful tale of magic, love, and revenge set in fairy-tale Japan. Trained in the magical art of shadow-weaving, sixteen-year-old Suzume is able to re-create herself in any form — a fabulous gift for a girl desperate to escape her past. But who is she really? Is she a girl of noble birth living under the tyranny of her mother’s new husband, Lord Terayama? Or a lowly drudge scraping a living in the ashes of Terayama’s kitchens? Or is she Yue, the most beautiful courtesan in the Moonlit Lands? Whatever her true identity, Suzume is destined to use her skills to steal the heart of a prince in a revenge plot to destroy Terayama. And nothing will stop her, not even the one true aspect of her life- her love for a fellow shadow-weaver.
YA SF MAY May, Elizabeth The Falconer
Heiress. Debutant. Murderer. A new generation of heroines has arrived. Edinburgh, Scotland, 1844. Lady Aileana Kameron, the only daughter of the Marquess of Douglas, was destined for a life carefully planned around Edinburgh’s social events – right up until a faery killed her mother. Now it’s the 1844 winter season and Aileana slaughters faeries in secret, in between the endless round of parties, tea and balls. Armed with modified percussion pistols and explosives, she sheds her aristocratic facade every night to go hunting. She’s determined to track down the faery who murdered her mother, and to destroy any who prey on humans in the city’s many dark alleyways. But the balance between high society and her private war is a delicate one, and as the fae infiltrate the ballroom and Aileana’s father returns home, she has decisions to make. How much is she willing to lose – and just how far will Aileana go for revenge?
YA SF MCB McBride Lish Firebug (Firebug v.1)
Ava can start fires with her mind . . . but is it a blessing or a curse? Ava is a firebug—she can start fires with her mind. Which would all be well and good if she weren't caught in a deadly contract with the Coterie, a magical mafia. She's one of their main hit men . . . and she doesn't like it one bit. Not least because her mother's death was ordered by Venus—who is now her boss. When Venus asks Ava to kill a family friend, Ava rebels. She knows very well that you can't say no to the Coterie and expect to get away with it, though, so she and her friends hit the road, trying desperately to think of a way out of the mess they find themselves in. Preferably keeping the murder to a minimum.
YA SF MCB McBride, Regina Fire Opal
There was a time when Maeve O'Tullagh led a simple life; a time when she and her mother, Nuala, collected kelp on the foreshore near their cottage in Ard Macha; a time when she played among the Celtic ruins with her older brothers and daydreamed about the legendary Holy Isles, an enchanted land ruled in a past age by a beautiful goddess. But after Maeve's sister, Ishleen, is born, her mother sinks into a deep, impenetrable trance. For years, Maeve tries to help her mother "awaken," and then the unthinkable happens: Ishleen succumbs to the same mysterious ailment as Nuala. Heartbroken to think that her sister and her mother might be lost to her forever, Maeve sets off on an unimaginable quest to a world filled with fantastical creatures, a web of secrets, a handsome, devious villain who will stop at nothing to have her hand in marriage—braving them all to retrieve a powerful glowing stone that will help her recover the souls of her loved ones and bring them home to Ard Macha.
Tween & YA SF MCC McCaffrey, Anne Dragonsong
Forbidden by her father to indulge in music in any way, a girl on the planet Pern runs away, taking shelter with the planet's fire lizards who, along with her music, open a new life for her.
Tween FIC MCC McCaffrey, Anne Dragonsinger
Pursuing her dream to be a Harper of Pern, Menolly studies under the Masterharper, learning that more is required than a facility with music and a clever way with words.
Tween FIC MCC McCaffrey, Anne Dragondrums
When his boy soprano voice begins to change, Piemur is drafted by Masterharper Robinton to help with political work and is sent on missions that lead him into unusual and sometimes dangerous adventures.
YA SF MCC McCulloch, Amy Oathbreaker’s Shadow
Fifteen-year-old Raim lives in a world where you tie a knot for every promise that you make. Break that promise and you are scarred for life, and cast out into the desert. Raim has worn a simple knot around his wrist for as long as he can remember. No one knows where it came from, and which promise of his it symbolises, but he barely thinks about it at all—not since becoming the most promising young fighter ever to train for the elite Yun guard. But on the most important day of his life, when he binds his life to his best friend (and future king) Khareh, the string bursts into flames and sears a dark mark into his skin.Scarred now as an oath-breaker, Raim has two options: run, or be killed.
YA SF MCC McCullough, Kathy Don’t Expect Magic
Delaney Collins doesn't believe in fairy tales. And why should she? Her mom is dead, her best friend is across the country, and she's stuck in California with "Dr. Hank," her famous life-coach father—a man she barely knows. Happily ever after? Yeah, right. Then Dr. Hank tells her an outrageous secret: he's a fairy godmother—an f.g.—and he can prove it. And by the way? The f.g. gene is hereditary. Meaning there's a good chance that New Jersey tough girl Delaney is someone's fairy godmother. Even though she's not the pink and sparkly type, Delaney soon finds herself with a client: Flynn Becker, a boy at her new school who's hopelessly in love with a girl who doesn't know he exists. Flynn's wish is Delaney's command. With her customized black boots and chopstick wand, Delaney does everything in her power to make Flynn's wish come true. But what happens when a fairy godmother needs a wish of her own?
YA SF MCK McKiernan, Dennis Once Upon A Winter’s Night
The story begins "...in days long past, when the mystical yet touched the real." The tale is about Camille, a poor farmer's daughter with long golden hair and a voice like an angel. One winter night, there comes a knock at the door, and a huge bear delivers a marriage proposal from Prince Alain of Summerwood, who has heard her singing in the fields. Alain lives in Faery - the strange, mystical land bordering the mortal world Camille and her family dwell in. Camille reluctantly accepts, knowing that the prince's generous bride-price and yearly stipend will help her family, especially her frail little brother Giles. Thus, Camille begins her journey, traveling through Springwood, Winterwood, and Autumnwood, finally arriving at Summerwood Castle. What awaits her is not only the promised wealth and riches, but also a darker edge to her new life and a curse only she can lift. It doesn't take Camille long to win the heart of her new prince and fall head over heels herself, but she is not permitted to see him during the day, and only with a mask covering his face after dusk. Somehow, Camille must break this evil spell and free not only her beloved, but an entire kingdom as well.
YA SF MCK McKiernan, Dennis Once Upon an Autumn Eve
Liaze, Princess of the Autumnwood, discovers a wounded knight has breached the boundary between her faery world and the land of mortal man-and recognizes him as the man her heart has been waiting for. But when he is snatched from her by a dark force, Liaze must undertake a perilous quest to retrieve her love.
YA SF MCK McKiernan, Dennis Once Upon a Summer Day
McKiernan (Once Upon a Winter's Night) embellishes another classic fairy tale, this time Sleeping Beauty, in this enjoyably frothy fantasy. A blindfolded, golden-haired damsel in distress appears in the dreams of the dashing Prince Borel of the Winterwood and pleads for his aid. With only a moon (28 days) in which to save her ere something dire comes afoot or aswing or aslither, Borel immediately sets out on his quest across the land of Faery.
YA SF MCK McKiernan, Dennis Once Upon a Spring Morn
The fairy Princess Celeste of Springwood finds a lover in the chevalier Roel after he rescues her from brigands in McKiernan's entertaining fourth and final "seasonal" fantasy (after Once Upon an Autumn Eve), which takes its inspiration from the Childe Roland fairy tale. The feisty princess joins Roel on his quest to rescue his virginal sister, Avelaine, from the Lord of the Changelings before the evil ruler can defile the girl, impregnate her and steal her soul. On their travels through exotic kingdoms, Celeste and Roel must solve the Fates' riddles, outwit an Ogre, navigate past the Sirenes, best Greek mythical figures in Elysian Fields and pass through the Egyptian Underworld.
YA SF MCK McKiernan, Dennis Once Upon a Dreadful Time
The vile witch Hradian sets events in motion to free her master, the wizard Orbane, who's been trapped in the Castle of Shadows. But her scheme results in unforeseen consequences-threatening not only the world of Faery but that of mortals as well.
Rising to the challenge, the heroes and heroines of Winterwood, Summerwood, Springwood, and Autumnwood join forces to rally humans and Fey alike to a cause that may be lost before it begins.
YA SF MCK McKinley, Robin Door in the Hedge
Master storyteller Robin McKinley here spins two new fairy tales and retells two cherished classics. All feature princesses touched with or by magic. There is Linadel, who lives in a kingdom next to Faerieland, where princesses are stolen away on their seventeenth birthdays-and Linadel's seventeenth birthday is tomorrow. And Korah, whose brother is bewitched by the magical Golden Hind; now it is up to her to break the spell. Rana must turn to a talking frog to help save her kingdom from the evil Aliyander. And then there are the twelve princesses, enspelled to dance through the soles of their shoes every night. . . . These are tales to read with delight!
Tween & YA SF MCK McKinley, Robin Chalice
As the newly appointed Chalice, Mirasol is the most important member of the Master's Circle. It is her duty to bind the Circle, the land and its people together with their new Master. But the new Master of Willowlands is a Priest of Fire, only drawn back into the human world by the sudden death of his brother. No one knows if it is even possible for him to live amongst his people. Mirasol wants the Master to have his chance, but her only training is as a beekeeper. How can she help settle their demesne during these troubled times and bind it to a Priest of Fire, the touch of whose hand can burn human flesh to the bone?
YA SF MCK McKinley, Robin Pegasus
Because of a thousand-year-old alliance between humans and pagasi, Princess Sylviianel is ceremonially bound to Ebon, her own Pegasus, on her twelfth birthday. The two species coexist peacefully, despite the language barriers separating them. Humans and pegasi both rely on specially-trained Speaker magicians as the only means of real communication. But its different for Sylvi and Ebon. They can understand each other. They quickly grow close-so close that their bond becomes a threat to the status quo-and possibly to the future safety of their two nations.
Tween & YA SF MCK McKinley, Robin Dragonhaven
Jake Mendoza lives at the Makepeace Institute of Integrated Dragon Studies in Smokehill National Park. Smokehill is home to about two hundred of the few remaining draco australiensis, which is extinct in the wild. Keeping a preserve for dragons is controversial: detractors say dragons are extremely dangerous and unjustifiably expensive to keep and should be destroyed. Environmentalists and friends say there are no records of them eating humans and they are a unique example of specialist evolution and must be protected. But they are up to eighty feet long and breathe fire. On his first overnight solo trek, Jake finds a dragon-a dragon dying next to the human she killed. Jake realizes this news could destroy Smokehill-even though the dead man is clearly a poacher who had attacked the dragon first, that fact will be lost in the outcry against dragons. But then Jake is struck by something more urgent-he sees that the dragon has just given birth, and one of the babies is still alive. What he decides to do will determine not only their futures, but the future of Smokehill itself.
YA SF MCK McKinley, Robin Shadows
Maggie knows something’s off about Val, her mom’s new husband. Val is from Oldworld, where they still use magic, and he won’t have any tech in his office-shed behind the house. But—more importantly—what are the huge, horrible, jagged, jumpy shadows following him around? Magic is illegal in Newworld, which is all about science. The magic-carrying gene was disabled two generations ago, back when Maggie’s great-grandmother was a notable magician. But that was a long time ago. Then Maggie meets Casimir, the most beautiful boy she has ever seen. He’s from Oldworld too—and he’s heard of Maggie’s stepfather, and has a guess about Val’s shadows. Maggie doesn’t want to know… until earth-shattering events force her to depend on Val and his shadows. And perhaps on her own heritage. In this dangerously unstable world, neither science nor magic has the necessary answers, but a truce between them is impossible. And although the two are supposed to be incompatible, Maggie’s discovering the world will need both to survive.
YA FIC MEA Meacham, Margaret A Fairy’s Guide to Understanding Humans
Be careful what you wish for! Fourteen-year-old Morgan Yates has just moved into a bigger house in a new neighborhood. But Morgan misses her old friends and wishes things could go back to the way they were before. And before she knows it, Gretta—her fairy-godmother-in-training—is back and flightier than ever, and this time she's working on her masterpiece, "A Fairy's Guide to Understanding Humans." Then Gretta decides that the best way to understand humans is to become one. After all, what could possibly go wrong?
Tween & YA SF MEB Mebus, Scott Gods of Manhattan
Look. What do you see? Sidewalks, skyscrapers, pigeons? But there's more. More that only twelve-year-old Rory Hennessey can see. More that only Rory can reveal to others.
So, look again. What do you see? Layered on our own New York is a spirit city inhabited by warrior cockroaches, malevolent subway trains, kung fu rodents, hungry gargoyles, and children made entirely of papier-mache. Built by history and legend, it's ruled by the Gods of Manhattan, lions of New York like Peter Stuyvesant and Babe Ruth. Now everyone is racing to find Rory-the boy who can see. The boy who can change the destiny of New York.
Tween & YA SF MEB Mebus, Scott Spirits in the Park (Gods of Manhattan v. 2)
A month has passed since Mannahatta—the spirit city that coexists alongside Manhattan—was revealed to Rory, when an earthquake rocks New York. The island itself is attempting to shake off the Trap around Central Park, and only Rory has the power to open it before even greater catastrophe strikes. But centuries-old wounds must be healed before Rory turns the key. With New York's most notorious figures—including Captain Kidd and Bill the Butcher—at his side and on his trail, Rory discovers that the answer to peace lies with the one man he never wants to see again: his father.
Tween & YA SF MEB Mebus, Scott The Sorcerer’s Secret (Gods of Manhattan v. 3)
War is brewing in Mannahatta, the spirit city that coexists alongside Manhattan, as the truce between the Munsee Indians and the Gods grows increasingly fragile. Rory—who has the ability to see both worlds—is the City's last, best hope for survival. In their race to expose power-hungry Willem Kieft's nefarious plans to incite war, Rory and his friends traverse the boroughs to uncover the secrets of Mannahatta's past that could finally restore order to the city.
With the future of the godly and mortal realms in the balance, New York's notorious villains and celebrated heroes face off in a heart-stopping battle of epic proportions.
YA FIC MEL Melling, O.R. Hunter’s Moon (Chronicles of Faerie v. 1)
Idealistic Findabhair and her cautious cousin Gwen have always shared a love of fantasy and hunted for a door into other worlds. The teens plan to spend their summer hitchhiking through Ireland, but when Findabhair is abducted from a barrow by the King of the Faeries himself, Gwen has to become self-reliant and overcome her fears in order to rescue her cousin. When she finds a gateway into the Faeries' world, she is unprepared for the beauty of their land, and for her cousin's decision to stay. Complicating the matter is Gwen's memory of the words from a dream: "I, too, was the Hunted and the Sacrificed." Fearing for her cousin's life, Gwen must take help in whatever form it comes to see Findabhair safely delivered from the Faerie lands.
YA SF MEL Melling, O.R. Summer King (Chronicles of Faerie v. 2)
This second book in The Chronicles of Faerie series introduces a new heroine, eighteen-year-old Laurel, an American of Irish descent who travels to Ireland to revisit the site of her twin sister's unexplained death one year earlier, during a graduation trip they took together. Armed with her sister's journal, containing what appear to be references to fantasy worlds, Laurel finds her way into the Land of Faerie and learns that she must save the Summer King and see that the Midsummer Fire is lit. Together with Ian, her romantic interest from the previous summer, Laurel moves back and forth between Faerie and contemporary Ireland, carrying out her mission with the aid of an eagle king, a woman pirate, and a cast of fairy characters.
YA SF MEL Melling, O.R. Book of Dreams (Chronicles of Faerie v. 3)
Dana Faolan, the spunky half-faerie heroine of The Light-Bearer’s Daughter, the third book in The Chronicles, has been using her access to the land of Faerie to escape the troubles of being a teenager in a new town. But a dark, mysterious enemy is determined to sever the two worlds forever, thus dooming both. It will take all of Dana’s bravery and resourcefulness, plus the help of friends old and new, to save her two homes, especially when it becomes clear that the answer lies in an act of terrible sacrifice.
YA SF MIC Michaelis, Antonia Tiger Moon
How does a story of India begin? Does it begin with the three great rivers—the Ganges, the Yamuna, the unseen Sarasvati pouring her dreaming waters down from the snowy mountains to the hot, dry plain? This bewitching story within a story, set in magical India, explores the power of narrative to change the course of lives. Raka, the doomed young bride of a violent merchant, weaves a tale of rescue so vivid, it might just come true. She tells a servant boy the story of Farhad, a thief and unlikely hero, who must retrieve a famous jewel in order to save a kidnapped princess from a demon king. Farhad’s unforgettable companion on the journey is a wisecracking white tiger with an unnatural fear of water. It is their unusual and funny friendship, and the final sacrifice that they must make, that is the heart of this grand, beautiful novel about summoning the hero within.
YA SF MIE Mieville, China Un Lun Dun
What is Un Lun Dun? It is London through the looking glass, an urban Wonderland of strange delights where all the lost and broken things of London end up . . . and some of its lost and broken people, too–including Brokkenbroll, boss of the broken umbrellas; Obaday Fing, a tailor whose head is an enormous pin-cushion, and an empty milk carton called Curdle. Un Lun Dun is a place where words are alive, a jungle lurks behind the door of an ordinary house, carnivorous giraffes stalk the streets, and a dark cloud dreams of burning the world. It is a city awaiting its hero, whose coming was prophesied long ago, set down for all time in the pages of a talking book. When twelve-year-old Zanna and her friend Deeba find a secret entrance leading out of London and into this strange city, it seems that the ancient prophecy is coming true at last. But then things begin to go shockingly wrong.
YA SF MIL Milford, Kate The Boneshaker
When a traveling medicine show arrives in Natalie’s small Missouri town, she feels in her gut that something about this caravan of healers is a bit off. Her uneasiness leads her to investigate the intricate maze of the medicine show, where she discovers a horrible truth and realizes that only she has the power to set things right.
YA SF MIL Milford, Kate The Broken Lands
A crossroads can be a place of great power. So begins this deliciously spine-tingling prequel to Kate Milford’s The Boneshaker, set in the colorful world of nineteenth-century Coney Island and New York City. Few crossroads compare to the one being formed by the Brooklyn Bridge and the East River, and as the bridge’s construction progresses, forces of unimaginable evil seek to bend that power to their advantage. Only two orphans with unusual skills stand in their way. Can the teenagers Sam, a card sharp, and Jin, a fireworks expert, stop them before it’s too late? Here is a richly textured, slow-burning thriller about friendship, courage, and the age-old fight between good and evil.
YA SF MLA Mlawski, Shana Hammer of Witches
Baltasar Infante, a bookmaker’s apprentice living in 1492 Spain, can weasel out of any problem with a good story. But when he awakes one night to find a monster straight out of the stories peering at him through his window, he’s in trouble that even he can’t talk his way out of. Soon Baltasar is captured by a mysterious arm of the Spanish Inquisition, the Malleus Maleficarum, that demands he reveal the whereabouts of Amir al-Katib, a legendary Moorish sorcerer who can bring myths and the creatures within them to life. Baltasar doesn’t know where the man is—or that he himself has the power to summon genies and golems. Baltasar must escape, find al-Katib, and defeat a dreadful power that may destroy the world. As Baltasar’s journey takes him into uncharted lands on Columbus’s voyage westward, he learns that stories are more powerful than he once believed them to be—and much more dangerous.
YA FIC MOO Moore, Perry Hero
Thom Creed's father, Hal, is an ex-superhero, homophobe, and deformed pariah. Ever since Thom's mother-literally-disappeared and a freak "accident" left Hal's hand mangled and many innocent people dead, things have not been too rosy on the Creed homestead. Hal forbids any mention of heroic activities and scoffs at those with special powers. When Thom discovers that he can heal people, he receives an invitation to the verboten League. There he is paired with others who have complementary gifts-clairvoyance, hyper speed, and even the power to make people ill-but they are anything but amiable. Thom's realization that he is gay, along with his struggle to keep his new status as a hero secret, further drive a rift between father and son. An unexpected security breech that occurs within the League helps Thom and his team discover that they have surprising allies and enemies.
YA SF MOR Moriarty, Jaclyn The Spell Book of Listen Taylor
The Zing family lives in a world of misguided spell books, singular poetry, and state-of-the-art surveillance equipment. They use these things to protect the Zing Family Secret -- one so huge it draws the family to the garden shed for meetings every Friday night. Into their world comes socially isolated middle grader Listen Taylor, whose father is dating a Zing. Enter Cath Murphy, a young teacher at the elementary school that Cassie Zing attends, suffering from a broken heart. How will the worlds of these two young woman connect? Only the reader can know!
Tween & YA SF MOR Morton-Shaw, Christine The Riddles of Epsilon
Jessica White, 14, is trying to adjust to her parents' abrupt move to the Isle of Lume (off the English coast) when she discovers the ghostly presence of Epsilon and the fascinating letters of Sebastian Wren, who lived 100 years earlier. Slowly the clues come together, revealing that the danger (or is it madness?) her mother faces appears to be the same thing that destroyed Sebastian's mother. Epsilon clearly has something for Jess to do, but he speaks only in riddles, poems, and haunting songs out of Lume's history. Morton-Shaw's first novel deals ultimately with an age-old curse and the battle for power between good and evil.
YA SF MOS Moss, Jenny Shadow
In a time of kings, queens, and conspiracy, it's impossible to know whom one can trust. . . .
In a kingdom far away and long ago, it was prophesied at her birth that the queen would die before her sixteenth birthday. So Shadow, an orphan girl the same age as the young queen, was given the duty to watch her every move. And as prophesies do tend to come true, the queen is poisoned days before her birthday. When the castle is thrown into chaos, Shadow escapes with a young knight, whom she believes was betrothed to the queen. Unsure of why she is following Sir Kenway, but determined to escape as far as possible from the castle, her long-time prison, Shadow sets off on an adventure with the handsome knight who has been charged with protecting her. As mystery builds, and romantic tension does, too, Shadow begins to wonder what her role in the kingdom truly is. Soon, she learns, it is up to her to save her land.
YA SF MUR Murdock, Catherine Gilbert Princess Ben
Benevolence is not your typical princess and Princess Ben is certainly not your typical fairy tale. With her parents lost to unknown assassins, Princess Ben ends up under the thumb of the conniving Queen Sophia, who is intent on marrying her off to the first available "specimen of imbecilic manhood." Starved and miserable, locked in the castle's highest tower, Ben stumbles upon a mysterious enchanted room. So begins her secret education in the magical arts: mastering an obstinate flying broomstick, furtively emptying the castle pantries, setting her hair on fire... But Ben's private adventures are soon overwhelmed by a mortal threat facing the castle and indeed the entire country. Can Princess Ben save her kingdom from annihilation and herself from permanent enslavement?
YA SF MUR Murdock, Catherine Gilbert Wisdom’s Kiss
Princess Wisdom, known as Dizzy, longs for a life of adventure beyond the staid old kingdom of Montagne. Tips, a soldier, longs to keep his true identity a secret. Fortitude, an orphaned maid, longs only for Tips. These three souls might possibly attain their dreams while preserving their empire from ruin — if only they can bear one another’s company long enough to come up with a plan. Magic, cunning, and one very special cat join forces in this hilarious tale told in diaries, letters, encyclopedia entries, and even a play, all seamlessly stitched together by Catherine Gilbert Murdock, author of Dairy Queen and Princess Ben.
YA FIC NAP Napoli, Donna Jo The Wager
Don Giovanni was once the wealthiest and handsomest young man in Messina. Then a tidal wave changed everything. When a well-dressed stranger offers him a magical purse, he knows he shouldn’t take it. Only the devil would offer a deal like this, and only a fool would accept. Don Giovanni is no fool, but he is desperate. He takes the bet: he will not bathe for 3 years, 3 months, and 3 days. Beauty is a small price to pay for worldly wealth, isn’t it? Unless he loses the wager—and with it his soul.
YA SF NAP Napoli, Donna Jo Sirena
The gods grant immortality to the mermaid Sirena when she rescues a human man from the sea and they fall in love, but his mortality creates great conflict between love and honor when he is called to defend Greece in the Trojan War.
YA SF NAR Narsimhan, Mahtab Silver Anklet
What if the only way to get rid of your worst enemy was to sacrifice your brother?
When hyenas snatch Tara's brother, Suraj, and two other children from the local fair in Morni, Tara and her newfound companions decide to rescue them on their own. Tara soon discovers that Zarku, her nemesis with the third eye, is back and intent on revenge. A deadly game of hide and seek ensues, and Tara and her companions must work together to survive. But it is soon clear that Zarku is only after Tara; the others are dispensable. Should Tara risk the lives of her friends? Or can she once again defeat Zarku and save her brother, armed only with belief in herself and a silver anklet?
YA FIC NES Ness, Patrick More Than This
A boy named Seth drowns, desperate and alone in his final moments, losing his life as the pounding sea claims him. But then he wakes. He is naked, thirsty, starving. But alive. How is that possible? He remembers dying, his bones breaking, his skull dashed upon the rocks. So how is he here? And where is this place? It looks like the suburban English town where he lived as a child, before an unthinkable tragedy happened and his family moved to America. But the neighborhood around his old house is overgrown, covered in dust, and completely abandoned. What’s going on? And why is it that whenever he closes his eyes, he falls prey to vivid, agonizing memories that seem more real than the world around him? Seth begins a search for answers, hoping that he might not be alone, that this might not be the hell he fears it to be, that there might be more than just this. . . .
YA SF NIC Nicholson, William The Wind Singer
After Kestrel Hath rebels against the stifling rules of Amaranth society and is forced to flee, she, along with her twin brother and a tagalong classmate, follow an ancient map in quest of the legendary silver voice of the wind singer, in an attempt to heal Amaranth and its people.
Tween & YA SF NIC Nicholson, William Slaves of the Mastery
Fifteen-year-old Bowman uses his newly-discovered powers to join with his twin sister Kestrel in an attempt to liberate their people from the "beautiful but cruel" civilization which has enslaved them.
YA SF NIC Nicholson, William Firesong
Having saved their family and the rest of the Manth people from slavery, twins Bowman and Kestrel are free to seek their promised land.
YA SF NIC Nicholson, William The Seeker (Noble Warriors v. 1)
This first novel in the Noble Warriors sequence begins when sixteen-year-old Seeker's older brother is publicly humiliated and--with no explanation--exiled from the Nomana, a revered order of warrior monks. Seeker refuses to believe that his beloved older brother is capable of committing a betrayal that would warrant such severe consequences, so he sets off alone on a journey to rescue his brother and find out at last what really happened. Along the way he meets two other young people who are on quests of their own, and in a shocking turn of events, the three are soon caught up in a harrowing and bloody race to save the Nomana--and themselves--from destruction.
YA SF NIC Nicholson, William Jango (Noble Warriors v. 2)
In joining the warrior society of the Nomana, Seeker, Morning Star, and the Wildman have achieved everything they thought they desired. Yet, as hidden doubts develop, the three friends find themselves pulled in separate directions. Seeker has gained more power in their training than he or anyone ever imagined, and with this, a new responsibility that isolates him from the others. Morning Star is consumed with unexpected feelings of love for a friend and begins to lose faith in her abilities. The Wildman's hunger for power puts him at odds with the teachings of the Nomana, and he struggles to understand his purpose. But the three heroes' fates again intertwine when an evil plan is set in motion that would destroy everything they have ever known, and this enemy is one that the Nomana may not be able to stand up to alone.
Tween & YA SF NIE Nielson, Jennifer False Prince
In a discontent kingdom, civil war is brewing. To unify the divided people, Conner, a nobleman of the court, devises a cunning plan to find an impersonator of the king's long-lost son and install him as a puppet prince. Four orphans are recruited to compete for the role, including a defiant boy named Sage. Sage knows that Conner's motives are more than questionable, yet his life balances on a sword's point -- he must be chosen to play the prince or he will certainly be killed. But Sage's rivals have their own agendas as well. As Sage moves from a rundown orphanage to Conner's sumptuous palace, layer upon layer of treachery and deceit unfold, until finally, a truth is revealed that, in the end, may very well prove more dangerous than all of the lies taken together.
An extraordinary adventure filled with danger and action, lies and deadly truths that will have readers clinging to the edge of their seats.
Tween & YA SF NIE Nielsen, Jennifer Runaway King
A kingdom teetering on the brink of destruction. A king gone missing. Who will survive? Find out in the highly anticipated sequel to Jennifer A. Nielsen's blockbuster THE FALSE PRINCE! Just weeks after Jaron has taken the throne, an assassination attempt forces him into a deadly situation. Rumors of a coming war are winding their way between the castle walls, and Jaron feels the pressure quietly mounting within Carthya. Soon, it becomes clear that deserting the kingdom may be his only hope of saving it. But the further Jaron is forced to run from his identity, the more he wonders if it is possible to go too far. Will he ever be able to return home again? Or will he have to sacrifice his own life in order to save his kingdom?
YA SF NIE Nielsen, Jennifer Mark of the Thief
When Nic, a slave in the mines outside of Rome, is forced to enter a sealed cavern containing the lost treasures of Julius Caesar, he finds much more than gold and gemstones: He discovers an ancient bulla, an amulet that belonged to the great Caesar and is filled with a magic once reserved for the Gods -- magic some Romans would kill for. Now, with the deadly power of the bulla pulsing through his veins, Nic is determined to become free. But instead, he finds himself at the center of a ruthless conspiracy to overthrow the emperor and spark the Praetor War, a battle to destroy Rome from within. Traitors and spies lurk at every turn, each more desperate than the next to use Nic's newfound powers for their own dark purposes. In a quest to stop the rebellion, save Rome, and secure his own freedom, Nic must harness the magic within himself and defeat the empire's most powerful and savage leaders.
YA SF NIX Nix, Garth The Ragwitch
As Julia and her brother, Paul, explore a deserted beach on Australia's northern coast, they find an enormous nest filled with the largest, strangest black feathers -- feathers that neither of them can identify. But there is something else in the nest, hidden among the feathers -- a small rag doll. When Julia cleans the doll off, it is more beautiful than any she has ever seen. Almost hypnotizingly beautiful. Indeed, this is no ordinary doll -- as Julia discovers when the doll absorbs Julia's spirit and takes over her body. In order to save his sister from the evil Ragwitch, Paul follows them on a harrowing journey across time into another dimension! There he must battle the Ragwitch and her forces of evil. If not, Julia will be lost....forever.
YA SF NIX Nix, Garth Sabriel (Abhorsen v 1)
Sabriel must journey through the land of the Dead to save her father and her land against the greatest enemy that her people ever have faced, but how do you kill the Dead?
YA SF NIX Nix, Garth Lireal: Daughter of the Clayr (Abhorsen v 2)
When a dangerous necromancer threatens to unleash a long-buried evil, Lirael and Prince Sameth are drawn into a battle to save the Old Kingdom and reveal their true destinies.
YA SF NIX Nix, Garth Abhorsen (Abhorsen v 3)
Abhorsen-In-Waiting Lirael and Prince Sameth, a Wallmaker, must confront and bind the evil spirit Oranis before it can destroy all life.
YA SF NIX Nix, Garth Clariel (Abhorsen v.4)
Sixteen-year-old Clariel is not adjusting well to her new life in the city of Belisaere, the capital of the Old Kingdom. She misses roaming freely within the forests of Estwael, and she feels trapped within the stone city walls. And in Belisaere she is forced to follow the plans, plots and demands of everyone, from her parents to her maid, to the sinister Guildmaster Kilp. Clariel can see her freedom slipping away. It seems too that the city itself is descending into chaos, as the ancient rules binding Abhorsen, King and Clayr appear to be disintegrating. With the discovery of a dangerous Free Magic creature loose in the city, Clariel is given the chance both to prove her worth and make her escape. But events spin rapidly out of control. Clariel finds herself more trapped than ever, until help comes from an unlikely source. But the help comes at a terrible cost. Clariel must question the motivations and secret hearts of everyone around her - and it is herself she must question most of all.
YA SF NIX Nix, Garth Across the Wall: A Tale of the Abhorsen and Other Stories
In this aptly titled collection, the author of the Keys to the Kingdom trilogy ventures into numerous settings, genres, and tones. Across the Wall includes an urban fairy tale and an unworldly western; perhaps more important to fans, it contains a never-before-published novella set in the realm of Abhorsen.
Tween & YA SF NIX Nix, Garth Mister Monday (Keys to the Kingdom v. 1)
Arthur Penhaligon's first days at his new school don't go too well, particularly when a fiendish Mister Monday appears, gives Arthur a magical clock hand, and then orders his gang of dog-faced goons to chase Arthur around and get it back. But when the confused and curious boy discovers that a mysterious virus is spreading through town, he decides to enter an otherworldly house to stop it. After meeting Suzy Blue and the first part of "the Will" (a frog-looking entity that knows everything about the House), Arthur learns that he's been selected as Rightful Heir to the House and must get the other part of the clock hand in order to defeat Monday. That means getting past Monday's henchmen and journeying to the Dayroom itself. Thankfully, Arthur is up to the challenge, but as he finds out, his fight seems to be only one-seventh over.
Tween & YA SF NIX Nix, Garth Grim Tuesday (Keys to the Kingdom v. 2)
Arthur Penhaligon didn't think he would ever have to return to the very strange house that nearly killed him on Monday -- the house that contains a fantastical and sinister realm inside. But the next day brings new challenges -- in the form of an enemy named Grim Tuesday, who threatens the safety of both Arthur's family and his world. Arthur must retrieve the Second Key from Grim Tuesday in order to save everything -- an adventure that will force him to steal a Sunship, survive a very weird work camp, befriend a bearlike spirit, and fight the void Nithlings. And even after all that, he will still have to venture into the scary Far Reaches for an ultimate showdown. The stakes are high. And time is ticking.
Tween & YA SF NIX Nix, Garth Drowned Wednesday (Keys to the Kingdom v. 3 )
Dame Wednesay, called Drowned Wednesday, has called Arthur to come to tea with her. Unfortunately there is a mixup and he ends up in the middle of the ocean trying to float in his hospital bed. He is rescued and through a series of mishaps discovers where the third key is kept and how to help Wednesday, who has been cursed with an unending hunger. Arthur wants to find the key and to help finish the quest sooner rather than later, as he has finally realized that this will not end until he has all of the keys. Can he do it or will he too be consumed by Drowned Wednesday?
Tween & YA SF NIX Nix, Garth Sir Thursday (Keys to the Kingdom v. 4)
After their Border Sea adventures, Arthur and Leaf return home, but there is no rest for the weary. Apparently, Arthur can't even get through the Front Door. Somebody or something has stolen his identity and taken over his life. But before he can get his bearings, our young hero is whisked off to join the Glorious Army of the Architect.
Tween & YA SF NIX Nix, Garth Lady Friday (Keys to the Kingdom v. 5)
Could it be worse? Four of the seven Trustees have been defeated and stripped of their keys; Suzy Blue and Fred Gold Numbers have been captured by the Piper, whose New Nithling brigades control most of the Great Maze. Meanwhile, Superior Saturday is raising havoc wherever she can, turning off elevators and blocking the front door. In the midst of this depressing chaos, Arthur must weigh a suspicious offer from Lady Friday. No doubt about it: The race to find the secret of the Middle House is on!
Tween & YA SF NIX Nix, Garth Superior Saturday (Keys to the Kingdom v. 6)
Arthur Penhaligan has wrested five of the Keys from their immortal guardians, the Trustees of the Will. But gaining the Sixth Key poses a greater challenge than any he has faced before. Superior Saturday is not just one of the Trustees—she is also the oldest Denizen and the most powerful and knowledgeable sorcerer within the House. She has tens of thousands of sorcerers at her command, and she has been preparing her forces all along for the Will's escape and the activites of the Rightful Heir. As Saturday's schemes become evident, Arthur is beset on all sides. The House is being destroyed, and only the power of the Keys can hold back the tide of destruction. Arthur's home city is under attack. His allies are unreliable. He can't even get into the apparently impregnable Upper House...and even if he does, finding the Sixth Part of the Will and gaining the Sixth Key might not be enough to counter Saturday's sorcerous hordes or stop her bid for ultimate power. The stakes are getting higher and higher. Can Arthur survive?
Tween & YA SF NIX Nix, Garth Lord Sunday (Keys to the Kingdom v. 7)
On the seventh day, there was a choice.
The house is falling apart, and when it is destroyed, all existence will be destroyed with it. Arthur Penhaligon and his friends Leaf and Suzy are caught in the chaos, separated by events but drawn together in their fight to survive. They must use every power at their disposal — magical or practical — to defeat the enemies attacking them from all sides. For Arthur, the biggest challenge comes from Lord Sunday, the most elusive of the Trustees of the Will. Lord Sunday’s magic is unlike any Arthur has encountered before — and his secrets have the potential to destroy not only Arthur but also the people he holds most dear. On Monday, Arthur Penhaligon was just an ordinary boy thrust into an extraordinary situation. From Tuesday to Saturday, he emerged as the Rightful Heir to the Architect who created everything within the House. Now, on Sunday, he will face a choice of astonishing proportions — the remarkable conclusion to a completely unforeseen adventure.
YA SF NOB Noble, Carrie Anne The Mermaid’s Sister
In a cottage high atop Llanfair Mountain, sixteen-year-old Clara lives with her sister, Maren, and guardian, Auntie. By day, they gather herbs for Auntie’s healing potions; by night, Auntie spins tales of faraway lands and wicked fairies. Clara’s favorite story tells of three orphan infants—Clara, who was brought to Auntie by a stork; Maren, who arrived in a seashell; and their best friend, O’Neill, who was found beneath an apple tree. One day, Clara discovers shimmering scales just beneath her sister’s skin: Maren is becoming a mermaid and must be taken to the sea or she will die. So Clara, O’Neill, and the mermaid-girl set out for the shore. But the trio encounters trouble around every bend. Ensnared by an evil troupe of traveling performers, Clara and O’Neill must find a way to save themselves and the ever-weakening Maren. And always in the back of her mind, Clara wonders, if my sister is a mermaid, then what am I?
YA SF NOR Norton, Andre & Jean Rabe Dragon Mage
Shy realizes that she is lucky to be taken in by her grandparents after her father dies–but life above an antique store in Slade's Corners, Wisconsin is not exactly the place a teenage girl wants to be. One day while going through boxes of her father's boyhood stuff, she comes upon a rare old set of dragon puzzles … all of which are missing pieces. Her grandmother recalls the fantastic tales Shy's father would tell about his travels to lands of dragons and adventure. She always thought that these fantasies were inspired by the puzzles Shy has found. Shy realizes that by mixing and matching the different sets she can complete a single dragon puzzle that combines all of the others. Upon doing so she is whisked away to ancient Babylon where she must continue the duties of her father's legacy as a servant to the dragon and a savior of the world.
YA SF OKO Okorafor, Nnedi Akata Witch
Twelve-year-old Sunny lives in Nigeria, but she was born American. Her features are African, but she's albino. She's a terrific athlete, but can't go out into the sun to play soccer. There seems to be no place where she fits. And then she discovers something amazing - she is a "free agent," with latent magical power. Soon she's part of a quartet of magic students, studying the visible and invisible, learning to change reality. But will it be enough to help them when they are asked to catch a career criminal who knows magic too?
YA SF OKO Okorafor-Mbachu, Nnedi Zahrah the Windseeker
Zahrah Tsami is a unique child. Her long dadalocks are intertwined with vines and attract various comments and stares from the people of Ooni. They fear Zahrah's appearance because it reminds them of the past and the knowledge of the Windseekers. Zahrah does her best to ignore them with the help of her friend, Dari. Dari is also different from the other Ooni children. He longs to explore the Forbidden Greeny Jungle and discover its dark and prohibited mysteries. Dari's curiosity gets the better of him when he is bitten by a war snake and falls into a deep sleep. Zahrah must find the courage within and harness her dada wisdom to help Dari overcome his deadly slumber.
YA SF OKO Okorafor-Mbachu, Nnedi The Shadow Speaker
Africa in 2070 has been a land infused with magic ever since the nuclear fallout from the Great Change. Fourteen-year-old Ejii is a shadow-speaker who can communicate with the hovering shadows all around her, and through them, with the innermost being of those she encounters. But the world of the future is no less brutal and warlike than our own world of today, and Ejii is sent on a dangerous mission with Sarauniya Jaa, the Red Queen of the Niger, who once beheaded Ejii's own savagely controlling father to put a bloody end to his tyranny. Can Ejii and Jaa now forestall devastating war between Earth and the four other worlds that have been opened to it?
YA SF ONE O'Neal, Elis The False Princess
Princess and heir to the throne of Thorvaldor, Nalia's led a privileged life at court. But everything changes when it's revealed, just after her sixteenth birthday, that she is a false princess, a stand-in for the real Nalia, who has been hidden away for her protection. Cast out with little more than the clothes on her back, the girl now called Sinda must leave behind the city of Vivaskari, her best friend, Keirnan, and the only life she's ever known. Sinda is sent to live with her only surviving relative, an aunt who is a dyer in a distant village. She is a cold, scornful woman with little patience for her newfound niece, and Sinda proves inept at even the simplest tasks. But when Sinda discovers that magic runs through her veins - long-suppressed, dangerous magic that she must learn to control - she realizes that she can never learn to be a simple village girl. Returning to Vivaskari for answers, Sinda finds her purpose as a wizard scribe, rediscovers the boy who saw her all along, and uncovers a secret that could change the course of Thorvaldor's history, forever.
YA SF ORO O’Rourke, Erica Tangled
Constance started to keen as the air around us began to thrash and twist, the caustic scent of ozone burning my nose. As I watched, her dark gold hair began to lift and kink into knots. "I'm here. It'll be okay."It was the last thing I said before my best friend's little sister went supernova in the second-floor girls' bathroom, taking me with her. A month ago, Mo Fitzgerald risked her life to stop an ancient prophecy and avenge her best friend's murder. Now, she only want to keep her loved ones safe. But the magic -- and the Chicago Mob -- have other plans. Mysterious, green-eyed Luc is back, asking for help -- and a second chance. Colin, her strongest protector, is hiding a shocking secret. And inside Constance, the magic is about to go terribly wrong. Tangled in a web of love and betrayal, Mo must choose between the life she's dreamed of and the one she's destined for.
YA SF ORO O’Rourke, Erica Torn
When Mo Fitzgerald witnesses her best friend's murder, she must enter a world of raw magic and shifting alliances in order to find the murderer, and she becomes entangled with two different and equally dangerous boys between whom she must choose.
YA SF OWE Owen, James Here, There Be Dragons (Chronicles of the Imaginarium Geographic v. 1)
An unusual murder brings together three strangers, John, Jack, and Charles, on a rainy night in London during the first World War. An eccentric little man called Bert tells them that they are now the caretakers of the Imaginarium Geographica -- an atlas of all the lands that have ever existed in myth and legend, fable and fairy tale. These lands, Bert claims, can be traveled to in his ship the Indigo Dragon, one of only seven vessels that is able to cross the Frontier between worlds into the Archipelago of Dreams. Pursued by strange and terrifying creatures, the companions flee London aboard the Dragonship. Traveling to the very realm of the imagination itself, they must learn to overcome their fears and trust in one another if they are to defeat the dark forces that threaten the destiny of two worlds.
YA SF OWE Owen, James The Search for the Red Dragon (The Chronicles of the Imaginarium Geographica v. 2)
It has been nine years since John, Jack, and Charles had their great adventure in the Archipelago of Dreams and became the Caretakers of the Imaginarium Geographica. Now they have been brought together again to solve a mystery: Someone is kidnapping the children of the Archipelago. And their only clue is a mysterious message delivered by a strange girl with artificial wings: "The Crusade has begun." Worse, they discover that all of the legendary Dragonships have disappeared as well. The only chance they have to save the world from a centuries-old plot is to seek out the last of the Dragonships -- the Red Dragon -- in a spectacular journey that takes them from Sir James Barrie's Kensington Gardens to the Underneath of the Greek Titans of myth. With friends both familiar and new, they will travel through an extraordinary landscape where history, myth, and fable blend together to tell the oldest story in the world. And along the way, the Caretakers of the Geographica will discover that great deeds alone do not make heroes, and that growing up may be unavoidable...but growing old doesn't have to be.
YA SF OWE Owen, James The Indigo King (Chronicles of the Imaginarium Geographica v. 3)
This third entry in The Chronicles of the Imaginarium Geographica continues the exciting exploits of John (J. R. R. Tolkien), Jack (C. S. Lewis), and Charles (Williams) as they shoulder their responsibilities as Caretakers of the connections between the real world and the Archipelago of Dreams. Ably illustrated by the author, this book carries forward Owen's imaginative blending of mythology, Arthurian legends, and classic fairy tales. Hugo Dyson, the Caretakers' friend, disappears into the past. Aided by a cryptic message from Hugh, the three friends attempt to retrieve him and end up in an alternate England's past. Changed by the nefarious Winter King and the damage to the Keep of Time, the time line must be restored by the Caretakers. Failure to do so will destroy the present. Shocked and confused, Hugo meets and befriends Hank Morgan, sent to the past by Samuel Clemens; they are in Camelot. Owen ingeniously weaves together the two story lines, commingling the Grail legend, Odysseus, Circe and Calypso, Jack the Giant Killer, A Connecticut Yankee in King Arthur's Court, animals evocative of The Wind in the Willows, and twins from ancient times who become Merlin and Mordred.
YA SF OWE Owen, James The Shadow Dragons (Chronicles of the Imaginarium Geographica v. 4)
The Caretakers of the Imaginarium Geographica are at war. The Imperial Cartological Society, led by Richard Burton, have collected all of the doors from the Keep of Time, and are building a new tower in our world at the request of an old enemy: The Winter King’s Shadow. He has a terrible weapon – The Spear of Destiny – that can be used to command the shadows of anyone it touches…including the protectors of the Archipelago, the dragons. With a ship called The Iron Dragon, the Shadow King regains passage to the Archipelago where he uses the power of the Spear and the portals of Time to enlist an unstoppable army of Dragon Shadows. And after the Archipelago falls, he intends to betray the Allies in our world – but not to align himself with the opposition. The Shadow King intends to use the turmoil of WWII to take over BOTH worlds.
All the legendary Caretakers, past and present, come together on a great island in the northermost part of the Archipelago to decide the ultimate fate of the Imaginarium Geographica, as a terrible battle ravages the lands around them. And their only hope lies with a small group of companions who are on the quest for the broken sword Caliburn: the Grail Child Rose Dyson; her mechanical companion, the owl Archie; a mouse with an attitude; a dead Professor of Ancient Literature; and the mythical knight, Don Quixote. They must sail beyond the ends of the Archipelago in search of the sword, and the only being alive who can repair it: a scholar, who, once upon a time, was called Madoc.
YA SF OWE Owen, James Dragon’s Apprentice (Chronicles of the Imaginarium Geographica v. 5)
Seven years after the events of The Shadow Dragons, John, Jack and Charles are finally able to return to their beloved Archipelago of Dreams. But even as their return is celebrated by old friends, new concerns shadow the reunion: the threat of Ecthroi, primordial Shadow. And perhaps even worse, the apparent splintering of Time itself. Now, the Caretakers must fight against their most fearsome enemy ever and attempt to restore Time. They must journey through a forgotten Door from the destroyed Keep of Time in order to seek out the Dragon's Apprentice. If they fail, it will mean the end of both of the worlds. But success will carry its own price—a price that may be too high even for the Caretakers to bear.
YA SF OWE Owen, James The Dragons of Winter (Chronicles of the Imaginarium Geographica v. 6)
The Archipelago of Dreams is no more…but the battle to save it has just begun in the penultimate book in the acclaimed Chronicles of the Imaginarium Geographica series.
The Caretakers are at war. The Archipelago of Dreams has fallen to the Echthroi, and the link to the Summer Country has been lost. The Keep of Time must be rebuilt, and the secret lies somewhere in Deep Time at the beginnings of the World, when the Summer Country and the Archipelago were one and the same. Fortunately, there is still hope: the Grail child, Rose Dyson, and the new Cartographer Edmund McGee have learned how to map time, and through a precarious balance of travel to the past and the future, they have a chance of repairing the present. Rife with allusions to history’s great literary figures and personalities, from Gilgamesh and Medea to Edgar Allan Poe and H.G. Wells, this absorbing adventure, the sixth in the Imaginarium Geographica series, leads its heroes to a land where all secrets may be found: Known at the beginning of time as the City of Jade, history came to call it Atlantis. And it is there that the Architect of the Keep may have trained the young angel who built the city—an angel named Samaranth.
SF & YA SF PAO Paolini, Christopher Eragon (Inheritance v.1)
When Eragon finds a polished blue stone in the forest, he thinks it is the lucky discovery of a poor farm boy; perhaps it will buy his family meat for the winter. But when the stone brings a dragon hatchling, Eragon realizes he has stumbled upon a legacy nearly as old as the Empire itself. Overnight his simple life is shattered, and he is thrust into a perilous new world of destiny, magic, and power. With only an ancient sword and the advice of an old storyteller for guidance, Eragon and the fledgling dragon must navigate the dangerous terrain and dark enemies of an Empire ruled by a king whose evil knows no bounds. Can Eragon take up the mantle of the legendary Dragon Riders? The fate of the Empire may rest in his hands....
SF & YA SF PAO Paolini, Christopher Brisingr (Inheritance v. 2)
OATHS SWORN . . . loyalties tested . . . forces collide. Following the colossal battle against the Empire’s warriors on the Burning Plains, Eragon and his dragon, Saphira, have narrowly escaped with their lives. Still there is more at hand for the Rider and his dragon, as Eragon finds himself bound by a tangle of promises he may not be able to keep.First is Eragon’s oath to his cousin Roran: to help rescue Roran’s beloved, Katrina, from King Galbatorix’s clutches. But Eragon owes his loyalty to others, too. The Varden are in desperate need of his talents and strength—as are the elves and dwarves. When unrest claims the rebels and danger strikes from every corner, Eragon must make choices— choices that take him across the Empire and beyond, choices that may lead to unimagined sacrifice. Eragon is the greatest hope to rid the land of tyranny. Can this once-simple farm boy unite the rebel forces and defeat the king?
SF & YA SF PAO Paolini, Christopher Eldest (Inheritance v. 3)
The land of Alagaesia is suffering under the Empire of the wicked Galbatorix, and Eragon and his dragon Saphira, last of the Riders, are the only hope. But Eragon is young and has much to learn, and so he is sent off to the elven forest city of Ellesmera, where he and Saphira are tutored in magic, battle skills, and the ancient language by the wise former Rider Oromis and his elderly dragon Glaedr. Meanwhile, back at Carvahall, Eragon's home, his cousin Roran is the target of a siege by the hideous Ra'zac, and he must lead the villagers on a desperate escape over the mountains. The two narratives move toward a massive battle with the forces of Galbatorix, where Eragon learns a shocking secret about his parentage and commits himself to saving his people.
YA SF PAO Paolini, Christopher Inheritance (Inheritance Cycle v. 4)
Not so very long ago, Eragon—Shadeslayer, Dragon Rider—was nothing more than a poor farm boy, and his dragon, Saphira, only a blue stone in the forest. Now the fate of an entire civilization rests on their shoulders. Long months of training and battle have brought victories and hope, but they have also brought heartbreaking loss. And still, the real battle lies ahead: they must confront Galbatorix. When they do, they will have to be strong enough to defeat him. And if they cannot, no one can. There will be no second chances. The Rider and his dragon have come further than anyone dared to hope. But can they topple the evil king and restore justice to Alagaësia? And if so, at what cost?
YA SF PAP Papademetriou, Lisa The Wizard, the Witch & Two Girls from Jersey
When mortal enemies Veronica Lopez and Heather Simms get hit by a bar code scanner while fighting over the last copy of Queen of Twilight, it takes them a moment to realize that they aren’t in a New Jersey bookstore anymore. In fact, they’re in the novel. Too bad they don’t realize it until after they accidentally kill the book’s heroine, Princess Arabelle, aka "The One." Only The One can restore light and peace to the land of Galma, long held in thrall to the evil Twilight Queen. Now Vero and Heather have no choice but to try to save Galma from the Twilight Queen. But can the two girls find their way to the end of the story and home again without destroying Galma—or killing each other?
YA SF PAT Pattou, Edith East
A young woman journeys to a distant castle on the back of a great white bear who is the victim of a cruel enchantment.
YA FIC PAV Paver, Michelle Wolf Brother (Chronicles of Ancient Darkness v.1)
Young Torak is of an ancient world where people live in clans and life is mystically entwined with the natural world and its spirits. Trees and animals have souls, and frightening specters lurk in shadows. After his father is killed by a demon-possessed bear, Torak begins a predestined trek in pursuit of the animal, which threatens all existence in the forest. His guide is a wolf—with whom he is able to speak—and his other companion a strong-willed, able girl named Renn.
YA FIC PAV Paver, Michelle Spirit Walker (Chronicles of Ancient Darkness v.2)
Deadly disease stalks the Raven Clan, and Torak, an orphan adopted by the close knit community, senses that vanquishing the horrible illness is his challenge to conquer, alone. Slipping out of the camp with only a note inscribed on a stone to Renn, his best friend, seems to be the course of wisdom. Nevertheless, Renn sees the act as a foolhardy and deadly choice. Following her friend, Renn is later joined by Wolf, Torak's adopted four-legged brother. The separate quests of each of the teens lead straight into adventure, danger, betrayal, and death. Torak must convince the Seal Clan Mage that he is searching for a cure or he will be left to the mercy of the ocean. Renn and Wolf must find Torak in time to save him.
YA FIC PAV Paver, Michelle Soul Eater (Chronicles of Ancient Darkness v.3)
As winter descends on the Far North, icy blizzards pummel the land. But after the kidnapping of his pack brother Wolf, Torak has few thoughts of the weather or the threat of starvation. Desperate to rescue his friend, he races into the frozen wilderness, but rescue though will not come easy: The Soul-Eater plans to sacrifice Wolf.
YA FIC PAV Paver, Michelle Outcast (Chronicles of Ancient
Darkness v. 4)
For two moons Torak has hidden a terrible secret—and now it is revealed. He bears the mark of the Soul-Eater, and must pay the price. Cast out from the clans, he is alone and on the run: cut off from his best friend, Renn, and his beloved pack-brother, Wolf.
He flees to the haunted reed-beds of Lake Axehead, where he is hunted by the Otter Clan, taunted by the Hidden People, and, as soul-sickness claims him, he falls prey to an even greater menace. Tormented by secrets and broken trust, he uncovers a deception that will turn his world upside down.
YA FIC PAV Paver, Michelle Oath Breaker (Chronicles of Ancient Darkness v. 5)
Angry after discovering Bale's attraction to Renn, Torak leaves his friend alone one night to guard the fire opal in this fifth entry of the Chronicles of Ancient Darkness. By morning, the fire opal has disappeared and Bale lies dead at the foot of the Crag. At first, Bale's death appears to be an accident, but closer examination of the body proves that he was murdered by the soul-eater, Thiazzi. Overcome by guilt, Torak vows to avenge Bale's death, setting off with his foster father, Fin-Kedinn, and Renn. Their journey leads them into the Deep Forest where they blunder into a clan war.
YA FIC PAV Paver, Michelle Ghost Hunter (Chronicles of Ancient Darkness v. 6)
Her cry rips the souls from your marrow. With her spear she snares them. She devours them. Eostra truly is an eater of souls. Winter is coming. Souls' Night draws near. Eostra, the Eagle Owl Mage, holds the clans in the grip of terror. Torak must leave the Forest and seek her lair in the Mountain of Ghosts, while Renn faces an agonizing decision. Wolf, their faithful pack-brother, must overcome wrenching grief. And in the final battle against the forces of darkness, Torak will make the most shattering choice of all.
Tween & YA FIC PAV Paver, Michelle Gods and Warriors
Young Hylas—goatherd, Outsider, thief—is hunted by powerful warriors who want him dead and have kidnapped his sister. Hylas is forced to flee his home, but not before a mysterious stranger gives him a bronze dagger. While on the run, Hylas must use his skill and wits to survive a shipwreck and a great white shark attack, befriend a dolphin, and help Pirra, the runaway daughter of a High Priestess. Together with Pirra, the dolphin, and the valuable bronze sword, Hylas fights to discover why he's being hunted and find his sister before the warriors find them.
YA SF PEA Pearson, Mary E. Kiss Of Deception (Remnant Chronicles
v.1)
A princess must find her place in a reborn world. She flees on her wedding day. She steals ancient documents from the Chancellor's secret collection. She is pursued by bounty hunters sent by her own father. She is Princess Lia, seventeen, First Daughter of the House of Morrighan. The Kingdom of Morrighan is steeped in tradition and the stories of a bygone world, but some traditions Lia can't abide. Like having to marry someone she's never met to secure a political alliance. Fed up and ready for a new life, Lia flees to a distant village on the morning of her wedding. She settles in among the common folk, intrigued when two mysterious and handsome strangers arrive—and unaware that one is the jilted prince and the other an assassin sent to kill her. Deceptions swirl and Lia finds herself on the brink of unlocking perilous secrets—secrets that may unravel her world—even as she feels herself falling in love
YA SF PET Peterfreund, Diana Rampant (Killer Unicorns v 1)
Unicorns are not magical, sparkly creatures of fairy tale, but violent, venomous beasts that could only be killed by virgin girls descended from Alexander the Great and that were hunted to extinction more than a century ago—or so Astrid Llewelyn's mother always told her. Naturally, the 16-year-old is dismayed to learn that all but the last part is true. Like her ancestors, Astrid fits the criteria for a unicorn hunter, and her obsessed-with-glory mom sends her off to Italy to train for battle against the latest wave of unicorn attacks. The scientifically inclined Astrid is reluctant to enter this mysticism-laced world, but her interest is piqued by research into the Remedy, a panacea somehow connected to the unicorns.
YA SF PET Peterfreund, Diana Ascendant (Killer Unicorns v 2)
Astrid Llewelyn is now a fully trained unicorn hunter, but she can’t solve all her problems with just a bow and arrow. Her boyfriend, Giovanni, has decided to leave Rome, the Cloisters is in dire financial straits, her best friend’s powers seem to be mysteriously disintegrating, and Astrid can’t help but feel that school, home, and her hopes of becoming a scientist are nothing but impossible dreams. So when she’s given the opportunity to leave the Cloisters and put her skills to use as part of a scientific quest to discover the Remedy, Astrid leaps at the chance. Finally, she can have exactly what she wants—or can she? At Gordian headquarters, deep in the French countryside, Astrid begins to question everything she thought she believed: her love for Giovanni, her loyalty to the Cloisters, and—most of all—her duty as a hunter. Should Astrid be saving the world from killer unicorns, or saving the unicorns from the world?
YA SF PET Peters, Andrew Ravenwood
Who holds the seeds to save a sky-high world? Arborium is at risk, the sharpened blades of rival Maw poised to saw off its bark and branches. What can a poor plumber's apprentice armed with little more than a monkey wrench do to stop the chopping? Carved into a massive, mile-high canopy, the forest kingdom of Arborium stands upon the tallest of trees. Within them, 14-year-old Ark holds the lowest of jobs: unclogging toilets. He's already up to his elbows in gunk when he REALLY steps in it. He overhears a plot echoing through the pipes: Maw, a ruthless glass-and-steel superpower, is scheming to wield its axes of evil to strip Arborium of its wood -- a natural resource now more precious than gold. The fate of a kingdom in the filthy hands of a plumber boy?
YA COMICS PET Petersen, David Mouse Guard: Fall 1152
In the world of Mouse Guard, mice struggle to live safely and prosper amongst harsh conditions and a host of predators. Thus the Mouse Guard was formed: more than just soldiers that fight off intruders, they are guides for common mice looking to journey without confrontation from one hidden village to another. The Guard patrol borders, find safeways and paths through dangerous territories and treacherous terrain, watch weather patterns, and keep the mouse territories free of predatory infestation. They do so with fearless dedication so that they might not just exist, but truly live. Saxon, Kenzie and Lieam, three such Guardsmice, are dispatched to find a missing merchant mouse that never arrived at his destination. Their search for the missing mouse reveals much more than they expect, as they stumble across a traitor in the Guard's own ranks.
YA COMICS PET Petersen, David Mouse Guard: Winter 1152
In the Winter of 1152, the Mouse Guard face a food and supply shortage threatening the lives of many mouse through a cold and icy season. Some of the Guard's finest - Saxon, Kenzie, Lieam, and Sadie, led by Celanawe, the legendary Black Axe - traverse the snow-blanketed territories acting as diplomats to improve relations between the mouse cities and the Guard, and find themselves on a race against time to deliver crucial medicines. This is a winter not every Guard may survive...
YA FIC PHI Philip, Gillian Firebrand (Rebel Angels)
At the end of the sixteenth century, religious upheaval brings fear, superstition, and doubt to the lives of mortals. Yet unbeknownst to them, another world lies just beyond the Veil: the realm of the Sithe, a fierce and beautiful people for whom a full-mortal life is but the blink of an eye. The Veil protects and hides their world…but it is fraying at the edges, and not all think it should be repaired. Discarded by his mother and ignored by his father, sixteen-year-old Seth MacGregor has grown up half wild in his father’s fortress, with only his idolized older brother, Conal, for family. When Conal quarrels with the Sithe queen and is forced into exile in the full-mortal world, Seth volunteers to go with him. But life beyond the Veil is even more dangerous than they expected, and Seth and Conal soon find themselves embroiled in a witch-hunt—in which they are the quarry. Trapped between the queen’s machinations at home and the superstitious violence of the otherworld, Seth must act before both of them are fed to the witch-hunters’ fires…
FIC & YA FIC PIC Picoult, Jodi and Samantha Van Leer Between the Lines
What happens when happily ever after…isn’t? Delilah is a bit of a loner who prefers spending her time in the school library with her head in a book—one book in particular. Between the Lines may be a fairy tale, but it feels real. Prince Oliver is brave, adventurous, and loving. He really speaks to Delilah. And then one day Oliver actually speaks to her. Turns out, Oliver is more than a one-dimensional storybook prince. He’s a restless teen who feels trapped by his literary existence and hates that his entire life is predetermined. He’s sure there’s more for him out there in the real world, and Delilah might just be his key to freedom. Delilah and Oliver work together to attempt to get Oliver out of his book, a challenging task that forces them to examine their perceptions of fate, the world, and their places in it. And as their attraction to each other grows along the way, a romance blossoms that is anything but a fairy tale.
YA FIC PIE Pierce, Meredith Ann The Darkangel
Ariel is kidnapped by the Darkangel, swept up into his dozen black wings and carried to his distant keep. There she is to serve his brides - thirteen creatures who were once beautiful, before the Darkangel drained away their souls. Ariel would free them, but now that she too is one of the Darkangel’s captives, she can do no other than obey - even while she knows she must destroy him. When he has found his final bride, he will come fully into his sinister powers. Ariel must kill him first, even though deep within him is a spark of goodness that makes her love him - a spark that could redeem even his evil.
YA FIC PIE Pierce, Meredith Ann A Gathering of Gargoyles
Painfully aware that her husband, Irrylath, is still not free of the White Witch's spell, Aeriel sets out on a dangerous quest to gather the winged steeds that Irrylath and his brothers need to do battle against the powerful witch.
YA FIC PIE Pierce, Meredith Ann The Pearl of the Soul of the World
With the aid of a shimmering pearl, Ariel battles the White Witch to free her husband Irrylath.
YA SF PIE Pierce, Tamora Wild Magic (Immortals v. 1)
In this first volume of a series, Pierce returns to the world and characters she introduced in her Song of the Lioness fantasy epic. Here, she tells the story of Daine, a 13-year-old orphaned girl with an extraordinary talent for communicating with animals. The teenager is swept up in the first skirmishes of a war, and is forced to master her fears and learn how to marshall her magical abilities.
Tween & YA SF PIE Pierce, Tamora Wolf Speaker (Immortals v. 2)
Veralidaine Sarrasri, a.k.a. Daine, is on the road with her mentor and tutor, the master mage Numair Salmalin; her faithful pony, Cloud; and Skysong, the dragon kit she is raising. They are answering a summons from the Long Lake wolf pack that was once Daine's only family. Help is urgently needed to oppose the "two-leggers" who are despoiling the pack's home, but as they enter the valley, Daine and Numair learn that more is amiss. High treason is afoot, and only extreme efforts-natural and magical-can save the Kingdom of Tortall. Orphaned Daine, now 14, has always been able to mind-speak with animals, but now she is also learning to heal their wounds magically, to enter their minds and see with their eyes, and to change temporarily into animal form.
YA SF PIE Pierce, Tamora Emperor Mage (Immortals v. 3)
This third entry in the Immortals series again centers on the adventures of Daine, now 15. Because of her wild magic, which gives her a strong affinity with animals and the ability to heal them, Daine is part of a delegation sent to work out a peace treaty with a barbarous emperor whose beloved captive birds are deathly ill. Pierce continues to build on the universe she created for the Song of the Lioness series about Alanna, who's a secondary character here, and as Daine grows in her powers so does the power of the narrative. Daine's ability to communicate with animals and to shape shift into animal form is comparable with that of characters in Andre Norton's renown tales involving human-animal communication. Daine's companion, the irrepressible, incurably curious young dragon, Kitten, is appealing as a character, as is the resourceful marmoset, Zek, whom Daine rescues and takes under her wing. The climactic scenes in which Daine brings to life the bones of the long-dead dinosaurs and fellow creatures in the great natural history hall and leads them in the destruction of the castle and downfall of the emperor are truly riveting.
Tween & YA SF PIE Pierce, Tamora The Realms of the Gods (Immortals v. 4)
Daine and Numair are suddenly swept into the otherworldly home of the gods after facing certain death on earth. But they cannot remain there for long because they are both needed to help fight the desparate battle raging in Tortall. And so they undertake the dangerous journey back to earth...a journey that will teach them a great deal about life and about each other, a journey that will lead to the startling culmination of the conflicts, both mortal and immortal, that have long plagued Tortall.
YA SF PIE Pierce, Tamora Alanna: The First Adventure
Eleven-year-old Alanna, who aspires to be a knight even though she is a girl, disguises herself as a boy to become a royal page, a learning many hard lessons along her path to high adventure.
YA SF PIE Pierce, Tamora In the Hand of the Goddess
Pursuing her desire to be a knight, Alanna learns many things in her role as squire to Prince Jonathan, but fears Duke Roger, an ambitious sorcerer with whom she knows she will one day have to deal.
YA SF PIE Pierce, Tamora The Woman Who Rides Like a Man
On her first tour as a knight errant, Alanna assumes a position of influence with a fierce desert tribe, makes some changes in the role of women in society and continues her own emotional development.
YA SF PIE Pierce, Tamora The Lioness Rampant
At last, Alanna of Trebond has become the first female knight errant in Tortall. She sets out on an impossible quest to find the Dominion Jewel, a legendary gem that, in the right hands, has limitless power for good. But while she searches for the one thing that can save her war-torn country, her nemesis returns from the dead and begins to wreak havoc. Only Alanna has the power to prevent Tortall’s total destruction…..
Tween & YA SF PIE Pierce, Tamora First Test
Ten-year-old Keladry of Mindalen, daughter of nobles, serves as a page but must prove herself to the males around her if she is ever to fulfill her dream of becoming a knight.
Tween & YA SF PIE Pierce, Tamora Page
Sensible and hard-working heroine Keladry of Mindelan completes her page training, overcomes the skepticism of the training master and the malice of some older pages, and comes to the rescue of an abandoned and abused servant girl.
Tween & YA SF PIE Pierce, Tamora Squire
Squire Keladry must learn the duties of a warrior while overcoming the entrenched sexism of her society.
YA SF PIE Pierce, Tamora Trickster’s Choice
Tamora Pierce brings readers another Tortall adventure! Alianne is the teenage daughter of the famed Alanna, the first lady knight in Tortall. Young Aly follows in the quieter footsteps of her father, however, delighting in the art of spying. When she is captured and sold as a slave to an exiled royal family in the faraway Copper Islands, it is this skill that makes a difference in a world filled with political intrigue, murderous conspiracy, and warring gods.
YA SF PIE Pierce, Tamora Trickster’s Queen
In this sequel to the well-received Trickster's Choice (Random, 2003), Pierce deftly weaves an unforgettable story about Alianne (Aly) of Pirate's Swoop. As the novel opens, the wife and children of the late Duke Mequen Balitang return to the capital city of Rajmuat from their exile on their distant estate. Aly has become a maid to Lady Dovasary, daughter of the late duke, and, more importantly, she is now the spymaster of the raka rebellion that is determined to put Dovasary's sister on the throne in place of the four-year-old luarin king. The light-skinned luarin have oppressed the dark-skinned raka for centuries, and the luarin co-regents now in charge of the Copper Isles are losing their grip on reality as well as on their kingdom. With Aly in control, the raka rebellion is able to stir up enough unrest to cause the uprising to begin.
YA SF PIE Pierce, Tamora Sandry’s Book (Circle of Magic v. 1)
Four young misfits find themselves living in a strictly disciplined temple community where they become friends while also learning to do crafts and to use their powers, especially magic.
Tween & YA SF PIE Pierce, Tamora Tris’s Book (Circle of Magic v. 2)
With the defenses of Winding Circle Temple seriously weakened by an earthquake, Tris and her fellow mages-in-training try to join their different magic powers to protect the Winding Circle community from a pirate attack.
Tween & YA SF PIE Pierce, Tamora Daja’s Book (Circle of Magic v. 3)
While at Gold Ridge castle to the north of Winding Circle, Daja and the three other mages-in-training, who have become her friends, evelop their unique magical talents as they try to prevent a devastating forest fire from consuming everything in its path.
Tween & YA SF PIE Pierce, Tamora Briar’s Book (Circle of Magic v.4)
Briar Moss and his three mage friends must face their most difficult challenge in order to find a cure for the plague and save the life of their friend Rosethorn.
YA SF PIE Pierce, Tamora Magic Steps (Circle Opens v. 1)
Four years after we last saw the young mages Sandry, Tris, Daja, and Briar in the Circle of Magic quartet, Sandry is back. Now 14 years old, she is helping her great-uncle, Duke Vedris IV, ruler of Emelan, recover after a heart attack. But there's no rest for the weary mage. A mysterious murderer is afoot, and it quickly becomes clear that Sandry and her reluctant young protégé, Pasco, are the only ones who can stop the killings. Unfortunately, Pasco comes from a long line of harriers, or provost's guards, and his burly family does not think highly of a boy who dances magical spells. It takes some fancy footwork to convince Pasco of the need for his special brand of magic, and Sandry is just the girl for the job.
YA SF PIE Pierce, Tamora Street Magic (Circle Opens v. 2)
After years of training, 14-year-old Briar Moss, a reformed street-gang member, is now an accredited mage. While in the city of Chammur, he meets Evvy, a street urchin unknowingly gifted with powerful stone magic. Evvy needs a mentor, as well as protection from a local gang seeking to exploit her talents. Reluctantly, Briar becomes her teacher and guardian and soon finds himself caught between warring gangs whose violent lifestyles will lead to continuing tragedy unless he intervenes.
Tween & YA SF PIE Pierce, Tamora Cold Fire (Circle Opens v.3)
Daja and Frostpine expect to have a peaceful winter's visit with old friends in Kugisko, a port in the vast empire of Namon. But there is no peace when mysterious fires begin to blaze across the vulnerable city. Daja assists Bennat Ladradun, a local firefighter with a tragic past, to fight the flames. The two become fast friends-until they realize the fires have been deliberately set, and their relationship is deeply tested. Daja's magic helps her track down the firestarter, but no magic can protect her or Ben from the effects of madness and betrayal.
Tween & YA SF PIE Pierce, Tamora Shatterglass (Circle Opens v. 4)
In this concluding volume of the second quartet of novels about four young mages with unusual powers, it is Trisana Chandler's turn to take on her first student. Tris's visit to Tharios, a medieval city of castes, brings her into contact with a glassblower named Kethlun Warder. Keth has been struck by lightning, which has awakened his latent magical gifts and remains a part of his powers. He creates a living glass dragon and globes that show images of the victims of a serial killer. The Ghost has been murdering members of the city's entertainer caste and leaving their bodies displayed in various public areas. Along with a police mage, Tris and Keth follow the images, which results in a face-to-face confrontation with the killer.
YA SF PIE Pierce, Tamora The Will of the Empress (Circle Reforged v. 1)
This novel begins two years after the "Circle of Magic" and "The Circle Opens" series. Readers are reintroduced to the four characters who made the other series so popular: Sandry, who has worked at her uncle's these past two years; Tris, who has developed a new power that she is afraid to share; Daja, who immediately renews her link with Sandry; and Briar, who is afraid to open up because of his memories of the war. Sandry still holds the circle that binds these four individuals together, creating a strong whole out of four very diverse parts. When the book opens, they refuse to reopen the link that has made them stronger due to changes in their lives. Sandry discovers that the lands she holds for the Empress will be given away unless she returns home. Her uncle talks her friends into accompanying her. She hopes to visit her lands and leave by fall, but the Empress has other plans for her, including marriage. After the Empress meets her friends, she devises plans to keep them all.
Tween & YA SF PIE Pierce, Tamora Melting Stones (Circle Reforged v. 2)
Four years have passed since Evvy left the streets of Chammur to begin her training as a stone mage. At fourteen, she's unhappy to be on a new journey with her mentor, prickly green mage Rosethorn, who has been called to the Battle Islands to determine why the plants and animals there are dying. Evvy's job is to listen and learn, but she can't keep quiet and do nothing. With the help of Luvo, the living stone heart of a mountain, Evvy uncovers an important clue. Now, with the island on the brink of disaster, it's up to Evvy to avert the destruction that looms ahead.
YA SF PIE Pierce, Tamora Tortall & Other Lands: A Collection of Tales
A collection of stories set in the fantasy realms created by Tamora Pierce.
Tween & YA SF PIE Pierce, Tamara Battle Magic
On their way to the first Circle temple in Gyongxe, mages Briar, Rosethorn, and Evvy pay a visit to the emperor's summer palace. Although treated like royalty when they first arrive, the mages soon discover that the emperor plans to invade Gyongxe, posing a fatal threat to the home temple of the Living Circle religion. Accompanied by one of the emperor's prize captives, the three mages rush to Gyongxe to warn its citizens of the impending attack. With the imperials hot on their trail, Briar, Rosethorn, and Evvy must quickly help the country prepare for battle. But even with the help of new allies, will their combined forces be enough to fight the imperial army and win the war?
YA SF PIE Pierce, Tamora Terrier (Beka Cooper v. 1)
Beka Cooper is a rookie with the law-enforcing Provost's Guard, and she's been assigned to the Lower City. It's a tough beat that's about to get tougher, as Beka's limited ability to communicate with the dead clues her in to an underworld conspiracy. Someone close to Beka is using dark magic to profit from the Lower City's criminal enterprises--and the result is a crime wave the likes of which the Provost's Guard has never seen before.
YA SF PIE Pierce, Tamora Bloodhound (Beka Cooper v. 2)
Beka Cooper is finally a Dog—a full-fledged member of the Provost’s Guard, dedicated to keeping peace in Corus’s streets. But there’s unrest in Tortall’s capital. Counterfeit coins are turning up in shops all over the city, and merchants are raising prices to cover their losses. The Dogs discover that gamblers are bringing the counterfeit money from Port Caynn. In Port Caynn, Beka delves deep into the gambling world, where she meets a charming banking clerk named Dale Rowan. Beka thinks she may be falling for Rowan, but she won’t let anything—or anyone—jeopardize her mission. As she heads north to an abandoned silver mine, it won’t be enough for Beka be her usual “terrier” self. She’ll have to learn from Achoo to sniff out the criminals—to be a Bloodhound. . . .
YA SF PIK Pike, Aprilynne Wings (Laurel series v, 1)
Laurel was mesmerized, staring at the pale things with wide eyes. They were terrifyingly beautiful-too beautiful for words.Laurel turned to the mirror again, her eyes on the hovering petals that floated beside her head. They looked almost like wings. In this extraordinary tale of magic and intrigue, romance and danger, everything you thought you knew about faeries will be changed forever.
YA SF PIK Pike, Aprilynne Spells (Laurel series v. 2)
"I can't just storm in and proclaim my intentions. I can't steal' you away. I just have to wait and hope that, someday, you'll ask," Tamani said.
"And if I don't?" Laurel said, her voice barely above a whisper.
"Then I guess I'll be waiting forever."
Although Laurel has come to accept her true identity as a faerie, she refuses to turn her back on her human life and especially her boyfriend, David to return to the faerie world. But when she is summoned to Avalon, Laurel's feelings for the charismatic faerie sentry Tamani are undeniable. She is forced to make a choice a choice that could break her heart.
YA SF PIK Pike, Aprilynne Illusions (Laurel series v. 3)
"I don't do patrols, I don't go hunting, I just stick close to you. You live your life. I'll keep you safe," Tamani said, sweeping a lock of hair from her face. "Or die trying." Laurel hasn't seen Tamani since she begged him to let her go last year. Though her heart still aches, Laurel is confident that David was the right choice. But just as life returns to normal, Laurel realizes that a hidden enemy lies in wait. Once again, Laurel must turn to Tamani to protect and guide her, for the danger that now threatens Avalon is one that no faerie thought would ever be possible. And for the first time, Laurel cannot be sure that her side will prevail.
YA SF PIK Pike, Aprilynne Destined (Laurel series v. 4)
Tamani looked at her gravely, and reached up to tuck her hair behind her ear. He hesitated for an instant, then his hands found the sides of her face, pulling her to him. He didn't kiss her, just held her face close to his, their foreheads resting together, their noses almost touching. She hated how much it felt like good-bye. Laurel now knows the truth: Yuki is a rare Winter faerie, the most powerful—and deadly—of all, and Klea plans to use her to help conquer and destroy Avalon. But Klea's reach extends far beyond one wild Winter faerie. With Tamani, David, and Chelsea by her side, Laurel prepares to face what may be Avalon's final days, in the stunning conclusion to the Wings series.
YA FIC PIK Pike, Christopher Alosha (Alosha Trilogy v. 1)
Almost everyone, at some time, dreams of being the hidden king or queen of a far-off land. Almost everyone dreams that someday that secret identity will be revealed, heralding a new life filled with magic and power and love. Teenager Ali Warner has good reason to believe in such a fantasy. While hiking in the woods behind her house, Ali stumbles across a plot by the elementals--mysterious creatures who live in a neighboring dimension--to invade and destroy the Earth. Not only that, she discovers that she has been chosen to stop the attack. Why Ali? It is very possible that she is more than human . . . Eager to earn her magical abilities and learn her true identity, Ali sets out on a great adventure. The journey will take her far from home and through a series of dangerous tests that require not only courage and strength, but an insight into life itself. Accompanied by a devious leprechaun, a loyal troll, and three close friends, Ali strives to reach the top of a forbidden mountain and lay claim to the Yanti, an ancient talisman of great power that even the elementals cannot control.
YA SF PIK Pike, Christopher Shaktra (Alosha Trilogy v. 2)
In Alosha, Ali Warner discovered that she was not an ordinary teenager but actually Queen of the Fairies. Through seven terrifying trials, Ali reclaimed her magical powers and managed to defeat an elemental army that was preparing to destroy the Earth. At the same time, she took possession of the Yanti, a mystical talisman whose powers she has barely begun to understand. Now Ali searches for her missing mother in the elemental world. Accompanied by an African youth she meets on the slopes of Mt. Kilimanjaro, and by the troll and leprechaun who are her faithful companions, Ali faces new dangers at every turn. Attacked by nearly indestructible creatures born of a nightmare, a wounded Ali and her friends are rescued by a young dragon, Drash, who vows to accompany them to the mysterious Crystal Palace, the center of Fairy power. There Ali learns that the elemental world is on the verge of destruction at the hands of a sinister being known only as the Shaktra.
YA SF PIK Pike, Christopher The Secret of Ka (Alosha Trilogy v. 3)
One minute Sara's bored on vacation in Istanbul. The next, she's unearthed a flying carpet that cleverly drags her to the mysterious Island of the Djinn—or genies. By her side is Amesh, a cute guy she has a crush on but doesn't yet trust. When Amesh learns the secret of invoking djinn, he loses control. He swears he'll call upon only one djinn and make one wish. The plan sounds safe enough. But neither Sara nor Amesh are any match for the monster that that swells before them. It hypnotizes Amesh, compelling him to steal Sara’s flying carpet and leave her stranded on the island. Discovering the carpet has sparked a new path for Sara, one that will lead her to battle creatures even deadlier than djinn. In this fight, Sara can save mankind, herself, or the boy she cares for. Who will she be forced to sacrifice?
YA SF PON Pon, Cindy Silver Phoenix
Ai Ling wants to be a dutiful daughter, but surely marrying the vile widower Master Huang is a bad idea. If Ai Ling finds her missing father, then won't she and her mother be freed from blackmail and manipulation? Ai Ling sets off across the kingdom of Xia to find her vanished father, but finds herself embroiled in both Imperial and mystical intrigue. Her quest is aided by her new friends, the exotically handsome half-Xian Chen Yong and his flirtatious foster brother, Li Rong, both seeking Chen Yong's birthparents. Together, they rescue gods, fight zombies and travel to dangerous lands where three-eyed men ride flying chariots. Luckily, Ai Ling has newfound powers that aid in their fight against the forces threatening both the trio and the entire land of Xia.
YA SF PON Pon, Emily Fury of the Phoenix
The Gods have abandoned Ai Ling.
Her mysterious power haunts her day and night, and she leaves home—with just the moon as her guide—overwhelmed by her memories and visions and an unbearable sense of dread. For Ai Ling knows that Chen Yong is vulnerable to corrupt enchantments from the under-world. How can she do nothing when she has the skill and power to fight at his side? A dream has told her where he is, the name of the ship he is traveling on, his destination. So she steals off and stows away on board. The ocean voyage brings with it brutal danger, haunting revelations, and new friendships, but also the premonition of a very real and terrifying threat. Zhong Ye—the powerful sorcerer whom Ai Ling believed she had vanquished in the Palace of Fragrant Dreams—is trapped in Hell, neither alive nor dead. Can he reach from beyond the grave to reunite with Silver Phoenix and destroy Chen Yong? And destroy whatever chance Ai Ling has at happiness, at love?
Tween & YA SF PRA Pratchett, Terry The Carpet People
In the beginning, there was nothing but endless flatness. Then came the Carpet . . . That’s the old story everyone knows and loves. But now the Carpet is home to many different tribes and peoples, and there’s a new story in the making. The story of Fray, sweeping a trail of destruction across the Carpet. The story of power-hungry mouls—and of two brothers who set out on an adventure to end all adventures when their village is flattened.
Tween & YA FIC PRA Pratchett, Terry Nation
Mau is the only one left after a giant wave sweeps his island village away. But when much is taken, something is returned, and somewhere in the jungle Daphne—a girl from the other side of the globe—is the sole survivor of a ship destroyed by the same wave. Together the two confront the aftermath of catastrophe. Drawn by the smoke of Mau and Daphne's sheltering fire, other refugees slowly arrive: children without parents, mothers without babies, husbands without wives—all of them hungry and all of them frightened. As Mau and Daphne struggle to keep the small band safe and fed, they defy ancestral spirits, challenge death himself, and uncover a long-hidden secret that literally turns the world upside down. . . .
YA FIC PRA Pratchett, Terry Dodger
A storm. Rain-lashed city streets. A flash of lightning. A scruffy lad sees a girl leap desperately from a horse-drawn carriage in a vain attempt to escape her captors. Can the lad stand by and let her be caught again? Of course not, because he's . . . Dodger. Seventeen-year-old Dodger may be a street urchin, but he gleans a living from London's sewers, and he knows a jewel when he sees one. He's not about to let anything happen to the unknown girl—not even if her fate impacts some of the most powerful people in England. From Dodger's encounter with the mad barber Sweeney Todd to his meetings with the great writer Charles Dickens and the calculating politician Benjamin Disraeli, history and fantasy intertwine in a breathtaking account of adventure and mystery.
Tween & YA SF PRA Pratchett, Terry The Wee Free Men (Tiffany Aching v. 1)
Armed only with a frying pan and her common sense, Tiffany Aching, a young witch-to-be, is all that stands between the monsters of Fairyland and the warm, green Chalk country that is her home. Forced into Fairyland to seek her kidnaped brother, Tiffany allies herself with the Chalk's local Nac Mac Feegle - aka the Wee Free Men - a clan of sheep-stealing, sword-wielding, six-inch-high blue men who are as fierce as they are funny. Together they battle through an eerie and ever-shifting landscape, fighting brutal flying fairies, dream-spinning dromes, and grimhounds - black dogs with eyes of fire and teeth of razors - before ultimately confronting the Queen of the Elves, absolute ruler of a world in which reality intertwines with nightmare. And in the final showdown, Tiffany must face her cruel power alone....
Tween & YA SF PRA Pratchett, Terry A Hat Full of Sky (Tiffany Aching v. 2)
Tiffany Aching, the young witch who bested the Queen of the Faeries in Wee Free Men is back in the best of the Discworld series yet. Tiffany leaves her much-loved, native land of Chalk to learn witching from Miss Level, who appears to be twins but is actually one person with two bodies. Unbeknownst to either of them, a hiver, an ancient entity that takes over the minds of powerful people, has set its sights on Tiffany. She is the first natural witch born on the Disc since Granny Weatherwax. With the help of Granny and the insane-yet-devoted "pictsies," the Nac Mac Feegles, Tiffany wins the day. She also learns self-reliance, humility, and judicious use of power.
Tween & YA SF PRA Pratchett, Terry Wintersmith (Tiffany Aching v. 3)
Britain's second most popular--remember Rowling?--and certainly most prolific series author returns to the adventures of Tiffany Aching, apprentice witch from The Wee Free Men (HarperCollins, 2003/VOYA August 2003) and A Hat Full of Sky (2004/VOYA June 2004). Now thirteen, Tiffany is living with a 113-year-old witch called Miss Treason, who is blind but borrows other eyes (mouse, raven, Tiffany's) to see. Despite Miss Treason's reputation for extreme weirdness, Tiffany likes her and picks up a useful bit of witchcraft lore. For a witch, it is all about appearances, even appearances contrived with mail-ordered witch props. But then Tiffany foolishly joins a black Morris dance and attracts the elemental spirit of Winter. The infatuated Wintersmith quickly causes problems. Think Tiffany-shaped snowflakes and icebergs, not to mention quantities of snow. Miss Treason dies and Tiffany, still pursued by the Wintersmith, goes to live with Nanny Ogg, a witch with a past. Tagging along are the Feegles-blue, six-inch-high, tartan-wearing, hard-drinking pictsies happily dedicated to protecting Tiffany, particularly if it calls for a good fight.
YA SF PRA Pratchett, Terry I Shall Wear Midnight (Tiffany Aching v. 4)
It starts with whispers.
Then someone picks up a stone.
Finally, the fires begin.
When people turn on witches, the innocents suffer. . . .
Tiffany Aching has spent years studying with senior witches, and now she is on her own. As the witch of the Chalk, she performs the bits of witchcraft that aren t sparkly, aren t fun, don t involve any kind of wand, and that people seldom ever hear about: She does the unglamorous work of caring for the needy. But someone or something is igniting fear, inculcating dark thoughts and angry murmurs against witches. Aided by her tiny blue allies, the Wee Free Men, Tiffany must find the source of this unrest and defeat the evil at its root before it takes her life. Because if Tiffany falls, the whole Chalk falls with her.
YA SF PUT Putney, M.J. Dark Mirror
Lady Victoria Mansfield, youngest daughter of the earl and countess of Fairmount, is destined for a charmed life. Soon she will be presented during the London season, where she can choose a mate worthy of her status. Yet Tory has a shameful secret—a secret so powerful that, if exposed, it could strip her of her position and disgrace her family forever. Tory’s blood is tainted . . . by magic. When a shocking accident forces Tory to demonstrate her despised skill, the secret she’s fought so hard to hide is revealed for all to see. She is immediately exiled to Lackland Abbey, a reform school for young men and women in her position. There she will learn to suppress her deplorable talents and maybe, if she’s one of the lucky ones, be able to return to society. But Tory’s life is about to change forever. What lies ahead is only the beginning of a strange and wonderful journey into a world where destiny and magic come together, where true love and friendship find her, and where courage and strength of character are the only things that determine a young girl’s worth.
YA FIC RAL Rallison, Janette My Fair Godmother
After her boyfriend dumps her for her older sister, sophomore Savannah Delano wishes she could find a true prince to take her to the prom. Enter Chrissy (Chrysanthemum) Everstar: Savannah’s gum-chewing, cell phone–carrying, high heel-wearing Fair Godmother. Showing why she’s only Fair—because she’s not a very good fairy student—Chrissy mistakenly sends Savannah back in time to the Middle Ages, first as Cinderella, then as Snow White. Finally she sends Tristan, a boy in Savannah’s class, back instead to turn him into her prom-worthy prince. When Savannah returns to the Middle Ages to save Tristan, they must team up to defeat a troll, a dragon, and the mysterious and undeniably sexy Black Knight.
YA SF RAN Randall, David Clovermead: In the Shadow of the Bear
Twelve-year-old Clovermead Wickward dreams about the thrill of a sword fight, the excitement of heroic quests, and the clash of mighty armies. The last thing she expects is for those dreams to come true. but it seems that her beloved father, Waxmelt, is not who she believed him to be, and as Clovermead becomes aware of strange new powers within her, she realizes that her father is harboring secrets that threaten to tear their small family apart. At the same time, the good nuns of Lady Moon are waging an epic battle against the onslaught of the evil bearpriests of Lord Ursus, whose powers are fed by blood and carnage. Clovermead and Waxmelt suddenly find themseles thrust into the middle of this war, and Clovermead comes to understand that the clash between good and evil is raging not only on the battlefield but also within herself. The fate of the land and her family hang in the balance and Clovermead must determine which force is strongest within her.
YA SF RAN Randall, David Chandlefort: In the Shadow of the Bear
In this much anticipated sequel to Clovermead: In the Shadow of the Bear, Clovermead is settling into her new role as Demoiselle and trying to keep her shape-shifting abilities in check, when she meets a mysterious stranger who claims to be a friend of the birth father she never knew. He begs Clovermead not to tell her mother, Lady Cindertallow, that he has returned to Chandlefort, as he fears for his life. In exchange for her silence, the stranger promises to tell her about her father when they meet again. Curious to learn more about the father who died before she was born, Clovermead agrees to keep his secret. She soon learns, however, that it is not the stranger's life but rather her own life, the life of the mother she is just now getting to know, and the future of the whole of Chandlefort that is in danger. When her mother is gravely injured while on a hunting expedition, Clovermead learns the stranger is not at all who he pretends to be. Suddenly her shape-shifting abilities come in handy as she fights to save those she loves from Lord Ursus and his evil bear-priests. This classic tale of the struggle between good and evil is imaginative, well paced, well told, and a must read for fantasy fans everywhere.
YA SF RAN Randall, David Sorrel: In the Shadow of the Bear
The fight against the evil Lord Ursus continues, and the fate of the battle lies in the hands of fifteen-year-old Clovermead Wickward. Chandlefort's army is in need of reinforcements, and Clovermead is charged by her mother, Lady Cindertallow, to seek allies among the nomadic Hordes of the Tansy Steppes. At the same time, Lord Ursus has dispatched Clovermead's old enemy Lucifer Snuff to contest her. A battle of diplomacy ensues, and it is only one of many struggles that Clovermead must face. First, Clovermead must choose between her mission to the Hordes and the pleas of her best friend, Sorrel. All the while the survival of Chandlefort is pitted against Clovermead's promise to free Lord Ursus's enslaved bears. But the most painful choice of all awaits Clovermead in a face-to-face confrontation with Lucifer Snuff. In the end, Clovermead must decide between the logic of war and her heart's instinct for mercy, relying on her sacred gifts -- the ability to shift into bear-form and to speak the bear-language -- to have even the slightest chance at victory.
YA FIC REE Reeve, Philip Here Lies Arthur
Gwynna is just a girl who is forced to run when her village is attacked and burns to the ground. To her horror, she is discovered in the wood. But it is Myrddin the bard who has found her, a traveler and spinner of tales. He agrees to protect Gwynna if she will agree to be bound in service to him. Gwynna is frightened but intrigued-and says yes-for this Myrddin serves the young, rough, and powerful Arthur. In the course of their travels, Myrddin transforms Gwynna into the mysterious Lady of the Lake, a boy warrior, and a spy. It is part of a plot to transform Arthur from the leader of a ragtag war band into King Arthur, the greatest hero of all time. If Gwynna and Myrrdin's trickery is discovered, what will become of Gwynna? Worse, what will become of Arthur? Only the endless battling, the mighty belief of men, and the sheer cunning of one remarkable girl will tell.
YA SF REE Reeve, Philip Fever Crumb
Fever Crumb is a girl who has been adopted and raised by Dr. Crumb, a member of the order of Engineers, where she serves as apprentice. In a time and place where women are not seen as reasonable creatures, Fever is an anomaly, the only female to serve in the order. Soon though, she must say goodbye to Dr. Crumb-nearly the only person she's ever known-to assist archeologist Kit Solent on a top-secret project. As her work begins, Fever is plagued by memories that are not her own and Kit seems to have a particular interest in finding out what they are. Fever has also been singled out by city-dwellers who declare her part Scriven. The Scriveners, not human, ruled the city some years ago but were hunted down and killed in a victorious uprising by the people. If there are any remaining Scriven, they are to be eliminated. All Fever knows is what she's been told: that she is an orphan. Is Fever a Scriven? Whose memories does she hold? Is the mystery of Fever, adopted daughter of Dr. Crumb, the key to the secret that lies at the heart of London?
YA FIC REE Reeves, Dia Slice of Cherry
Kit and Fancy Cordelle are sisters of the best kind: best friends, best confidantes, and best accomplices. The daughters of the infamous Bonesaw Killer, Kit and Fancy are used to feeling like outsiders, and that’s just the way they like it. But in Portero, where the weird and wild run rampant, the Cordelle sisters are hardly the oddest or most dangerous creatures around.
It’s no surprise when Kit and Fancy start to give in to their deepest desire—the desire to kill. What starts as a fascination with slicing open and stitching up quickly spirals into a gratifying murder spree. Of course, the sisters aren’t killing just anyone, only the people who truly deserve it. But the girls have learned from the mistakes of their father, and know that a shred of evidence could get them caught. So when Fancy stumbles upon a mysterious and invisible doorway to another world, she opens a door to endless possibilities….
J & YA COMICS REN Renier, Aaron The Unsinkable Walker Bean
Walker Bean never wanted to be a high-seas pirate waging a pitched battle against the forces of the deep. It just worked out that way. Mild, meek, and a little geeky, Walker is always happiest in his grandfather’s workshop, messing around with his inventions. But when his beloved grandfather is struck by an ancient curse, it falls on Walker to return an accursed pearl skull to the witches who created it—and his path will be strewn with pirates, magical machines, ancient lore, and deadly peril.
YA SF RHO Rhodes, Morgan Falling Kingdoms
In a land where magic has been forgotten but peace has reigned for centuries, a deadly unrest is simmering. Three kingdoms grapple for power—brutally transforming their subjects' lives in the process. Amidst betrayals, bargains, and battles, four young people find their fates forever intertwined:
Cleo: A princess raised in luxury must embark on a rough and treacherous journey into enemy territory in search of a magic long thought extinct.
Jonas: Enraged at injustice, a rebel lashes out against the forces of oppression that have kept his country impoverished—and finds himself the leader of a people's revolution centuries in the making.
Lucia: A girl adopted at birth into a royal family discovers the truth about her past—and the supernatural legacy she is destined to wield.
Magnus: Bred for aggression and trained to conquer, a firstborn son begins to realize that the heart can be more lethal than the sword. . . .
The only outcome that's certain is that kingdoms will fall. Who will emerge triumphant when all they know has collapsed?
YA SF RHO Rhodes, Morgan A Book of Spirits and Thieves
Crystal Hatcher, Modern-day Toronto: It’s a normal afternoon in her mother’s antique bookshop when Crys witnesses the unthinkable: her little sister Becca collapses into a coma after becoming mesmerized by a mysterious book written in an unrecognizable language.
Maddox Corso, Ancient Mytica: Maddox Corso doesn’t think much of it when he spots an unfamiliar girl in his small village. Until, that is, he realizes that she is a spirit, and he is the only one who can see or hear her. Her name is Becca Hatcher, and she needs Maddox to help get her home. Farrell Grayson, Modern-day Toronto: Rich and aimless Farrell Grayson is thrilled when the mysterious leader of the ultra-secret Hawkspear Society invites him into the fold. But when he learns exactly what he has to do to prove himself, Farrell starts to question everything he thought he knew about family, loyalty, and himself….Fate has brought these young people together, but ancient magic threatens to rip them apart.
Tween & YA FIC RIO Riordan, Rick The Lightning Thief (Percy Jackson & the Olympians v. 1)
Percy Jackson is a good kid, but he can’t seem to focus on his schoolwork or control his temper. And lately, being away at boarding school is only getting worse -- Percy could have sworn his pre-algebra teacher turned into a monster and tried to kill him. When Percy’s mom finds out, she knows it’s time that he knew the truth about where he came from, and that he go to the one place he’ll be safe. She sends Percy to Camp Half Blood, a summer camp for demigods (on Long Island. Soon a mystery unfolds and together with his friends -- one a satyr and the other the demigod daughter of Athena -- Percy sets out on a quest across the United States to reach the gates of the Underworld (located in a recording studio in Hollywood) and prevent a catastrophic war between the gods. But to succeed on his quest, Percy will have to unravel a treachery more powerful than the gods themselves.
Tween & YA FIC RIO Riordan, Rick Sea of Monsters (Percy Jackson & the Olympians v. 2)
Percy Jackson’s seventh-grade year has been surprisingly quiet. Not a single monster has set foot on his New York prep-school campus. But when an innocent game of dodgeball among Percy and his classmates turns into a death match against an ugly gang of cannibal giants, things get . . . well, ugly. And the unexpected arrival of Percy’s friend Annabeth brings more bad news: the magical borders that protect Camp Half-Blood have been poisoned by a mysterious enemy, and unless a cure is found, the only safe haven for demigods will be destroyed.
Tween & YA FIC RIO Riordan, Rick Titan’s Curse: (Percy Jackson & the Olympians v. 3)
When the goddess Artemis goes missing, she is believed to have been kidnapped. And now it's up to Percy and his friends to find out what happened. Who is powerful enough to kidnap a goddess? They must find Artemis before the winter solstice, when her influence on the Olympian Council could swing an important vote on the war with the titans. Not only that, but first Percy will have to solve the mystery of a rare monster that Artemis was hunting when she disappeared -- a monster rumored to be so powerful it could destroy Olympus forever.
Tween & YA FIC RIO Riordan, Rick The Battle of the Labyrinth (Percy Jackson & the Olympians v. 4)
Percy Jackson isn’t expecting freshman orientation to be any fun. But when a mysterious mortal acquaintance appears on campus, followed by demon cheerleaders, things quickly move from bad to worse. In this latest installment of the blockbuster series, time is running out as war between the Olympians and the evil Titan lord Kronos draws near. Even the safe haven of Camp Half-Blood grows more vulnerable by the minute as Kronos’s army prepares to invade its once impenetrable borders. To stop the invasion, Percy and his demigod friends must set out on a quest through the Labyrinth–a sprawling underground world with stunning surprises at every turn.
Tween & YA FIC RIO Riordan, Rick The Last Olympian (Percy Jackson & the Olympians v. 5)
All year the half-bloods have been preparing for battle against the Titans, knowing the odds of a victory are grim. Kronos’s army is stronger than ever, and with every god and half-blood he recruits, the evil Titan’s power only grows. While the Olympians struggle to contain the rampaging monster Typhon, Kronos begins his advance on New York City, where Mount Olympus stands virtually unguarded. Now it’s up to Percy Jackson and an army of young demigods to stop the Lord of Time.
YA FIC RIO Riordan, Rick Percy Jackson & the Olympians: The Demigod Files
How do you handle an encounter with Medusa on the New Jersey interstate? What's the best way to take down a minotaur? Become an expert on everything in Percy's world with this must-have guide to the Percy Jackson and the Olympians series. Complete with interviews, puzzles, games, and original short stories by Rick Riordan.
Tween & YA FIC RIO Riordan, Rick Red Pyramid (Kane Chronicles v. 1)
Since their mother's death, Carter and Sadie have become near strangers. While Sadie has lived with her grandparents in London, her brother has traveled the world with their father, the brilliant Egyptologist, Dr. Julius Kane. One night, Dr. Kane brings the siblings together for a "research experiment" at the British Museum, where he hopes to set things right for his family. Instead, he unleashes the Egyptian god Set, who banishes him to oblivion and forces the children to flee for their lives. Soon, Sadie and Carter discover that the gods of Egypt are waking, and the worst of them —Set— has his sights on the Kanes. To stop him, the siblings embark on a dangerous journey across the globe - a quest that brings them ever closer to the truth about their family and their links to a secret order that has existed since the time of the pharaohs.
Tween & YA FIC RIO Riordan, Rick Throne of Fire (Kane Chronicles v. 2)
In this exciting second installment of the three-book series, Carter and Sadie, offspring of the brilliant Egyptologist Dr. Julius Kane, embark on a worldwide search for the Book of Ra, but the House of Life and the gods of chaos are determined to stop them.
Tween & YA FIC RIO Riordan, Rick The Lost Hero (Heroes of Olympus v. 1)
After saving Olympus from the evil Titan lord, Kronos, Percy and friends have rebuilt their beloved Camp Half-Blood, where the next generation of demigods must now prepare for a chilling prophecy of their own:
Seven half-bloods shall answer the call,
To storm or fire the world must fall.
An oath to keep with a final breath,
And foes bear arms to the Doors of Death.
Now, in a brand-new series from blockbuster best-selling author Rick Riordan, fans return to the world of Camp Half-Blood. Here, a new group of heroes will inherit a quest. But to survive the journey, they’ll need the help of some familiar demigods.
Tween & YA FIC RIO Riordan, Rick Son of Neptune (Heroes of Olympus v. 2)
Percy is confused. When he awoke after his long sleep, he didn’t know much more than his name. His brain-fuzz is lingering, even after the wolf Lupa told him he is a demigod and trained him to fight. Somehow Percy managed to make it to the camp for half-bloods, despite the fact that he had to continually kill monsters that, annoyingly, would not stay dead. But the camp doesn't ring any bells with him.
Hazel is supposed to be dead. When she lived before, she didn’t do a very good job of it. When the Voice took over her mother and commanded Hazel to use her “gift” for an evil purpose, Hazel couldn’t say no. Now, because of her mistake, the future of the world is at risk.
Frank is a klutz. His grandmother claims he is descended from ancient heroes and can be anything he wants to be, but he doesn’t see it. He doesn’t even know who his father is. He keeps hoping Apollo will claim him, because the only thing he is good at is archery—although not good enough to help the Fifth Cohort win at war games. His big and bulky physique makes him feel like a clumsy ox, especially in front of Hazel, his closest friend at camp. He trusts her completely—enough, even, to share the secret he holds close to his heart.
Beginning at the “other” camp for half-bloods and extending as far north as the land beyond the gods, this breathtaking second installment in the Heroes of Olympus series introduces new demigods, revives fearsome monsters, and features other remarkable creatures, all of whom are destined to play a part in the most important quest of all: the Prophecy of Seven.
YA FIC RIO Rick, Riordan Blood of Olympus (The Heroes of Olympus v.5)
Though the Greek and Roman crewmembers of theArgo II have made progress in their many quests, they still seem no closer to defeating the earth mother, Gaea. Her giants have risen—all of them—and they're stronger than ever. They must be stopped before the Feast of Spes, when Gaea plans to have two demigods sacrificed in Athens. She needs their blood—the blood of Olympus—in order to wake. The demigods are having more frequent visions of a terrible battle at Camp Half-Blood. The Roman legion from Camp Jupiter, led by Octavian, is almost within striking distance. Though it is tempting to take the Athena Parthenos to Athens to use as a secret weapon, the friends know that the huge statue belongs back on Long Island, where it "might" be able to stop a war between the two camps. The Athena Parthenos will go west; the Argo II will go east. The gods, still suffering from multiple personality disorder, are useless. How can a handful of young demigods hope to persevere against Gaea's army of powerful giants? As dangerous as it is to head to Athens, they have no other option. They have sacrificed too much already. And if Gaea wakes, it is game over.
FIC, Tween & YA SF ROW Rowling, J.K. Harry Potter and the Sorcerer’s Stone (v. 1)
In the nonmagic human world--the world of "Muggles"--Harry is a nobody, treated like dirt by the aunt and uncle who begrudgingly inherited him when his parents were killed by the evil Voldemort. But in the world of wizards, small, skinny Harry is famous as a survivor of the wizard who tried to kill him. He is left only with a lightning-bolt scar on his forehead, curiously refined sensibilities, and a host of mysterious powers to remind him that he's quite, yes, altogether different from his aunt, uncle, and spoiled, piglike cousin Dudley.
FIC, Tween & YA SF ROW Rowling, J.K. Harry Potter and the Chamber of Secrets (bk 2)
Reluctantly spending the summer with the Dursleys, his mean relatives who fear and detest magic, Harry is soon whisked away by his friends Ron, Fred, and George Weasley, who appear at his window in a flying Ford Anglia to take him away to enjoy the rest of the holidays with their very wizardly family. Things don't go as well, though, when the school term begins. Someone, or something, is (literally) petrifying Hogwarts' residents one by one and leaving threatening messages referring to a Chamber of Secrets and an heir of Slytherin. Somehow, Harry is often around when the attacks happen and he is soon suspected of being the perpetrator.
FIC, Tween & YA SF ROW Rowling, J.K. Harry Potter and the Prisoner of Azkaban (v. 3)
The third book in J.K. Rowling's Harry Potter series catapults into action when the young wizard "accidentally" causes the Dursleys' dreadful visitor Aunt Marge to inflate like a monstrous balloon and drift up to the ceiling. Fearing punishment from Aunt Petunia and Uncle Vernon (and from officials at Hogwarts School of Witchcraft and Wizardry who strictly forbid students to cast spells in the nonmagic world of Muggles), Harry lunges out into the darkness with his heavy trunk and his owl Hedwig. As it turns out, Harry isn't punished at all for his errant wizardry. Instead he is mysteriously rescued from his Muggle neighborhood and whisked off in a triple-decker, violently purple bus to spend the remaining weeks of summer in a friendly inn called the Leaky Cauldron. What Harry has to face as he begins his third year at Hogwarts explains why the officials let him off easily. It seems that Sirius Black--an escaped convict from the prison of Azkaban--is on the loose. Not only that, but he's after Harry Potter. But why? And why do the Dementors, the guards hired to protect him, chill Harry's very heart when others are unaffected?
FIC, Tween & YA SF ROW Rowling, J.K. Harry Potter and the Goblet of Fire ( v.4)
Harry is now 14 years old and in his fourth year at the Hogwarts School of Witchcraft and Wizardry, where big changes are afoot. This year, instead of the usual Inter-House Quidditch Cup, a Triwizard Tournament will be held, during which three champions, one from each of three schools of wizardry (Hogwarts, Durmstrang, and Beaux-batons), must complete three challenging magical tasks. The competitors must be at least 17 years old, but the Goblet of Fire that determines the champions mysteriously produces Harry's name, so he becomes an unwilling fourth contestant. Meanwhile, it is obvious to the boy's allies that the evil Voldemort will use the Tournament to get at Harry.
FIC, Tween & YA SF ROW Rowling, J.K. Harry Potter and the Order of the Phoenix (v. 5)
Harry has just returned to Hogwarts after a lonely summer. Dumbledore is uncommunicative and most of the students seem to think Harry is either conceited or crazy for insisting that Voldemort is back and as evil as ever. Angry, scared, and unable to confide in his godfather, Sirius, the teen wizard lashes out at his friends and enemies alike. The head of the Ministry of Magic is determined to discredit Dumbledore and undermine his leadership of Hogwarts, and he appoints nasty, pink-cardigan-clad Professor Umbridge as the new Defense Against the Dark Arts teacher and High Inquisitor of the school, bringing misery upon staff and students alike. This bureaucratic nightmare, added to Harry's certain knowledge that Voldemort is becoming more powerful, creates a desperate, Kafkaesque feeling during Harry's fifth year at Hogwarts. The adults all seem evil, misguided, or simply powerless, so the students must take matters into their own hands. Harry's confusion about his godfather and father, and his apparent rejection by Dumbledore make him question his own motives and the condition of his soul.
FIC, Tween & YA SF ROW Rowling, J.K. Harry Potter and the Half-Blood Prince (v. 6)
The war against Voldemort is not going well; even Muggle governments are noticing. Ron scans the obituary pages of the Daily Prophet, looking for familiar names. Dumbledore is absent from Hogwarts for long stretches of time, and the Order of the Phoenix has already suffered losses. And yet...As in all wars, life goes on. Sixth-year students learn to Apparate -- and lose a few eyebrows in the process. The Weasley twins expand their business. Teenagers flirt and fight and fall in love. Classes are never straightforward, though Harry receives some extraordinary help from the mysterious Half-Blood Prince.
FIC, Tween & YA SF ROW Rowling, J.K. Harry Potter and the Deathly Hallows (v. 7)
The heart of Book 7 is a hero's mission--not just in Harry's quest for the Horcruxes, but in his journey from boy to man--and Harry faces more danger than that found in all six books combined, from the direct threat of the Death Eaters and you-know-who, to the subtle perils of losing faith in himself. Attentive readers would do well to remember Dumbledore's warning about making the choice between "what is right and what is easy," and know that Rowling applies the same difficult principle to the conclusion of her series. While fans will find the answers to hotly speculated questions about Dumbledore, Snape, and you-know-who, it is a testament to Rowling's skill as a storyteller that even the most astute and careful reader will be taken by surprise.
Tween & YA SF RUB Ruby, Laura Chaos King
Georgie is special. Not only is she the one person who can disappear at will, but since she found her parents, she's become The Richest Girl in the Universe. She may be special, but is she lucky? Her parents have forbidden her to vanish, her new school is full of snooty heiresses, she's had a growth spurt that makes her as graceful as a grizzly, and her best friend in the world, a belligerent boy named Bug, seems to have abandoned her. But adventure is just around the corner, as a madman who calls himself The King of Chaos has Georgie and Bug in his sights. In their efforts to save themselves from his insane plans, Georgie and Bug discover some of the amazing secrets of the city that they love. Their journey will lead them to confront a pack of blasé vampires, a living lion of stone, a disgruntled teenage poet, a candy-loving sloth, The Second Richest Girl in the Universe, a fussy man named Mr. Fuss, and finally, to the brink of the unimaginable . . .
Tween & YA SF RUB Ruby, Laura The Wall and the Wing
Take one girl named Gurl, one boy named Bug, one cat named Noodle, mix them together at Hope House for the Homeless and Hopeless, throw in a gangster named Sweetcheeks, a grass-haired Professor, and a room full of toy monkeys, and the result is the makings of a far-out adventure in an alternative New York City, where people fly and sewer rats worship kitties. This novel flips reality on its side and sends readers up into the air and down into the bowels of the city with Gurl and Bug as they plot their escape from Hope House only to find that they are not who they think they are and that they cannot avoid running smack into their pasts. Their quest will take them on a wild ride through this magical city, where they'll confront chatty birds and mind-bending monkeys, an eccentric genius with a head full of grass and a pocket full of kittens, and the handsome but lethal Sweetcheeks Grabowski - the gangster who holds the key to Gurl's past . . . and the world's future.
YA SF RUP Rupp, Rebecca The Waterstone
Twelve-year-old Tad, finding that he holds an ancient wisdom and the power to draw beings together, embarks on a quest to seek a powerful crystal which, when retrieved from the evil Nixie, will restore balance to the world.
YA SF RUS Russon, Penni Undine
Undine gets along well with her unconventional mother, she adores her baby brother, and she has a devoted kindred spirit in her best friend and next-door neighbor, Trout. It's inconvenient that Trout has a sloppy crush on her, but Undine tries to overlook this. Undine is basically satisfied . . . until strange things begin happening to her. It starts with an odd feeling, a shadow in the mirror, a whisper only Undine can hear: It's time to come home. And it builds. One hot day, when Undine imagines knitting together a few scattered clouds, she creates a massive thunderstorm. Who is Undine? Where does her power come from? What is she meant to do? Undine needs answers to these questions, so she sets off in search of a father she'd always believed was dead and a self she's only beginning to discover. But Undine's magic is powerful, wild, and dangerous -- and her feelings as she uncovers the truth are even fiercer. Will Undine find herself or lose herself . . . and everyone she loves?
YA FIC RUS Russon, Penni Breathe
The heroine of Undine sets out to visit her father (whom she located in that novel) in Breathe by Penni Russon. Undine has promised her mother that she won't use her magic, but her best friend, Trout, has grown restless under the frustration of his unrequited love for Undine. Has he put them both in a precarious position when he welcomes the attentions of a young woman who seems to know a lot about the two friends?
YA FIC RUT Rutkoski, Marie Winner’s Curse (The Winner’s Trilogy v.1)
Winning what you want may cost you everything you love They were never meant to be together. As a general’s daughter, seventeen-year-old Kestrel enjoys an extravagant and privileged life. Arin has nothing but the clothes on his back. Then Kestrel makes an impulsive decision that binds Arin to her. Though they try to fight it, they can’t help but fall in love. In order to be together, they must betray their people . . . but to be loyal to their country, they must betray each other. Set in a new world, The Winner’s Curse is a story of rebellion, duels, ballroom dances, wicked rumors, dirty secrets, and games where everything is at stake, and the gamble is whether you will keep your head or lose your heart.
YA SF RUT Rutkoski, Marie The Winner’s Crime (The Winner’s Trilogy v.2)
The engagement of Lady Kestrel to Valoria’s crown prince means one celebration after another. But to Kestrel it means living in a cage of her own making. As the wedding approaches, she aches to tell Arin the truth about her engagement... if she could only trust him. Yet can she even trust herself? For—unknown to Arin—Kestrel is becoming a skilled practitioner of deceit: an anonymous spy passing information to Herran, and close to uncovering a shocking secret. As Arin enlists dangerous allies in the struggle to keep his country’s freedom, he can’t fight the suspicion that Kestrel knows more than she shows. In the end, it might not be a dagger in the dark that cuts him open, but the truth. And when that happens, Kestrel and Arin learn just how much their crimes will cost them.
YA SF SAB Sabin, E. Rose A Perilous Power
Trevor Blake has always known he possessed magical gifts. But in the small farming town where Trevor lives with his family, the practice of magic is forbidden--and those who reveal their gifts are persecuted. So when his uncle tells him about the underground gifted Community in the city of Port-Of-Lords, Trevor and his best friend, Les Simonton, set off to find it. There, they hope to receive training in the use of their powers. As soon as Trevor and Les arrive in Port-of-Lords, the trouble begins. Unwittingly, the boys become embroiled in a power struggle among the Community's members. Not sure of whom to trust or where to turn, Trevor and Les may be forced to call upon the most perilous power of all....
YA FIC SAB Sabin, E. Rose A School For Sorcery
When seventeen-year-old Tria Tesserel begins her studies at the Leslie Simonton School for the Magically Gifted, she is unprepared for the dangers she will face. Oryon—a classmate of formidable power but bent to dark purpose—decides to ally himself to evil. Conspiring with witches known as Dire Women, Oryon causes two classmates to disappear...imprisoned in a terrifying world beyond anyone’s reach: except Tria’s. Tria will have to make a journey unlike any she has ever known. A journey into the heart of Evil.
Tween & YA SF SAG Sage, Angie Magyk (Septimus Heap v. 1)
The seventh son of the seventh son, aptly named Septimus Heap, is stolen the night he is born by a midwife who pronounces him dead. That same night, the baby's father, Silas Heap, comes across a bundle in the snow containing a new born girl with violet eyes. The Heaps take this helpless newborn into their home, name her Jenna, and raise her as their own. But who is this mysterious baby girl, and what really happened to their beloved son Septimus?
Tween & YA SF SAG Sage, Angie Flyte (Septimus Heap v. 2)
The defeated, but not destroyed, DomDaniel is still bent on ruling the Castle as ExtraOrdinary Wizard by removing Jenna, the rightful heir to the throne. This time it's Simon Heap who, as the necromancer's new Apprentice, pursues Jenna through both new and familiar territory. Meanwhile, a sinister plot unfolds at the Castle to banish the current ExtraOrdinary Wizard, Marcia Overstrand, by means of a Darke Shadow that follows her around and grows ominously more visible by the day.
Tween & YA SF SAG Sage, Angie Physik (Septimus Heap v. 3)
When Silas Heap unSeals a forgotten room in the Palace, he releases the ghost of a Queen who lived five hundred years earlier. Queen Etheldredda is as awful in death as she was in life, and she's still up to no good. Her diabolical plan to give herself everlasting life requires Jenna's compliance, Septimus's disappearance, and the talents of her son, Marcellus Pye, a famous Alchemist and Physician. And if Queen Etheldredda's plot involves Jenna and Septimus, then it will surely involve Nicko, Alther Mella, Marcia Overstrand, Beetle, Stanley, Sarah, Silas, Spit Fyre, Aunt Zelda, and all of the other wacky, wonderful characters that made magyk and flyte so memorable.
Tween & YA SF SAG Sage, Angie Queste (Septimus Heap v. 4)
There's trouble at the Castle, and it's all because Merrin Meredith has returned with Darke plans for Septimus. More trouble awaits Septimus and Jenna in the form of Tertius Fume, the ghost of the very first Chief Hermetic Scribe, who is determined to send Septimus on a deadly Queste. But Septimus and Jenna have other plans—they are headed for the mysterious House of Foryx, a place where all Time meets and the place where they fervently hope they will be able to find Nicko and Snorri, who were trapped back in time in physik. But how will Septimus escape the Queste?
Tween & YA SF SAG Sage, Angie Syren (Septimus Heap v. 5)
In this fifth book in the Magykal series, Septimus ends up on a captivatingly beautiful island, one of seven set in a sparkling sea. He's stranded there with his badly injured dragon, Spit Fyre, along with Jenna and Beetle. There are some strange things about the island, including a Magykal girl named Syrah, a cat-shaped lighthouse that has lost its Light, and an eerie presence that sings to Septimus—can he escape the persistent call? Trouble is also brewing for Lucy and Wolf Boy, who have become entangled with some nefarious sailors at sea, and for Milo Banda, Jenna's father, who is harboring a mysterious treasure chest in his ship's hold.
Tween & YA SF SAG Sage, Angie Darke (Septimus Heap v. 6)
In the sixth book of the Magykal series, Alther Mella has been Banished, a Darke Domaine engulfs the Castle, and a Darke dragon is on the loose. Septimus Heap must use all of his skills to save the Castle and the Wizard Tower from destruction: He must enter the Darke. But he cannot do this alone. With the help of Jenna, Alther Mella, Marcellus Pye, and Septimus's estranged brother, Simon Heap, Septimus and Marcia Overstrand battle the spreading Darkenesse. Will Septimus succeed in protecting his Magykal world?
YA SF SAG Sage, Angie Fyre (Septimus Heap v. 7)
Favorite characters return in this stunning seventh and final book in Angie Sage's New York Times bestselling magykal series: ExtraOrdinary Wizard Marcia Overstrand, Alchemist Marcellus Pye, and of course Septimus Heap, Jenna, Beetle, Simon, Lucy, and the rest of the Heap gang. Jenna will soon be Queen and Beetle is now Chief Hermetic Scribe. Septimus, however, must rid the Castle of the Darke Domaine by destroying the Two-Faced Ring. His skills in both Magyk and Physik will be tested, as will his loyalties.
YA SF SAG Sage, Angie Pathfinder (TodHunter Moon v.1)
Seven years after the events of the original Septimus Heap series, a young PathFinder named Alice TodHunter Moon—who insists on being called Tod—sets out from her seaside village to rescue her friend Ferdie from the malevolent Lady. She receives help from ExtraOrdinary Wizard Septimus Heap and Ex–ExtraOrdinary Wizard Marcia Overstrand, but the Lady’s brother, the Darke Sorcerer Oraton-Marr, has a plan that will put everyone Tod holds dear in danger. To save her people, Tod must embrace her identity as a PathFinder and navigate the often dangerous Ancient Ways.
Tween & YA SF SAL Salvatore, R.A. Stowaway (Stone of Tymora v. 1)
Barely a teen and already guarding a secret that could jeopardize his young life, Maimun is marked for death. With the help of a mysterious stranger, the boy escapes his village and flees out to sea, stowing away on the pirate hunting ship, Sea Sprite, where he comes across a most unlikely ally: the dark elf Drizzt Do'Urden. With a half-demon determined to destroy him, and a crew of sailors resentful of the trouble he's caused, Maimun must find the courage to prove his worth, both to his friends and to himself.
Tween & YA SF SAN Sanderson, Brandon Alcatraz Versus the Evil Librarians (Alcatraz series v. 1)
A hero with an incredible talent. . . for breaking things. A life-or-death mission. . . to rescue a bag of sand. A fearsome threat from a powerful secret network. . . the evil Librarians. Alcatraz Smedry doesn't seem destined for anything but disaster. On his 13th birthday he receives a bag of sand, which is quickly stolen by the cult of evil Librarians plotting to take over the world. The sand will give the Librarians the edge they need to achieve world domination. Alcatraz must stop them! . . . by infiltrating the local library, armed with nothing but eyeglasses and a talent for klutziness.
Tween & YA SF SAN Sanderson, Brandon Alcatraz versus the Scrivener’s Bones (Alcatraz series v. 2)
The Evil Librarians are still up to their antics and it's up to Alcatraz Smedry to put a stop to it! This second book will take Alcatraz and company on an exploration of the Library of Alexandria, which -- despite Librarian rumors -- was never destroyed. It is a mysterious place and everyone knows that it holds dark secrets. Can Alcatraz, with his talent for breaking things, break into this secret world? Or will the Evil Librarians once again prevail?
Tween & YA SF SAN Sanderson, Brandon Alcatraz versus the Knights of Crystallia (Alcatraz series v. 3)
When Alcatraz and Grandpa Smedry make a pilgrimage to the Free Kingdom city of Crystallia, the Smedry home base, Alcatraz is shocked to see that he is, in fact, a legend. When he was a baby he was stolen by the Evil Librarians, and his mother, a Librarian herself, was behind the whole scheme. Now, with his estranged father, who is acting indeed strange, Bastille, who has been stripped of her armor, and Grandpa Smedry, who is, as always, late to everything (that's his Talent), Alcatraz tries to save a city under siege. From who? Why, the Librarians of course!
Tween & YA SF SCO Scott, Michael The Alchemyst (The Secrets of the Immortal Nicholas Flamel v. 1)
Nicholas Flamel is a legend. Seven hundred years ago, he was the greatest alchemist of his day because he possessed a secret formula guaranteeing him immortality. The formula is hidden in the Book of Abraham the Mage, an ancient book of magic that Flamel is sworn to protect. The book is also coveted by his most feared enemy, the evil sorcerer Dr. John Dee. Dee has forged an alliance with the Dark Elders, members of a race of godlike beings that roamed the earth long before humans. With the book in their possession, they can return the Dark Elders to power and enslave the human race. But Flamel has a secret weapon in teenaged twins Sophie and Josh, who have untapped powers that might be the only hope for the human race.
Tween & YA SF SCO Scott, Michael The Magician (Secrets of the Immortal Nicholas Flamel v. 2)
After fleeing Ojai, Nicholas, Sophie, Josh, and Scatty emerge in Paris, the City of Lights. Home for Nicholas Flamel. Only this homecoming is anything but sweet. Perenell is still locked up back in Alcatraz and Paris is teeming with enemies. Nicollo Machiavelli, immortal author and celebrated art collector, is working for Dee. He’s after them, and time is running out for Nicholas and Perenell. For every day spent without the Book of Abraham the Mage, they age one year—their magic becoming weaker and their bodies more frail. For Flamel, the Prophesy is becoming more and more clear. It’s time for Sophie to learn the second elemental magic: Fire Magic. And there’s only one man who can teach it to her: Flamel’s old student, the Comte de Saint-Germain—alchemist, magician, and rock star. Josh and Sophie Newman are the world’s only hope—if they don’t turn on each other first.
Tween FIC SCO Scott, Michael The Sorceress (Secrets of the Immortal Nicholas Flamel v. 3)
Paris is destroyed, but Nicholas Flamel faces a full brutal round of challenges in this installment of Michael Scott's popular fantasy series. Nicholas is growing weaker, and he knows that he must take Josh and Sophie Newman to London to gather what secrets they can from Gilgamesh the King. There are only two big problems: Gilgamesh is stark raving mad and their path is blocked by those dreaded flesh eaters, the Hooded Ones.
Tween & YA SF SCO Scott, Michael The Necromancer (Secrets of Nicholas Flamel v. 4)
San Francisco: After fleeing to Ojai, then Paris, and escaping to London, Josh and Sophie Newman are finally home. And after everything they've seen and learned in the past week, they're both more confused than ever about their future. Neither of them has mastered the magics they'll need to protect themselves from the Dark Elders, they've lost Scatty, and they're still being pursued by Dr. John Dee. Most disturbing of all, however, is that now they must ask themselves, can they trust Nicholas Flamel? Can they trust anyone?
Alcatraz: Dr. Dee underestimated Perenelle Flamel's power. Alcatraz could not hold her, Nereus was no match for her, and she was able to align herself with the most unlikely of allies. But she wasn't the only one being held on the island. Behind the prison's bars and protective sigils were a menagerie of monsters-an army for Dee to use in the final battle. And now Machiavelli has come to Alcatraz to loose those monsters on San Francisco. Perenelle might be powerful, but each day she weakens, and even with Nicholas back at her side, a battle of this size could be too much for her. Nicholas and Perenelle must fight to protect the city, but the effort will probably kill them both.
London: Having been unable to regain the two final pages of the Codex, Dee has failed his Elder and is now an outlaw-and the new prey of all the creatures formerly sent to hunt down Flamel. But Dee has a plan. With the Codex and the creatures on Alcatraz, he can control the world. All he needs is the help of the Archons. But for his plan to work, he must raise the Mother of the Gods from the dead. For that, he'll have to train a necromancer. And the twins of legend will make the perfect pupils. . .
Tween & YA SF SCO Scott, Michael The Warlock (Secrets of the Immortal Nicholas Flamel v. 5)
In the fifth installment of this bestselling series, the twins of prophesy have been divided, and the end is finally beginning. With Scatty, Joan of Arc, Saint Germain, Palamedes, and Shakespeare all in Danu Talis, Sophie is on her own with the ever-weakening Nicholas and Perenelle Flamel. She must depend on Niten to help her find an immortal to teach her Earth Magic. The surprise is that she will find her teacher in the most ordinary of places.
Tween & YA SF SCO Scott, Michael Enchantress (Secrets of the Immortal Nicholas Flamel v. 6)
The two that are one must become the one that is all. One to save the world, one to destroy it.
San Francisco: Nicholas and Perenelle Flamel have one day left to live, and one job left to do. They must defend San Francisco. The monsters gathered on Alcatraz Island have been released and are heading toward the city. If they are not stopped, they will destroy everyone and everything in their path. But even with the help of two of the greatest warriors from history and myth, will the Sorceress and the legendary Alchemyst be able to defend the city? Or is it the beginning of the end of the human race?
Danu Talis: Sophie and Josh Newman traveled ten thousand years into the past to Danu Talis when they followed Dr. John Dee and Virginia Dare. And it’s on this legendary island that the battle for the world begins and ends. Scathach, Prometheus, Palamedes, Shakespeare, Saint-Germain, and Joan of Arc are also on the island. And no one is sure what—or who—the twins will be fighting for. Today the battle for Danu Talis will be won or lost. But will the twins of legend stand together? Or will they stand apart— one to save the world and one to destroy it?
YA SF SER Service, Pamela Tomorrow’s Magic
It's 500 years after the nuclear holocaust that devastated the earth's population and left the few survivors dealing with unending winter. At their remote British boarding school, Wellington Jones and Heather McKenna have a lot in common. Both are misfits trying to avoid attention, and both are fascinated by Earl, a tall, calm, older boy with no recollection of his past, but a remarkable knack for showing up when he is needed most.When a blow to the head brings Earl's memory back, he claims that he is actually Merlin . . . a 2000-year-old wizard.
YA SF SER Service, Pamela F Yesterday’s Magic
When Heather McKenna is kidnapped by the sorceress Morgan LeFay, it is up to Heather’s friend Welly and the wizard Merlin (yes, that Merlin) to rescue her. Set five hundred years in the future following a nuclear devastation, the technological world has ground to a halt but magic is beginning to take hold again, and the powerful icons of myth are starting to fight over control of the world. From the Russian witch Baba Yaga, to the Native American trickster god, Raven, the most ancient magical forces are beginning to awaken, and they have very different ideas about the future of the earth.
YA SF SHA Shadowhunters and Downworlders
Join Cassandra Clare and a Circle of more than a dozen top YA writers, including New York Times bestsellers Holly Black, Rachel Caine, and Kami Garcia, as they write about the Mortal Instruments series, its characters, and its world.
Tween & YA SF SHE Sherman, Delia Changeling
Neef is a changeling, a human baby stolen by fairies and replaced with one of their own. She lives in "New York Between," a parallel Manhattan of elves, fairies, demons, and mythological spirits. Neef has always been protected by her (rat) nursemaid,Astris, until she winds up breaking Fairy Law. Now, unless she can meet the challenge of the Lady of Central Park, she’ll be sacrificed to the bloodthirsty Wild Hunt. But Neef is a native New Yorker, streetwise and sharp, and she’s determined to beat the rap.
YA SF SHI Shinn, Sharon The Safe-Keeper’s Secret (Safe Keepers v. 1)
A mysterious rider brings a newborn baby to the home of the Safe-Keeper of Tambleham village. (Safe-keepers keep the secrets of those who confide in them for a coin or some other small token). That same safe-keeper, Damiana, gives birth to a baby a short time later. Raising both children as her own, she keeps the secret of both of their birthrights; however, most of the residents of Tambleham assume that Reed is the illegitimate son of King Marcus and that Fiona—who wants to be a safe-keeper herself—is Damiana's true daughter. The two children, fiercely loyal to each other, grow into young adults who view the world in very different ways. Fiona simply wants to stay at home and learn the trades of herbalist and safe-keeper; Reed is anxious to explore the world and the choices it offers. But when they find that Damiana is dying, both young people find that life sometimes molds people to its will, forcing them to contemplate ideas or realities not previously considered. With the aid of their friend Isadora, the Dream-Maker, Fiona and Reed learn how to face their futures and in doing so, positively impact those they love and value.
YA SF SHI Shinn, Sharon Truth-teller’s Tale (Safe Keepers v. 2)
Innkeeper's daughters Adele and Eleda are “mirror twins”—identical twins whose looks are reflections of each other's—and their special talents are like mirrors, too. Adele is a Safe-Keeper, entrusted with hearing and never revealing others' secrets; Eleda is a Truth-Teller, who cannot tell a lie when asked a direct question. The town of Merendon relies on the twins, no one more than their best friend, Roelynn Karro, whose strict, wealthy father is determined to marry her off to the prince. When the girls are seventeen, a handsome dancing-master and his apprentice come to stay at the inn, and thus begins a chain of romance, mistaken identity, and some very surprising truths and falsehoods.
YA FIC SHI Shinn, Sharon Dream-Maker’s Magic (Safe Keepers v. 3)
Kellen’s mother has always insisted that her only child was born male, not female—so Kellen has been raised as a boy. Then she is forced to go to school, where she meets Gryffin, whose mind is as strong as his legs are damaged, and the two become friends and allies. A few years later, the two get jobs working at a nearby inn, the Parmer Arms. When it is discovered that Gryffin is the kingdom’s new Dream-Maker—someone whose mere presence can help dreams come true—he is whisked away to the castle, leaving Kellen behind. By now, their friendship is shading into something more.Will it endure?
YA FIC SHO Showalter, Gena Intertwined
Aden Stone is not your typical 16-year-old. Since birth he has had four souls trapped within him that possess special powers: the ability to time travel, raise the dead, possess a body, and predict the future. As a result, he has spent his whole life in and out of mental institutions diagnosed as a violent schizophrenic. Now able to control the voices in his head, Aden has moved to Crossroads, OK, to live in a halfway house for delinquent boys. His goal in life is to find a means to free these souls and at last be at peace. When he meets Mary Ann Gray, she miraculously acts as a neutralizer, and for the first time in his life, he truly feels normal. The two become fast friends, establishing a sibling-type bond. Little do they realize that when they first met, their connection sent a power surge throughout the world drawing every paranormal creature from fairies to vampires to Crossroads on a quest for power. To complicate matters, Aden becomes romantically involved with a vampire princess and Mary Ann with her werewolf bodyguard. Together the teens must figure out a way to protect themselves, and all of humanity.
Tween & YA SF SHU Shulman, Polly The Grimm Legacy
Elizabeth has a new job at an unusual library— a lending library of objects, not books. In a secret room in the basement lies the Grimm Collection. That's where the librarians lock away powerful items straight out of the Brothers Grimm fairy tales: seven-league boots, a table that produces a feast at the blink of an eye, Snow White's stepmother's sinister mirror that talks in riddles.
When the magical objects start to disappear, Elizabeth embarks on a dangerous quest to catch the thief before she can be accused of the crime—or captured by the thief.
YA SF SHU Shulman, Polly The Wells Bequest
Leo never imagined that time travel might really be possible, or that the objects in H. G. Wells’ science fiction novels might actually exist. And when a miniature time machine appears in Leo’s bedroom, he has no idea who the tiny, beautiful girl is riding it. But in the few moments before it vanishes, returning to wherever—and whenever—it came from, he recognizes the other tiny rider: himself! His search for the time machine, the girl, and his fate leads him to the New-York Circulating Material Repository, a magical library that lends out objects instead of books. Hidden away in the Repository basement is the Wells Bequest, a secret collection of powerful objects straight out of classic science fiction novels: robots, rockets, submarines, a shrink ray—and one very famous time machine. And when Leo’s adventure of a lifetime suddenly turns deadly, he must attempt a journey to 1895 to warn real-life scientist Nikola Tesla about a dangerous invention. A race for time is on!
YA FIC SHU Shusterman, Neal Everlost (Skinjacker Trilogy v. 1)
When Nick and Allie are killed in a car crash they find themselves in a kind of limbo called Everlost, superimposed on but invisible to the world of the living and populated by the spirits of children and teenagers. The two young people make their way to the ghostly Twin Towers in New York City, where a girl named Mary tenderly presides over a community of these "Afterlights." Nick falls in love with Mary and is ready to settle in, but Allie is determined to somehow claw her way back to the world of the living. She sets out to find the Haunter, who knows how to pull things out of the living world, and finds out how to "skinjack," entering the bodies of the living. She also encounters the McGill, a gruesome monster who captains a ghost pirate ship, and she and Nick discover there may be worse things than being dead.
YA FIC SHU Shusterman, Neal Everwild (Skinjacker Trilogy v. 2)
Going against Mary Hightower's wishes, Nick, "the chocolate ogre," is slowly trying to reach every kid in Everlost to hand each and every one a coin, which will release them from Everlost. Mikey McGill and Allie have joined a band of skinjackers who have more of an impact on the living world then any other inhabitant of Everlost. Except Mikey can't skinjack and Allie can - and there is a very good reason: Allie is not actually dead.
YA FIC SHU Shusterman, Neal Dark Side of Nowhere
Jason is having a bad day. The kind of day when you just don't feel like yourself. Only for Jason, it's not just a feeling. He really isn't himself. Not any more. Who is he? That's the problem. Jason isn't sure. And it's not just him. Everyone in town is acting weird. His friends. His parents. Everyone. Billington is usually such a normal town. As Jason is about to discover, nothing will ever be normal again.
YA SF SIM Simner, Janni Lee Thief Eyes
When 16-year-old Haley accompanies her geologist father to Iceland, she's determined to discover exactly what happened the previous year when her mother disappeared. She finds that out, as well as discovering that she, too, is in danger from a centuries-old magical spell.
YA SF SOM Somper, Justin Allies & Assassins
They killed his brother. Now they're coming for him. . .As the second prince of Archenfield, Jared never expected to rule. But behind the walls of the castle is a dark and dangerous court where murder and intrigue are never far below the surface. Now his older brother is dead. The kingdom is his. And the target is on his back. Can he find the assassin before the assassin finds him?
YA SF ST St.Crow, Lili Nameless: A Tale of Beauty & Madness
When Camille was six years old, she was discovered alone in the snow by Enrico Vultusino, godfather of the Seven—the powerful Families that rule magic-ridden New Haven. Papa Vultusino adopted the mute, scarred child, naming her after his dead wife and raising her in luxury on Haven Hill alongside his own son, Nico. Now Cami is turning sixteen. She’s no longer mute, though she keeps her faded scars hidden under her school uniform, and though she opens up only to her two best friends, Ruby and Ellie, and to Nico, who has become more than a brother to her. But even though Cami is a pampered Vultusino heiress, she knows that she is not really Family. Unlike them, she is a mortal with a past that lies buried in trauma. And it’s not until she meets the mysterious Tor, who reveals scars of his own, that Cami begins to uncover the secrets of her birth . . . to find out where she comes from and why her past is threatening her now.
Tween & YA SF STE Stewart, Trenton Lee The Mysterious Benedict Society
Dozens of children respond to this peculiar ad in the newspaper and are then put through a series of mind-bending tests, which readers take along with them. Only four children-two boys and two girls-succeed. Their challenge: to go on a secret mission that only the most intelligent and inventive children could complete. To accomplish it they will have to go undercover at the Learning Institute for the Very Enlightened, where the only rule is that there are no rules. But what they'll find in the hidden underground tunnels of the school is more than your average school supplies. So, if you're gifted, creative, or happen to know Morse Code, they could probably use your help.
Tween & YA SF STE Stewart, Trenton Lee Mysterious Benedict Society and the Perilous Journey (Mysterious Benedict Society v. 2)
The fabulous foursome readers embraced as The Mysterious Benedict Society is back with a new mission, significantly closer to home. After reuniting for a celebratory scavenger hunt, Reynie, Kate, Sticky, and Constance are forced to go on an unexpected search--a search to find Mr. Benedict. It seems that while he was preparing the kids' adventure, he stepped right into a trap orchestrated by his evil twin Mr. Curtain. With only one week to find a captured Mr. Benedict, the gifted foursome faces their greatest challenge of all--a challenge that will reinforce the reasons they were brought together in the first place and will require them to fight for the very namesake that united them.
Tween & YA SF STE Stewart, Trenton Lee The Mysterious Benedict Society and the Prisoner’s Dilemma (Mysterious Benedict Society v. 3)
Reynie, Kate, Constance, and Sticky return for a third adventure. This time, the megalomaniac Ledroptha Curtain schemes to regain his deadly Whisperer machine. As Constance develops her powers of mental telepathy, Reynie and the others use their gifted minds to puzzle through Curtain's master plan even as they fall prey to his kidnapping attempt. Imprisoned by well-meaning and sinister characters alike, the Society members face choices that test their loyalty as well as their intellect.
YA SF STI Stiefvater, Maggie Lament
Sixteen-year-old Deirdre Monaghan is a painfully shy but prodigiously gifted musician. She's about to find out she's also a cloverhand—one who can see faeries. Deirdre finds herself infatuated with a mysterious boy who enters her ordinary suburban life, seemingly out of thin air. Trouble is, the enigmatic and gorgeous Luke turns out to be a gallowglass—a soulless faerie assassin. An equally hunky—and equally dangerous—dark faerie soldier named Aodhan is also stalking Deirdre. Sworn enemies, Luke and Aodhan each have a deadly assignment from the Faerie Queen. Namely, kill Deirdre before her music captures the attention of the Fae and threatens the Queen's sovereignty. Caught in the crossfire with Deirdre is James, her wisecracking but loyal best friend. Deirdre had been wishing her life weren't so dull, but getting trapped in the middle of a centuries-old faerie war isn't exactly what she had in mind . . .
YA SF STI Stiefvater, Maggie Ballad
James Morgan has an almost unearthly gift for music. And it has attracted Nuala, a soul-snatching faerie muse who fosters and then feeds on the creative energies of exceptional humans until they die. James has plenty of reasons to fear the faeries, but as he and Nuala collaborate on an achingly beautiful musical composition, James finds his feelings towards Nuala deepening. But the rest of the fairies are not as harmless. As Halloween—the day of the dead—draws near, James will have to battle the Faerie Queen and the horned king of the dead to save Nuala's life and his soul.
YA FIC STI Stiefvater, Maggie Shiver
For years, Grace has watched the wolves in the woods behind her house. One yellow-eyed wolf--her wolf--is a chilling presence she can't seem to live without. Meanwhile, Sam has lived two lives: In winter, the frozen woods, the protection of the pack, and the silent company of a fearless girl. In summer, a few precious months of being human . . . until the cold makes him shift back again. Now, Grace meets a yellow-eyed boy whose familiarity takes her breath away. It's her wolf. It has to be. But as winter nears, Sam must fight to stay human--or risk losing himself, and Grace, forever.
YA FIC STI Stiefvater, Maggie Linger
In Maggie Stiefvater's Shiver, Grace and Sam found each other. Now, in Linger, they must fight to be together. For Grace, this means defying her parents and keeping a very dangerous secret about her own well-being. For Sam, this means grappling with his werewolf past . . . and figuring out a way to survive into the future. Add into the mix a new wolf named Cole, whose own past has the potential to destroy the whole pack. And Isabelle, who already lost her brother to the wolves . . . and is nonetheless drawn to Cole. At turns harrowing and euphoric, Linger is a spellbinding love story that explores both sides of love - the light and the dark, the warm and the cold - in a way you will never forget.
Tween & YA SF STO Stone, Jeff Tiger (Five Ancestors v 1)
Twelve-year-old Fu and his temple brothers Malao, Seh, Hok, and Long don’t know who their parents were. Raised from infancy by their grandmaster, they think of their temple as their home and their fellow warrior monks as their family. Then one terrible night, the temple is destroyed by an army led by a former monk named Ying, whose heart is bent on revenge. Fu and his brothers are the only survivors. Charged by their grandmaster to uncover the secrets of their past, the five flee into the countryside and go their separate ways. Somehow, Grandmaster has promised, their pasts are connected to Ying’s. Understanding that the past is the key to shaping the future, the first book in the series follows Fu as he struggles to find out more and prove himself in the process. Fu’s name literally means “tiger,” for he is the youngest-ever master of the fierce fighting style modeled after that animal.
Tween & YA SF STO Stone, Jeff Monkey (Five Ancestors v. 2)
At 11-years-old, Malao is the youngest of the Five Ancestors. Master of the monkey fighting style, he's curious and quick, fast and fun-loving. But now, with the destruction of the temple and the deaths of his older brothers and Grandmaster, Malao the fun-loving monkey is forced to face things he'd rather not. As he grapples with these new and unwelcome feelings, Malao has an encounter with a dangerous band of bandits, is adopted by a troop of monkeys commanded by a one-eyed albino, and hears tantalizing rumors of a mysterious recluse called the Monkey King, who is said to act, and look, a lot like him. . . .
Tween & YA SF STO Stone, Jeff Snake (Five Ancestors v. 3)
Twelve-year-old Seh is a snake-style master and a keeper of secrets. Close-lipped and ever-watchful, he has used his highly attuned senses to collect information about his brothers, his temple, and even Grandmaster. Now, with the temple and Grandmaster gone, Seh sheds his orange robe like an old skin, joins a bandit gang, and meets a mysterious woman whose name means Cobra--all the while trying to stay one step ahead of vengeful Ying!
Tween & YA SF STO Stone, Jeff Crane (Five Ancestors v. 4)
Hok, a crane-style Kung Fu master, is also a master at hiding. For the past 12 years, she has hidden the fact that she is a girl. Now her rogue brother, Ying, and his army have placed a huge price on her head. Fortunately, she manages to make it to Keifeng where she finds her mother and a "round-eye" with the very funny name of Charles. Together Hok and Charles start to make some sense of the magnitude of Ying's plans.
Tween & YA SF STO Stone, Jeff Eagle (Five Ancestors, v. 5)
For year, Ying hated his grandmaster for denying him the opportunity to train as a Dragon, and held a deep resentment for his five younger brothers–grandmaster’s favorites. He took his revenge and burnt the Cangzhen temple to the ground, but the five youngsters survived and continue to be a thorn in his side. Yet, when betrayed by the emperor and imprisoned, it was his younger sister, Hok, who rescued him. Now Ying begins to realize that Tonglong has been manipulating him for a long time. Ying needs to figure out who are his friends and who are his enemies . . .and he needs to figure it out fast!
Tween & YA SF STO Stone, Jeff Mouse (Five Ancestors, v. 6)
Little street urchin ShaoSu has always wanted to belong. His small size makes him an easy target for bullies and baddies and this little “mouse” always needs a place to hide. When he is befriended by Hok and Ying, he thinks he has found a new family, and eagerly tags along as they continue on their travels. What he doesn’t know is that his new friends are the most wanted criminals in China, and their adventures will land him in the middle of a battle not only for their lives, but for the future of China itself.
Tween & YA SF STO Stone, Jeff Dragon (Five Ancestors, v. 7)
Long, the dragon-style warrior, saw his temple burned, his brothers killed, and his novice siblings fleeing to the four winds. But that was many months ago. Now the five young warriors have reunited with Ying, the redeemed renegade who put all of these events in motion, and ShaoShu, the mousy street thief, to prevent the wily mantis Tonglong from taking over China. Time is short and distances are great, and the future of China lies in the hands of five young monks.
YA SF STR Stratton, Allan The Grave Robber’s Apprentice
Hans doesn't know who he is or where he came from. When he was a baby, he washed ashore in a wooden box and was adopted by the conniving grave robber, Knobbe the Bent. Now fate has thrown him together with Angela von Schwanenberg, a young countess fleeing for her life from the evil Archduke Arnulf and his dreaded Necromancer. Together, these friends are on a daring quest to discover Hans' true identity and to save Angela's parents from the archduke.
Tween & YA FIC STR Stringer, Helen Spellbinder Belladonna Johnson, 12, who has the family trait of seeing ghosts, appreciates the gift after her parents' car accident. They happily haunt the house, her mother still prepares meals, Belladonna still spends evenings watching Staunchly Springs with them, and her daily chore is to pick up a newspaper for her father. But suddenly ghosts start to disappear, including her parents. Elsie Blaine, the young Victorian ghost that haunts Belladonna's school, is the only one around, and even Steve, her mischievous chemistry lab partner, can see her. He becomes Belladonna's amusing sidekick on a quest to discover the truth. In the Land of the Dead, they meet strange Dr. Ashe and discover that he has something to do with the disappearances. Magical creatures, amulets, and verses are all a part of this delightful tale that leads Belladonna and Steve on a deadly adventure.
Tween & YA SF STR Stroud, Jonathan The Amulet of Samarkand
( Bartimaeus , v. 1)
Nathaniel has been apprenticed to Mr. Underwood for several years. At the age of 12, he has finally been Named and is on his way to becoming a real magician. Suddenly, London is in an uproar. The Amulet of Samarkand has been stolen from the powerful magician Simon Lovelace. Only Nathaniel knows what really happened because it was he who commanded the 5000-year-old djinni Bartimaeus to steal it for him. Now, with a rebellious demon under his control and all of London searching for the thief, he must figure out a way to keep the amulet hidden.
Tween & YA SF STR Stroud, Jonathan The Golem’s Eye
( Bartimaeus v. 2)
At only fourteen, Nathaniel is a rising star: a young magician who is quickly climbing the ranks of the government. There is seemingly nothing he cannot handle, until he is asked to deal with the growing Resistance movement, which is disrupting London life with its thefts and raids. It's no easy task: the ringleader Kitty and her friends remain elusive, and Nathaniel's job -- and perhaps his life -- are soon as risk. As the pressure mounts, he is distracted by a new series of terrifying attacks in the capital. But is it the Resistance again, or something more dangerous still? To uncover the perpetrators, Nathaniel must take desperate measures: a journey to the enemy city of Prague and -- worse -- summoning once again the troublesome, enigmatic, and quick-witted djinni Bartimaeus. Meanwhile, Kitty and her fellow rebels are planning their most daring exploit of all -- one that will make their fortune and change the history of London forever.
Tween & YA SF STR Stroud, Jonathan Ptolemy’s Gate
(Bartimaeus v. 3)
Three years have passed since the magician Nathaniel helped prevent a cataclysmic attack on London. Now an established member of the British Government, he faces unprecedented problems: foreign wars are going badly; Britain’s enemies are mounting attacks close to London; and rebellion is fomenting among the commoners. Increasingly imperious and distracted, Nathaniel is treating Bartimaeus worse than ever. The longsuffering djinni is growing weak and vulnerable from too much time in this world and is nearing the end of his patience. Meanwhile, Nathaniel’s longtime rival Kitty has been stealthily completing her research on magic, demons, and Bartimaeus’s past. She has a daring plan that she hopes will break the endless cycle of conflict between djinn and humans. But will anyone listen to what she has to say? In this glorious conclusion to the Bartimaeus trilogy, the destinies of Bartimaeus, Nathaniel, and Kitty converge once more. Together the threesome faces treacherous magicians, a complex conspiracy, and a rebellious faction of demons. To survive, they must test the limits of this world and question the deepest parts of themselves. And most difficult of all–they will have to learn to trust one another.
Tween & YA SF STR Stroud, Jonathan The Ring of Solomon (Bartimeus v. 4)
Bartimaeus, everyone’s favorite (wise-cracking) djinni, is back in book four of this best-selling series. As alluded to in the footnotes throughout the series, Bartimaeus has served hundreds of magicians during his 5,010 year career. Now, for the first time, fans will go back in time with the djinni, to Jerusalem and the court of King Solomon in 950s BC. Only in this adventure, it seems the great Bartimaeus has finally met his match. He’ll have to contend with an unpleasant master and his sinister servant, and runs into just a “spot” of trouble with King Solomon’s magic ring….
YA SF SUM Summers, Gillian The Tree Shephard’s Daughter (Faire Folk Trilogy v. 1)
When her mother dies, fifteen-year-old Keelie Heartwood is forced to leave her beloved California to live with her nomadic father at a renaissance festival in Colorado. After arriving, Keelie finds men in tights and women in trailer trash-tight bodices roaming half-drunk, calling each other lady and lord even after closing time! Playacting the Dark Ages is an L.A. girl’s worst nightmare. Keelie has a plan to ditch this medieval geekland ASAP, but while she plots, strange things start happening -- eerie, yet familiar. When Keelie starts seeing fairies and communicating with trees, she uncovers a secret that links her to a community of elves. As Keelie tries to come to grips with her elfin roots, disaster strikes, and Keelie’s identity isn’t the only thing that is threatened.
YA SF SUM Summers, Gillian Into the Wildewood (Faire Folk Trilogy v .2)
It's been three weeks since half-elf, half-human Keelie Heartwood finished her first Renaissance Faire tour with her full-elf father. After finding out the secret of her heritage, learning to communicate with tree spirits, and nearly being killed by a rogue fairy, she's ready to start over at a new Faire where she can relax. When her father demands she get a job to cover her shopping habit, though, Keelie's idyllic dream is shattered by a series of embarrassing Faire jobs in even more embarrassing costumes. Even worse, she's now being haunted by the guardian of the forest—a unicorn—who desperately needs her help to save the trees, but whose powerful spell may cost Keelie her life.
YA SF SUM Summers, Gillian The Secret of the Dread Forest (Faire Folk Trilogy v. 3)
Now that she has (sort of) defeated a diabolical elf, Keelie Heartwood reluctantly joins her father in the Dread Forest. Her "real" friends are gone, her dad is preoccupied with his new responsibilities as Lord of the Forest and now it seems that her budding romance with the hunky Sean is dashed. Except for her impossible guardian cat Knot, and Alora, a demanding and bratty little princess tree, Keelie has no one to hang with—unless you count that nasty elf-girl Elia, who suddenly wants to be Keelie's frenemy. Meanwhile, an age-old rift in Keelie's family and among the elves reaches a dangerous climax as humans and dark magical forces alike encroach on the elves' enchanted realm. The fate of the Dread Forest—and of all who dwell within it—lies in Keelie's hands.
YA SF SUT Sutherland, Tui So This is How it Ends (Avatars v. 1)
In New York, Kali wakes to an empty subway car, and an even emptier city. Venus and Gus survive an earthquake in Los Angeles and realize they have to deal with more than just the aftershocks. In Chile, Tigre finds himself in an unfamiliar jungle, and strangely not alone. And Amon, in Egypt, can see his path but is blind to the full picture. They are suddenly trapped in a deserted world, five teenagers with no hope of escape. Why have they survived? What force-or intelligence-connects them? Drawn inexorably toward one another, they only know their future involves an experience outside anything they could have imagined. Fantasy newcomer Tui T. Sutherland creates a future in which teens have the power to complete the destruction of Earth-or to save it.
YA SF SUT Sutherland Tui Shadow Falling: (Avatars v. 2)
Caught in an ancient rivalry not of their making, on an earth devoid of all other humans, a group of teens learns they are avatars of immortal gods, put on earth in a form that’s only too mortal. Now they are bound to fight one another—and only one of them can survive. Do they resist the forces controlling them and unite to save themselves and perhaps even return to their own time? Or can one of them win this battle and seize immortality and the life of a god?
YA SF SUT Sutherland, Tui Kingdom of Twilight (Avatars v. 3)
Ruthlessly stabbed by a fellow avatar, Diana suddenly finds herself hopelessly wandering through the underworlds, fighting her way past everything and anything vile, struggling to find a way back to life. Up above, her fellow avatars—Gus, Kali, and Tigre—have set sail to Africa, hoping to find refuge and a healer to bring Diana back from death. Time is racing against the avatars, because once Diana reaches the Greek underworld, Hades, she is gone. Forever.
But that problem pales in comparison to the larger issue at hand—only one avatar can take back the power of the gods and live forever. Beautifully weaving together myth and realism, Tui T. Sutherland delivers the breath¬taking conclusion to a trilogy that places the fate of the world in the outcome of a battle between power-hungry pantheons of gods and four teen avatars.
YA FIC SWA Swain, Heather Me, My Elf and I
It's not often you see an elf in the middle of Brooklyn, let alone a tall, blond, gorgeous elf in the middle of one of the most prestigious performing arts high schools in the country. And yet, that's just where Zephyr Addler finds herself: smack dab in the middle of a bustling New York City school, worlds away from the secluded woodland community she knows so well. But Zephyr knows that she has to figure out how to live in the world. And dress in the world. Thanks to a little friendly advice from her new friend Mercedes, Zephyr starts to get the hang of Brooklyn. That is, until Zephyr snags a role in a commercial, beating out the most popular girl in school, Bella Dartagnan. Now with Bella and her friends out to get her, can Zephyr out-maneuver the mean girls (and catch the eye of a certain cute boy) without losing herself?
Tween & YA SF TAY Taylor, Laini Blackbringer (Faeries of Dreamdark v. 1)
When the ancient evil of the Blackbringer rises to unmake the world, only one determined faerie stands in its way. However, Magpie Windwitch, granddaughter of the West Wind, is not like other faeries. While her kind live in seclusion deep in the forests of Dreamdark, she’s devoted her life to tracking down and recapturing devils escaped from their ancient bottles, just as her hero, the legendary Bellatrix, did 25,000 years ago. With her faithful gang of crows, she travels the world fighting where others would choose to flee. But when a devil escapes from a bottle sealed by the ancient Djinn King himself—the creator of the world—she may be in over her head. How can a single faerie, even with the help of her friends, hope to defeat the impenetrable darkness of the Blackbringer?
Tween & YA SF TAY Taylor, Laini Silksinger (Dreamdark v. 2)
One faerie, the last of her clan, must fight to complete her sacred duty
Whisper Silksinger is the last of the secret guardians of the Azazel, one of the powerful Djinn who dreamed the world into being. Relentlessly pursued by bloodthirsty devils, she flees to the city of Nazneen to restore the Azazel to his temple. At the same time, Hirik Mothmage is also on a secret quest, to find the Azazel and restore his disgraced clan's ancient honor.
And behind them all flies Magpie Windwitch, first champion of the new age of faeries, desperate to rescue Whisper and the Azazel alike before they fall in the clutches of a sinister hidden enemy.
YA SF TAY Taylor Laini Lips Touch Three Times
Three tales of supernatural love, each pivoting on a kiss that is no mere kiss, but an action with profound consequences for the kissers' souls.
YA SF TAY Taylor, Laini Daughter of Smoke and Bone
Around the world, black handprints are appearing on doorways, scorched there by winged strangers who have crept through a slit in the sky. In a dark and dusty shop, a devil's supply of human teeth grown dangerously low. And in the tangled lanes of Prague, a young art student is about to be caught up in a brutal otherwordly war. Meet Karou. She fills her sketchbooks with monsters that may or may not be real; she's prone to disappearing on mysterious "errands"; she speaks many languages--not all of them human; and her bright blue hair actually grows out of her head that color. Who is she? That is the question that haunts her, and she's about to find out. When one of the strangers--beautiful, haunted Akiva--fixes his fire-colored eyes on her in an alley in Marrakesh, the result is blood and starlight, secrets unveiled, and a star-crossed love whose roots drink deep of a violent past. But will Karou live to regret learning the truth about herself?
YA SF TAY Taylor, Laini Days of Blood and Starlight (Daughter of Smoke and Bone Trilogy v 2)
Once upon a time, an angel and a devil fell in love and dared to imagine a world free of bloodshed and war. This is not that world.
Ar student and monster's apprentice Karou finally has the answers she has always sought. She knows who she is--and what she is. But with this knowledge comes another truth she would give anything to undo: She loved the enemy and he betrayed her, and a world suffered for it.
In this stunning sequel to the highly acclaimed Daughter of Smoke & Bone, Karou must decide how far she'll go to avenge her people. Filled with heartbreak and beauty, secrets and impossible choices, Days of Blood & Starlight finds Karou and Akiva on opposing sides as an age-old war stirs back to life. While Karou and her allies build a monstrous army in a land of dust and starlight, Akiva wages a different sort of battle: a battle for redemption. For hope.
But can any hope be salvaged from the ashes of their broken dream?
YA SF TAY Taylor, Laini Dreams of Gods & Monsters (Daughter of Smoke & Bone Trilogy v. 3)
In this thrilling conclusion to the Daughter of Smoke & Bone trilogy, Karou is still not ready to forgive Akiva for killing the only family she's ever known. When a brutal angel army trespasses into the human world, Karou and Akiva must ally their enemy armies against the threat--and against larger dangers that loom on the horizon. They begin to hope that it might forge a way forward for their people. And, perhaps, for themselves--maybe even toward love. From the streets of Rome to the caves of the Kirin and beyond, humans, chimaera, and seraphim will fight, strive, love, and die in an epic theater that transcends good and evil, right and wrong, friend and enemy.
Tween & YA SF THO Thompson, Kate New Policeman
Who knows where the time goes?
There never seems to be enough time in Kinvara, or anywhere else in Ireland for that matter. When J.J.'s mother says that what she really wants for her birthday is more time in her day, J.J. decides to find her some. But how can he find time for her, when he barely has enough time to keep up with school and his music? And where will he get time to find out if the shocking rumor is true-that his great-grandfather was a murderer? It seems as though J.J.'s given himself an impossible task. But then a neighbor reveals a secret to him-there is a place where time stands still. J.J. realizes he's the only person who can make the journey, but to do so he'll have to vanish from his own life. And when J.J. disappears from the village, enter the new policeman. . . .
Tween & YA SF THO Thompson, Kate The Last of the High Kings
This sequel to Thompson's enchanting, award-winning fantasy, The New Policeman, is set a number of years later. Its hero, J.J., is now married and the father of four children. He's still living in rural Ireland and not in the kingdom of the fairy folk, despite his fairy blood. His 11-year-old daughter Jenny, however, is a fairy changeling, able to converse with a lonely ghost who has guarded a stone beacon for thousands of years in order to prevent the old nature gods from taking over the world. A shape-shifting goat wants Jenny to convince the ghost to leave his post, while an elderly neighbor has plans of his own. It seems almost everyone has a hidden agenda, and Jenny must figure out who to trust—and who to outwit.
Tween & YA SF THO Thompson, Kate The White Horse Trick
The world is drowning. Freak storms and devastating hurricanes sweep across the countryside. No one has enough food or firewood—electricity is an option only for the tyrannical Commander—and then the Commander begins stealing young children away. Pup's little brother is one of the missing. Determined to save his brother, Pup confronts the Commander and finds himself “volunteered” for a special force. One that will slip through the barriers of time into a land where the sun never sets . . . just as another boy from Kinvara did long ago. With the future of both realms at stake, the fairies and humans must take drastic measures to stop the destruction. But not everyone wants the human race to survive. . . .
Tween, SF & YA SF TOL Tolkien, J.R.R. The Hobbit: Or There and Back Again
Whisked away from his comfortable, unambitious life in his hobbit-hole by Gandalf the wizard and a company of dwarves, Bilbo Baggins finds himself caught up in a plot to raid the treasure hoard of Smaug the Magnificent, a large and very dangerous dragon.
SF & YA SF TOL Tolkien, J.R.R. The Lord of the Rings Trilogy (The Fellowship of the Ring, The Two Towers, The Return of the King)
Through the urgings of the enigmatic wizard Gandalf, young hobbit Frodo Baggins embarks on an urgent, incredibly treacherous journey to destroy the One Ring. This ring - created and then lost by the Dark Lord, Sauron, centuries earlier - is a weapon of evil, one that Sauron desperately wants returned to him. With the power of the ring once again his own, the Dark Lord will unleash his wrath upon all of Middle-earth. The only way to prevent this horrible fate from becoming reality is to return the Ring to Mordor, the only place it can be destroyed. Unfortunately for our heroes, Mordor is also Sauron's lair.
YA FIC TOM Tomlinson, Heather Toads & Diamonds
Diribani has come to the village well to get water for her family's scant meal of curry and rice. She never expected to meet a goddess there. Yet she is granted a remarkable gift: Flowers and precious jewels drop from her lips whenever she speaks. It seems only right to Tana that the goddess judged her kind, lovely stepsister worthy of such riches. And when she encounters the goddess, she is not surprised to find herself speaking snakes and toads as a reward. Blessings and curses are never so clear as they might seem, however. Diribani’s newfound wealth brings her a prince—and an attempt on her life. Tana is chased out of the village because the province's governor fears snakes, yet thousands are dying of a plague spread by rats. As the sisters' fates hang in the balance, each struggles to understand her gift. Will it bring her wisdom, good fortune, love . . . or death?
YA SF TRI Tripp, Ben The Accidental Highwayman
In eighteenth-century England, young Christopher “Kit” Bristol is the unwitting servant of notorious highwayman Whistling Jack. One dark night, Kit finds his master bleeding from a mortal wound, dons the man’s riding cloak to seek help, and changes the course of his life forever. Mistaken for Whistling Jack and on the run from redcoats, Kit is catapulted into a world of magic and wonders he thought the stuff of fairy tales. Bound by magical law, Kit takes up his master’s quest to rescue a rebellious fairy princess from an arranged marriage to King George III of England. But his task is not an easy one, for Kit must contend with the feisty Princess Morgana, goblin attacks, and a magical map that portends his destiny: as a hanged man upon the gallows….
YA FIC TUN Tunnell, Michael Wishing Moon
Aminah is literally knocked over by Aladdin's lamp, and she has the moon-shaped scar on her forehead to prove it. Once she discovers the power that she now possesses, she bickers with her jinni (who is no Barbara Eden) and comes to the conclusion that she wants to use the three wishes given to her per moon cycle to help people. First she takes care of her monetary needs, and then she enlists the jinni's help in finding people who need her help. After assisting a tailor with his business, she sets her wishing abilities on a baker who feeds the poor with his bread, leaving virtually nothing to sell to make money. Soon Aminah has fallen in love with the baker, which causes her trouble with the people with whom she shares a house—people she has come to know as her family—and with her rather obstinate jinni. What will happen when the spoiled princess who threw the old lamp at Aminah finds her and takes the lamp back? Will all of Aminah's good deeds evaporate?
YA SF TUR Turner, Megan Whalen The King of Attolia (Queen's Thief v. 1)
By scheming and theft, the Thief of Eddis has become King of Attolia. Eugenides wanted the queen, not the crown, but he finds himself trapped in a web of his own making. Attolia's barons seethe with resentment, the Mede emperor is returning to the attack, and the king is surrounded by the subtle and dangerous intrigue of the Attolian court. When a naive young guard expresses his contempt for the king in no uncertain terms, he is dragged by Eugenides into the center of the political maelstrom. Like the king, he cannot escape the difficulties he makes for himself. Poor Costis knows he is the victim of the king's caprice, but he discovers a reluctant sympathy for Eugenides as he watches the newly crowned king struggle against his fate.
Tween & YA SF TUR Turner, Megan Whalen Queen of Attolia (Queen’s Thief v. 2)
When Eugenides, the Thief of Eddis, stole Hamiathes's Gift, the Queen of Attolia lost more than a mythical relic. She lost face. Everyone knew that Eudenides had outwitted and escaped her. To restore her reputation and reassert her power, the Queen of Attolia will go to any length and accept any help that is offered...she will risk her country to execute the perfect revenge. Eugenides can steal anything. And he taunts the Queen of Attolia, moving through her strongholds seemingly at will. So Attolia waits, secure in the knowledge that the Thief will slip, that he will haunt her palace one too many times. When Eugenides finds his small mountain country at war with Attolia, he must steal a man, he must steal a queen, he must steal peace. But his greatest triumph--and his greatest loss--comes in capturing something that the Queen of Attolia thought she had sacrificed long ago...
Tween & YA SF TUR Turner, Megan Whalen The Thief (Queen's Thief v. 3)
Gen flaunts his ingenuity as a thief and relishes the adventure which takes him to a remote temple of the gods where he will attempt to steal a precious stone.
YA SF TUR Turner, Megan Whalen A Conspiracy of Kings (Queen’s Thief, v. 4)
Sophos, under the guidance of yet another tutor, practices his swordplay and strategizes escape scenarios should his father's villa come under attack. How would he save his mother? His sisters? Himself? Could he reach the horses in time? Where would he go? But nothing prepares him for the day armed men, silent as thieves, swarm the villa courtyard ready to kill, to capture, to kidnap. Sophos, the heir to the throne of Sounis, disappears without a trace. In Attolia, Eugenides, the new and unlikely king, has never stopped wondering what happened to Sophos. Nor has the Queen of Eddis. They send spies. They pay informants. They appeal to the gods. But as time goes by, it becomes less and less certain that they will ever see their friend alive again. Across the small peninsula battles are fought, bribes are offered, and conspiracies are set in motion. Darkening the horizon, the Mede Empire threatens, always, from across the sea. And Sophos, anonymous and alone, bides his time. Sophos, drawing on his memories of Gen, Pol, the magus—and Eddis—sets out on an Badventure that will change all of their lives forever.
Tween & YA SF UEH Uehashi, Nahoko Moribito: Guardian of the Spirit Balsa was a wanderer and warrior for hire. Then she rescued a boy flung into a raging river -- and at that moment, her destiny changed. Now Balsa must protect the boy -- the Prince Chagum -- on his quest to deliver the great egg of the water spirit to its source in the sea. As they travel across the land of Yogo and discover the truth about the spirit, they find themselves hunted by two deadly enemies: the egg-eating monster Rarunga . . . and the prince's own father.
YA SF UEH Uehashi, Nahoko Guardian of the Darkness
(Moribito series v. 2)
Balsa returns to her native Kanbal to clear the name of Jiguro, her dear mentor, who saved her life when she was six years old. But what should be a visit of truth and reconciliation becomes a fight for her life when she learns that Jiguro had been a member of King Rogsam's personal bodyguard. After Jiguro fled Kanbal with her, Rogsam sent the other bodyguards after them one by one--Jiguro's best friends, whom he had to kill to protect Balsa. Now, with the help of two Kanbalese children, Balsa must unwind the conspiracy surrounding Jiguro and the mystery of the Guardians of the Dark.
Tween & YA SF URS Ursu, Anne Shadow thieves (Cronus Chronicles v. 1)
See that girl, the one with the bright red hair, overstuffed backpack, and aura of grumpiness? That's Charlotte Mielswetzski. And something extra-ordinary is about to happen to her. Oh, it's not the very cute kitten that appears out of nowhere and demands to go home with her. It's not the sudden arrival of her cousin Zee, who believes he's the cause of a mysterious sickness that has struck his friends back in England. It's not her creepy English teacher Mr. Metos, who takes his mythology lessons just a little too seriously. And it's not the white-faced, yellow-eyed men in tuxedoes, who follow Charlotte everywhere. What's so extraordinary is not any one of these things....It's all of them. And when Charlotte's friends start to get sick one by one, Charlotte and Zee set out to find a cure. Their quest leads them to a not-so-mythical Underworld, where they face rhyme-loving Harpies, gods with personnel problems, and ghosts with a thirst for blood. Charlotte and Zee learn that in a world overrun by Nightmares, Pain, and Death, the really dangerous character is a guy named Phil. And then they discover that the fate of every person -- living and dead -- is in their young hands.
Tween & YA SF URS Ursu, Anne The Siren Song (Cronus Chronicles v. 2)
Inside an ordinary middle school in an ordinary city, a small redheaded eighth grader is doing something very ordinary, indeed. Ever since Charlotte Mielswetzski and her cousin, Zee, saved the world, life has been rather ordinary. Ordinary, that is, if you call being ultramegagrounded (in Charlotte's case) or treated as if you might fall to pieces (in Zee's case) ordinary. Either way, heroes deserve better. Of course, no one knows Charlotte and Zee are heroes. It's not like they can simply announce that Greek myths are real or proclaim they have returned from the Underworld, where they rescued all of mankind from Philonecron, a deranged demigod with delusions of grandeur. Instead, they are forced to keep this terrible knowledge to themselves, and are stuck in a state of extraordinary ordinariness. But things aren't quite as ordinary as they seem. For Philonecron is the grandson of Poseidon, and you don't mess with the progeny of the second most powerful god in the universe. And Philonecron himself isn't so happy about having all of his delicious plans thwarted by mortal children. He wants revenge, and with his grandfather to help him, he is going to get what he wants. For Charlotte and Zee, their not-so-ordinary lives are about to be disrupted once again. This time it's not the world they must save -- it's themselves.
Tween & YA SF URS Ursu, Anne The Immortal Fire (Cronus Chronicles v. 3)
After their near-fatal battle with Poseidon, Charlotte and Zee would love to relax and forget all over again that the Greek gods are real. But with the world in peril and no one else to save it, that just isn’t an option. Charlotte and Zee meet the Prometheans, an ancient brotherhood who have found a weapon capable of bringing Zeus to his knees. But using this weapon will come at a great cost—one Charlotte and Zee are not willing to pay. They strike out on their own for Mount Olympus, with the Prometheans, an angry Chimera, and all sorts of mythological beings on their tail….
YA SF VAN Vande Velde, Vivian Dragon’s Bait
Fifteen-year-old Alys is not a witch. But that doesn't matter—the villagers think she is and have staked her out on a hillside as a sacrifice to the local dragon. It's late, it's cold, and it's raining, and Alys can think of only one thing—revenge. But first she's got to escape, and even if she does, how can one girl possibly take on an entire town alone? Then the dragon arrives—a dragon that could quite possibly be the perfect ally. . . . Wrongly condemned of witchcraft, fifteen-year-old Alys is tempted to take revenge on her accusers when the dragon to which she has been sacrificed turns out to be an ally.
YA SF VAN Vande Velde, Vivian Now You See It….
Wendy isn't as blind as a bat--there are bats that can see better than she can. Which is why, when her new glasses break, she's all too happy to wear the dorky pair of sunglasses she finds on her lawn. They seem to match her prescription, and that's all that matters if she's going to be able to make it through her school day. But the glasses correct her vision too much--she begins to see things that no one else can see: cheerful corpses, frightening crones disguised as teenyboppers, and portals to other worlds--places where people are all too aware of the magical properties of her new shades . . . and will do anything to get them.
YA SF VAU Vaughn, Carrie Steel
It was a slender length of rusted steel, tapered to a point at one end and jagged at the other, as if it had broken. A thousand people would step over it and think it trash, but not her. This was the tip of a rapier. Sixteen-year-old Jill has fought in dozens of fencing tournaments, but she has never held a sharpened blade. When she finds a corroded sword piece on a Caribbean beach, she is instantly intrigued and pockets it as her own personal treasure. The broken tip holds secrets, though, and it transports Jill through time to the deck of a pirate ship. Stranded in the past and surrounded by strangers, she is forced to sign on as crew. But a pirate's life is bloody and brief, and as Jill learns about the dark magic that brought her there, she forms a desperate scheme to get home—one that risks everything in a duel to the death with a villainous pirate captain.
YA SF VAU Vaughn, J.D. The Second Guard
In the peaceful realm of Tequende, all second-born children at the age of fifteen must journey to the Alcazar to fulfill the mandate of the Oath of Guilds. There they train to earn a place among the Queen’s guard, or work as indentured servants. For Sun Guilder Talimendra of the Magda River Traders, joining the Second Guard will not only bring honor to her family, it will be a chance to uphold her mother’s legacy. A lot of blood, sweat, and tears will be spent to bear the weight of this prestigious title, and Tali is prepared to make that sacrifice even as she competes against hundreds of other pledges. But her loyalty will be tested when she uncovers a secret that could drag Tequende into all-out war. The enemy is close. With very little time and too many unanswered questions, Tali must trust her instincts—even if it means betraying the very guard she’s fighting to join.
YA SF VAU Vaught, SR & JB Redmond Assassin’s Apprentice (Oathbreaker v. 1)
During Harvest in the of world Eyrie, the Stone Guild seeks children with Fae blood. A child with blood that "speaks" is taken and trained to be an assassin. Fifteen-year-old Aron is terrified as Harvest approaches. He does not want to leave his family and become a murderer, but if the Guild comes for him he has to join them. If he refuses or runs away, he will be a target of the assassins, rather than one of them. The worst happens, and Aron is forcibly taken to the stronghold of the Stone Guild. On the way, Aron faces intense battle, extreme tragedy, and the discovery of his own magical gifts. Aron must reevaluate himself, his companions, his often bad choices, and what being a member of the Stone Guild really means. Once at Triune, Aron must satisfy his destiny without becoming an Oathbreaker.
YA SF VIZ Vizzini, Ned The Other Normals
Given the chance, fifteen-year-old Peregrine "Perry" Eckert would dedicate every waking moment to Creatures & Caverns, an epic role-playing game rich with magical creatures, spell casting, and deadly weapons. The world of C&C is where he feels most comfortable in his own skin. But that isn't happening—not if his parents have anything to do with it. Concerned their son lacks social skills, they ship him off to summer camp to become a man. They want him to be outdoors playing with kids his own age and meeting girls—rather than indoors alone, with only his gaming alter ego for company. Perry knows he's in for the worst summer of his life. Everything changes, however, when Perry gets to camp and stumbles into the World of the Other Normals. There he meets Mortin Enaw, one of the creators of C&C, and other mythical creatures from the game, including the alluring Ada Ember, whom Perry finds more beautiful than any human girl he's ever met. Perry's new otherworldly friends need his help to save their princess and prevent mass violence. As they embark on their quest, Perry realizes that his nerdy childhood has uniquely prepared him to be a great warrior in this world, and maybe even a hero. But to save the princess, Perry will have to learn how to make real connections in the human world as well.
YA SF WAU Waugh, Sandra Lark Rising (Guardians of Tarnec)
Lark has foreseen two things—she will fall for a young man with sage green eyes,and he will kill her.Sixteen-year-old Lark Carew is happiest close to home, tending her garden and gathering herbs for medicines. But when her Sight warns her that monsters called Troths will soon invade her village, Lark is summoned on a journey to seek help from the legendary Riders of Tarnec. Little does she suspect that one of the Riders, Gharain, is the very man who has haunted her visions. Or that the people of Tarnec have called her there for another reason: Lark is the Guardian of Life, the first of four Guardians who must awaken their powers to recover four stolen amulets. Together, the amulets—Life, Death, Dark, and Light—keep the world in Balance. To take back the Life amulet, Lark will have to discover her true inner strength and give in to a love that she swears will be her downfall.
YA SF WEB Weber, Mary Storm Siren (Storm Siren v.1)
In a world at war, a slave girl’s lethal curse could become one kingdom’s weapon of salvation. If the curse—and the girl—can be controlled. As a slave in the war-weary kingdom of Faelen, seventeen-year-old Nym isn’t merely devoid of rights, her Elemental kind are only born male and always killed at birth — meaning, she shouldn’t even exist. Standing on the auction block beneath smoke-drenched mountains, Nym faces her fifteenth sell. But when her hood is removed and her storm-summoning killing curse revealed, Nym is snatched up by a court advisor and given a choice: be trained as the weapon Faelen needs to win the war, or be killed. Choosing the former, Nym is unleashed into a world of politics, bizarre parties, and rumors of an evil more sinister than she’s being prepared to fight . . . not to mention the handsome trainer whose dark secrets lie behind a mysterious ability to calm every lightning strike she summons. But what if she doesn’t want to be the weapon they’ve all been waiting for?
YA FIC WER Werlin, Nancy Impossible
Lucy Scarborough is seventeen when she discovers that the women of her family have been cursed through the generations, forced to attempt three seemingly impossible tasks or to fall into madness upon their child's birth. How can Lucy succeed when all of her ancestors have tried and failed? But Lucy is the first girl who won't be alone as she tackles the list. She has her fiercely protective foster parents beside her. And she has Zach, whose strength amazes her more each day. Do they have enough love and resolve to overcome an age-old evil?
YA SF WER Werlin, Nancy Extraordinary
Phoebe finds herself drawn to Mallory, the strange and secretive new kid in school, and the two girls become as close as sisters . . . until Mallory's magnetic older brother, Ryland, shows up during their junior year. Ryland has an immediate, exciting hold on Phoebe—but a dangerous hold, for she begins to question her feelings about her best friend and, worse, about herself. Soon she'll discover the shocking truth about Ryland and Mallory: that these two are visitors from the faerie realm who have come to collect on an age-old debt. Generations ago, the faerie queen promised Pheobe's ancestor five extraordinary sons in exchange for the sacrifice of one ordinary female heir. But in hundreds of years there hasn't been a single ordinary girl in the family, and now the faeries are dying. Could Phoebe be the first ordinary one? Could she save the faeries, or is she special enough to save herself?
YA SF WHI White, J.A. Thickety
Hand in hand, the witch's children walked down the empty road. When Kara Westfall was six years old, her mother was convicted of the worst of all crimes: witchcraft. Years later, Kara and her little brother, Taff, are still shunned by the people of their village, who believe that nothing is more evil than magic . . . except, perhaps, the mysterious forest that covers nearly the entire island. It has many names, this place. Sometimes it is called the Dark Wood, or Sordyr's Realm. But mostly it's called the Thickety. The black-leaved trees swayed toward Kara and then away, as though beckoning her. The villagers live in fear of the Thickety and the terrible creatures that live there. But when an unusual bird lures Kara into the forbidden forest, she discovers a strange book with unspeakable powers. A book that might have belonged to her mother. And that is just the beginning of the story.
YA FIC WHI White, Kiersten Paranormalcy
Evie’s always thought of herself as a normal teenager, even though she works for the International Paranormal Containment Agency, her ex-boyfriend is a faerie, she’s falling for a shape-shifter, and she’s the only person who can see through paranormals’ glamours.
But Evie’s about to realize that she may very well be at the center of a dark faerie prophecy promising destruction to all paranormal creatures.
So much for normal.
YA FIC WHI White, Kiersten Supernaturally (Paranormalcy v.2)
Evie finally has the normal life she's always longed for, but she's shocked to discover that being ordinary can be . . . kind of boring. So when she's given the opportunity to work for the International Paranormal Containment Agency again, she leaps at the chance. But then Evie's faerie ex-boyfriend Reth appears, and tells her that a battle is brewing between the faerie courts that could throw the whole paranormal world into chaos. The prize in question? Evie herself.
YA FIC WHI White, Kiersten Endlessly (Paranormalcy series v. 3)
Evie's paranormal past keeps coming back to haunt her. A new director at the International Paranormal Containment Agency wants to drag her back to headquarters. The Dark Faerie Queen is torturing humans in her poisonous realm. And supernatural creatures keep insisting that Evie is the only one who can save them from a mysterious, perilous fate. The clock is ticking on the entire paranormal world. And its fate rests solely in Evie's hands. So much for normal.
YA FIC WHI White, T.H. Sword in the Stone
The Sword in the Stone is the first novel in The Once and Future King, T. H. White's epic fantasy re-telling of the Arthurian legend. A cartoon adaptation by Walt Disney made it into an enduring favourite for the young. But like Tolkien'sThe Lord of the Rings, it appeals to adults and children alike.
Tween & YA SF WHI Whitley, David The Midnight Charter (Agora Trilogy v 1)
In the walled city of Agora, residents literally live or die based on their worth. Everything is traded, from goods and services to lives—even emotions can be bottled and sold—all bound in contracts (“Everyone makes their way by bartering something, for there is always someone who will trade”). Just shy of his 12th birthday, Mark is sold by his father to Dr. Theophilus, who is researching a widespread plague. After recovering from the shock of being sold (and from the plague), Mark becomes fast friends with Lily, servant to the powerful astrologer Count Stelli. But the children's lives diverge quickly: when the doctor is cast out of Count Stelli's tower, Mark and Lily contract with each other to switch masters. Meanwhile, the city's most powerful citizens have plans for them, and both find their beliefs and lives pitted against forces they barely understand—and against each other.
YA SF WHI Whitley, David The Children of the Lost (Agora Trilogy v. 2)
At the end of The Midnight Charter, Mark and Lily had been cast out of the city of Agora. Now, they must survive in a dense forest filled with strange villages, terrifying nightmares, and powerful witches. It’s even more frightening than the slums and secrets of Agora. In an adventure that expands with every turn of the page, David Whitley delivers a novel as thrilling and horrifying as his characters’ darkest dreams.
YA SF WIE Wiebe, Joanna The Unseemly Education of Anne Merchant
So many secrets for such a small island. From the moment Anne Merchant arrives at Cania Christy, a boarding school for the world’s wealthiest teens, the hushed truths of this strange, unfamiliar land begin calling to her—sometimes as lulling drumbeats in the night, sometimes as piercing shrieks. One by one, unanswered questions rise. No one will tell her why a line is painted across the island or why she is forbidden to cross it. Her every move—even her performance at the school dance—is graded as part of a competition to become valedictorian, a title that brings rewards no one will talk about. And Anne discovers that the parents of her peers surrender million-dollar possessions to enroll their kids in Cania Christy, leaving her to wonder what her lowly funeral director father could have paid to get her in and why. As a beautiful senior struggles to help Anne make sense of this cloak-and-dagger world without breaking the rules that bind him, she must summon the courage to face the impossible truth—and change it—before she and everyone she loves is destroyed by it.
YA SF WIL Williams, Allen The Witches' Kitchen
Deep in the walls of a witches' cottage lays an ancient magical kitchen. Dangling over that kitchen's cauldron, pinched between the fingers of two witches, is a toad. And the Toad has no idea how she got there, and no memory of even her name. All she knows is she doesn't think she was always a Toad, or that she's ever been here before. Determined to recover her memories she sets out on a journey to the oracle, and along the way picks up a rag-tag team of friends: an iron-handed imp, a carnivorous fairy, and a few friendly locals. But the Kitchen won't make it easy. It is pitch black, infinite, and impossible to navigate, a living maze. Hiding in dark corners are beastly, starving things. Worse yet are the Witches themselves, who have sent a procession of horrific, deadly monsters on her trail. With some courage and wisdom, the Toad just might find herself yet-and with that knowledge, the power to defeat the mighty Witches.
YA SF WIL Williams, Maiya The Golden Hour
Thirteen-year-old Rowan and his eleven-year-old sister Nina, still bereft by the death of their mother the year before, experience an unusual adventure through time when they come to stay with their two eccentric great-aunts in a small town on the Maine coast.
YA SF WIL Williams, Maiya The Hour of the Cobra
This time fourteen-year-old Xanthe leads the adventure as the four time-traveling kids from The Golden Hour make a trip back to ancient Egypt to rescue the library at Alexandria from destruction by Caesar's troops. Xanthe is particularly excited to visit Egypt, where she hopes to get a glimpse of Cleopatra. But she gets more than the quick peek she bargained for when young Cleopatra mistakes her for the goddess Isis. The princess begs Xanthe to intervene in a royal feud between Cleopatra and her brother Ptolemy. Xanthe, who's feeling overshadowed by her own brother, Xavier, is tempted to help the princess, thus changing history and setting off a chain of events that traps Rowan and Nina in time limbo.
YA FIC WOO Wooding, Chris Malice
—"Tall Jake, take me away." Say the words six times, burn the secret ingredients, and you will be whisked into the comic-book world of Malice—or so the rumor goes. Seth and Kady don't believe the stories for one second. The teens who have disappeared must be runaways, and the artist who draws the comic must use the missing persons' photos, right? Then their friend Luke disappears, and only a few days later a character who looks remarkably like him appears in an episode of Malice. Seth decides to go into the comic to stop Tall Jake from taking any more kids. When he arrives, he discovers a world with violent clockwork creatures, monsters that drink time, and other trapped teens. Meanwhile, in the real world, Kady begins searching London for the source of the comic, and in doing so finds herself in more danger than she ever imagined. Complete with erratic comic-book panels in which heavily slashed lines enhance the chaotic violence of the novel, this nail-biter will keep readers glued to the story until the very last page is turned.
YA FIC WOO Wooding, Chris Havoc
This much-anticipated sequel to the hybrid novel/comic Malice (Scholastic, 2009) jumps immediately into fast-paced action. Best friends Seth and Kady hadn't put much stock in the urban legend claiming kids who perform a certain ritual will be spirited away into the comic-book world of Malice, a dangerous place controlled by the villainous Tall Jake. But now Kady is trapped there, and Seth is the only one who can come to her aid—if he can find a way to get there. Through multiple points of view, Seth and his friends take readers through heart-pounding twists and turns as the adventures alternate between the steampunk setting of Malice and our world, where Tall Jake seeks to extend his reign.
YA SF WOO Wooding, Chris Poison
Poison has always been a willful, contrary girl, prone to being argumentative and stubborn. So when her sister is snatched by the mean-spirited faeries, she seeks out the Faerie Lord to get her back. But finding him isn't easy, and the quest leads Poison into a murderous world of intrigue, danger, and deadly storytelling. With only her wits and her friends to aid her, Poison must survive the attentions of the Faerie Lord, rescue her sister, and thwart a plot that's beyond anything she (or the reader) can imagine. . . .
YA FIC WOO Wooding, Chris Storm Thief
Young thieves Rail and Moa are in serious trouble when they steal a mysterious artifact created by a more advanced past civilization, a device that has the ability to open any door. They go on the run, accompanied by a strange golem, a hybrid of flesh and metal. The three are pursued by a minion of Rail and Moa's thief-mistress, who wants the artifact, and also by the secret police, who are trying to recover both the golem and the artifact for their own nefarious purposes. The setting is the isolated island city of Orokos, which is subject to probability storms in which anything can happen--entire districts can suddenly vanish, or just the color of Moa's eye shadow can change--and energy ghosts that kill on contact roam the streets. Can the three make it across the dangerous city to a hidden community that has been secretly building boats to escape the island, or is a dramatic fate in store for all the residents of Orokos, provoked by the potentially destructive power of the door-opening artifact?
YA SF WOO Woon, Yvonne Dead Beautiful
On the morning of her sixteenth birthday, Renée Winters was still an ordinary girl. She spent her summers at the beach, had the perfect best friend, and had just started dating the cutest guy at school. No one she'd ever known had died. But all that changes when she finds her parents dead in the Redwood Forest, in what appears to be a strange double murder. After the funeral Renée’s wealthy grandfather sends her to Gottfried Academy, a remote and mysterious boarding school in Maine, where she finds herself studying subjects like Philosophy, Latin, and the “Crude Sciences.” It’s there that she meets Dante Berlin, a handsome and elusive boy to whom she feels inexplicably drawn. As they grow closer, unexplainable things begin to happen, but Renée can’t stop herself from falling in love. It’s only when she discovers a dark tragedy in Gottfried’s past that she begins to wonder if the Academy is everything it seems. Little does she know, Dante is the one hiding a dangerous secret, one that has him fearing for her life.
YA SF WRE Wrede, Patricia & Caroline Stevermer Sorcery and Cecelia, or the Enchanted Chocolate Pot
In 1817 in England, two young cousins, Cecilia living in the country and Kate in London, write letters to keep each other informed of their exploits, which take a sinister turn when they find themselves confronted by evil wizards.
YA SF WRE Wrede, Patricia C. & Caroline Stevermer The Grand Tour
Kate and Cecilia are still writing in this sequel to Sorcery and Cecilia (an ALA Best Book for YAs), but now the cousins are together, and they write as "From the depositon of Mrs. James Tarleton," and "From the commonplace book of Lady Schofield," because now they are married to the men they met in the first book. As a foursome, they embark upon the grand tour of Europe for their extended honeymoon journey, first crossing the Channel to get to Calais (where they meet Beau Brummell) and on to Paris, then the Alps, Milan, Venice, Florence, and Rome. The year is 1817, just after the defeat of Napoleon and the end of the Napoleonic Wars. As Michelle Winship wrote in her review of the first book in KLIATT, "Jane Austen meets Harry Potter" in this story, combining the formality of the comedy of manners of Austen with magic spells and sorcery. An odd combination, but charming.
YA SF WRE Wrede, Patricia and Caroline Stevermer Mislaid Magician or Ten Years After
Ten years have passed since Kate and Cecy married Thomas and James, and England is now being transformed by the first railways. When the Duke of Wellington asks James to look into the sudden disappearance of a German railway engineer, James and Cecy's search reveals a shocking truth: The railway lines are wreaking havoc with ancient underground magic, which could endanger the very unity of England. Meanwhile, Kate has her hands full taking care of all their children, not to mention the mysterious mute girl they rescued from a kidnapper!
YA SF WRE Wrede, Patrica Mairelon the Magician
Kim, a young street waif disguised as a boy, takes up with traveling magician Mairelon and his coachman Hunch after she is paid to search Mairelon's wagon and is caught in the act. She agrees to travel with Mairelon, help with his staging, learn some real magic, and eventually assist in unravelling the story of the Saltesh Set, a magical array of silverware that Mairelon has been falsely accused of stealing.
Tween & YA SF WRE Wrede, Patricia Dealing With Dragons
Cimorene is everything a princess is not supposed to be: headstrong, tomboyish, smart. . . .
and bored. So bored that she runs away to live with a dragon . . . and finds the family and excitement she's been looking for.
Tween & YA SF WRE Wrede, Patricia Searching for Dragons
Cimorene, the princess who refuses to be proper, meets her match in the not-quite-kingly Mendanbar. With the aid of a broken-down magic carpet and a leaky magical sword, the two tackle a series of dragon-nappings.
Tween & YA SF WRE Wrede, Patricia Calling on Dragons
Queen Cimorene turns to her friends Morwen, Telemain, and Kazul for help when troublesome wizards make their way back into the Enchanted Forest and begin to soak up its magic.
Tween & YA SF WRE Wrede, Patricia Talking to Dragons
Queen Cimorene sends her sixteen-year-old son Daystar into the Enchanted Forest with the only weapon that can combat an evil wizard's magic in an effort to restore the balance of power in the kingdom.
YA SF WRE Wrede, Patricia Far West
Eff is an unlucky thirteenth child...but also the seventh daughter in her family. Her twin brother, Lan, is a powerful double seventh son. Her life at the edge of the Great Barrier Spell is different from anyone else's that she knows. When the government forms an expedition to map the Far West, Eff has the opportunity to travel farther than anyone in the world. With Lan, William, Professor Torgeson, Wash, and Professor Ochiba, Eff finds that nothing on the wild frontier is as they expected. There are strange findings in their research, a long prarie winter spent in too-close quarters, and more new species, magical and otherwise, dangerous and benign, than they ever expected to find. And then spring comes, and the explorers realize how tenuous life near the Great Barrier Spell may be if they don't find a way to stop a magical flood in a hurry. Eff's unique way of viewing magic has saved the settlers time and again, but this time all of Columbia is at stake if she should fail.
Tween & YA SF YEP Yep, Laurence City of Fire
When her older sister dies trying to prevent the theft of one of her people’s great treasures, twelve-year-old Scirye sets out to avenge her and recover the precious item. Helping her are Bayang, a dragon disguised as a Pinkerton agent; Leech, a boy with powers he has not yet discovered; and Leech’s loyal companion Koko, who has a secret of his own. All have a grudge against the thieves who stole the treasure: the evil dragon Badik and the mysterious Mr. Roland. Scirye and her companions pursue the thieves to Houlani, a new Hawaiian island being created by magic. There, they befriend Pele, the volatile and mercurial goddess of volcanoes. But even with Pele on their side, they may not be able to stop Mr. Roland from gaining what he seeks: the Five Lost Treasures of Emperor Yu. Together, the treasures will give him the power to alter the very fabric of the universe.
Tween & YA SF YEP Yep, Laurence City of Ice
From the islands of Hawaii, Scirye and her loyal companions have pursued the villainous Mr. Roland and evil dragon Badik all the way to the city of Nova Hafnia in the Arctic Circle. With the help of a trader and his daughter, the companions manage to chase their enemies into the vast and desolate Wastes. They are determined to stop Mr. Roland from getting his hands on the second of the Five Lost Treasures of Emperor Yü, which will give him the power to alter the very fabric of the universe. But few who enter the Wastes ever return, and Scirye has no choice but to call on the Spirit of the North for help. As wild and unpredictable as the Arctic itself, will the Spirit turn out to be friend or foe?
YA SF YOV Yovanoff, Brenna The Replacement
Mackie Doyle is not one of us. Though he lives in the small town of Gentry, he comes from a world of tunnels and black murky water, a world of living dead girls ruled by a little tattooed princess. He is a Replacement—left in the crib of a human baby sixteen years ago. Now, because of fatal allergies to iron, blood, and consecrated ground, Mackie is fighting to survive in the human world. Mackie would give anything to live among us, to practice on his bass or spend time with his crush, Tate. But when Tate's baby sister goes missing, Mackie is drawn irrevocably into the underworld of Gentry, known as Mayhem. He must face the dark creatures of the Slag Heaps and find his rightful place, in our world, or theirs.
YA SF YOV Yovanoff, Brenna Fiendish
When Clementine was a child, dangerous and inexplicable things started happening in New South Bend. The townsfolk blamed the fiendish people out in the Willows and burned their homes to the ground. But magic kept Clementine alive, walled up in the cellar for ten years, until a boy named Fisher sets her free. Back in the world, Clementine sets out to discover what happened all those years ago. But the truth gets muddled in her dangerous attraction to Fisher, the politics of New South Bend, and the Hollow, a fickle and terrifying place that seems increasingly temperamental ever since Clementine reemerged.
YA SF ZET Zettel, Sarah Dust Girl (American Fairy Trilogy v. 1)
Callie LeRoux is choking on dust. It settles on the food in the kitchen. It seeps through the cracks in the hotel that Callie and her mother run in Kansas. It’s slowly filling her lungs. Callie’s begged her mother to leave their town, like their neighbors have already done, but her mother refuses. She’s waiting for Callie’s long-gone father to return. Just as the biggest dust storm in history sweeps through the Midwest, Callie discovers her mother’s long-kept secret. Callie’s not just mixed race—she’s half fairy, too. Now, Callie's fairy kin have found where she's been hidden, and they're coming for her. While red dust engulf the prairie, magic unfolds around Callie. Buildings flicker from lush to shabby, and people aren’t what they seem. She catches glimpses of a tail, a wing, dark eyes full of stars. The only person Callie can trust may be Jack, the charming ex-bootlegger she helped break out of jail.
YA SF ZET Zettel, Sarah Golden Girl (American Fairy Trilogy v. 2)
Callie LeRoux has put her grimy, harrowing trip from the depths of the Dust Bowl behind her. Her life is a different kind of exciting now: she works at a major motion picture studio among powerful studio executives and stylish stars. Still nothing can distract her from her true goal. With help from her friend Jack and guidance from the great singer Paul Robeson, she "will" find her missing mother. But as a child of prophecy and daughter of the legitimate heir to the Seelie throne, Callie poses a huge threat to the warring fae factions who've attached themselves to the most powerful people in Hollywood . . .
YA FIC ZIN Zink, Michelle Prophecy of the Sisters
Sixteen year-old Lia Milthorpe has just recently lost her father, leaving her parentless. But when a strange mark appears on her wrist, she realizes she is being branded with much more than her newfound title of orphan. Lia and her twin sister Alice are part of an ancient prophecy that has turned generations of sisters against each other. Lia hides this discovery from Alice and even from her beloved James, but to escape from the burden this secret bestows she must end the prophecy-before her sister. Only then will she understand the mysterious circumstances of her parents' deaths, the true meaning of the mark on her wrist, the lengths to which her sister will go to defeat her, and the impact the resolution of the prophecy could have.
YA FIC ZIN Zink, Michelle Guardian of the Gate (Prophecy of the Sisters v. 2)
The ultimate battle between sisters is nearing, and its outcome could have catastrophic consequences. As sixteen year-old Lia Milthorpe searches for a way to end the prophecy, her twin sister Alice hones the skills she'll need to defeat Lia. Alice will stop at nothing to reclaim her sister's role in the prophecy, and that's not the only thing she wants: There's also Lia's boyfriend James. Lia and Alice always knew the Prophecy would turn those closest to them against them. But they didn't know what betrayal could lead them to do. In the end, only one sister will be left standing.
YA FIC ZOM Zombies vs Unicorns
It's a question as old as time itself: which is better, the zombie or the unicorn? In this anthology, edited by Holly Black and Justine Larbalestier (unicorn and zombie, respectively), strong arguments are made for both sides in the form of short stories. Half of the stories portray the strengths—for good and evil—of unicorns and half show the good (and really, really bad-ass) side of zombies. Contributors include many bestselling teen authors, including Cassandra Clare, Libba Bray, Maureen Johnson, Meg Cabot, Scott Westerfeld, and Margo Lanagan. This anthology will have everyone asking: Team Zombie or Team Unicorn?
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